[00:00:00]: System Memory: Memory Load: 67% Available Physical Memory: 1323m/4054m Available Page File: 3446m/7254m Available Virtual Memory: 3914m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 33m Working Set Size: 33m Quota Peak Page Pool Usage: 267k Quota Page Pool Usage: 266k Quota Peak Non Paged Pool Usage:19k Quota Non Paged Pool Usage: 19k Page File Usage: 8m Peak Page File Usage: 8m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 247691 [00:00:00]: Current time: Wed Dec 20 18:30:49 2017 [00:00:00]: Don't Starve Together: 247691 WIN32_STEAM [00:00:00]: Build Date: 2604 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:01]: Steam AppBuildID: 2384119 [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (4432) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: Mounting file system databundles/shaders.zip successful. [00:00:01]: Mounting file system databundles/fonts.zip successful. [00:00:01]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:01]: Mounting file system databundles/bigportraits.zip successful. [00:00:01]: Mounting file system databundles/images.zip successful. [00:00:01]: Mounting file system databundles/scripts.zip successful. [00:00:01]: ProfileIndex:4.57 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: THREAD - started 'StreamInput' (5880) [00:00:01]: loaded ping_cache [00:00:01]: Offline user ID: OU_76561198284313643 [00:00:01]: SteamID: 76561198284313643 [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.16299 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD A10-5700 APU with Radeon(tm) HD Graphics manufacturer AuthenticAMD clockSpeed 3400 RAM megsOfRam 4096 GPU name NVIDIA GeForce GTX 560 Ti driverDate 20171114000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 farver driverVersion 23.21.13.8831 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: WindowManager::Initialize [00:00:01]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0 [00:00:03]: CreateEGLContext: 12 configs found [00:00:03]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:03]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:03]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:03]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:03]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:03]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:03]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:03]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:03]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:03]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:03]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:03]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:03]: RestoreWindowPosition [00:00:03]: Saved Client Pos (249 x 70) [00:00:03]: Adjusted Window Pos (245 x 43) [00:00:03]: EnsureWindowOnScreen [00:00:03]: All good. [00:00:03]: GLInfo [00:00:03]: ~~~~~~ [00:00:03]: GL_VENDOR: Google Inc. [00:00:03]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 560 Ti) [00:00:03]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:03]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:03]: THREAD - started 'WindowsInputManager' (9712) [00:00:03]: OpenGL extensions (19, 19): [00:00:03]: GL_ANGLE_depth_texture [00:00:03]: GL_ANGLE_framebuffer_blit [00:00:03]: GL_ANGLE_framebuffer_multisample [00:00:03]: GL_ANGLE_instanced_arrays [00:00:03]: GL_ANGLE_pack_reverse_row_order [00:00:03]: GL_ANGLE_texture_compression_dxt3 [00:00:03]: GL_ANGLE_texture_compression_dxt5 [00:00:03]: GL_ANGLE_texture_usage [00:00:03]: GL_ANGLE_translated_shader_source [00:00:03]: GL_EXT_read_format_bgra [00:00:03]: GL_EXT_robustness [00:00:03]: GL_EXT_texture_compression_dxt1 [00:00:03]: GL_EXT_texture_format_BGRA8888 [00:00:03]: GL_EXT_texture_storage [00:00:03]: GL_OES_get_program_binary [00:00:03]: GL_OES_packed_depth_stencil [00:00:03]: GL_OES_rgb8_rgba8 [00:00:03]: GL_OES_standard_derivatives [00:00:03]: GL_OES_texture_npot [00:00:03]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:03]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:03]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:03]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:03]: GL_MAX_VARYING_VECTORS = 10 [00:00:03]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:03]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:03]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:03]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:03]: 4 compressed texture formats [00:00:03]: texture format 0x83f0 [00:00:03]: texture format 0x83f1 [00:00:03]: texture format 0x83f2 [00:00:03]: texture format 0x83f3 [00:00:04]: Renderer initialize: Okay [00:00:04]: AnimManager initialize: Okay [00:00:05]: Buffers initialize: Okay [00:00:05]: cDontStarveGame::DoGameSpecificInitialize() [00:00:05]: GameSpecific initialize: Okay [00:00:05]: cGame::StartPlaying [00:00:05]: LOADING LUA [00:00:05]: DoLuaFile scripts/main.lua [00:00:05]: DoLuaFile loading buffer scripts/main.lua [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: running main.lua [00:00:05]: loaded modindex [00:00:05]: ModIndex: Beginning normal load sequence. [00:00:11]: LOADING LUA SUCCESS [00:00:12]: PlayerDeaths could not load morgue [00:00:12]: PlayerHistory could not load player_history [00:00:12]: bloom_enabled false [00:00:12]: loaded saveindex [00:00:12]: OnFilesLoaded() [00:00:12]: OnUpdatePurchaseStateComplete [00:00:15]: Load FE [00:00:19]: Load FE: done [00:00:19]: THREAD - started 'FilesExistAsyncThread' (6832) [00:00:19]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:19]: FilesExistAsyncThread started (13209 files)... [00:00:19]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:19]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:19]: ModIndex: Load sequence finished successfully. [00:00:19]: Reset() returning [00:00:32]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:32]: Collecting garbage... [00:00:32]: lua_gc took 0.04 seconds [00:00:32]: ~ShardLuaProxy() [00:00:32]: ~ItemServerLuaProxy() [00:00:32]: ~InventoryLuaProxy() [00:00:32]: ~NetworkLuaProxy() [00:00:32]: ~SimLuaProxy() [00:00:32]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:32]: FilesExistAsyncThread aborted. [00:00:32]: ... FilesExistAsyncThread complete [00:00:32]: lua_close took 0.32 seconds [00:00:33]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:33]: Manager - ORPHANED UNKNOWN RESOURCES: [00:00:33]: shaders/ui_yuv.ksh - 1 [00:00:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:33]: CurlRequestManager::ClientThread::Main() complete [00:00:33]: HttpClient2 discarded 0 callbacks. [00:00:33]: Shutting down