[00:00:00]: System Memory: Memory Load: 63% Available Physical Memory: 2962m/8080m Available Page File: 6546m/13200m Available Virtual Memory: 3970m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 244k Quota Page Pool Usage: 231k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/142985366/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 287805 [00:00:00]: Current time: Wed Oct 03 09:25:27 2018 [00:00:00]: Don't Starve Together: 287805 WIN32 [00:00:00]: Build Date: 3554 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 26684 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198103251094 -ownerdir 142985366 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (27716) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:4.11 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (27724) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application D:\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/142985366/client_save/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (27732) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/142985366/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/142985366/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198103251094 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/142985366/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/142985366/Cluster_1/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.17134 architecture 64비트 platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz manufacturer GenuineIntel clockSpeed 2594 RAM megsOfRam 8192 GPU name NVIDIA GeForce GTX 960M driverDate 20161116000000.000000-000 megsOfRam 4095 refreshRate 0 videoModeDescription driverVersion 21.21.13.7595 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: Could not load modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled false [00:00:01]: Could not load saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:03]: Load FE [00:00:03]: Load FE: done [00:00:03]: THREAD - started 'FilesExistAsyncThread' (27788) [00:00:03]: FilesExistAsyncThread started (16759 files)... [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: [IPC] Signal 'DST_Master_Kill' opened #000004E8 [00:00:03]: [IPC] Registering handler for signal #000004E8 [00:00:03]: [IPC] Handle #000004E8 added to the Eventhandles [00:00:03]: [IPC] Signal 'DST_Master_Starting' opened #000004F4 [00:00:03]: [IPC] Sending signal... #000004F4 [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_Xe3YI8Tg) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: false [00:00:04]: ServerPort: 10999 [00:00:04]: SteamAuthPort: 8766 [00:00:04]: SteamMasterServerPort: 27016 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: false [00:00:04]: FriendsOnly: false [00:00:04]: EnableAutosaver: true [00:00:04]: EncodeUserPath: true [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 6 [00:00:04]: GameMode: survival [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: IdleTimeout: 1800s [00:00:04]: VoteEnabled: false [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: social [00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:04]: Online Server Started on port: 10999 [00:00:04]: Found a level data override file with these contents: [00:00:04]: K: desc V: The standard Don't Starve experience. [00:00:04]: K: hideminimap V: false [00:00:04]: K: id V: SURVIVAL_TOGETHER [00:00:04]: K: location V: forest [00:00:04]: K: max_playlist_position V: 999 [00:00:04]: K: min_playlist_position V: 0 [00:00:04]: K: name V: Default [00:00:04]: K: numrandom_set_pieces V: 4 [00:00:04]: K: ordered_story_setpieces V: table: 0786DC30 [00:00:04]: K: 1 V: Sculptures_1 [00:00:04]: K: 2 V: Maxwell5 [00:00:04]: K: override_level_string V: false [00:00:04]: K: overrides V: table: 0786E478 [00:00:04]: K: alternatehunt V: default [00:00:04]: K: angrybees V: default [00:00:04]: K: antliontribute V: default [00:00:04]: K: autumn V: default [00:00:04]: K: bearger V: default [00:00:04]: K: beefalo V: default [00:00:04]: K: beefaloheat V: default [00:00:04]: K: bees V: default [00:00:04]: K: berrybush V: default [00:00:04]: K: birds V: default [00:00:04]: K: boons V: default [00:00:04]: K: branching V: default [00:00:04]: K: butterfly V: default [00:00:04]: K: buzzard V: default [00:00:04]: K: cactus V: default [00:00:04]: K: carrot V: default [00:00:04]: K: catcoon V: default [00:00:04]: K: chess V: default [00:00:04]: K: day V: default [00:00:04]: K: deciduousmonster V: default [00:00:04]: K: deerclops V: default [00:00:04]: K: disease_delay V: default [00:00:04]: K: dragonfly V: default [00:00:04]: K: flint V: default [00:00:04]: K: flowers V: default [00:00:04]: K: frograin V: default [00:00:04]: K: goosemoose V: default [00:00:04]: K: grass V: default [00:00:04]: K: houndmound V: default [00:00:04]: K: hounds V: default [00:00:04]: K: hunt V: default [00:00:04]: K: krampus V: default [00:00:04]: K: layout_mode V: LinkNodesByKeys [00:00:04]: K: liefs V: default [00:00:04]: K: lightning V: default [00:00:04]: K: lightninggoat V: default [00:00:04]: K: loop V: default [00:00:04]: K: lureplants V: default [00:00:04]: K: marshbush V: default [00:00:04]: K: merm V: default [00:00:04]: K: meteorshowers V: default [00:00:04]: K: meteorspawner V: default [00:00:04]: K: moles V: default [00:00:04]: K: mushroom V: default [00:00:04]: K: penguins V: default [00:00:04]: K: perd V: default [00:00:04]: K: petrification V: default [00:00:04]: K: pigs V: default [00:00:04]: K: ponds V: default [00:00:04]: K: prefabswaps_start V: default [00:00:04]: K: rabbits V: default [00:00:04]: K: reeds V: default [00:00:04]: K: regrowth V: default [00:00:04]: K: roads V: default [00:00:04]: K: rock V: default [00:00:04]: K: rock_ice V: default [00:00:04]: K: sapling V: default [00:00:04]: K: season_start V: default [00:00:04]: K: specialevent V: default [00:00:04]: K: spiders V: default [00:00:04]: K: spring V: default [00:00:04]: K: start_location V: default [00:00:04]: K: summer V: default [00:00:04]: K: tallbirds V: default [00:00:04]: K: task_set V: default [00:00:04]: K: tentacles V: default [00:00:04]: K: touchstone V: default [00:00:04]: K: trees V: default [00:00:04]: K: tumbleweed V: default [00:00:04]: K: walrus V: default [00:00:04]: K: weather V: default [00:00:04]: K: wildfires V: default [00:00:04]: K: winter V: default [00:00:04]: K: world_size V: default [00:00:04]: K: wormhole_prefab V: wormhole [00:00:04]: K: random_set_pieces V: table: 0786E180 [00:00:04]: K: 1 V: Sculptures_2 [00:00:04]: K: 2 V: Sculptures_3 [00:00:04]: K: 3 V: Sculptures_4 [00:00:04]: K: 4 V: Sculptures_5 [00:00:04]: K: 5 V: Chessy_1 [00:00:04]: K: 6 V: Chessy_2 [00:00:04]: K: 7 V: Chessy_3 [00:00:04]: K: 8 V: Chessy_4 [00:00:04]: K: 9 V: Chessy_5 [00:00:04]: K: 10 V: Chessy_6 [00:00:04]: K: 11 V: Maxwell1 [00:00:04]: K: 12 V: Maxwell2 [00:00:04]: K: 13 V: Maxwell3 [00:00:04]: K: 14 V: Maxwell4 [00:00:04]: K: 15 V: Maxwell6 [00:00:04]: K: 16 V: Maxwell7 [00:00:04]: K: 17 V: Warzone_1 [00:00:04]: K: 18 V: Warzone_2 [00:00:04]: K: 19 V: Warzone_3 [00:00:04]: K: required_prefabs V: table: 0786E428 [00:00:04]: K: 1 V: multiplayer_portal [00:00:04]: K: substitutes V: table: 0786E1A8 [00:00:04]: K: version V: 3 [00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:04]: Overwriting savedata with level data file. [00:00:04]: Not applying world gen overrides. [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.02 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~cEventLeaderboardProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: FilesExistAsyncThread aborted. [00:00:04]: ... FilesExistAsyncThread complete [00:00:04]: lua_close took 0.06 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running main.lua [00:00:05]: loaded modindex [00:00:05]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:05]: LOADING LUA SUCCESS [00:00:05]: PlayerDeaths could not load morgue [00:00:05]: PlayerHistory could not load player_history [00:00:05]: ServerPreferences could not load server_preferences [00:00:05]: bloom_enabled false [00:00:05]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:05]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:05]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:05]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:05]: loaded saveindex [00:00:05]: OnFilesLoaded() [00:00:05]: OnUpdatePurchaseStateComplete [00:00:05]: Load Slot: ... generating new world [00:00:05]: [IPC] Signal 'DST_Master_WorldGen' opened #00000594 [00:00:05]: [IPC] Sending signal... #00000594 [00:00:05]: WorldSim::SimThread::SimThread() [00:00:05]: ABOUT TO INSTALL STACKTRACE [00:00:05]: DoLuaFile scripts/stacktrace.lua [00:00:05]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:05]: INSTALLED STACKTRACE [00:00:05]: WorldSim::SimThread::SimThread() complete [00:00:05]: THREAD - started 'WorldSim' (27860) [00:00:05]: WorldSim::SimThread::Main() [00:00:05]: DoLuaFile scripts/worldgen_main.lua [00:00:05]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: DLC enabled : false [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running worldgen_main.lua [00:00:05]: SEED = 1538526332 [00:00:05]: Generating world with these parameters: [00:00:05]: level_type SURVIVAL [00:00:05]: level_data: [00:00:05]: K: 1 V: table: 07374858 [00:00:05]: K: desc V: The standard Don't Starve experience. [00:00:05]: K: hideminimap V: false [00:00:05]: K: id V: SURVIVAL_TOGETHER [00:00:05]: K: location V: forest [00:00:05]: K: max_playlist_position V: 999 [00:00:05]: K: min_playlist_position V: 0 [00:00:05]: K: name V: Default [00:00:05]: K: numrandom_set_pieces V: 4 [00:00:05]: K: ordered_story_setpieces V: table: 07374948 [00:00:05]: K: 1 V: Sculptures_1 [00:00:05]: K: 2 V: Maxwell5 [00:00:05]: K: override_level_string V: false [00:00:05]: K: overrides V: table: 07376090 [00:00:05]: K: alternatehunt V: default [00:00:05]: K: angrybees V: default [00:00:05]: K: antliontribute V: default [00:00:05]: K: autumn V: default [00:00:05]: K: bearger V: default [00:00:05]: K: beefalo V: default [00:00:05]: K: beefaloheat V: default [00:00:05]: K: bees V: default [00:00:05]: K: berrybush V: default [00:00:05]: K: birds V: default [00:00:05]: K: boons V: default [00:00:05]: K: branching V: default [00:00:05]: K: butterfly V: default [00:00:05]: K: buzzard V: default [00:00:05]: K: cactus V: default [00:00:05]: K: carrot V: default [00:00:05]: K: catcoon V: default [00:00:05]: K: chess V: default [00:00:05]: K: day V: default [00:00:05]: K: deciduousmonster V: default [00:00:05]: K: deerclops V: default [00:00:05]: K: disease_delay V: default [00:00:05]: K: dragonfly V: default [00:00:05]: K: flint V: default [00:00:05]: K: flowers V: default [00:00:05]: K: frograin V: default [00:00:05]: K: goosemoose V: default [00:00:05]: K: grass V: default [00:00:05]: K: houndmound V: default [00:00:05]: K: hounds V: default [00:00:05]: K: hunt V: default [00:00:05]: K: krampus V: default [00:00:05]: K: layout_mode V: LinkNodesByKeys [00:00:05]: K: liefs V: default [00:00:05]: K: lightning V: default [00:00:05]: K: lightninggoat V: default [00:00:05]: K: loop V: default [00:00:05]: K: lureplants V: default [00:00:05]: K: marshbush V: default [00:00:05]: K: merm V: default [00:00:05]: K: meteorshowers V: default [00:00:05]: K: meteorspawner V: default [00:00:05]: K: moles V: default [00:00:05]: K: mushroom V: default [00:00:05]: K: penguins V: default [00:00:05]: K: perd V: default [00:00:05]: K: petrification V: default [00:00:05]: K: pigs V: default [00:00:05]: K: ponds V: default [00:00:05]: K: prefabswaps_start V: default [00:00:05]: K: rabbits V: default [00:00:05]: K: reeds V: default [00:00:05]: K: regrowth V: default [00:00:05]: K: roads V: default [00:00:05]: K: rock V: default [00:00:05]: K: rock_ice V: default [00:00:05]: K: sapling V: default [00:00:05]: K: season_start V: default [00:00:05]: K: specialevent V: default [00:00:05]: K: spiders V: default [00:00:05]: K: spring V: default [00:00:05]: K: start_location V: default [00:00:05]: K: summer V: default [00:00:05]: K: tallbirds V: default [00:00:05]: K: task_set V: default [00:00:05]: K: tentacles V: default [00:00:05]: K: touchstone V: default [00:00:05]: K: trees V: default [00:00:05]: K: tumbleweed V: default [00:00:05]: K: walrus V: default [00:00:05]: K: weather V: default [00:00:05]: K: wildfires V: default [00:00:05]: K: winter V: default [00:00:05]: K: world_size V: default [00:00:05]: K: wormhole_prefab V: wormhole [00:00:05]: K: random_set_pieces V: table: 07375758 [00:00:05]: K: 1 V: Sculptures_2 [00:00:05]: K: 2 V: Sculptures_3 [00:00:05]: K: 3 V: Sculptures_4 [00:00:05]: K: 4 V: Sculptures_5 [00:00:05]: K: 5 V: Chessy_1 [00:00:05]: K: 6 V: Chessy_2 [00:00:05]: K: 7 V: Chessy_3 [00:00:05]: K: 8 V: Chessy_4 [00:00:05]: K: 9 V: Chessy_5 [00:00:05]: K: 10 V: Chessy_6 [00:00:05]: K: 11 V: Maxwell1 [00:00:05]: K: 12 V: Maxwell2 [00:00:05]: K: 13 V: Maxwell3 [00:00:05]: K: 14 V: Maxwell4 [00:00:05]: K: 15 V: Maxwell6 [00:00:05]: K: 16 V: Maxwell7 [00:00:05]: K: 17 V: Warzone_1 [00:00:05]: K: 18 V: Warzone_2 [00:00:05]: K: 19 V: Warzone_3 [00:00:05]: K: required_prefabs V: table: 07374AB0 [00:00:05]: K: 1 V: multiplayer_portal [00:00:05]: K: substitutes V: table: 07375988 [00:00:05]: K: version V: 3 [00:00:05]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:05]: Prefab Swap Selection: regular grass [00:00:05]: Prefab Swap Selection: regular twigs [00:00:05]: Prefab Swap Selection: regular berries [00:00:05]: Maxwell7 added to Make a pick [00:00:05]: Maxwell4 added to Speak to the king [00:00:05]: Warzone_3 added to Make a pick [00:00:05]: Warzone_3 added to Beeeees! [00:00:05]: New size: 425 default [00:00:05]: Creating story... [00:00:05]: LinkNodesByKeys [00:00:05]: Finding valid start task... [00:00:05]: ...picked Make a pick [00:00:05]: Has start node Clearing [00:00:05]: Baking map... 425 [00:00:05]: [WorldSimActual::GenerateVoronoiMap] [00:00:05]: GenerateVoronoiMap [1]: [00:00:05]: ...Done. [00:00:05]: [AddEmptyNodes] [00:00:05]: [Forest hunters:BG_96:BGForest:blank0] poly.size() == 0 [00:00:05]: [!] edge == NULL [00:00:05]: Infinite edge! [00:00:05]: Infinite edge! [00:00:05]: GenerateVoronoiMap [100]: [00:00:06]: AddPortMapping(10999, 10999, 192.168.0.2) failed with code 718 (ConflictInMappingEntry) [00:00:06]: AddPortMapping(10999, 10999, 192.168.0.2) failed with code 718 (ConflictInMappingEntry) [00:00:08]: ...Done. [00:00:08]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:08]: [WorldSimActual::ConvertToTileMap] [00:00:08]: [ConvertToTileMap] [00:00:08]: [WorldSimActual::ConvertToTileMap] complete [00:00:08]: [WorldSimActual::SeparateIslands] [00:00:08]: [SeparateIslands] [00:00:08]: [WorldSimActual::SeparateIslands] complete [00:00:08]: Map Baked! [00:00:08]: [WorldSimActual::ForceConnectivity] [00:00:08]: [GenerateLandmasses] [00:00:08]: [GenerateLandmasses] islands: 1 [00:00:08]: [MergeConnectedLandmasses] true [00:00:08]: [WorldSimActual::ForceConnectivity] complete [00:00:08]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:08]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:08]: [GetWormholesExtra] pushed 0 wormholes [00:00:08]: [WorldSimActual::DrawRoads] [00:00:08]: [DrawRoads] [00:00:08]: [WorldSimActual::DrawRoads] complete [00:00:08]: Encoding... [00:00:08]: Encoding... DONE [00:00:08]: Checking Tags [00:00:08]: Populating voronoi... [00:00:08]: Warning! Could not find a spot for Maxwell7 in node Make a pick:BG_9:BGGrass [00:00:08]: disconnected tiles... 0 [00:00:08]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:08]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:08]: Done forest map gen! [00:00:08]: Checking map... [00:00:08]: Generation complete [00:00:08]: WorldSim::SimThread::Main() complete [00:00:09]: Serializing world: session/7EF96EB5D54374D0/0000000002 [00:00:09]: Klump load on boot started. [00:00:09]: Klump files loaded: 0 [00:00:09]: Unload FE [00:00:09]: Unload FE done [00:00:10]: LOAD BE [00:00:13]: LOAD BE: done [00:00:13]: Begin Session: 7EF96EB5D54374D0 [00:00:13]: saving to server_temp/server_save [00:00:13]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:13]: Loading 12 new character(s) [00:00:14]: Total 12 character(s) loaded [00:00:14]: Loading Nav Grid [00:00:18]: Reconstructing topology [00:00:18]: ...Sorting points [00:00:18]: ...Sorting edges [00:00:18]: ...Connecting nodes [00:00:18]: ...Validating connections [00:00:18]: ...Housekeeping [00:00:18]: ...Done! [00:00:18]: 1 uploads added to server. From server_temp [00:00:18]: About to start a shard with these settings: [00:00:18]: ShardName: [SHDMASTER] [00:00:18]: ShardID: 1 [00:00:18]: ShardRole: MASTER [00:00:18]: MasterHost: (null) [00:00:18]: MasterBind: 127.0.0.1 [00:00:18]: MasterPort: 10888 [00:00:18]: [Shard] Starting master server [00:00:18]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:18]: [Shard] Shard server started on port: 10888 [00:00:18]: [IPC] Signal 'DST_Master_Ready' opened #00000590 [00:00:18]: [IPC] Sending signal... #00000590 [00:00:18]: Telling Client our new session identifier: 7EF96EB5D54374D0 [00:00:18]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:18]: [Steam] SteamGameServer_Init success [00:00:21]: Gameserver logged on to Steam, assigned SteamID [A:1:1851498498:11150] [00:00:21]: Validating portal[1] <-> [1] (inactive) [00:00:21]: Validating portal[2] <-> [2] (inactive) [00:00:21]: Validating portal[3] <-> [3] (inactive) [00:00:21]: Validating portal[4] <-> [4] (inactive) [00:00:21]: Validating portal[5] <-> [5] (inactive) [00:00:21]: Validating portal[6] <-> [6] (inactive) [00:00:21]: Validating portal[7] <-> [7] (inactive) [00:00:21]: Validating portal[8] <-> [8] (inactive) [00:00:21]: Validating portal[9] <-> [9] (inactive) [00:00:21]: Validating portal[10] <-> [10] (inactive) [00:00:21]: Sim paused [00:08:48]: [IPC] Received shutdown signal. [00:08:48]: Serializing world: session/7EF96EB5D54374D0/0000000003 [00:08:51]: [Shard] Stopping shard mode [00:08:51]: Collecting garbage... [00:08:51]: lua_gc took 0.14 seconds [00:08:51]: ~ShardLuaProxy() [00:08:51]: ~cEventLeaderboardProxy() [00:08:51]: ~ItemServerLuaProxy() [00:08:51]: ~InventoryLuaProxy() [00:08:51]: ~NetworkLuaProxy() [00:08:51]: ~SimLuaProxy() [00:08:51]: lua_close took 0.21 seconds [00:08:51]: CurlRequestManager::ClientThread::Main() complete [00:08:51]: HttpClient2 discarded 0 callbacks. [00:08:51]: Shutting down