[00:00:01]: System Memory: Memory Load: 68% Available Physical Memory: 2537m/8107m Available Page File: 15716m/25515m Available Virtual Memory: 3972m/4095m Available Extended Virtual Memory: 0m [00:00:01]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 235k Quota Page Pool Usage: 228k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:01]: Starting Up [00:00:01]: Version: 287366 [00:00:01]: Current time: Fri Sep 28 00:04:15 2018 [00:00:01]: Don't Starve Together: 287366 WIN32 [00:00:01]: Build Date: 3540 [00:00:01]: Parsing command line [00:00:01]: Command Line Arguments: -monitor_parent_process 11096 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -fo -ownernetid 76561198014982734 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master [00:00:01]: Initializing distribution platform [00:00:01]: Initializing Minidump handler [00:00:01]: ....Done [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: Mounting file system databundles/klump.zip successful. [00:00:01]: THREAD - started 'GAClient' (13472) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: Mounting file system databundles/shaders.zip successful. [00:00:01]: Mounting file system databundles/fonts.zip successful. [00:00:01]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:01]: Mounting file system databundles/bigportraits.zip successful. [00:00:01]: Mounting file system databundles/images.zip successful. [00:00:01]: Mounting file system databundles/scripts.zip successful. [00:00:01]: ProfileIndex:5.66 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: THREAD - started 'Ping Job Thread' (8516) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:01]: THREAD - started 'StreamInput' (15016) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:01]: Offline user ID: OU_76561198014982734 [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.17134 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz manufacturer GenuineIntel clockSpeed 2401 RAM megsOfRam 8192 GPU name Intel(R) HD Graphics 5500 driverDate 20170328000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1600 x 900 x 4294967296 colors driverVersion 20.19.15.4642 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: ServerPreferences could not load server_preferences [00:00:04]: bloom_enabled false [00:00:04]: loaded saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Klump load on boot started. [00:00:04]: Klump files loaded: 0 [00:00:06]: Load FE [00:00:07]: Load FE: done [00:00:07]: THREAD - started 'FilesExistAsyncThread' (13480) [00:00:07]: FilesExistAsyncThread started (16757 files)... [00:00:07]: ModIndex: Load sequence finished successfully. [00:00:07]: Reset() returning [00:00:07]: [IPC] Signal 'DST_Master_Kill' opened #00000498 [00:00:07]: [IPC] Registering handler for signal #00000498 [00:00:07]: [IPC] Handle #00000498 added to the Eventhandles [00:00:07]: [IPC] Signal 'DST_Master_Starting' opened #000004E0 [00:00:07]: [IPC] Sending signal... #000004E0 [00:00:08]: [200] Account Communication Success (6) [00:00:08]: Received (KU_xDHnAO-J) from TokenPurpose [00:00:08]: Starting Dedicated Server Game [00:00:08]: Network tick rate: U=15(2), D=0 [00:00:08]: About to start a server with the following settings: [00:00:08]: Dedicated: true [00:00:08]: Online: true [00:00:08]: Passworded: false [00:00:08]: ServerPort: 10999 [00:00:08]: SteamAuthPort: 8766 [00:00:08]: SteamMasterServerPort: 27016 [00:00:08]: ClanID: false [00:00:08]: ClanOnly: false [00:00:08]: ClanAdmin: false [00:00:08]: LanOnly: false [00:00:08]: FriendsOnly: true [00:00:08]: EnableAutosaver: true [00:00:08]: EncodeUserPath: true [00:00:08]: PVP: false [00:00:08]: MaxPlayers: 6 [00:00:08]: GameMode: endless [00:00:08]: OverridenDNS: [00:00:08]: PauseWhenEmpty: true [00:00:08]: IdleTimeout: 1800s [00:00:08]: VoteEnabled: false [00:00:08]: InternetBroadcasting: true [00:00:08]: Intent: cooperative [00:00:08]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:08]: Online Server Started on port: 10999 [00:00:08]: Collecting garbage... [00:00:08]: lua_gc took 0.05 seconds [00:00:08]: ~ShardLuaProxy() [00:00:08]: ~cEventLeaderboardProxy() [00:00:08]: ~ItemServerLuaProxy() [00:00:08]: ~InventoryLuaProxy() [00:00:08]: ~NetworkLuaProxy() [00:00:08]: ~SimLuaProxy() [00:00:08]: FilesExistAsyncThread aborted. [00:00:08]: ... FilesExistAsyncThread complete [00:00:08]: lua_close took 0.15 seconds [00:00:08]: ReleaseAll [00:00:08]: ReleaseAll Finished [00:00:08]: cGame::StartPlaying [00:00:08]: LOADING LUA [00:00:08]: DoLuaFile scripts/main.lua [00:00:08]: DoLuaFile loading buffer scripts/main.lua [00:00:09]: taskgrouplist: default Together [00:00:09]: taskgrouplist: classic Classic [00:00:09]: taskgrouplist: cave_default Underground [00:00:09]: taskgrouplist: lavaarena_taskset The Forge [00:00:09]: taskgrouplist: quagmire_taskset The Gorge [00:00:09]: running main.lua [00:00:09]: loaded modindex [00:00:09]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:17]: LOADING LUA SUCCESS [00:00:17]: PlayerDeaths could not load morgue [00:00:17]: PlayerHistory could not load player_history [00:00:17]: ServerPreferences could not load server_preferences [00:00:17]: bloom_enabled false [00:00:17]: loaded saveindex [00:00:17]: OnFilesLoaded() [00:00:17]: OnUpdatePurchaseStateComplete [00:00:17]: Loading world: session/0B4A1E2F575B009D/0000000008 [00:00:18]: Save file is at version 4.77 [00:00:18]: Klump load on boot started. [00:00:18]: Klump files loaded: 0 [00:00:18]: Unload FE [00:00:18]: Unload FE done [00:00:26]: LOAD BE [00:00:30]: LOAD BE: done [00:00:31]: Begin Session: 0B4A1E2F575B009D [00:00:31]: saving to server_temp/server_save [00:00:31]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:31]: Loading 12 new character(s) [00:00:32]: Total 12 character(s) loaded [00:00:32]: Loading Nav Grid [00:00:32]: setting summerlength 15 [00:00:32]: setting isnightmaredawn false [00:00:32]: setting elapseddaysinseason 0 [00:00:32]: setting isfullmoon false [00:00:32]: setting moisture 0.15000002086163 [00:00:32]: setting springlength 20 [00:00:32]: setting isnightmarewild false [00:00:32]: setting moonphase new [00:00:32]: setting precipitationrate 0 [00:00:32]: setting iswet false [00:00:32]: setting isnewmoon false [00:00:32]: setting iswinter false [00:00:32]: setting israining false [00:00:32]: setting isnightmarewarn false [00:00:32]: setting precipitation none [00:00:32]: setting cavephase day [00:00:32]: setting moistureceil 760.49682617188 [00:00:32]: setting isday true [00:00:32]: setting iscaveday true [00:00:32]: setting season autumn [00:00:32]: setting timeinphase 0.0025005340576172 [00:00:32]: setting temperature 30.159533919367 [00:00:32]: setting isnightmarecalm false [00:00:32]: setting isnight false [00:00:32]: setting isdusk false [00:00:32]: setting iscavedusk false [00:00:32]: setting isautumn true [00:00:32]: setting issnowing false [00:00:32]: setting iswaxingmoon true [00:00:32]: setting pop 0.00019723950935691 [00:00:32]: setting snowlevel 0 [00:00:32]: setting issnowcovered false [00:00:32]: setting autumnlength 20 [00:00:32]: setting phase day [00:00:32]: setting nightmaretime 0 [00:00:32]: setting winterlength 15 [00:00:32]: setting isspring false [00:00:32]: setting nightmarephase none [00:00:32]: setting remainingdaysinseason 20 [00:00:32]: setting cycles 0 [00:00:32]: setting iscavenight false [00:00:32]: setting nightmaretimeinphase 0 [00:00:32]: setting wetness 0 [00:00:32]: setting time 0.0012502670288086 [00:00:32]: setting issummer false [00:00:32]: OVERRIDE: setting hunt to often [00:00:32]: OVERRIDE: setting disease_delay to none [00:00:32]: OVERRIDE: setting deerclops to often [00:00:41]: Reconstructing topology [00:00:41]: ...Sorting points [00:00:41]: ...Sorting edges [00:00:41]: ...Connecting nodes [00:00:41]: ...Validating connections [00:00:41]: ...Housekeeping [00:00:41]: ...Done! [00:00:41]: 1 uploads added to server. From server_temp [00:00:41]: About to start a shard with these settings: [00:00:41]: ShardName: [SHDMASTER] [00:00:41]: ShardID: 1 [00:00:41]: ShardRole: MASTER [00:00:41]: MasterHost: (null) [00:00:41]: MasterBind: 127.0.0.1 [00:00:41]: MasterPort: 10888 [00:00:41]: [Shard] Starting master server [00:00:41]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:41]: [Shard] Shard server started on port: 10888 [00:00:41]: [IPC] Signal 'DST_Master_Ready' opened #0000067C [00:00:41]: [IPC] Sending signal... #0000067C [00:00:41]: Telling Client our new session identifier: 0B4A1E2F575B009D [00:00:41]: ModIndex: Load sequence finished successfully. [00:00:41]: Reset() returning [00:00:41]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:41]: [Steam] SteamGameServer_Init success [00:00:42]: Validating portal[3] <-> 2159655914[3] (inactive) [00:00:42]: Validating portal[8] <-> 2159655914[8] (inactive) [00:00:42]: Validating portal[7] <-> 2159655914[7] (inactive) [00:00:42]: Validating portal[4] <-> 2159655914[4] (inactive) [00:00:42]: Validating portal[9] <-> 2159655914[9] (inactive) [00:00:42]: Validating portal[10] <-> 2159655914[10] (inactive) [00:00:42]: Validating portal[5] <-> 2159655914[5] (inactive) [00:00:42]: Validating portal[1] <-> 2159655914[1] (inactive) [00:00:42]: Validating portal[2] <-> 2159655914[2] (inactive) [00:00:42]: Validating portal[6] <-> 2159655914[6] (inactive) [00:00:42]: Sim paused [00:00:43]: Gameserver logged on to Steam, assigned SteamID [A:1:4016592902:11119] [00:00:43]: Didn't find an ideal lobby region; returning default [00:00:44]: [Shard] Slave Caves(2159655914) connected: [LAN] 127.0.0.1 [00:00:44]: [IPC] Received shutdown signal. [00:00:45]: Serializing world: session/0B4A1E2F575B009D/0000000009 [00:00:45]: [Shard] Stopping shard mode [00:00:45]: Collecting garbage... [00:00:45]: lua_gc took 0.20 seconds [00:00:45]: ~ShardLuaProxy() [00:00:45]: ~cEventLeaderboardProxy() [00:00:45]: ~ItemServerLuaProxy() [00:00:45]: ~InventoryLuaProxy() [00:00:45]: ~NetworkLuaProxy() [00:00:45]: ~SimLuaProxy() [00:00:46]: lua_close took 0.34 seconds [00:00:46]: CurlRequestManager::ClientThread::Main() complete [00:00:46]: HttpClient2 discarded 0 callbacks. [00:00:46]: Shutting down