Initialize engine version: 5.6.3p4 (fbe8bd37d7fa) GfxDevice: creating device client; threaded=1 Renderer: AMD Radeon R9 M370X OpenGL Engine Vendor: ATI Technologies Inc. Version: 4.1 ATI-1.66.31 GLES: 0 GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level ; Context handle 67744768 Begin MonoManager ReloadAssembly Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/FileHelpers.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/FileHelpers.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Satsuma.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Satsuma.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/ArabicSupport.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/ArabicSupport.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/I18N.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/I18N.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/I18N.West.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/I18N.West.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Ionic.Zip.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Ionic.Zip.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/libnoise.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/libnoise.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Pngcs.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Pngcs.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/YamlDotNet.dll (this message is harmless) Loading /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/YamlDotNet.dll into Unity Child Domain Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless) - Completed reload, in 0.058 seconds Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.dll (this message is harmless) UnloadTime: 2.387674 ms [ INFO ] Development Build: CU-271051 SYSTEM INFO: Platform=OSXPlayer OSname=Mac OS X 10.13.4 OSversion=17.5.0.0 CPUmodel=MacBookPro11,5 CPUdeviceType=Desktop Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Runtime.Serialization.dll (this message is harmless) Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll (this message is harmless) Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless) Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Data.dll (this message is harmless) Setting breakpad minidump AppID = 457140 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197970794559 [API loaded no] [ INFO ] Localization.Initialize! [ INFO ] Initialize... Local mod localization [ INFO ] Logged into Steam with ID:76561197970794559, NAME:old gondola [ INFO ] [Account] Requesting auth ticket from Steam Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless) Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Mono.Security.dll (this message is harmless) [WARNING] Missing substance or anim for element [Aerogel] [WARNING] Missing substance or anim for element [Tungsten] [ INFO ] [Account] Got login for user KU_G-1TRRS4 Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Transactions.dll (this message is harmless) Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/Mono.Data.Tds.dll (this message is harmless) Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless) Platform assembly: /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/System.Drawing.dll (this message is harmless) [ INFO ] Initialising UGC Service Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.190604 ms System memory in use before: 192.2 MB. System memory in use after: 194.9 MB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 37324. Total: 68.754578 ms (FindLiveObjects: 4.059196 ms CreateObjectMapping: 2.087190 ms MarkObjects: 62.518471 ms DeleteObjects: 0.087435 ms) [ INFO ] UGC Service setup complete.. GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.177642 ms System memory in use before: 206.1 MB. System memory in use after: 209.1 MB. Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 53571. Total: 96.965424 ms (FindLiveObjects: 5.320002 ms CreateObjectMapping: 2.876364 ms MarkObjects: 88.565865 ms DeleteObjects: 0.201284 ms) [ INFO ] Set world to [worlds/Default] /Users/AzB/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/StreamingAssets/worldgen/ THREAD - started 'SimThread' (0x700004bb4000) -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require uniform vec4 _MainTex_ST; uniform vec4 _Color; layout(std140) uniform UnityPerDraw { vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; vec4 hlslcc_mtx4x4unity_WorldToObject[4]; vec4 unity_LODFade; vec4 unity_WorldTransformParams; }; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; layout(std140) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; in vec4 in_COLOR0; in vec2 in_TEXCOORD0; out vec4 vs_COLOR0; out vec2 vs_TEXCOORD0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2; vs_COLOR0 = in_COLOR0 * _Color; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; vs_TEXCOORD0.xy = in_TEXCOORD0.xy * _MainTex_ST.xy + _MainTex_ST.zw; return; } -------- failed compiling: vertex shader ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported Note: Creation of internal variant of shader 'GUI/Text Shader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.Shader:WarmupAllShaders() Game:OnPrefabInit() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs:267) KMonoBehaviour:InitializeComponent() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:131) KMonoBehaviour:Awake() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:43) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineObjectBindings.gen.cs:53) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:156) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:206) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:270) Util:KInstantiate(GameObject, GameObject, String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:245) SceneInitializer:PostLoadPrefabs() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SceneInitializer.cs:76) SaveLoader:Load(IReader) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:310) SaveLoader:Load(String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:672) SaveLoader:CheckForLoad() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:126) SaveLoader:OnSpawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:102) KMonoBehaviour:Spawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:282) KMonoBehaviour:Start() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:239) [/Users/builduser/buildslave/unity/build/Runtime/Shaders/ShaderImpl/ShaderState.cpp line 450] (Filename: /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs Line: 267) -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require layout(std140) uniform UnityPerDraw { vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; vec4 hlslcc_mtx4x4unity_WorldToObject[4]; vec4 unity_LODFade; vec4 unity_WorldTransformParams; }; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; layout(std140) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; return; } -------- failed compiling: vertex shader ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.Shader:WarmupAllShaders() Game:OnPrefabInit() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs:267) KMonoBehaviour:InitializeComponent() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:131) KMonoBehaviour:Awake() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:43) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineObjectBindings.gen.cs:53) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:156) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:206) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:270) Util:KInstantiate(GameObject, GameObject, String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:245) SceneInitializer:PostLoadPrefabs() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SceneInitializer.cs:76) SaveLoader:Load(IReader) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:310) SaveLoader:Load(String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:672) SaveLoader:CheckForLoad() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:126) SaveLoader:OnSpawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:102) KMonoBehaviour:Spawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:282) KMonoBehaviour:Start() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:239) [/Users/builduser/buildslave/unity/build/Runtime/Shaders/ShaderImpl/ShaderState.cpp line 450] (Filename: /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs Line: 267) Shader warmup: 70 shaders 176 combinations 2.055s [ INFO ] Custom Settings: ImmuneSystem=Default,Stress=Default,StressBreaks=Default,WorldgenSeed=1034647549,SandboxMode=Disabled,World=worlds/Default, Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [WARNING] Insufficient keys to cover root plan menu Max of 12 keys supported but TUNING.BUILDINGS.PLANORDER has 13 [WARNING] ui placeSymbol [ 0x0 ] is missing [WARNING] ui placeSymbol [ 0x0 ] is missing [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 System memory in use before: 322.4 MB. System memory in use after: 327.7 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 84130. Total: 195.957031 ms (FindLiveObjects: 7.835919 ms CreateObjectMapping: 4.298998 ms MarkObjects: 183.707260 ms DeleteObjects: 0.113902 ms) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Game.OnApplicationQuit() Setting up 4 worker threads for Enlighten. Thread -> id: 7000046ed000 -> priority: 1 Thread -> id: 700004815000 -> priority: 1 Thread -> id: 700004898000 -> priority: 1 Thread -> id: 70000491b000 -> priority: 1 debugger-agent: Unable to listen on 57 ##unity-automation:{"messageType":"MemoryLeaks","allocatedMemory":794661,"memoryLabels":[{"Default":1544},{"Permanent":12608},{"NewDelete":438622},{"Thread":16},{"Manager":104},{"GfxDevice":8388704},{"Serialization":9152},{"GarbageCollector":1048576},{"BaseObject":1328},{"Terrain":176},{"STL":256},{"String":151},{"DynamicArray":640},{"Utility":-9437184},{"PoolAlloc":-176},{"ScriptManager":2256},{"Sprites":327656},{"SceneManager":232}]}