[00:00:00]: System Memory: Memory Load: 62% Available Physical Memory: 3060m/8077m Available Page File: 1987m/9357m Available Virtual Memory: 3970m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 244k Quota Page Pool Usage: 231k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 15k Page File Usage: 6m Peak Page File Usage: 6m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 287805 [00:00:00]: Current time: Wed Oct 03 17:24:15 2018 [00:00:00]: Don't Starve Together: 287805 WIN32 [00:00:00]: Build Date: 3554 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 12936 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198090185530 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: THREAD - started 'GAClient' (13836) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:4.60 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: THREAD - started 'Ping Job Thread' (15136) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application D:\Steamgames\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (7740) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198090185530 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 家庭中文版 version 10.0.17134 architecture 64 位 platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz manufacturer GenuineIntel clockSpeed 2496 RAM megsOfRam 8192 GPU name NVIDIA GeForce GTX 1050 Ti driverDate 20180307000000.000000-000 megsOfRam 4095 refreshRate 0 videoModeDescription driverVersion 23.21.13.8912 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:04]: Load FE [00:00:05]: Load FE: done [00:00:05]: THREAD - started 'FilesExistAsyncThread' (72) [00:00:05]: FilesExistAsyncThread started (16759 files)... [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: [IPC] Signal 'DST_Master_Kill' opened #00000510 [00:00:05]: [IPC] Registering handler for signal #00000510 [00:00:05]: [IPC] Handle #00000510 added to the Eventhandles [00:00:05]: [IPC] Signal 'DST_Master_Starting' opened #000004E4 [00:00:05]: [IPC] Sending signal... #000004E4 [00:00:06]: [200] Account Communication Success (6) [00:00:06]: Received (KU_TgrlK9Sv) from TokenPurpose [00:00:06]: Starting Dedicated Server Game [00:00:06]: Network tick rate: U=15(2), D=0 [00:00:06]: About to start a server with the following settings: [00:00:06]: Dedicated: true [00:00:06]: Online: true [00:00:06]: Passworded: false [00:00:06]: ServerPort: 10999 [00:00:06]: SteamAuthPort: 8766 [00:00:06]: SteamMasterServerPort: 27016 [00:00:06]: ClanID: false [00:00:06]: ClanOnly: false [00:00:06]: ClanAdmin: false [00:00:06]: LanOnly: false [00:00:06]: FriendsOnly: false [00:00:06]: EnableAutosaver: true [00:00:06]: EncodeUserPath: true [00:00:06]: PVP: false [00:00:06]: MaxPlayers: 6 [00:00:06]: GameMode: survival [00:00:06]: OverridenDNS: [00:00:06]: PauseWhenEmpty: true [00:00:06]: IdleTimeout: 1800s [00:00:06]: VoteEnabled: false [00:00:06]: InternetBroadcasting: true [00:00:06]: Intent: madness [00:00:06]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:06]: Online Server Started on port: 10999 [00:00:06]: Collecting garbage... [00:00:06]: lua_gc took 0.10 seconds [00:00:06]: ~ShardLuaProxy() [00:00:06]: ~cEventLeaderboardProxy() [00:00:06]: ~ItemServerLuaProxy() [00:00:06]: ~InventoryLuaProxy() [00:00:06]: ~NetworkLuaProxy() [00:00:06]: ~SimLuaProxy() [00:00:06]: Cancelling LuaQueryCallback handle [1] [00:00:06]: FilesExistAsyncThread aborted. [00:00:06]: ... FilesExistAsyncThread complete [00:00:06]: lua_close took 0.08 seconds [00:00:06]: ReleaseAll [00:00:06]: ReleaseAll Finished [00:00:06]: cGame::StartPlaying [00:00:06]: LOADING LUA [00:00:06]: DoLuaFile scripts/main.lua [00:00:06]: DoLuaFile loading buffer scripts/main.lua [00:00:07]: taskgrouplist: default Together [00:00:07]: taskgrouplist: classic Classic [00:00:07]: taskgrouplist: cave_default Underground [00:00:07]: taskgrouplist: lavaarena_taskset The Forge [00:00:07]: taskgrouplist: quagmire_taskset The Gorge [00:00:07]: running main.lua [00:00:07]: loaded modindex [00:00:07]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:07]: LOADING LUA SUCCESS [00:00:07]: PlayerDeaths could not load morgue [00:00:07]: PlayerHistory could not load player_history [00:00:07]: ServerPreferences could not load server_preferences [00:00:07]: bloom_enabled false [00:00:07]: loaded saveindex [00:00:07]: OnFilesLoaded() [00:00:07]: OnUpdatePurchaseStateComplete [00:00:07]: Loading world: session/085239BC3B376F40/0000000381 [00:00:07]: Save file is at version 4.77 [00:00:07]: Klump load on boot started. [00:00:07]: Klump files loaded: 0 [00:00:07]: Unload FE [00:00:07]: Unload FE done [00:00:09]: LOAD BE [00:00:12]: LOAD BE: done [00:00:12]: Begin Session: 085239BC3B376F40 [00:00:12]: saving to server_temp/server_save [00:00:12]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:12]: Loading 12 new character(s) [00:00:13]: Total 12 character(s) loaded [00:00:13]: Loading Nav Grid [00:00:13]: setting summerlength 15 [00:00:13]: setting isnightmaredawn false [00:00:13]: setting elapseddaysinseason 9 [00:00:13]: setting isfullmoon false [00:00:13]: setting moisture 1381.4788818359 [00:00:13]: setting springlength 20 [00:00:13]: setting isnightmarewild false [00:00:13]: setting moonphase half [00:00:13]: setting precipitationrate 0 [00:00:13]: setting iswet false [00:00:13]: setting isnewmoon false [00:00:13]: setting iswinter false [00:00:13]: setting israining false [00:00:13]: setting isnightmarewarn false [00:00:13]: setting precipitation none [00:00:13]: setting cavephase night [00:00:13]: setting moistureceil 8559.50390625 [00:00:13]: setting isday false [00:00:13]: setting iscaveday false [00:00:13]: setting season summer [00:00:13]: setting timeinphase 0.87689384619395 [00:00:13]: setting temperature 90.779188051467 [00:00:13]: setting isnightmarecalm false [00:00:13]: setting isnight true [00:00:13]: setting isdusk false [00:00:13]: setting iscavedusk false [00:00:13]: setting isautumn false [00:00:13]: setting issnowing false [00:00:13]: setting iswaxingmoon true [00:00:13]: setting pop 0.10859783440339 [00:00:13]: setting snowlevel 0 [00:00:13]: setting issnowcovered false [00:00:13]: setting autumnlength 20 [00:00:13]: setting phase night [00:00:13]: setting nightmaretime 0 [00:00:13]: setting winterlength 15 [00:00:13]: setting isspring false [00:00:13]: setting nightmarephase none [00:00:13]: setting remainingdaysinseason 6 [00:00:13]: setting cycles 344 [00:00:13]: setting iscavenight true [00:00:13]: setting nightmaretimeinphase 0 [00:00:13]: setting wetness 0 [00:00:13]: setting time 0.96922346154849 [00:00:13]: setting issummer true [00:00:20]: Reconstructing topology [00:00:20]: ...Sorting points [00:00:20]: ...Sorting edges [00:00:20]: ...Connecting nodes [00:00:20]: ...Validating connections [00:00:21]: ...Housekeeping [00:00:21]: ...Done! [00:00:21]: 1 uploads added to server. From server_temp [00:00:21]: About to start a shard with these settings: [00:00:21]: ShardName: [SHDMASTER] [00:00:21]: ShardID: 1 [00:00:21]: ShardRole: MASTER [00:00:21]: MasterHost: (null) [00:00:21]: MasterBind: 127.0.0.1 [00:00:21]: MasterPort: 10888 [00:00:21]: [Shard] Starting master server [00:00:21]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:21]: [Shard] Shard server started on port: 10888 [00:00:21]: [IPC] Signal 'DST_Master_Ready' opened #0000061C [00:00:21]: [IPC] Sending signal... #0000061C [00:00:21]: Telling Client our new session identifier: 085239BC3B376F40 [00:00:21]: ModIndex: Load sequence finished successfully. [00:00:21]: Reset() returning [00:00:21]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:21]: [Steam] SteamGameServer_Init success [00:00:22]: Validating portal[6] <-> 3564839771[6] (inactive) [00:00:22]: Validating portal[7] <-> 3564839771[7] (inactive) [00:00:22]: Validating portal[3] <-> 3564839771[3] (inactive) [00:00:22]: Validating portal[8] <-> 3564839771[8] (inactive) [00:00:22]: Validating portal[10] <-> 3564839771[10] (inactive) [00:00:22]: Validating portal[5] <-> 3564839771[5] (inactive) [00:00:22]: Validating portal[2] <-> 3564839771[2] (inactive) [00:00:22]: Validating portal[4] <-> 3564839771[4] (inactive) [00:00:22]: Validating portal[1] <-> 3564839771[1] (inactive) [00:00:22]: Validating portal[9] <-> 3564839771[9] (inactive) [00:00:22]: Sim paused [00:00:25]: Gameserver logged on to Steam, assigned SteamID [A:1:3122925575:11153] [00:14:58]: [IPC] Received shutdown signal. [00:14:58]: Serializing world: session/085239BC3B376F40/0000000382 [00:14:59]: Truncating to snapshot #382... [00:14:59]: - session/085239BC3B376F40/0000000376 [00:14:59]: - session/085239BC3B376F40/A7JMLLNL15PP/0000000376 [00:14:59]: - session/085239BC3B376F40/A7LGO54VUU3G/0000000376 [00:14:59]: 3 file(s) removed [00:14:59]: [Shard] Stopping shard mode [00:14:59]: Collecting garbage... [00:14:59]: lua_gc took 0.17 seconds [00:14:59]: ~ShardLuaProxy() [00:14:59]: ~cEventLeaderboardProxy() [00:14:59]: ~ItemServerLuaProxy() [00:14:59]: ~InventoryLuaProxy() [00:14:59]: ~NetworkLuaProxy() [00:14:59]: ~SimLuaProxy() [00:14:59]: lua_close took 0.30 seconds [00:14:59]: CurlRequestManager::ClientThread::Main() complete [00:14:59]: HttpClient2 discarded 0 callbacks. [00:14:59]: Shutting down