[00:00:00]: System Memory: Memory Load: 48% Available Physical Memory: 4208m/8143m Available Page File: 7101m/11727m Available Virtual Memory: 3941m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 12m Working Set Size: 12m Quota Peak Page Pool Usage: 215k Quota Page Pool Usage: 215k Quota Peak Non Paged Pool Usage:17k Quota Non Paged Pool Usage: 16k Page File Usage: 3m Peak Page File Usage: 4m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 260075 [00:00:00]: Current time: Thu May 10 23:16:14 2018 [00:00:00]: Don't Starve Together: 260075 WIN32_STEAM [00:00:00]: Build Date: 2808 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 2610787 [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (11808) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:4.45 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: THREAD - started 'StreamInput' (7832) [00:00:00]: loaded ping_cache [00:00:00]: Offline user ID: OU_76561198064817254 [00:00:00]: SteamID: 76561198064817254 [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.16299 architecture 64-bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz manufacturer GenuineIntel clockSpeed 3201 RAM megsOfRam 8192 GPU name NVIDIA GeForce GTX 1060 3GB driverDate 20171027000000.000000-000 megsOfRam 3072 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 23.21.13.8813 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:00]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0 [00:00:00]: CreateEGLContext: 12 configs found [00:00:00]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:00]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:00]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:00]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:00]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:00]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:00]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:00]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:00]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:00]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:00]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:00]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:00]: RestoreWindowPosition [00:00:00]: Saved Client Pos (2400 x 155) [00:00:00]: Adjusted Window Pos (2392 x 124) [00:00:00]: EnsureWindowOnScreen [00:00:00]: All good. [00:00:00]: GLInfo [00:00:00]: ~~~~~~ [00:00:00]: GL_VENDOR: Google Inc. [00:00:00]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1060 3GB) [00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:00]: THREAD - started 'WindowsInputManager' (4656) [00:00:00]: OpenGL extensions (19, 19): [00:00:00]: GL_ANGLE_depth_texture [00:00:00]: GL_ANGLE_framebuffer_blit [00:00:00]: GL_ANGLE_framebuffer_multisample [00:00:00]: GL_ANGLE_instanced_arrays [00:00:00]: GL_ANGLE_pack_reverse_row_order [00:00:00]: GL_ANGLE_texture_compression_dxt3 [00:00:00]: GL_ANGLE_texture_compression_dxt5 [00:00:00]: GL_ANGLE_texture_usage [00:00:00]: GL_ANGLE_translated_shader_source [00:00:00]: GL_EXT_read_format_bgra [00:00:00]: GL_EXT_robustness [00:00:00]: GL_EXT_texture_compression_dxt1 [00:00:00]: GL_EXT_texture_format_BGRA8888 [00:00:00]: GL_EXT_texture_storage [00:00:00]: GL_OES_get_program_binary [00:00:00]: GL_OES_packed_depth_stencil [00:00:00]: GL_OES_rgb8_rgba8 [00:00:00]: GL_OES_standard_derivatives [00:00:00]: GL_OES_texture_npot [00:00:00]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:00]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:00]: GL_MAX_VARYING_VECTORS = 10 [00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:00]: 4 compressed texture formats [00:00:00]: texture format 0x83f0 [00:00:00]: texture format 0x83f1 [00:00:00]: texture format 0x83f2 [00:00:00]: texture format 0x83f3 [00:00:00]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence. [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: bloom_enabled false [00:00:03]: Could not load saveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:05]: Load FE [00:00:05]: Load FE: done [00:00:05]: THREAD - started 'FilesExistAsyncThread' (2320) [00:00:05]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:05]: FilesExistAsyncThread started (14113 files)... [00:00:05]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:05]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:06]: ... FilesExistAsyncThread complete [00:00:06]: [Steam] Auth Session Ticket requested... [00:00:06]: [Steam] Got Auth Session Ticket [00:00:08]: [200] Account Communication Success (3) [00:00:08]: Logging in as KU_UnXy3sJf [00:00:09]: loaded inventory_cache [00:00:10]: loaded inventory_cache [00:00:10]: SimLuaProxy::QueryServer() [00:00:15]: Friends are currently playing in 0 games(s)! [00:00:15]: You belong to 9 clan(s)! [00:00:15]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:15]: Downloaded server listings - full: 4391 filtered: 2076 [00:00:16]: [Connect] Got new join server request from lua [00:00:16]: [Connect] Init client connection to (S) <8941108626879045057> [00:00:16]: [Connect] PendingConnection::Reset(true) [00:00:16]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:16]: [Connect] InternalInitClient <3697195038568878216> [00:00:16]: [Shard] Starting shard mode as player [00:00:16]: [Connect] Starting online connection to 13.228.27.71|11000 [00:00:16]: [Connect] Server name: Catcoon Den - Klei Official [00:00:17]: [200] Account Communication Success (13) [00:00:17]: [Connect] Sending ping(s)... [00:00:17]: [Connect] Ping 13.228.27.71|11000 [00:00:17]: [Connect] Ping response from 13.228.27.71|11000 [00:00:17]: [Connect] Joining server from ping response (silent)... [00:00:17]: [Connect] PendingConnectionDoConnect to 13.228.27.71|11000 [00:00:17]: [Connect] DirectConnect to 13.228.27.71|11000 [00:00:27]: [Connect] PendingConnection::Reset(true) [00:00:27]: Disconnect reason: ID_CONNECTION_ATTEMPT_FAILED from network layer [00:00:27]: PushNetworkDisconnectEvent With Reason: "ID_CONNECTION_ATTEMPT_FAILED", reset: true [00:00:27]: [Shard] Stopping shard mode [00:00:27]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:28]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:29]: [Connect] Got new join server request from lua [00:00:29]: [Connect] Init client connection to (S) <6041037154671350160> [00:00:29]: [Connect] PendingConnection::Reset(true) [00:00:29]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:29]: [Connect] InternalInitClient <1394785262469099622> [00:00:29]: [Shard] Starting shard mode as player [00:00:29]: [Connect] Starting online connection to 54.254.224.83|11000 [00:00:29]: [Connect] Server name: Glommer Goop - Klei Official [00:00:29]: [200] Account Communication Success (13) [00:00:29]: [Connect] Sending ping(s)... [00:00:29]: [Connect] Ping 54.254.224.83|11000 [00:00:29]: [Connect] Ping response from 54.254.224.83|11000 [00:00:29]: [Connect] Joining server from ping response (silent)... [00:00:29]: [Connect] PendingConnectionDoConnect to 54.254.224.83|11000 [00:00:29]: [Connect] DirectConnect to 54.254.224.83|11000 [00:00:39]: [Connect] PendingConnection::Reset(true) [00:00:39]: Disconnect reason: ID_CONNECTION_ATTEMPT_FAILED from network layer [00:00:39]: PushNetworkDisconnectEvent With Reason: "ID_CONNECTION_ATTEMPT_FAILED", reset: true [00:00:39]: [Shard] Stopping shard mode [00:00:39]: ModWorkshop::CancelDownloads clearing all unfinished downloads