[00:00:00]: System Memory: Memory Load: 49% Available Physical Memory: 3820m/7628m Available Page File: 4087m/9053m Available Virtual Memory: 3971m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 238k Quota Page Pool Usage: 231k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 287805 [00:00:00]: Current time: Wed Oct 03 23:35:03 2018 [00:00:00]: Don't Starve Together: 287805 WIN32 [00:00:00]: Build Date: 3554 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 21336 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198171059558 -backup_log_count 10 -backup_log_period 0 -shard Caves -sigprefix DST_Slave [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:8.64 [00:00:00]: THREAD - started 'GAClient' (21460) [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: THREAD - started 'Ping Job Thread' (17912) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: [Warning] Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall. [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall. [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (21632) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198171059558 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home Single Language version 10.0.17134 architecture 64 bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD A10-8700P Radeon R6, 10 Compute Cores 4C+6G manufacturer AuthenticAMD clockSpeed 1800 RAM megsOfRam 8192 GPU name AMD Radeon R8 M365DX driverDate 20150806000000.000000-000 megsOfRam 2048 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 renk driverVersion 15.201.1101.0 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: Could not load modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: WARNING: icon paths for mod workshop-597417408 (1.Less lags) are not valid. Got icon_atlas="images/modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:01]: DownloadMods(0) [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: ServerPreferences could not load server_preferences [00:00:04]: bloom_enabled false [00:00:04]: Could not load saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Klump load on boot started. [00:00:04]: Klump files loaded: 0 [00:00:08]: Load FE [00:00:11]: Load FE: done [00:00:11]: THREAD - started 'FilesExistAsyncThread' (22248) [00:00:11]: FilesExistAsyncThread started (16759 files)... [00:00:11]: ModIndex: Load sequence finished successfully. [00:00:11]: Reset() returning [00:00:11]: [IPC] Signal 'DST_Slave_Kill' opened #000004D8 [00:00:11]: [IPC] Registering handler for signal #000004D8 [00:00:11]: [IPC] Handle #000004D8 added to the Eventhandles [00:00:11]: [IPC] Signal 'DST_Slave_Starting' opened #000004DC [00:00:11]: [IPC] Sending signal... #000004DC [00:00:12]: [200] Account Communication Success (6) [00:00:12]: Received (KU_oIdcEmjv) from TokenPurpose [00:00:12]: Starting Dedicated Server Game [00:00:12]: Network tick rate: U=15(2), D=0 [00:00:12]: About to start a server with the following settings: [00:00:12]: Dedicated: true [00:00:12]: Online: true [00:00:12]: Passworded: false [00:00:12]: ServerPort: 10998 [00:00:12]: SteamAuthPort: 8767 [00:00:13]: SteamMasterServerPort: 27017 [00:00:13]: ClanID: false [00:00:13]: ClanOnly: false [00:00:13]: ClanAdmin: false [00:00:13]: LanOnly: false [00:00:13]: FriendsOnly: false [00:00:13]: EnableAutosaver: true [00:00:13]: EncodeUserPath: true [00:00:13]: PVP: false [00:00:13]: MaxPlayers: 6 [00:00:13]: GameMode: survival [00:00:14]: OverridenDNS: [00:00:14]: PauseWhenEmpty: true [00:00:14]: IdleTimeout: 1800s [00:00:14]: VoteEnabled: false [00:00:14]: InternetBroadcasting: true [00:00:14]: Intent: cooperative [00:00:14]: [Warning] Could not confirm port 10998 is open in the firewall. [00:00:14]: [Shard] No shard id specified, generating a random one... [00:00:14]: Online Server Started on port: 10998 [00:00:14]: Found a level data override file with these contents: [00:00:14]: K: background_node_range V: table: 085099F8 [00:00:15]: K: 1 V: 0 [00:00:15]: K: 2 V: 1 [00:00:15]: K: desc V: Delve into the caves... together! [00:00:15]: K: hideminimap V: false [00:00:15]: K: id V: DST_CAVE [00:00:15]: K: location V: cave [00:00:15]: K: max_playlist_position V: 999 [00:00:15]: K: min_playlist_position V: 0 [00:00:15]: K: name V: The Caves [00:00:15]: K: numrandom_set_pieces V: 0 [00:00:15]: K: override_level_string V: false [00:00:15]: K: overrides V: table: 085099D0 [00:00:15]: K: banana V: default [00:00:16]: K: bats V: default [00:00:16]: K: berrybush V: default [00:00:16]: K: boons V: default [00:00:16]: K: branching V: default [00:00:16]: K: bunnymen V: default [00:00:16]: K: cave_ponds V: default [00:00:16]: K: cave_spiders V: default [00:00:16]: K: cavelight V: default [00:00:16]: K: chess V: default [00:00:16]: K: disease_delay V: default [00:00:17]: K: earthquakes V: default [00:00:17]: K: fern V: default [00:00:17]: K: fissure V: default [00:00:17]: K: flint V: default [00:00:17]: K: flower_cave V: default [00:00:17]: K: grass V: default [00:00:17]: K: layout_mode V: RestrictNodesByKey [00:00:17]: K: lichen V: default [00:00:17]: K: liefs V: default [00:00:17]: K: loop V: default [00:00:18]: K: marshbush V: default [00:00:18]: K: monkey V: default [00:00:18]: K: mushroom V: default [00:00:18]: K: mushtree V: default [00:00:18]: K: petrification V: default [00:00:18]: K: prefabswaps_start V: default [00:00:18]: K: reeds V: default [00:00:18]: K: regrowth V: default [00:00:18]: K: roads V: never [00:00:18]: K: rock V: default [00:00:18]: K: rocky V: default [00:00:18]: K: sapling V: default [00:00:18]: K: season_start V: default [00:00:18]: K: slurper V: default [00:00:18]: K: slurtles V: default [00:00:18]: K: start_location V: caves [00:00:18]: K: task_set V: cave_default [00:00:18]: ... FilesExistAsyncThread complete [00:00:18]: K: tentacles V: default [00:00:18]: K: touchstone V: default [00:00:18]: K: trees V: default [00:00:18]: K: weather V: default [00:00:18]: K: world_size V: default [00:00:18]: K: wormattacks V: default [00:00:18]: K: wormhole_prefab V: tentacle_pillar [00:00:18]: K: wormlights V: default [00:00:18]: K: worms V: default [00:00:18]: K: required_prefabs V: table: 08509A98 [00:00:18]: K: 1 V: multiplayer_portal [00:00:18]: K: substitutes V: table: 08509AE8 [00:00:18]: K: version V: 3 [00:00:18]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:18]: Overwriting savedata with level data file. [00:00:18]: Not applying world gen overrides. [00:00:18]: Collecting garbage... [00:00:18]: lua_gc took 0.07 seconds [00:00:18]: ~ShardLuaProxy() [00:00:18]: ~cEventLeaderboardProxy() [00:00:18]: ~ItemServerLuaProxy() [00:00:18]: ~InventoryLuaProxy() [00:00:18]: ~NetworkLuaProxy() [00:00:18]: ~SimLuaProxy() [00:00:19]: lua_close took 0.10 seconds [00:00:19]: ReleaseAll [00:00:19]: ReleaseAll Finished [00:00:19]: cGame::StartPlaying [00:00:19]: LOADING LUA [00:00:19]: DoLuaFile scripts/main.lua [00:00:19]: DoLuaFile loading buffer scripts/main.lua [00:00:19]: taskgrouplist: default Together [00:00:19]: taskgrouplist: classic Classic [00:00:19]: taskgrouplist: cave_default Underground [00:00:19]: taskgrouplist: lavaarena_taskset The Forge [00:00:19]: taskgrouplist: quagmire_taskset The Gorge [00:00:19]: running main.lua [00:00:19]: loaded modindex [00:00:20]: WARNING: icon paths for mod workshop-597417408 (1.Less lags) are not valid. Got icon_atlas="images/modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:20]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:20]: LOADING LUA SUCCESS [00:00:21]: PlayerDeaths could not load morgue [00:00:21]: PlayerHistory could not load player_history [00:00:21]: ServerPreferences could not load server_preferences [00:00:21]: bloom_enabled false [00:00:21]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:21]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:21]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:21]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:21]: loaded saveindex [00:00:21]: OnFilesLoaded() [00:00:21]: OnUpdatePurchaseStateComplete [00:00:21]: Load Slot: ... generating new world [00:00:21]: [IPC] Signal 'DST_Slave_WorldGen' opened #0000046C [00:00:21]: [IPC] Sending signal... #0000046C [00:00:21]: WorldSim::SimThread::SimThread() [00:00:21]: ABOUT TO INSTALL STACKTRACE [00:00:21]: DoLuaFile scripts/stacktrace.lua [00:00:21]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:21]: INSTALLED STACKTRACE [00:00:21]: WorldSim::SimThread::SimThread() complete [00:00:21]: ModIndex: Load sequence finished successfully. [00:00:21]: Reset() returning [00:00:21]: THREAD - started 'WorldSim' (12956) [00:00:21]: WorldSim::SimThread::Main() [00:00:21]: DoLuaFile scripts/worldgen_main.lua [00:00:21]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:21]: DLC enabled : false [00:00:21]: taskgrouplist: default Together [00:00:21]: taskgrouplist: classic Classic [00:00:21]: taskgrouplist: cave_default Underground [00:00:21]: taskgrouplist: lavaarena_taskset The Forge [00:00:21]: taskgrouplist: quagmire_taskset The Gorge [00:00:21]: running worldgen_main.lua [00:00:21]: SEED = 1538598924 [00:00:22]: Generating world with these parameters: [00:00:22]: level_type SURVIVAL [00:00:22]: level_data: [00:00:22]: K: 1 V: table: 089F5670 [00:00:22]: K: background_node_range V: table: 089F5C38 [00:00:22]: K: 1 V: 0 [00:00:22]: K: 2 V: 1 [00:00:22]: K: desc V: Delve into the caves... together! [00:00:22]: K: hideminimap V: false [00:00:22]: K: id V: DST_CAVE [00:00:22]: K: location V: cave [00:00:22]: K: max_playlist_position V: 999 [00:00:22]: K: min_playlist_position V: 0 [00:00:22]: K: name V: The Caves [00:00:22]: K: numrandom_set_pieces V: 0 [00:00:22]: K: override_level_string V: false [00:00:22]: K: overrides V: table: 089F5BE8 [00:00:22]: K: banana V: default [00:00:22]: K: bats V: default [00:00:22]: K: berrybush V: default [00:00:22]: K: boons V: default [00:00:22]: K: branching V: default [00:00:22]: K: bunnymen V: default [00:00:22]: K: cave_ponds V: default [00:00:22]: K: cave_spiders V: default [00:00:22]: K: cavelight V: default [00:00:22]: K: chess V: default [00:00:22]: K: disease_delay V: default [00:00:22]: K: earthquakes V: default [00:00:22]: K: fern V: default [00:00:22]: K: fissure V: default [00:00:22]: K: flint V: default [00:00:22]: K: flower_cave V: default [00:00:22]: K: grass V: default [00:00:22]: K: layout_mode V: RestrictNodesByKey [00:00:22]: K: lichen V: default [00:00:22]: K: liefs V: default [00:00:22]: K: loop V: default [00:00:22]: K: marshbush V: default [00:00:22]: K: monkey V: default [00:00:22]: K: mushroom V: default [00:00:22]: K: mushtree V: default [00:00:22]: K: petrification V: default [00:00:22]: K: prefabswaps_start V: default [00:00:22]: K: reeds V: default [00:00:22]: K: regrowth V: default [00:00:22]: K: roads V: never [00:00:22]: K: rock V: default [00:00:22]: K: rocky V: default [00:00:22]: K: sapling V: default [00:00:22]: K: season_start V: default [00:00:22]: K: slurper V: default [00:00:22]: K: slurtles V: default [00:00:22]: K: start_location V: caves [00:00:22]: K: task_set V: cave_default [00:00:22]: K: tentacles V: default [00:00:22]: K: touchstone V: default [00:00:22]: K: trees V: default [00:00:22]: K: weather V: default [00:00:22]: K: world_size V: default [00:00:22]: K: wormattacks V: default [00:00:22]: K: wormhole_prefab V: tentacle_pillar [00:00:22]: K: wormlights V: default [00:00:22]: K: worms V: default [00:00:22]: K: required_prefabs V: table: 089F5698 [00:00:22]: K: 1 V: multiplayer_portal [00:00:22]: K: substitutes V: table: 089F6AC0 [00:00:22]: K: version V: 3 [00:00:22]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:22]: Prefab Swap Selection: regular grass [00:00:22]: Prefab Swap Selection: regular twigs [00:00:22]: Prefab Swap Selection: juicy berries [00:00:22]: New size: 425 default [00:00:22]: Creating story... [00:00:22]: RestrictNodesByKey [00:00:22]: ##############################RestrictNodesByKey [00:00:22]: Finding valid start task... [00:00:22]: ...picked CaveExitTask7 [00:00:22]: Has start node GrasslandSinkhole [00:00:22]: Baking map... 425 [00:00:22]: [WorldSimActual::GenerateVoronoiMap] [00:00:22]: GenerateVoronoiMap [1]: [00:00:22]: ...Done. [00:00:22]: [AddEmptyNodes] [00:00:22]: GenerateVoronoiMap [100]: [00:00:40]: ...Done. [00:00:40]: [TheLabyrinth:BG_92:Labyrinth] poly.size() == 0 [00:00:40]: [!] edge == NULL [00:00:40]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:40]: [WorldSimActual::ConvertToTileMap] [00:00:40]: [ConvertToTileMap] [00:00:40]: [WorldSimActual::ConvertToTileMap] complete [00:00:40]: [WorldSimActual::SeparateIslands] [00:00:40]: [SeparateIslands] [00:00:40]: [WorldSimActual::SeparateIslands] complete [00:00:40]: Map Baked! [00:00:40]: [WorldSimActual::ForceConnectivity] [00:00:40]: [GenerateLandmasses] [00:00:40]: [GenerateLandmasses] islands: 11 [00:00:40]: [MergeConnectedLandmasses] true [00:00:40]: [WorldSimActual::ForceConnectivity] complete [00:00:40]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:40]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:40]: [GetWormholesExtra] pushed 0 wormholes [00:00:40]: Encoding... [00:00:41]: Encoding... DONE [00:00:41]: Checking Tags [00:00:42]: Populating voronoi... [00:00:42]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:42]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:42]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:42]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask9:1:GreenMushSinkhole [00:00:42]: Warning! Could not find a spot for StraightWall in node Residential2:3:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall in node Residential:4:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall in node Residential:4:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:00:42]: Warning! Could not find a spot for Level2WoodBoon in node Military:1:MilitaryMaze [00:00:42]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall in node Residential:2:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall in node Residential:2:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall in node Residential:2:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:42]: Warning! Could not find a spot for RabbitTown in node RabbitCity:0:RabbitTown [00:00:42]: Warning! Could not find a spot for GrassySinkhole in node PleasantSinkhole:3:GrasslandSinkhole [00:00:42]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:42]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:42]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:42]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:00:42]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:00:42]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:00:42]: disconnected tiles... 735 [00:00:42]: MilitaryPits:0:Barracks Cant process points [00:00:42]: MilitaryPits:2:Barracks Cant process points [00:00:42]: MilitaryPits:1:Barracks Cant process points [00:00:43]: Checking Required Prefab atrium_gate has at least 1 instances (1 found). [00:00:43]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found). [00:00:43]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:43]: Checking Required Prefab sacred_chest has at least 1 instances (0 found). [00:00:43]: PANIC: missing required prefab [sacred_chest]! Expected 1, got 0 [00:00:43]: An error occured during world gen we will retry! [was 1 of 5 ] [00:00:43]: New size: 425 default [00:00:43]: Creating story... [00:00:43]: RestrictNodesByKey [00:00:43]: ##############################RestrictNodesByKey [00:00:43]: Finding valid start task... [00:00:43]: ...picked CaveExitTask1 [00:00:43]: Has start node SinkholeCopses [00:00:43]: Baking map... 425 [00:00:43]: [WorldSimActual::GenerateVoronoiMap] [00:00:43]: GenerateVoronoiMap [1]: [00:00:44]: ...Done. [00:00:44]: [AddEmptyNodes] [00:00:44]: GenerateVoronoiMap [100]: [00:01:05]: ...Done. [00:01:05]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:01:05]: [WorldSimActual::ConvertToTileMap] [00:01:05]: [ConvertToTileMap] [00:01:05]: [WorldSimActual::ConvertToTileMap] complete [00:01:05]: [WorldSimActual::SeparateIslands] [00:01:05]: [SeparateIslands] [00:01:05]: [WorldSimActual::SeparateIslands] complete [00:01:05]: Map Baked! [00:01:05]: [WorldSimActual::ForceConnectivity] [00:01:05]: [GenerateLandmasses] [00:01:05]: [GenerateLandmasses] islands: 25 [00:01:05]: [MergeConnectedLandmasses] true [00:01:05]: [WorldSimActual::ForceConnectivity] complete [00:01:05]: [GetWormholesExtra] connected 0 unconnected 1 [00:01:05]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:01:05]: [GetWormholesExtra] pushed 0 wormholes [00:01:05]: Encoding... [00:01:05]: Encoding... DONE [00:01:05]: Checking Tags [00:01:05]: Populating voronoi... [00:01:05]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:01:05]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:01:05]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant [00:01:05]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:01:05]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:01:05]: Warning! Could not find a spot for RabbitTown in node CaveExitTask10:1:GreenMushRabbits [00:01:05]: Warning! Could not find a spot for RabbitHermit in node MudCave:0:MudWithRabbit [00:01:05]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant [00:01:05]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:01:05]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:01:05]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:01:05]: Warning! Could not find a spot for EvergreenSinkhole in node GreenForest:6:GreenMushSinkhole [00:01:05]: Warning! Could not find a spot for Level2WoodBoon in node Military:3:MilitaryMaze [00:01:05]: Warning! Could not find a spot for RabbitTown in node RabbitCity:0:RabbitTown [00:01:05]: Warning! Could not find a spot for GrassySinkhole in node PleasantSinkhole:3:GrasslandSinkhole [00:01:05]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant [00:01:05]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:01:05]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:01:05]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:01:05]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:01:05]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:01:05]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:01:05]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:01:05]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:01:05]: Warning! Could not find a spot for PondSinkhole in node PleasantSinkhole:0:SinkholeOasis [00:01:05]: Warning! Could not find a spot for TentaclePillar in node RabbitSpiderWar:0:SpiderIncursion [00:01:05]: disconnected tiles... 63 [00:01:06]: Checking Required Prefab atrium_gate has at least 1 instances (1 found). [00:01:06]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found). [00:01:06]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:01:06]: Checking Required Prefab sacred_chest has at least 1 instances (1 found). [00:01:06]: Done cave map gen! [00:01:06]: Checking map... [00:01:06]: Generation complete [00:01:06]: WorldSim::SimThread::Main() complete [00:01:06]: Serializing world: session/74717C9B8443FEDD/0000000002 [00:01:07]: Klump load on boot started. [00:01:07]: Klump files loaded: 0 [00:01:07]: Unload FE [00:01:07]: Unload FE done [00:01:11]: LOAD BE [00:01:19]: LOAD BE: done [00:01:19]: Begin Session: 74717C9B8443FEDD [00:01:19]: saving to server_temp/server_save [00:01:19]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:01:19]: Loading 12 new character(s) [00:01:21]: Total 12 character(s) loaded [00:01:22]: Loading Nav Grid [00:01:22]: [Shard] Slave is waiting for LUA... [00:01:31]: Reconstructing topology [00:01:31]: ...Sorting points [00:01:31]: ...Sorting edges [00:01:31]: ...Connecting nodes [00:01:31]: ...Validating connections [00:01:31]: ...Housekeeping [00:01:31]: ...Done! [00:01:31]: 1 uploads added to server. From server_temp [00:01:31]: About to start a shard with these settings: [00:01:31]: ShardName: Caves [00:01:31]: ShardID: 2660741005 [00:01:31]: ShardRole: SLAVE [00:01:31]: MasterHost: 127.0.0.1 [00:01:31]: MasterBind: (null) [00:01:31]: MasterPort: 10888 [00:01:32]: [Shard] Connecting to master... [00:01:32]: Telling Client our new session identifier: 74717C9B8443FEDD [00:01:32]: [Steam] SteamGameServer_Init(8767, 10998, 27017) [00:01:32]: [Steam] SteamGameServer_Init success [00:01:32]: [Shard] Sending slave information to master... [00:01:33]: Validating portal[1] <-> [1] (inactive) [00:01:33]: Validating portal[2] <-> [2] (inactive) [00:01:33]: Validating portal[3] <-> [3] (inactive) [00:01:33]: Validating portal[4] <-> [4] (inactive) [00:01:33]: Validating portal[5] <-> [5] (inactive) [00:01:33]: Validating portal[6] <-> [6] (inactive) [00:01:34]: Validating portal[7] <-> [7] (inactive) [00:01:34]: Validating portal[8] <-> [8] (inactive) [00:01:34]: Validating portal[9] <-> [9] (inactive) [00:01:34]: Validating portal[10] <-> [10] (inactive) [00:01:34]: Gameserver logged on to Steam, assigned SteamID [A:1:1443589128:11157] [00:03:29]: [Shard] We have been disconnected from the master. Waiting to reconnect... [00:03:30]: [IPC] Received shutdown signal. [00:03:31]: Serializing world: session/74717C9B8443FEDD/0000000003 [00:03:31]: [Shard] Stopping shard mode [00:03:31]: Collecting garbage... [00:03:31]: lua_gc took 0.24 seconds [00:03:32]: ~ShardLuaProxy() [00:03:32]: ~cEventLeaderboardProxy() [00:03:32]: ~ItemServerLuaProxy() [00:03:32]: ~InventoryLuaProxy() [00:03:32]: ~NetworkLuaProxy() [00:03:32]: ~SimLuaProxy() [00:03:32]: lua_close took 0.35 seconds [00:03:32]: CurlRequestManager::ClientThread::Main() complete [00:03:32]: HttpClient2 discarded 0 callbacks. [00:03:32]: Shutting down