ERROR: ld.so: object '/home/felix/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Setting breakpad minidump AppID = 457140 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198022364839 [API loaded no] ERROR: ld.so: object '/home/felix/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/felix/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. THREAD - started 'SimThread' (139742831400704) ion_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend G L_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport 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GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level ; Context handle 46123344 Begin MonoManager ReloadAssembly Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/UnityEngine.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/FileHelpers.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/FileHelpers.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Satsuma.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Satsuma.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/ArabicSupport.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/ArabicSupport.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/I18N.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/I18N.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/I18N.West.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/I18N.West.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Ionic.Zip.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Ionic.Zip.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/libnoise.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/libnoise.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Pngcs.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Pngcs.dll into Unity Child Domain Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/YamlDotNet.dll (this message is harmless) Loading /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/YamlDotNet.dll into Unity Child Domain - Completed reload, in 0.023 seconds Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/System.dll (this message is harmless) New context 0x3a2bbb0 created with attributes: Default vsync count 1 requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 1920 x 1080 @ 59 Hz UnloadTime: 1.710000 ms [ INFO ] Development Build: R2-266962 SYSTEM INFO: Platform=LinuxPlayer OSname=Linux 4.13 Ubuntu 17.10 64bit OSversion=4.13.0.39 CPUmodel=PC CPUdeviceType=Desktop [ INFO ] Localization.Initialize! [ INFO ] Initialize... Local mod localization Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/System.Runtime.Serialization.dll (this message is harmless) Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/System.Xml.Linq.dll (this message is harmless) Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/System.Xml.dll (this message is harmless) Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/System.Data.dll (this message is harmless) [ INFO ] FMOD Studio: Creating runtime system instance [WARNING] Missing substance or anim for element [Tungsten] Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/System.Transactions.dll (this message is harmless) Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Mono.Data.Tds.dll (this message is harmless) Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/System.Configuration.dll (this message is harmless) Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/Mono.Security.dll (this message is harmless) Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless) Platform assembly: /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed/System.Drawing.dll (this message is harmless) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.879000 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 37422. Total: 59.578999 ms (FindLiveObjects: 4.368000 ms CreateObjectMapping: 2.112000 ms MarkObjects: 52.980000 ms DeleteObjects: 0.119000 ms) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.014000 ms Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 52098. Total: 73.259003 ms (FindLiveObjects: 3.540000 ms CreateObjectMapping: 2.110000 ms MarkObjects: 67.368004 ms DeleteObjects: 0.240000 ms) [ INFO ] Set world to [worlds/Default] /home/felix/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/worldgen/ -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require uniform vec4 _MainTex_ST; uniform vec4 _Color; layout(std140) uniform UnityPerDraw { vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; vec4 hlslcc_mtx4x4unity_WorldToObject[4]; vec4 unity_LODFade; vec4 unity_WorldTransformParams; }; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; layout(std140) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; in vec4 in_COLOR0; in vec2 in_TEXCOORD0; out vec4 vs_COLOR0; out vec2 vs_TEXCOORD0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2; vs_COLOR0 = in_COLOR0 * _Color; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; vs_TEXCOORD0.xy = in_TEXCOORD0.xy * _MainTex_ST.xy + _MainTex_ST.zw; return; } -------- failed compiling: vertex shader 0:3(12): error: extension `GL_OVR_multiview2' unsupported in vertex shader Note: Creation of internal variant of shader 'GUI/Text Shader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 450) -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require layout(std140) uniform UnityPerDraw { vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; vec4 hlslcc_mtx4x4unity_WorldToObject[4]; vec4 unity_LODFade; vec4 unity_WorldTransformParams; }; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; layout(std140) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; return; } -------- failed compiling: vertex shader 0:3(12): error: extension `GL_OVR_multiview2' unsupported in vertex shader Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 450) Shader warmup: 68 shaders 173 combinations 0.024s [ INFO ] Custom Settings: ImmuneSystem=Default,Stress=Default,StressBreaks=Default,WorldgenSeed=23077897,SandboxMode=Disabled, Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [WARNING] Insufficient keys to cover root plan menu Max of 12 keys supported but TUNING.BUILDINGS.PLANORDER has 13 [WARNING] Missing prefab: Egg [WARNING] ContaminatedOxygen_noanim was found by worldinventory but doesn't have a category! Add it to the element definition. [WARNING] Oxygen_noanim was found by worldinventory but doesn't have a category! Add it to the element definition. [WARNING] Atmo_Suit_noanim was found by worldinventory but doesn't have a category! Add it to the element definition. [WARNING] CarbonDioxide_noanim was found by worldinventory but doesn't have a category! Add it to the element definition. [WARNING] Steam_noanim was found by worldinventory but doesn't have a category! Add it to the element definition. [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 193573. Total: 442.229980 ms (FindLiveObjects: 21.348999 ms CreateObjectMapping: 6.191000 ms MarkObjects: 414.207001 ms DeleteObjects: 0.481000 ms) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 [WARNING] Methane_noanim was found by worldinventory but doesn't have a category! Add it to the element definition. [WARNING] Hydrogen_noanim was found by worldinventory but doesn't have a category! Add it to the element definition.