[00:00:00]: System Memory: Memory Load: 46% Available Physical Memory: 4381m/8183m Available Page File: 6033m/10871m Available Virtual Memory: 3974m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 238k Quota Page Pool Usage: 231k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_5/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 288455 [00:00:00]: Current time: Fri Oct 05 23:19:44 2018 [00:00:00]: Don't Starve Together: 288455 WIN32 [00:00:00]: Build Date: 3567 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 2128 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_5 -fo -ownernetid 76561198403572067 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master -region EU [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: THREAD - started 'GAClient' (9376) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:3.87 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (3328) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: Overriding region with EU [00:00:00]: THREAD - started 'StreamInput' (9532) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198403572067 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Education version 10.0.17134 architecture 64-Bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42 name Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz manufacturer GenuineIntel clockSpeed 3201 RAM megsOfRam 8192 GPU name NVIDIA GeForce GT 1030 driverDate 20171027000000.000000-000 megsOfRam 2048 refreshRate 59 videoModeDescription 1680 x 1050 x 4294967296 Farben driverVersion 23.21.13.8813 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:03]: Load FE [00:00:04]: Load FE: done [00:00:04]: THREAD - started 'FilesExistAsyncThread' (3416) [00:00:04]: FilesExistAsyncThread started (16759 files)... [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: [IPC] Signal 'DST_Master_Kill' opened #000004F8 [00:00:04]: [IPC] Registering handler for signal #000004F8 [00:00:04]: [IPC] Handle #000004F8 added to the Eventhandles [00:00:04]: [IPC] Signal 'DST_Master_Starting' opened #000004F4 [00:00:04]: [IPC] Sending signal... #000004F4 [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_2DNgIc3f) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: About to start a server with the following settings: [00:00:05]: Dedicated: true [00:00:05]: Online: true [00:00:05]: Passworded: false [00:00:05]: ServerPort: 10999 [00:00:05]: SteamAuthPort: 8766 [00:00:05]: SteamMasterServerPort: 27016 [00:00:05]: ClanID: false [00:00:05]: ClanOnly: false [00:00:05]: ClanAdmin: false [00:00:05]: LanOnly: false [00:00:05]: FriendsOnly: true [00:00:05]: EnableAutosaver: true [00:00:05]: EncodeUserPath: true [00:00:05]: PVP: false [00:00:05]: MaxPlayers: 6 [00:00:05]: GameMode: survival [00:00:05]: OverridenDNS: [00:00:05]: PauseWhenEmpty: true [00:00:05]: IdleTimeout: 1800s [00:00:05]: VoteEnabled: false [00:00:05]: InternetBroadcasting: true [00:00:05]: Intent: social [00:00:05]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:05]: Online Server Started on port: 10999 [00:00:05]: Collecting garbage... [00:00:05]: lua_gc took 0.05 seconds [00:00:05]: ~ShardLuaProxy() [00:00:05]: ~cEventLeaderboardProxy() [00:00:05]: ~ItemServerLuaProxy() [00:00:05]: ~InventoryLuaProxy() [00:00:05]: ~NetworkLuaProxy() [00:00:05]: ~SimLuaProxy() [00:00:05]: FilesExistAsyncThread aborted. [00:00:05]: ... FilesExistAsyncThread complete [00:00:05]: lua_close took 0.08 seconds [00:00:05]: ReleaseAll [00:00:05]: ReleaseAll Finished [00:00:05]: cGame::StartPlaying [00:00:05]: LOADING LUA [00:00:05]: DoLuaFile scripts/main.lua [00:00:05]: DoLuaFile loading buffer scripts/main.lua [00:00:06]: taskgrouplist: default Together [00:00:06]: taskgrouplist: classic Classic [00:00:06]: taskgrouplist: cave_default Underground [00:00:06]: taskgrouplist: lavaarena_taskset The Forge [00:00:06]: taskgrouplist: quagmire_taskset The Gorge [00:00:06]: running main.lua [00:00:06]: loaded modindex [00:00:06]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:06]: LOADING LUA SUCCESS [00:00:06]: PlayerDeaths could not load morgue [00:00:06]: PlayerHistory could not load player_history [00:00:06]: ServerPreferences could not load server_preferences [00:00:06]: bloom_enabled false [00:00:06]: loaded saveindex [00:00:06]: OnFilesLoaded() [00:00:06]: OnUpdatePurchaseStateComplete [00:00:06]: Loading world: session/09D521C86E27282F/0000000722 [00:00:06]: Save file is at version 4.77 [00:00:06]: Klump load on boot started. [00:00:06]: Klump files loaded: 0 [00:00:06]: Unload FE [00:00:06]: Unload FE done [00:00:07]: AddPortMapping(10999, 10999, 192.168.178.25) failed with code 403 (UnknownError) [00:00:07]: AddPortMapping(10999, 10999, 192.168.178.25) failed with code 403 (UnknownError) [00:00:08]: LOAD BE [00:00:13]: LOAD BE: done [00:00:13]: Begin Session: 09D521C86E27282F [00:00:13]: saving to server_temp/server_save [00:00:13]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:13]: Loading 12 new character(s) [00:00:14]: Total 12 character(s) loaded [00:00:14]: Loading Nav Grid [00:00:14]: setting summerlength 15 [00:00:14]: setting isnightmaredawn false [00:00:14]: setting elapseddaysinseason 19 [00:00:14]: setting isfullmoon false [00:00:14]: setting moisture 6395.3872070313 [00:00:14]: setting springlength 20 [00:00:14]: setting isnightmarewild false [00:00:14]: setting moonphase threequarter [00:00:14]: setting precipitationrate 0 [00:00:14]: setting iswet false [00:00:14]: setting isnewmoon false [00:00:14]: setting iswinter false [00:00:14]: setting israining false [00:00:14]: setting isnightmarewarn false [00:00:14]: setting precipitation none [00:00:14]: setting cavephase dusk [00:00:14]: setting moistureceil 6720.908203125 [00:00:14]: setting isday false [00:00:14]: setting iscaveday false [00:00:14]: setting season autumn [00:00:14]: setting timeinphase 0.86283208211263 [00:00:14]: setting temperature 9.6530793678629 [00:00:14]: setting isnightmarecalm false [00:00:14]: setting isnight false [00:00:14]: setting isdusk true [00:00:14]: setting iscavedusk true [00:00:14]: setting isautumn true [00:00:14]: setting issnowing false [00:00:14]: setting iswaxingmoon true [00:00:14]: setting pop 0.90364431008614 [00:00:14]: setting snowlevel 0 [00:00:14]: setting issnowcovered false [00:00:14]: setting autumnlength 20 [00:00:14]: setting phase dusk [00:00:14]: setting nightmaretime 0 [00:00:14]: setting winterlength 15 [00:00:14]: setting isspring false [00:00:14]: setting nightmarephase none [00:00:14]: setting remainingdaysinseason 1 [00:00:14]: setting cycles 649 [00:00:14]: setting iscavenight false [00:00:14]: setting nightmaretimeinphase 0 [00:00:14]: setting wetness 0 [00:00:14]: setting time 0.7071350256602 [00:00:14]: setting issummer false [00:00:21]: Reconstructing topology [00:00:21]: ...Sorting points [00:00:21]: ...Sorting edges [00:00:21]: ...Connecting nodes [00:00:21]: ...Validating connections [00:00:21]: ...Housekeeping [00:00:21]: ...Done! [00:00:21]: 1 uploads added to server. From server_temp [00:00:21]: About to start a shard with these settings: [00:00:21]: ShardName: [SHDMASTER] [00:00:21]: ShardID: 1 [00:00:21]: ShardRole: MASTER [00:00:21]: MasterHost: (null) [00:00:21]: MasterBind: 127.0.0.1 [00:00:21]: MasterPort: 10888 [00:00:21]: [Shard] Starting master server [00:00:21]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:22]: [Shard] Shard server started on port: 10888 [00:00:22]: [IPC] Signal 'DST_Master_Ready' opened #0000054C [00:00:22]: [IPC] Sending signal... #0000054C [00:00:22]: Telling Client our new session identifier: 09D521C86E27282F [00:00:22]: ModIndex: Load sequence finished successfully. [00:00:23]: Reset() returning [00:00:23]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:23]: [Steam] SteamGameServer_Init success [00:00:24]: Validating portal[8] <-> 599933118[8] (inactive) [00:00:24]: Validating portal[2] <-> 599933118[2] (inactive) [00:00:24]: Validating portal[5] <-> 599933118[5] (inactive) [00:00:24]: Validating portal[3] <-> 599933118[3] (inactive) [00:00:24]: Validating portal[4] <-> 599933118[4] (inactive) [00:00:24]: Validating portal[10] <-> 599933118[10] (inactive) [00:00:24]: Validating portal[9] <-> 599933118[9] (inactive) [00:00:24]: Validating portal[1] <-> 599933118[1] (inactive) [00:00:24]: Validating portal[7] <-> 599933118[7] (inactive) [00:00:24]: Validating portal[6] <-> 599933118[6] (inactive) [00:00:24]: Sim paused [00:00:24]: Gameserver logged on to Steam, assigned SteamID [A:1:1847394313:11169] [00:00:24]: Best lobby region is aws/EU (ping 12) [00:00:24]: [Shard] Slave Caves(599933118) connected: [LAN] 127.0.0.1 (region EU) [00:00:25]: [IPC] Received shutdown signal. [00:00:25]: Serializing world: session/09D521C86E27282F/0000000723 [00:00:26]: Truncating to snapshot #723... [00:00:26]: - session/09D521C86E27282F/0000000717 [00:00:26]: 1 file(s) removed [00:00:26]: [Shard] Stopping shard mode [00:00:26]: Collecting garbage... [00:00:26]: lua_gc took 0.32 seconds [00:00:26]: ~ShardLuaProxy() [00:00:26]: ~cEventLeaderboardProxy() [00:00:26]: ~ItemServerLuaProxy() [00:00:26]: ~InventoryLuaProxy() [00:00:26]: ~NetworkLuaProxy() [00:00:26]: ~SimLuaProxy() [00:00:27]: lua_close took 0.45 seconds [00:00:27]: CurlRequestManager::ClientThread::Main() complete [00:00:27]: HttpClient2 discarded 0 callbacks. [00:00:27]: Shutting down