[00:00:00]: System Memory: Memory Load: 50% Available Physical Memory: 2001m/4054m Available Page File: 4115m/7254m Available Virtual Memory: 3912m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 33m Working Set Size: 33m Quota Peak Page Pool Usage: 267k Quota Page Pool Usage: 266k Quota Peak Non Paged Pool Usage:19k Quota Non Paged Pool Usage: 19k Page File Usage: 8m Peak Page File Usage: 8m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 247691 [00:00:00]: Current time: Wed Dec 20 15:18:27 2017 [00:00:00]: Don't Starve Together: 247691 WIN32_STEAM [00:00:00]: Build Date: 2604 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 2384119 [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (1656) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:4.51 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: THREAD - started 'StreamInput' (11856) [00:00:01]: loaded ping_cache [00:00:01]: Offline user ID: OU_76561198284313643 [00:00:01]: SteamID: 76561198284313643 [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.16299 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD A10-5700 APU with Radeon(tm) HD Graphics manufacturer AuthenticAMD clockSpeed 3400 RAM megsOfRam 4096 GPU name NVIDIA GeForce GTX 560 Ti driverDate 20171114000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 farver driverVersion 23.21.13.8831 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: WindowManager::Initialize [00:00:01]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0 [00:00:01]: CreateEGLContext: 12 configs found [00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:01]: RestoreWindowPosition [00:00:01]: Saved Client Pos (249 x 70) [00:00:01]: Adjusted Window Pos (245 x 43) [00:00:01]: EnsureWindowOnScreen [00:00:01]: All good. [00:00:01]: GLInfo [00:00:01]: ~~~~~~ [00:00:01]: GL_VENDOR: Google Inc. [00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 560 Ti) [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:01]: THREAD - started 'WindowsInputManager' (10812) [00:00:01]: OpenGL extensions (19, 19): [00:00:01]: GL_ANGLE_depth_texture [00:00:01]: GL_ANGLE_framebuffer_blit [00:00:01]: GL_ANGLE_framebuffer_multisample [00:00:01]: GL_ANGLE_instanced_arrays [00:00:01]: GL_ANGLE_pack_reverse_row_order [00:00:01]: GL_ANGLE_texture_compression_dxt3 [00:00:01]: GL_ANGLE_texture_compression_dxt5 [00:00:01]: GL_ANGLE_texture_usage [00:00:01]: GL_ANGLE_translated_shader_source [00:00:01]: GL_EXT_read_format_bgra [00:00:01]: GL_EXT_robustness [00:00:01]: GL_EXT_texture_compression_dxt1 [00:00:01]: GL_EXT_texture_format_BGRA8888 [00:00:01]: GL_EXT_texture_storage [00:00:01]: GL_OES_get_program_binary [00:00:01]: GL_OES_packed_depth_stencil [00:00:01]: GL_OES_rgb8_rgba8 [00:00:01]: GL_OES_standard_derivatives [00:00:01]: GL_OES_texture_npot [00:00:01]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:01]: GL_MAX_VARYING_VECTORS = 10 [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:01]: 4 compressed texture formats [00:00:01]: texture format 0x83f0 [00:00:01]: texture format 0x83f1 [00:00:01]: texture format 0x83f2 [00:00:01]: texture format 0x83f3 [00:00:01]: Renderer initialize: Okay [00:00:02]: AnimManager initialize: Okay [00:00:02]: Buffers initialize: Okay [00:00:02]: cDontStarveGame::DoGameSpecificInitialize() [00:00:02]: GameSpecific initialize: Okay [00:00:02]: cGame::StartPlaying [00:00:02]: LOADING LUA [00:00:02]: DoLuaFile scripts/main.lua [00:00:02]: DoLuaFile loading buffer scripts/main.lua [00:00:02]: taskgrouplist: default Together [00:00:02]: taskgrouplist: classic Classic [00:00:02]: taskgrouplist: cave_default Underground [00:00:02]: taskgrouplist: lavaarena_taskset The Forge [00:00:02]: running main.lua [00:00:02]: loaded modindex [00:00:02]: ModIndex: Beginning normal load sequence. [00:00:06]: LOADING LUA SUCCESS [00:00:06]: - - Start [00:00:06]: - - Start 2 [00:00:06]: - - Start 3 [00:00:06]: PlayerDeaths could not load morgue [00:00:06]: PlayerHistory could not load player_history [00:00:06]: bloom_enabled false [00:00:06]: loaded saveindex [00:00:06]: OnFilesLoaded() [00:00:06]: OnUpdatePurchaseStateComplete [00:00:06]: OnUpdatePurchaseStateComplete 2 [00:00:06]: OnUpdatePurchaseStateComplete - Start DoResetAction [00:00:06]: DoResetAction start nil [00:00:06]: DoResetAction 1 [00:00:06]: LoadAssets FRONTEND nil nil [00:00:06]: LoadAssets 1 [00:00:06]: LoadAssets 2 [00:00:06]: LoadAssets 3 [00:00:06]: LoadAssets 4 [00:00:06]: LoadAssets 5 [00:00:06]: LoadAssets 6 [00:00:06]: LoadAssets 7 [00:00:06]: LoadAssets 8 [00:00:06]: LoadAssets 9 [00:00:08]: LoadAssets 10 [00:00:08]: LoadAssets 11 [00:00:08]: LoadAssets 12 [00:00:08]: Load FE [00:00:08]: LoadAssets 13 [00:00:08]: LoadAssets 14 [00:00:08]: LoadAssets 15 [00:00:08]: LoadAssets 16 [00:00:08]: LoadAssets 17 [00:00:08]: Load FE: done [00:00:08]: LoadAssets DONE [00:00:08]: DoResetAction 2 [00:00:08]: DoResetAction 3 [00:00:08]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:08]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:08]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:08]: DoResetAction 4d [00:00:08]: DoResetAction DONE [00:00:08]: OnUpdatePurchaseStateComplete - Done DoResetAction [00:00:08]: - - Start 4 [00:00:08]: - - Start 5 [00:00:08]: - - Start customcommands false [00:00:08]: - - Start 6 [00:00:08]: CheckControllers [00:00:08]: CheckControllers A [00:00:08]: CheckControllers B [00:00:08]: ModIndex: Load sequence finished successfully. [00:00:08]: CheckControllers C [00:00:08]: - - Start done [00:00:08]: Reset() returning [00:00:10]: [Steam] Auth Session Ticket requested... [00:00:10]: [Steam] Got Auth Session Ticket [00:00:11]: [200] Account Communication Success (3) [00:00:11]: Logging in as KU_d4ddm4k3 [00:00:12]: saved APP:Klei//DoNotStarveTogether/client_save/pricing_cache [00:00:13]: loaded inventory_cache [00:00:13]: loaded inventory_cache [00:00:13]: SimLuaProxy::QueryServer() [00:00:14]: SimLuaProxy::QueryServer() [00:00:17]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:00:17]: Frontend-Unloading mod 'all'. [00:00:20]: Network tick rate: U=15(2), D=0 [00:00:20]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:20]: About to start a server with the following settings: [00:00:20]: Dedicated: false [00:00:20]: Online: true [00:00:20]: Passworded: false [00:00:20]: ServerPort: 10999 [00:00:20]: SteamAuthPort: 8766 [00:00:20]: SteamMasterServerPort: 27016 [00:00:20]: ClanID: false [00:00:20]: ClanOnly: false [00:00:20]: ClanAdmin: false [00:00:20]: LanOnly: true [00:00:20]: FriendsOnly: false [00:00:20]: EnableAutosaver: true [00:00:20]: EncodeUserPath: true [00:00:20]: PVP: false [00:00:20]: MaxPlayers: 1 [00:00:20]: GameMode: survival [00:00:20]: OverridenDNS: [00:00:20]: PauseWhenEmpty: true [00:00:20]: IdleTimeout: 1800s [00:00:20]: VoteEnabled: false [00:00:20]: InternetBroadcasting: true [00:00:20]: Intent: cooperative [00:00:20]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:20]: Online Server Started on port: 10999 [00:00:20]: Collecting garbage... [00:00:20]: lua_gc took 0.05 seconds [00:00:20]: ~ShardLuaProxy() [00:00:20]: ~ItemServerLuaProxy() [00:00:20]: ~InventoryLuaProxy() [00:00:20]: ~NetworkLuaProxy() [00:00:20]: ~SimLuaProxy() [00:00:20]: Cancelling LuaQueryCallback handle [8] [00:00:20]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:20]: FilesExistAsyncThread aborted. [00:00:21]: lua_close took 0.36 seconds [00:00:21]: ReleaseAll [00:00:21]: ReleaseAll Finished [00:00:21]: cGame::StartPlaying [00:00:21]: LOADING LUA [00:00:21]: DoLuaFile scripts/main.lua [00:00:21]: DoLuaFile loading buffer scripts/main.lua [00:00:21]: taskgrouplist: default Together [00:00:21]: taskgrouplist: classic Classic [00:00:21]: taskgrouplist: cave_default Underground [00:00:21]: taskgrouplist: lavaarena_taskset The Forge [00:00:21]: running main.lua [00:00:21]: loaded modindex [00:00:21]: ModIndex: Beginning normal load sequence. [00:00:21]: LOADING LUA SUCCESS [00:00:21]: - - Start [00:00:21]: - - Start 2 [00:00:21]: - - Start 3 [00:00:21]: PlayerDeaths could not load morgue [00:00:21]: PlayerHistory could not load player_history [00:00:21]: bloom_enabled false [00:00:21]: loaded saveindex [00:00:21]: OnFilesLoaded() [00:00:21]: OnUpdatePurchaseStateComplete [00:00:21]: OnUpdatePurchaseStateComplete 2 [00:00:21]: OnUpdatePurchaseStateComplete - Start DoResetAction [00:00:21]: DoResetAction start 1 [00:00:21]: Loading world: session/185646E29F7FEB10/0000000003 [00:00:22]: Save file is at version 4.77 [00:00:22]: LoadAssets BACKEND nil FRONTEND [00:00:22]: LoadAssets 1 [00:00:22]: LoadAssets 2 [00:00:22]: LoadAssets 3 [00:00:22]: LoadAssets 4 [00:00:22]: LoadAssets 5 [00:00:22]: LoadAssets err [00:00:22]: Unload FE [00:00:22]: Unload FE done [00:00:23]: LOAD BE [00:00:27]: LOAD BE: done [00:00:27]: LoadAssets DONE [00:00:27]: Begin Session: 185646E29F7FEB10 [00:00:27]: saving to server_temp/server_save [00:00:28]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:28]: Loading Nav Grid [00:00:28]: setting summerlength 15 [00:00:28]: setting isnightmaredawn false [00:00:28]: setting elapseddaysinseason 0 [00:00:28]: setting isfullmoon false [00:00:28]: setting moisture 52.762363433838 [00:00:28]: setting springlength 20 [00:00:28]: setting isnightmarewild false [00:00:28]: setting moonphase new [00:00:28]: setting precipitationrate 0 [00:00:28]: setting iswet false [00:00:28]: setting isnewmoon false [00:00:28]: setting iswinter false [00:00:28]: setting israining false [00:00:28]: setting isnightmarewarn false [00:00:28]: setting precipitation none [00:00:28]: setting cavephase day [00:00:28]: setting moistureceil 869.00115966797 [00:00:28]: setting isday true [00:00:28]: setting iscaveday true [00:00:28]: setting season autumn [00:00:28]: setting timeinphase 0.87939891815186 [00:00:28]: setting temperature 33.767197390646 [00:00:28]: setting isnightmarecalm false [00:00:28]: setting isnight false [00:00:28]: setting isdusk false [00:00:28]: setting iscavedusk false [00:00:28]: setting isautumn true [00:00:28]: setting issnowing false [00:00:28]: setting iswaxingmoon true [00:00:28]: setting pop 0.060716102443405 [00:00:28]: setting snowlevel 0 [00:00:28]: setting issnowcovered false [00:00:28]: setting autumnlength 20 [00:00:28]: setting phase day [00:00:28]: setting nightmaretime 0 [00:00:28]: setting winterlength 15 [00:00:28]: setting isspring false [00:00:28]: setting nightmarephase none [00:00:28]: setting remainingdaysinseason 20 [00:00:28]: setting cycles 0 [00:00:28]: setting iscavenight false [00:00:28]: setting nightmaretimeinphase 0 [00:00:28]: setting wetness 0 [00:00:28]: setting time 0.43969945907593 [00:00:28]: setting issummer false [00:00:34]: Reconstructing topology [00:00:34]: ...Sorting points [00:00:34]: ...Sorting edges [00:00:34]: ...Connecting nodes [00:00:34]: ...Validating connections [00:00:34]: ...Housekeeping [00:00:34]: ...Done! [00:00:34]: 1 uploads added to server. From server_temp [00:00:34]: Telling Client our new session identifier: 185646E29F7FEB10 [00:00:34]: DoResetAction DONE [00:00:34]: OnUpdatePurchaseStateComplete - Done DoResetAction [00:00:34]: - - Start 4 [00:00:34]: - - Start 5 [00:00:34]: - - Start customcommands false [00:00:34]: - - Start 6 [00:00:34]: CheckControllers [00:00:34]: CheckControllers A [00:00:34]: CheckControllers B [00:00:34]: ModIndex: Load sequence finished successfully. [00:00:34]: CheckControllers C [00:00:34]: - - Start done [00:00:34]: Reset() returning [00:00:36]: Validating portal[3] <-> [3] (inactive) [00:00:36]: Validating portal[7] <-> [7] (inactive) [00:00:36]: Validating portal[5] <-> [5] (inactive) [00:00:36]: Validating portal[10] <-> [10] (inactive) [00:00:36]: Validating portal[6] <-> [6] (inactive) [00:00:36]: Validating portal[1] <-> [1] (inactive) [00:00:36]: Validating portal[8] <-> [8] (inactive) [00:00:36]: Attempting to send resume request [00:00:36]: Resuming user: session/185646E29F7FEB10/A7KS97JS0IS3/0000000003 [00:00:38]: Spawning player at: [Load] (4.66, 0.00, -152.32) [00:00:39]: ReceiveResumeNotification [00:00:39]: Validating portal[9] <-> [9] (inactive) [00:00:39]: Validating portal[4] <-> [4] (inactive) [00:00:39]: Validating portal[2] <-> [2] (inactive) [00:00:39]: Deserializing tile data (425 x 425) [00:00:52]: DoRestart: true [00:00:53]: Serializing user: session/185646E29F7FEB10/A7KS97JS0IS3/0000000004 [00:00:54]: Serializing world: session/185646E29F7FEB10/0000000004 [00:00:54]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:54]: Collecting garbage... [00:00:55]: lua_gc took 0.34 seconds [00:00:55]: ~ShardLuaProxy() [00:00:55]: ~ItemServerLuaProxy() [00:00:55]: ~InventoryLuaProxy() [00:00:55]: ~NetworkLuaProxy() [00:00:55]: ~SimLuaProxy() [00:00:55]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:56]: lua_close took 1.35 seconds [00:00:56]: ReleaseAll [00:00:56]: ReleaseAll Finished [00:00:56]: cGame::StartPlaying [00:00:56]: LOADING LUA [00:00:56]: DoLuaFile scripts/main.lua [00:00:56]: DoLuaFile loading buffer scripts/main.lua [00:00:56]: taskgrouplist: default Together [00:00:56]: taskgrouplist: classic Classic [00:00:56]: taskgrouplist: cave_default Underground [00:00:56]: taskgrouplist: lavaarena_taskset The Forge [00:00:56]: running main.lua [00:00:56]: loaded modindex [00:00:56]: ModIndex: Beginning normal load sequence. [00:01:02]: LOADING LUA SUCCESS [00:01:02]: - - Start [00:01:02]: - - Start 2 [00:01:02]: - - Start 3 [00:01:02]: PlayerDeaths could not load morgue [00:01:02]: PlayerHistory could not load player_history [00:01:02]: bloom_enabled false [00:01:02]: loaded saveindex [00:01:02]: OnFilesLoaded() [00:01:03]: OnUpdatePurchaseStateComplete [00:01:03]: OnUpdatePurchaseStateComplete 2 [00:01:03]: OnUpdatePurchaseStateComplete - Start DoResetAction [00:01:03]: DoResetAction start nil [00:01:03]: DoResetAction 1 [00:01:03]: LoadAssets FRONTEND nil BACKEND [00:01:03]: LoadAssets 1 [00:01:03]: LoadAssets 2 [00:01:03]: LoadAssets 3 [00:01:03]: LoadAssets 4 [00:01:03]: LoadAssets 5 [00:01:03]: LoadAssets 6 [00:01:03]: Unload BE [00:01:03]: Unload BE done [00:01:03]: LoadAssets 7 [00:01:03]: LoadAssets 8 [00:01:03]: LoadAssets 9 [00:01:08]: LoadAssets 10 [00:01:08]: LoadAssets 11 [00:01:08]: LoadAssets 12 [00:01:08]: Load FE [00:01:08]: LoadAssets 13 [00:01:09]: LoadAssets 14 [00:01:09]: LoadAssets 15 [00:01:09]: LoadAssets 16 [00:01:09]: LoadAssets 17 [00:01:09]: Load FE: done [00:01:09]: LoadAssets DONE [00:01:09]: DoResetAction 2 [00:01:09]: DoResetAction 3 [00:01:09]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:01:09]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:01:09]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:01:09]: DoResetAction 4d [00:01:09]: DoResetAction DONE [00:01:09]: OnUpdatePurchaseStateComplete - Done DoResetAction [00:01:09]: - - Start 4 [00:01:09]: - - Start 5 [00:01:09]: - - Start customcommands false [00:01:09]: - - Start 6 [00:01:09]: CheckControllers [00:01:09]: CheckControllers A [00:01:09]: CheckControllers B [00:01:09]: ModIndex: Load sequence finished successfully. [00:01:09]: CheckControllers C [00:01:09]: - - Start done [00:01:09]: Reset() returning [00:01:09]: Succesfully removed server listing