[ INFO ] Set world to [worlds/Default] /home/[USERNAME-REDACTED]/.steam/steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/worldgen/ Seeds are [1802277296/1802277296/1802277296/1802277296] ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ERROR: Unknown char: . at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0 at System.Single.Parse (System.String s) [0x00000] in :0 at ProcGen.WorldGenSettings.GetDefaultFloat (System.String target) [0x00000] in :0 at ProcGen.WorldLayout.GenerateOverworld (Boolean usePD) [0x00000] in :0 at ProcGenGame.WorldGen.GenerateLayout (ProcGenGame.OfflineCallbackFunction updateProgressFn) [0x00000] in :0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [ INFO ] FMOD Studio: Destroying runtime system instance