[00:00:00]: System Memory: Memory Load: 63% Available Physical Memory: 2962m/8080m Available Page File: 6546m/13200m Available Virtual Memory: 3970m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 244k Quota Page Pool Usage: 231k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/142985366/Cluster_1/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 287805 [00:00:00]: Current time: Wed Oct 03 09:25:27 2018 [00:00:00]: Don't Starve Together: 287805 WIN32 [00:00:00]: Build Date: 3554 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 26684 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198103251094 -ownerdir 142985366 -backup_log_count 10 -backup_log_period 0 -shard Caves -sigprefix DST_Slave [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (27720) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:3.87 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (27728) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application D:\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/142985366/client_save/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (27736) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/142985366/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/142985366/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198103251094 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/142985366/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/142985366/Cluster_1/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.17134 architecture 64비트 platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz manufacturer GenuineIntel clockSpeed 2594 RAM megsOfRam 8192 GPU name NVIDIA GeForce GTX 960M driverDate 20161116000000.000000-000 megsOfRam 4095 refreshRate 0 videoModeDescription driverVersion 21.21.13.7595 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: Could not load modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled false [00:00:01]: Could not load saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:03]: Load FE [00:00:03]: Load FE: done [00:00:03]: THREAD - started 'FilesExistAsyncThread' (27792) [00:00:03]: FilesExistAsyncThread started (16759 files)... [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: [IPC] Signal 'DST_Slave_Kill' opened #00000504 [00:00:03]: [IPC] Registering handler for signal #00000504 [00:00:03]: [IPC] Handle #00000504 added to the Eventhandles [00:00:03]: [IPC] Signal 'DST_Slave_Starting' opened #000004F4 [00:00:03]: [IPC] Sending signal... #000004F4 [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_Xe3YI8Tg) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: false [00:00:04]: ServerPort: 10998 [00:00:04]: SteamAuthPort: 8767 [00:00:04]: SteamMasterServerPort: 27017 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: false [00:00:04]: FriendsOnly: false [00:00:04]: EnableAutosaver: true [00:00:04]: EncodeUserPath: true [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 6 [00:00:04]: GameMode: survival [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: IdleTimeout: 1800s [00:00:04]: VoteEnabled: false [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: social [00:00:04]: [Warning] Could not confirm port 10998 is open in the firewall. [00:00:04]: [Shard] No shard id specified, generating a random one... [00:00:04]: Online Server Started on port: 10998 [00:00:04]: Found a level data override file with these contents: [00:00:04]: K: background_node_range V: table: 06E857A0 [00:00:04]: K: 1 V: 0 [00:00:04]: K: 2 V: 1 [00:00:04]: K: desc V: Delve into the caves... together! [00:00:04]: K: hideminimap V: false [00:00:04]: K: id V: DST_CAVE [00:00:04]: K: location V: cave [00:00:04]: K: max_playlist_position V: 999 [00:00:04]: K: min_playlist_position V: 0 [00:00:04]: K: name V: The Caves [00:00:04]: K: numrandom_set_pieces V: 0 [00:00:04]: K: override_level_string V: false [00:00:04]: K: overrides V: table: 06E85A20 [00:00:04]: K: banana V: default [00:00:04]: K: bats V: default [00:00:04]: K: berrybush V: default [00:00:04]: K: boons V: default [00:00:04]: K: branching V: default [00:00:04]: K: bunnymen V: default [00:00:04]: K: cave_ponds V: default [00:00:04]: K: cave_spiders V: default [00:00:04]: K: cavelight V: default [00:00:04]: K: chess V: default [00:00:04]: K: disease_delay V: default [00:00:04]: K: earthquakes V: default [00:00:04]: K: fern V: default [00:00:04]: K: fissure V: default [00:00:04]: K: flint V: default [00:00:04]: K: flower_cave V: default [00:00:04]: K: grass V: default [00:00:04]: K: layout_mode V: RestrictNodesByKey [00:00:04]: K: lichen V: default [00:00:04]: K: liefs V: default [00:00:04]: K: loop V: default [00:00:04]: K: marshbush V: default [00:00:04]: K: monkey V: default [00:00:04]: K: mushroom V: default [00:00:04]: K: mushtree V: default [00:00:04]: K: petrification V: default [00:00:04]: K: prefabswaps_start V: default [00:00:04]: K: reeds V: default [00:00:04]: K: regrowth V: default [00:00:04]: K: roads V: never [00:00:04]: K: rock V: default [00:00:04]: K: rocky V: default [00:00:04]: K: sapling V: default [00:00:04]: K: season_start V: default [00:00:04]: K: slurper V: default [00:00:04]: K: slurtles V: default [00:00:04]: K: start_location V: caves [00:00:04]: K: task_set V: cave_default [00:00:04]: K: tentacles V: default [00:00:04]: K: touchstone V: default [00:00:04]: K: trees V: default [00:00:04]: K: weather V: default [00:00:04]: K: world_size V: default [00:00:04]: K: wormattacks V: default [00:00:04]: K: wormhole_prefab V: tentacle_pillar [00:00:04]: K: wormlights V: default [00:00:04]: K: worms V: default [00:00:04]: K: required_prefabs V: table: 06E85688 [00:00:04]: K: 1 V: multiplayer_portal [00:00:04]: K: substitutes V: table: 06E857F0 [00:00:04]: K: version V: 3 [00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:04]: Overwriting savedata with level data file. [00:00:04]: Not applying world gen overrides. [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.03 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~cEventLeaderboardProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: FilesExistAsyncThread aborted. [00:00:04]: ... FilesExistAsyncThread complete [00:00:04]: lua_close took 0.06 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running main.lua [00:00:05]: loaded modindex [00:00:05]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:05]: LOADING LUA SUCCESS [00:00:05]: PlayerDeaths could not load morgue [00:00:05]: PlayerHistory could not load player_history [00:00:05]: ServerPreferences could not load server_preferences [00:00:05]: bloom_enabled false [00:00:05]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:05]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:05]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:05]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:05]: loaded saveindex [00:00:05]: OnFilesLoaded() [00:00:05]: OnUpdatePurchaseStateComplete [00:00:05]: Load Slot: ... generating new world [00:00:05]: [IPC] Signal 'DST_Slave_WorldGen' opened #00000460 [00:00:05]: [IPC] Sending signal... #00000460 [00:00:05]: WorldSim::SimThread::SimThread() [00:00:05]: ABOUT TO INSTALL STACKTRACE [00:00:05]: DoLuaFile scripts/stacktrace.lua [00:00:05]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:05]: INSTALLED STACKTRACE [00:00:05]: WorldSim::SimThread::SimThread() complete [00:00:05]: THREAD - started 'WorldSim' (27856) [00:00:05]: WorldSim::SimThread::Main() [00:00:05]: DoLuaFile scripts/worldgen_main.lua [00:00:05]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: DLC enabled : false [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running worldgen_main.lua [00:00:05]: SEED = 1538526332 [00:00:05]: Generating world with these parameters: [00:00:05]: level_type SURVIVAL [00:00:05]: level_data: [00:00:05]: K: 1 V: table: 05AEBE68 [00:00:05]: K: background_node_range V: table: 05AEBA08 [00:00:05]: K: 1 V: 0 [00:00:05]: K: 2 V: 1 [00:00:05]: K: desc V: Delve into the caves... together! [00:00:05]: K: hideminimap V: false [00:00:05]: K: id V: DST_CAVE [00:00:05]: K: location V: cave [00:00:05]: K: max_playlist_position V: 999 [00:00:05]: K: min_playlist_position V: 0 [00:00:05]: K: name V: The Caves [00:00:05]: K: numrandom_set_pieces V: 0 [00:00:05]: K: override_level_string V: false [00:00:05]: K: overrides V: table: 05AEBCD8 [00:00:05]: K: banana V: default [00:00:05]: K: bats V: default [00:00:05]: K: berrybush V: default [00:00:05]: K: boons V: default [00:00:05]: K: branching V: default [00:00:05]: K: bunnymen V: default [00:00:05]: K: cave_ponds V: default [00:00:05]: K: cave_spiders V: default [00:00:05]: K: cavelight V: default [00:00:05]: K: chess V: default [00:00:05]: K: disease_delay V: default [00:00:05]: K: earthquakes V: default [00:00:05]: K: fern V: default [00:00:05]: K: fissure V: default [00:00:05]: K: flint V: default [00:00:05]: K: flower_cave V: default [00:00:05]: K: grass V: default [00:00:05]: K: layout_mode V: RestrictNodesByKey [00:00:05]: K: lichen V: default [00:00:05]: K: liefs V: default [00:00:05]: K: loop V: default [00:00:05]: K: marshbush V: default [00:00:05]: K: monkey V: default [00:00:05]: K: mushroom V: default [00:00:05]: K: mushtree V: default [00:00:05]: K: petrification V: default [00:00:05]: K: prefabswaps_start V: default [00:00:05]: K: reeds V: default [00:00:05]: K: regrowth V: default [00:00:05]: K: roads V: never [00:00:05]: K: rock V: default [00:00:05]: K: rocky V: default [00:00:05]: K: sapling V: default [00:00:05]: K: season_start V: default [00:00:05]: K: slurper V: default [00:00:05]: K: slurtles V: default [00:00:05]: K: start_location V: caves [00:00:05]: K: task_set V: cave_default [00:00:05]: K: tentacles V: default [00:00:05]: K: touchstone V: default [00:00:05]: K: trees V: default [00:00:05]: K: weather V: default [00:00:05]: K: world_size V: default [00:00:05]: K: wormattacks V: default [00:00:05]: K: wormhole_prefab V: tentacle_pillar [00:00:05]: K: wormlights V: default [00:00:05]: K: worms V: default [00:00:05]: K: required_prefabs V: table: 05AEBAD0 [00:00:05]: K: 1 V: multiplayer_portal [00:00:05]: K: substitutes V: table: 05ADBFB8 [00:00:05]: K: version V: 3 [00:00:05]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:05]: Prefab Swap Selection: regular grass [00:00:05]: Prefab Swap Selection: regular twigs [00:00:05]: Prefab Swap Selection: regular berries [00:00:05]: New size: 425 default [00:00:05]: Creating story... [00:00:05]: RestrictNodesByKey [00:00:05]: ##############################RestrictNodesByKey [00:00:05]: Finding valid start task... [00:00:05]: ...picked CaveExitTask7 [00:00:05]: Has start node GreenMushRabbits [00:00:05]: Baking map... 425 [00:00:05]: [WorldSimActual::GenerateVoronoiMap] [00:00:05]: GenerateVoronoiMap [1]: [00:00:05]: ...Done. [00:00:05]: [AddEmptyNodes] [00:00:05]: Infinite edge! [00:00:05]: Infinite edge! [00:00:05]: [MudLights:BG_14:WormPlantField] poly.size() == 0 [00:00:05]: [!] edge == NULL [00:00:05]: GenerateVoronoiMap [100]: [00:00:06]: AddPortMapping(10998, 10998, 192.168.0.2) failed with code 718 (ConflictInMappingEntry) [00:00:06]: AddPortMapping(10998, 10998, 192.168.0.2) failed with code 718 (ConflictInMappingEntry) [00:00:09]: ...Done. [00:00:09]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:09]: [WorldSimActual::ConvertToTileMap] [00:00:09]: [ConvertToTileMap] [00:00:09]: [WorldSimActual::ConvertToTileMap] complete [00:00:09]: [WorldSimActual::SeparateIslands] [00:00:09]: [SeparateIslands] [00:00:10]: [WorldSimActual::SeparateIslands] complete [00:00:10]: Map Baked! [00:00:10]: [WorldSimActual::ForceConnectivity] [00:00:10]: [GenerateLandmasses] [00:00:10]: [GenerateLandmasses] islands: 9 [00:00:10]: [MergeConnectedLandmasses] true [00:00:10]: [WorldSimActual::ForceConnectivity] complete [00:00:10]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:10]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:10]: [GetWormholesExtra] pushed 0 wormholes [00:00:10]: Encoding... [00:00:10]: Encoding... DONE [00:00:10]: Checking Tags [00:00:10]: Populating voronoi... [00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant [00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant [00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant [00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:10]: Warning! Could not find a spot for RabbitTown in node CaveExitTask10:1:GreenMushRabbits [00:00:10]: Warning! Could not find a spot for GrassySinkhole in node CaveExitTask8:0:GrasslandSinkhole [00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:10]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:10]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:10]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:10]: Warning! Could not find a spot for RabbitTown in node RabbitTown:0:RabbitTown [00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:10]: disconnected tiles... 64 [00:00:10]: TheLabyrinth:0:RuinedGuarden Didnt get enough points for all prefabs, got 10 need 19 [00:00:10]: Checking Required Prefab atrium_gate has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab sacred_chest has at least 1 instances (1 found). [00:00:10]: Done cave map gen! [00:00:10]: Checking map... [00:00:10]: Generation complete [00:00:10]: WorldSim::SimThread::Main() complete [00:00:10]: Serializing world: session/239B58C50E490103/0000000002 [00:00:10]: Klump load on boot started. [00:00:10]: Klump files loaded: 0 [00:00:10]: Unload FE [00:00:10]: Unload FE done [00:00:12]: LOAD BE [00:00:14]: LOAD BE: done [00:00:14]: Begin Session: 239B58C50E490103 [00:00:14]: saving to server_temp/server_save [00:00:15]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:15]: Loading 12 new character(s) [00:00:15]: Total 12 character(s) loaded [00:00:15]: Loading Nav Grid [00:00:15]: [Shard] Slave is waiting for LUA... [00:00:18]: Reconstructing topology [00:00:18]: ...Sorting points [00:00:18]: ...Sorting edges [00:00:18]: ...Connecting nodes [00:00:18]: ...Validating connections [00:00:18]: ...Housekeeping [00:00:18]: ...Done! [00:00:18]: 1 uploads added to server. From server_temp [00:00:18]: About to start a shard with these settings: [00:00:18]: ShardName: Caves [00:00:18]: ShardID: 2388254491 [00:00:18]: ShardRole: SLAVE [00:00:18]: MasterHost: 127.0.0.1 [00:00:18]: MasterBind: (null) [00:00:18]: MasterPort: 10888 [00:00:18]: [Shard] Connecting to master... [00:00:18]: Telling Client our new session identifier: 239B58C50E490103 [00:00:18]: [Steam] SteamGameServer_Init(8767, 10998, 27017) [00:00:18]: [Steam] SteamGameServer_Init success [00:00:21]: [Shard] Sending slave information to master... [00:00:21]: Validating portal[1] <-> [1] (inactive) [00:00:21]: Validating portal[2] <-> [2] (inactive) [00:00:21]: Validating portal[3] <-> [3] (inactive) [00:00:21]: Validating portal[4] <-> [4] (inactive) [00:00:21]: Validating portal[5] <-> [5] (inactive) [00:00:21]: Validating portal[6] <-> [6] (inactive) [00:00:21]: Validating portal[7] <-> [7] (inactive) [00:00:21]: Validating portal[8] <-> [8] (inactive) [00:00:21]: Validating portal[9] <-> [9] (inactive) [00:00:21]: Validating portal[10] <-> [10] (inactive) [00:00:23]: Gameserver logged on to Steam, assigned SteamID [A:1:1851521034:11150] [00:08:51]: [Shard] We have been disconnected from the master. Waiting to reconnect... [00:08:51]: [IPC] Received shutdown signal. [00:08:52]: Serializing world: session/239B58C50E490103/0000000003 [00:08:52]: [Shard] Stopping shard mode [00:08:52]: Collecting garbage... [00:08:52]: lua_gc took 0.09 seconds [00:08:52]: ~ShardLuaProxy() [00:08:52]: ~cEventLeaderboardProxy() [00:08:52]: ~ItemServerLuaProxy() [00:08:52]: ~InventoryLuaProxy() [00:08:52]: ~NetworkLuaProxy() [00:08:52]: ~SimLuaProxy() [00:08:52]: lua_close took 0.15 seconds [00:08:53]: CurlRequestManager::ClientThread::Main() complete [00:08:53]: HttpClient2 discarded 0 callbacks. [00:08:53]: Shutting down