[00:00:00]: System Memory: Memory Load: 61% Available Physical Memory: 1549m/3979m Available Page File: 1316m/5164m Available Virtual Memory: 3964m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 32m Working Set Size: 32m Quota Peak Page Pool Usage: 251k Quota Page Pool Usage: 244k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 16k Page File Usage: 8m Peak Page File Usage: 8m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 277561 [00:00:00]: Current time: Tue Jul 17 21:10:14 2018 [00:00:00]: Don't Starve Together: 277561 WIN32 [00:00:00]: Build Date: 3383 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 6164 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198033953387 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (8148) [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:8.09 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: [Warning] Authorized application D:\Program Files\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall. [00:00:01]: Authorized application D:\Program Files\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall. [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:01]: THREAD - started 'StreamInput' (6112) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:01]: Offline user ID: OU_76561198033953387 [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:01]: HardwareStats: OS name Майкрософт Windows 10 Корпоративная 2016 с долгосрочным обслуживанием version 10.0.14393 architecture 64-разрядная platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz manufacturer GenuineIntel clockSpeed 1901 RAM megsOfRam 4096 GPU name Intel(R) HD Graphics Family driverDate 20161110000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription Цвета: 1600 x 900 x 4294967296 driverVersion 20.19.15.4549 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: Could not load modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: bloom_enabled false [00:00:04]: Could not load saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Klump load on boot started. [00:00:04]: Klump files loaded: 0 [00:00:07]: Load FE [00:00:09]: Load FE: done [00:00:09]: THREAD - started 'FilesExistAsyncThread' (5156) [00:00:09]: FilesExistAsyncThread started (16523 files)... [00:00:09]: ModIndex: Load sequence finished successfully. [00:00:09]: Reset() returning [00:00:09]: [IPC] Signal 'DST_Master_Kill' opened #0000043C [00:00:09]: [IPC] Registering handler for signal #0000043C [00:00:09]: [IPC] Handle #0000043C added to the Eventhandles [00:00:09]: [IPC] Signal 'DST_Master_Starting' opened #00000458 [00:00:09]: [IPC] Sending signal... #00000458 [00:00:10]: [200] Account Communication Success (6) [00:00:10]: Received (KU_Fqc15Exp) from TokenPurpose [00:00:10]: Starting Dedicated Server Game [00:00:10]: Network tick rate: U=15(2), D=0 [00:00:10]: About to start a server with the following settings: [00:00:10]: Dedicated: true [00:00:10]: Online: true [00:00:10]: Passworded: false [00:00:10]: ServerPort: 10999 [00:00:10]: SteamAuthPort: 8766 [00:00:10]: SteamMasterServerPort: 27016 [00:00:10]: ClanID: false [00:00:10]: ClanOnly: false [00:00:10]: ClanAdmin: false [00:00:10]: LanOnly: false [00:00:10]: FriendsOnly: false [00:00:10]: EnableAutosaver: true [00:00:10]: EncodeUserPath: true [00:00:10]: PVP: false [00:00:10]: MaxPlayers: 6 [00:00:10]: GameMode: survival [00:00:10]: OverridenDNS: [00:00:10]: PauseWhenEmpty: true [00:00:10]: IdleTimeout: 1800s [00:00:10]: VoteEnabled: false [00:00:10]: InternetBroadcasting: true [00:00:10]: Intent: social [00:00:10]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:11]: Online Server Started on port: 10999 [00:00:11]: Found a level data override file with these contents: [00:00:11]: K: desc V: The standard Don't Starve experience. [00:00:11]: K: hideminimap V: false [00:00:11]: K: id V: SURVIVAL_TOGETHER [00:00:11]: K: location V: forest [00:00:11]: K: max_playlist_position V: 999 [00:00:11]: K: min_playlist_position V: 0 [00:00:11]: K: name V: Default [00:00:11]: K: numrandom_set_pieces V: 4 [00:00:11]: K: ordered_story_setpieces V: table: 0D085260 [00:00:11]: K: 1 V: Sculptures_1 [00:00:11]: K: 2 V: Maxwell5 [00:00:11]: K: override_level_string V: false [00:00:11]: K: overrides V: table: 0D085530 [00:00:11]: K: alternatehunt V: default [00:00:11]: K: angrybees V: default [00:00:11]: K: antliontribute V: default [00:00:11]: K: autumn V: default [00:00:11]: K: bearger V: default [00:00:11]: K: beefalo V: default [00:00:11]: K: beefaloheat V: default [00:00:11]: K: bees V: default [00:00:11]: K: berrybush V: default [00:00:11]: K: birds V: default [00:00:11]: K: boons V: default [00:00:11]: K: branching V: default [00:00:11]: K: butterfly V: default [00:00:11]: K: buzzard V: default [00:00:11]: K: cactus V: default [00:00:11]: K: carrot V: default [00:00:11]: K: catcoon V: default [00:00:11]: K: chess V: default [00:00:11]: K: day V: default [00:00:11]: K: deciduousmonster V: default [00:00:11]: K: deerclops V: default [00:00:11]: K: disease_delay V: default [00:00:11]: K: dragonfly V: default [00:00:11]: K: flint V: default [00:00:11]: K: flowers V: default [00:00:11]: K: frograin V: default [00:00:11]: K: goosemoose V: default [00:00:11]: K: grass V: default [00:00:11]: K: houndmound V: default [00:00:11]: K: hounds V: default [00:00:11]: K: hunt V: default [00:00:11]: K: krampus V: default [00:00:11]: K: layout_mode V: LinkNodesByKeys [00:00:11]: K: liefs V: default [00:00:11]: K: lightning V: default [00:00:11]: K: lightninggoat V: default [00:00:11]: K: loop V: default [00:00:11]: K: lureplants V: default [00:00:11]: K: marshbush V: default [00:00:11]: K: merm V: default [00:00:11]: K: meteorshowers V: default [00:00:11]: K: meteorspawner V: default [00:00:11]: K: moles V: default [00:00:11]: K: mushroom V: default [00:00:11]: K: penguins V: default [00:00:11]: K: perd V: default [00:00:11]: K: petrification V: default [00:00:11]: K: pigs V: default [00:00:11]: K: ponds V: default [00:00:11]: K: prefabswaps_start V: default [00:00:11]: K: rabbits V: default [00:00:11]: K: reeds V: default [00:00:11]: K: regrowth V: default [00:00:11]: K: roads V: default [00:00:11]: K: rock V: default [00:00:11]: K: rock_ice V: default [00:00:11]: K: sapling V: default [00:00:11]: K: season_start V: default [00:00:11]: K: specialevent V: default [00:00:11]: K: spiders V: default [00:00:11]: K: spring V: default [00:00:11]: K: start_location V: default [00:00:11]: K: summer V: default [00:00:11]: K: tallbirds V: default [00:00:11]: K: task_set V: default [00:00:11]: K: tentacles V: default [00:00:11]: K: touchstone V: default [00:00:11]: K: trees V: default [00:00:11]: K: tumbleweed V: default [00:00:11]: K: walrus V: default [00:00:11]: K: weather V: default [00:00:11]: K: wildfires V: default [00:00:11]: K: winter V: default [00:00:11]: K: world_size V: default [00:00:11]: K: wormhole_prefab V: wormhole [00:00:11]: K: random_set_pieces V: table: 0D085650 [00:00:11]: K: 1 V: Sculptures_2 [00:00:11]: K: 2 V: Sculptures_3 [00:00:11]: K: 3 V: Sculptures_4 [00:00:11]: K: 4 V: Sculptures_5 [00:00:11]: K: 5 V: Chessy_1 [00:00:11]: K: 6 V: Chessy_2 [00:00:11]: K: 7 V: Chessy_3 [00:00:11]: K: 8 V: Chessy_4 [00:00:11]: K: 9 V: Chessy_5 [00:00:11]: K: 10 V: Chessy_6 [00:00:11]: K: 11 V: Maxwell1 [00:00:11]: K: 12 V: Maxwell2 [00:00:11]: K: 13 V: Maxwell3 [00:00:11]: K: 14 V: Maxwell4 [00:00:11]: K: 15 V: Maxwell6 [00:00:11]: K: 16 V: Maxwell7 [00:00:11]: K: 17 V: Warzone_1 [00:00:11]: K: 18 V: Warzone_2 [00:00:11]: K: 19 V: Warzone_3 [00:00:11]: K: required_prefabs V: table: 0D0852A8 [00:00:11]: K: 1 V: multiplayer_portal [00:00:11]: K: substitutes V: table: 0D0851D0 [00:00:11]: K: version V: 3 [00:00:11]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:11]: Overwriting savedata with level data file. [00:00:11]: Not applying world gen overrides. [00:00:11]: Collecting garbage... [00:00:11]: lua_gc took 0.06 seconds [00:00:11]: ~ShardLuaProxy() [00:00:11]: ~cEventLeaderboardProxy() [00:00:11]: ~ItemServerLuaProxy() [00:00:11]: ~InventoryLuaProxy() [00:00:11]: ~NetworkLuaProxy() [00:00:11]: ~SimLuaProxy() [00:00:11]: FilesExistAsyncThread aborted. [00:00:11]: ... FilesExistAsyncThread complete [00:00:11]: lua_close took 0.54 seconds [00:00:12]: ReleaseAll [00:00:12]: ReleaseAll Finished [00:00:12]: cGame::StartPlaying [00:00:12]: LOADING LUA [00:00:12]: DoLuaFile scripts/main.lua [00:00:12]: DoLuaFile loading buffer scripts/main.lua [00:00:12]: taskgrouplist: default Together [00:00:12]: taskgrouplist: classic Classic [00:00:12]: taskgrouplist: cave_default Underground [00:00:12]: taskgrouplist: lavaarena_taskset The Forge [00:00:12]: taskgrouplist: quagmire_taskset The Gorge [00:00:12]: running main.lua [00:00:12]: loaded modindex [00:00:12]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:13]: AddPortMapping(10999, 10999, 192.168.1.7) failed with code 718 (ConflictInMappingEntry) [00:00:13]: LOADING LUA SUCCESS [00:00:13]: AddPortMapping(10999, 10999, 192.168.1.7) failed with code 718 (ConflictInMappingEntry) [00:00:13]: PlayerDeaths could not load morgue [00:00:13]: PlayerHistory could not load player_history [00:00:13]: bloom_enabled false [00:00:13]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:13]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:13]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:13]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:13]: loaded saveindex [00:00:13]: OnFilesLoaded() [00:00:13]: OnUpdatePurchaseStateComplete [00:00:13]: Load Slot: ... generating new world [00:00:13]: [IPC] Signal 'DST_Master_WorldGen' opened #00000520 [00:00:13]: [IPC] Sending signal... #00000520 [00:00:13]: WorldSim::SimThread::SimThread() [00:00:13]: ABOUT TO INSTALL STACKTRACE [00:00:13]: DoLuaFile scripts/stacktrace.lua [00:00:13]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:13]: INSTALLED STACKTRACE [00:00:13]: WorldSim::SimThread::SimThread() complete [00:00:13]: ModIndex: Load sequence finished successfully. [00:00:13]: THREAD - started 'WorldSim' (5384) [00:00:13]: WorldSim::SimThread::Main() [00:00:13]: DoLuaFile scripts/worldgen_main.lua [00:00:13]: Reset() returning [00:00:13]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:13]: DLC enabled : false [00:00:13]: taskgrouplist: default Together [00:00:13]: taskgrouplist: classic Classic [00:00:13]: taskgrouplist: cave_default Underground [00:00:13]: taskgrouplist: lavaarena_taskset The Forge [00:00:13]: taskgrouplist: quagmire_taskset The Gorge [00:00:13]: running worldgen_main.lua [00:00:13]: SEED = 1531836627 [00:00:13]: Generating world with these parameters: [00:00:13]: level_type SURVIVAL [00:00:13]: level_data: [00:00:13]: K: 1 V: table: 0C597498 [00:00:13]: K: desc V: The standard Don't Starve experience. [00:00:13]: K: hideminimap V: false [00:00:13]: K: id V: SURVIVAL_TOGETHER [00:00:13]: K: location V: forest [00:00:13]: K: max_playlist_position V: 999 [00:00:13]: K: min_playlist_position V: 0 [00:00:13]: K: name V: Default [00:00:13]: K: numrandom_set_pieces V: 4 [00:00:13]: K: ordered_story_setpieces V: table: 0C597210 [00:00:13]: K: 1 V: Sculptures_1 [00:00:13]: K: 2 V: Maxwell5 [00:00:13]: K: override_level_string V: false [00:00:13]: K: overrides V: table: 0C599610 [00:00:13]: K: alternatehunt V: default [00:00:13]: K: angrybees V: default [00:00:13]: K: antliontribute V: default [00:00:13]: K: autumn V: default [00:00:13]: K: bearger V: default [00:00:13]: K: beefalo V: default [00:00:13]: K: beefaloheat V: default [00:00:13]: K: bees V: default [00:00:13]: K: berrybush V: default [00:00:13]: K: birds V: default [00:00:13]: K: boons V: default [00:00:13]: K: branching V: default [00:00:13]: K: butterfly V: default [00:00:13]: K: buzzard V: default [00:00:13]: K: cactus V: default [00:00:13]: K: carrot V: default [00:00:13]: K: catcoon V: default [00:00:13]: K: chess V: default [00:00:13]: K: day V: default [00:00:13]: K: deciduousmonster V: default [00:00:13]: K: deerclops V: default [00:00:13]: K: disease_delay V: default [00:00:13]: K: dragonfly V: default [00:00:13]: K: flint V: default [00:00:13]: K: flowers V: default [00:00:13]: K: frograin V: default [00:00:13]: K: goosemoose V: default [00:00:13]: K: grass V: default [00:00:13]: K: houndmound V: default [00:00:13]: K: hounds V: default [00:00:13]: K: hunt V: default [00:00:13]: K: krampus V: default [00:00:13]: K: layout_mode V: LinkNodesByKeys [00:00:13]: K: liefs V: default [00:00:13]: K: lightning V: default [00:00:13]: K: lightninggoat V: default [00:00:13]: K: loop V: default [00:00:13]: K: lureplants V: default [00:00:13]: K: marshbush V: default [00:00:13]: K: merm V: default [00:00:13]: K: meteorshowers V: default [00:00:13]: K: meteorspawner V: default [00:00:13]: K: moles V: default [00:00:13]: K: mushroom V: default [00:00:13]: K: penguins V: default [00:00:13]: K: perd V: default [00:00:13]: K: petrification V: default [00:00:13]: K: pigs V: default [00:00:13]: K: ponds V: default [00:00:13]: K: prefabswaps_start V: default [00:00:13]: K: rabbits V: default [00:00:13]: K: reeds V: default [00:00:13]: K: regrowth V: default [00:00:13]: K: roads V: default [00:00:13]: K: rock V: default [00:00:13]: K: rock_ice V: default [00:00:13]: K: sapling V: default [00:00:13]: K: season_start V: default [00:00:13]: K: specialevent V: default [00:00:13]: K: spiders V: default [00:00:13]: K: spring V: default [00:00:13]: K: start_location V: default [00:00:13]: K: summer V: default [00:00:13]: K: tallbirds V: default [00:00:13]: K: task_set V: default [00:00:13]: K: tentacles V: default [00:00:13]: K: touchstone V: default [00:00:13]: K: trees V: default [00:00:13]: K: tumbleweed V: default [00:00:13]: K: walrus V: default [00:00:13]: K: weather V: default [00:00:13]: K: wildfires V: default [00:00:13]: K: winter V: default [00:00:13]: K: world_size V: default [00:00:13]: K: wormhole_prefab V: wormhole [00:00:13]: K: random_set_pieces V: table: 0C597D98 [00:00:13]: K: 1 V: Sculptures_2 [00:00:13]: K: 2 V: Sculptures_3 [00:00:13]: K: 3 V: Sculptures_4 [00:00:13]: K: 4 V: Sculptures_5 [00:00:13]: K: 5 V: Chessy_1 [00:00:13]: K: 6 V: Chessy_2 [00:00:13]: K: 7 V: Chessy_3 [00:00:13]: K: 8 V: Chessy_4 [00:00:13]: K: 9 V: Chessy_5 [00:00:13]: K: 10 V: Chessy_6 [00:00:13]: K: 11 V: Maxwell1 [00:00:13]: K: 12 V: Maxwell2 [00:00:13]: K: 13 V: Maxwell3 [00:00:13]: K: 14 V: Maxwell4 [00:00:13]: K: 15 V: Maxwell6 [00:00:13]: K: 16 V: Maxwell7 [00:00:13]: K: 17 V: Warzone_1 [00:00:13]: K: 18 V: Warzone_2 [00:00:13]: K: 19 V: Warzone_3 [00:00:13]: K: required_prefabs V: table: 0C597A80 [00:00:13]: K: 1 V: multiplayer_portal [00:00:13]: K: substitutes V: table: 0C5994A8 [00:00:13]: K: version V: 3 [00:00:13]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:13]: Prefab Swap Selection: regular grass [00:00:13]: Prefab Swap Selection: regular twigs [00:00:13]: Prefab Swap Selection: regular berries [00:00:14]: Maxwell6 added to Speak to the king [00:00:14]: Chessy_5 added to Great Plains [00:00:14]: Chessy_2 added to Speak to the king [00:00:14]: Maxwell2 added to Make a pick [00:00:14]: New size: 425 default [00:00:14]: Creating story... [00:00:14]: LinkNodesByKeys [00:00:14]: Finding valid start task... [00:00:14]: ...picked Make a pick [00:00:14]: Has start node Clearing [00:00:14]: Baking map... 425 [00:00:14]: [WorldSimActual::GenerateVoronoiMap] [00:00:14]: GenerateVoronoiMap [1]: [00:00:14]: ...Done. [00:00:14]: [AddEmptyNodes] [00:00:14]: GenerateVoronoiMap [100]: [00:00:20]: ...Done. [00:00:20]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:20]: [WorldSimActual::ConvertToTileMap] [00:00:20]: [ConvertToTileMap] [00:00:20]: [WorldSimActual::ConvertToTileMap] complete [00:00:20]: [WorldSimActual::SeparateIslands] [00:00:20]: [SeparateIslands] [00:00:20]: [WorldSimActual::SeparateIslands] complete [00:00:20]: Map Baked! [00:00:20]: [WorldSimActual::ForceConnectivity] [00:00:20]: [GenerateLandmasses] [00:00:20]: [GenerateLandmasses] islands: 3 [00:00:20]: [MergeConnectedLandmasses] true [00:00:20]: [WorldSimActual::ForceConnectivity] complete [00:00:20]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:20]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:20]: [GetWormholesExtra] pushed 0 wormholes [00:00:20]: [WorldSimActual::DrawRoads] [00:00:20]: [DrawRoads] [00:00:20]: [WorldSimActual::DrawRoads] complete [00:00:20]: Encoding... [00:00:20]: Encoding... DONE [00:00:20]: Checking Tags [00:00:20]: Populating voronoi... [00:00:21]: disconnected tiles... 0 [00:00:22]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:22]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:22]: Done forest map gen! [00:00:22]: Checking map... [00:00:22]: Generation complete [00:00:23]: WorldSim::SimThread::Main() complete [00:00:23]: Serializing world: session/4C9216A12930DF6F/0000000002 [00:00:23]: Klump load on boot started. [00:00:23]: Klump files loaded: 0 [00:00:23]: Unload FE [00:00:23]: Unload FE done [00:00:27]: LOAD BE [00:00:33]: LOAD BE: done [00:00:34]: Begin Session: 4C9216A12930DF6F [00:00:34]: saving to server_temp/server_save [00:00:34]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:34]: Loading 12 new character(s) [00:00:36]: Total 12 character(s) loaded [00:00:36]: Loading Nav Grid [00:00:51]: Reconstructing topology [00:00:51]: ...Sorting points [00:00:51]: ...Sorting edges [00:00:51]: ...Connecting nodes [00:00:51]: ...Validating connections [00:00:52]: ...Housekeeping [00:00:52]: ...Done! [00:00:52]: 1 uploads added to server. From server_temp [00:00:52]: About to start a shard with these settings: [00:00:52]: ShardName: [SHDMASTER] [00:00:52]: ShardID: 1 [00:00:52]: ShardRole: MASTER [00:00:52]: MasterHost: (null) [00:00:52]: MasterBind: 127.0.0.1 [00:00:52]: MasterPort: 10888 [00:00:52]: [Shard] Starting master server [00:00:52]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:52]: [Shard] Shard server started on port: 10888 [00:00:52]: [IPC] Signal 'DST_Master_Ready' opened #00000578 [00:00:52]: [IPC] Sending signal... #00000578 [00:00:52]: Telling Client our new session identifier: 4C9216A12930DF6F [00:00:52]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:53]: [Steam] SteamGameServer_Init success [00:00:55]: Validating portal[1] <-> [1] (inactive) [00:00:55]: Validating portal[2] <-> [2] (inactive) [00:00:55]: Validating portal[3] <-> [3] (inactive) [00:00:55]: Validating portal[4] <-> [4] (inactive) [00:00:55]: Validating portal[5] <-> [5] (inactive) [00:00:55]: Validating portal[6] <-> [6] (inactive) [00:00:56]: Validating portal[7] <-> [7] (inactive) [00:00:56]: Validating portal[8] <-> [8] (inactive) [00:00:56]: Validating portal[9] <-> [9] (inactive) [00:00:56]: Validating portal[10] <-> [10] (inactive) [00:00:56]: Sim paused [00:00:57]: Gameserver logged on to Steam, assigned SteamID [A:1:1897564166:10294] [00:01:06]: CURL ERROR: (lobby.klei.ca) Unknown SSL protocol error in connection to lobby.klei.ca:443 [00:01:06]: Failed to send server broadcast message [00:01:06]: [Error] Sending startup error to client: Master server broadcast failed [00:01:06]: [IPC] Signal 'DST_Master_ErrStartup' opened #00000940 [00:01:06]: [IPC] Sending signal... #00000940 [00:01:06]: [IPC] Received shutdown signal. [00:01:07]: Serializing world: session/4C9216A12930DF6F/0000000003 [00:01:07]: [Shard] Stopping shard mode [00:01:07]: Collecting garbage... [00:01:08]: lua_gc took 0.54 seconds [00:01:08]: ~ShardLuaProxy() [00:01:08]: ~cEventLeaderboardProxy() [00:01:08]: ~ItemServerLuaProxy() [00:01:08]: ~InventoryLuaProxy() [00:01:08]: ~NetworkLuaProxy() [00:01:08]: ~SimLuaProxy() [00:01:10]: lua_close took 2.25 seconds [00:01:11]: CurlRequestManager::ClientThread::Main() complete [00:01:11]: HttpClient2 discarded 0 callbacks. [00:01:11]: Shutting down