Mono path[0] = 'K:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'K:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' PlayerConnection initialized from K:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55096 Multi-casting "[IP] 192.168.0.2 [Port] 55096 [Flags] 3 [Guid] 2777271235 [EditorId] 1926924909 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-744MGFR) [Debug] 1" to [225.0.0.222:54997]... Waiting for connection from host on [0.0.0.0:55096]... Timed out. Continuing without host connection. Started listening to [0.0.0.0:55096] Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56235 PlayerConnection already initialized - listening to [0.0.0.0:55096] Initialize engine version: 2018.1.6f1 (57cc34175ccf) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d) Vendor: VRAM: 4021 MB Driver: 23.21.13.9124 Begin MonoManager ReloadAssembly - Completed reload, in 0.497 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.131212 ms [ INFO ] Development Build: EU-277697 [WARNING] FMOD Studio: Studio::System::initialize returned ERR_OUTPUT_INIT, defaulting to no-sound mode. [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : Output forced to NO SOUND mode : ERR_OUTPUT_INIT : Error initializing output device. at FMODUnity.RuntimeManager.get_Instance () [0x00133] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\FMOD\RuntimeManager.cs:97 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\FMOD\RuntimeManager.cs:108 at KFMOD.Initialize () [0x00002] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\audio\KFMOD.cs:59 SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.0) 64bit OSversion=10.0.17134.0 CPUmodel=GL503VD (ASUSTeK COMPUTER INC.) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=8 CPUtype=Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz SystemMemoryMegs=16267 GPUgraphicsDeviceID=7309 GPUname=NVIDIA GeForce GTX 1050 GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=NVIDIA GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=4021 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=English [ INFO ] Localization.Initialize! [ INFO ] Initialize... Local mod localization [ INFO ] Logged into Steam with ID:76561198027541845, NAME:Napean [ INFO ] [Account] Requesting auth ticket from Steam Fallback handler could not load library K:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libc Fallback handler could not load library K:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libc.dll Fallback handler could not load library K:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libc [ INFO ] [Account] Got login for user KU_pJ6hh6I3 [WARNING] System.IO.IOException: Sharing violation on path K:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\fmod.log at System.IO.File.Delete (System.String path) [0x00073] in :0 at LaunchInitializer.DeleteLingeringFiles () [0x00055] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\LaunchInitializer.cs:76 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 163.8 MB. System memory in use after: 165.9 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 31705. Total: 69.857303 ms (FindLiveObjects: 2.751085 ms CreateObjectMapping: 2.863404 ms MarkObjects: 64.164044 ms DeleteObjects: 0.078404 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.678082 ms System memory in use before: 213.9 MB. System memory in use after: 216.0 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 33084. Total: 79.519289 ms (FindLiveObjects: 2.438926 ms CreateObjectMapping: 1.253377 ms MarkObjects: 75.744204 ms DeleteObjects: 0.081686 ms) [ INFO ] -- MAIN MENU -- [ INFO ] Initialising UGC Service [ INFO ] UGC Service setup complete..