[00:00:00]: System Memory: Memory Load: 69% Available Physical Memory: 921m/3049m Available Page File: 3654m/7255m Available Virtual Memory: 3976m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 227k Quota Page Pool Usage: 220k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_2/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 244816 [00:00:00]: Current time: Sat Dec 16 16:32:02 2017 [00:00:00]: Don't Starve Together: 244816 WIN32 [00:00:00]: Build Date: 2660 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 6540 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_2 -ownernetid 76561198207391447 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (6408) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:7.88 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application D:\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (2400) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198207391447 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.15063 architecture 64 bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz manufacturer GenuineIntel clockSpeed 2100 RAM megsOfRam 3072 GPU name NVIDIA GeForce 315M driverDate 20161114000000.000000-000 megsOfRam 1024 refreshRate 59 videoModeDescription 1366 x 768 x 4294967296 renk driverVersion 21.21.13.4201 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: running main.lua [00:00:00]: Could not load modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: bloom_enabled false [00:00:03]: Could not load saveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:06]: Load FE [00:00:07]: Load FE: done [00:00:07]: ModIndex: Load sequence finished successfully. [00:00:07]: Reset() returning [00:00:07]: [IPC] Signal 'DST_Master_Kill' opened #00000494 [00:00:07]: [IPC] Registering handler for signal #00000494 [00:00:07]: [IPC] Handle #00000494 added to the Eventhandles [00:00:07]: [IPC] Signal 'DST_Master_Starting' opened #000004A4 [00:00:07]: [IPC] Sending signal... #000004A4 [00:00:08]: [200] Account Communication Success (6) [00:00:08]: Received (KU_7HUISUwn) from TokenPurpose [00:00:08]: Starting Dedicated Server Game [00:00:08]: Network tick rate: U=15(2), D=0 [00:00:08]: About to start a server with the following settings: [00:00:08]: Dedicated: true [00:00:08]: Online: true [00:00:08]: Passworded: false [00:00:08]: ServerPort: 10999 [00:00:08]: SteamAuthPort: 8766 [00:00:08]: SteamMasterServerPort: 27016 [00:00:08]: ClanID: false [00:00:08]: ClanOnly: false [00:00:08]: ClanAdmin: false [00:00:08]: LanOnly: true [00:00:08]: FriendsOnly: false [00:00:08]: EnableAutosaver: true [00:00:08]: EncodeUserPath: true [00:00:08]: PVP: false [00:00:08]: MaxPlayers: 1 [00:00:08]: GameMode: survival [00:00:08]: OverridenDNS: [00:00:08]: PauseWhenEmpty: true [00:00:08]: IdleTimeout: 1800s [00:00:08]: VoteEnabled: false [00:00:08]: InternetBroadcasting: true [00:00:08]: Intent: social [00:00:08]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:08]: Online Server Started on port: 10999 [00:00:09]: Found a level data override file with these contents: [00:00:09]: K: desc V: The standard Don't Starve experience. [00:00:09]: K: hideminimap V: false [00:00:09]: K: id V: SURVIVAL_TOGETHER [00:00:09]: K: location V: forest [00:00:09]: K: max_playlist_position V: 999 [00:00:09]: K: min_playlist_position V: 0 [00:00:09]: K: name V: Default [00:00:09]: K: numrandom_set_pieces V: 4 [00:00:09]: K: ordered_story_setpieces V: table: 07E1FF20 [00:00:09]: K: 1 V: Sculptures_1 [00:00:09]: K: 2 V: Maxwell5 [00:00:09]: K: override_level_string V: false [00:00:09]: K: overrides V: table: 07E1FF48 [00:00:09]: K: alternatehunt V: default [00:00:09]: K: angrybees V: default [00:00:09]: K: antliontribute V: default [00:00:09]: K: autumn V: default [00:00:09]: K: bearger V: default [00:00:09]: K: beefalo V: default [00:00:09]: K: beefaloheat V: default [00:00:09]: K: bees V: default [00:00:09]: K: berrybush V: default [00:00:09]: K: birds V: default [00:00:09]: K: boons V: default [00:00:09]: K: branching V: default [00:00:09]: K: butterfly V: default [00:00:09]: K: buzzard V: default [00:00:09]: K: cactus V: default [00:00:09]: K: carrot V: default [00:00:09]: K: catcoon V: default [00:00:09]: K: chess V: default [00:00:09]: K: day V: default [00:00:09]: K: deciduousmonster V: default [00:00:09]: K: deerclops V: default [00:00:09]: K: disease_delay V: default [00:00:09]: K: dragonfly V: default [00:00:09]: K: flint V: default [00:00:09]: K: flowers V: default [00:00:09]: K: frograin V: default [00:00:09]: K: goosemoose V: default [00:00:09]: K: grass V: default [00:00:09]: K: houndmound V: default [00:00:09]: K: hounds V: default [00:00:09]: K: hunt V: default [00:00:09]: K: krampus V: default [00:00:09]: K: layout_mode V: LinkNodesByKeys [00:00:09]: K: liefs V: default [00:00:09]: K: lightning V: default [00:00:09]: K: lightninggoat V: default [00:00:09]: K: loop V: default [00:00:09]: K: lureplants V: default [00:00:09]: K: marshbush V: default [00:00:09]: K: merm V: default [00:00:09]: K: meteorshowers V: default [00:00:09]: K: meteorspawner V: default [00:00:09]: K: moles V: default [00:00:09]: K: mushroom V: default [00:00:09]: K: penguins V: default [00:00:09]: K: perd V: default [00:00:09]: K: petrification V: default [00:00:09]: K: pigs V: default [00:00:09]: K: ponds V: default [00:00:09]: K: prefabswaps_start V: default [00:00:09]: K: rabbits V: default [00:00:09]: K: reeds V: default [00:00:09]: K: regrowth V: default [00:00:09]: K: roads V: default [00:00:09]: K: rock V: default [00:00:09]: K: rock_ice V: default [00:00:09]: K: sapling V: default [00:00:09]: K: season_start V: default [00:00:09]: K: specialevent V: default [00:00:09]: K: spiders V: default [00:00:09]: K: spring V: default [00:00:09]: K: start_location V: default [00:00:09]: K: summer V: default [00:00:09]: K: tallbirds V: default [00:00:09]: K: task_set V: default [00:00:09]: K: tentacles V: default [00:00:09]: K: touchstone V: default [00:00:09]: K: trees V: default [00:00:09]: K: tumbleweed V: default [00:00:09]: K: walrus V: default [00:00:09]: K: weather V: default [00:00:09]: K: wildfires V: default [00:00:09]: K: winter V: default [00:00:09]: K: world_size V: default [00:00:09]: K: wormhole_prefab V: wormhole [00:00:09]: K: random_set_pieces V: table: 07E1FB38 [00:00:09]: K: 1 V: Sculptures_2 [00:00:09]: K: 2 V: Sculptures_3 [00:00:09]: K: 3 V: Sculptures_4 [00:00:09]: K: 4 V: Sculptures_5 [00:00:09]: K: 5 V: Chessy_1 [00:00:09]: K: 6 V: Chessy_2 [00:00:09]: K: 7 V: Chessy_3 [00:00:09]: K: 8 V: Chessy_4 [00:00:09]: K: 9 V: Chessy_5 [00:00:09]: K: 10 V: Chessy_6 [00:00:09]: K: 11 V: Maxwell1 [00:00:09]: K: 12 V: Maxwell2 [00:00:09]: K: 13 V: Maxwell3 [00:00:09]: K: 14 V: Maxwell4 [00:00:09]: K: 15 V: Maxwell6 [00:00:09]: K: 16 V: Maxwell7 [00:00:09]: K: 17 V: Warzone_1 [00:00:09]: K: 18 V: Warzone_2 [00:00:09]: K: 19 V: Warzone_3 [00:00:09]: K: required_prefabs V: table: 07E1FB88 [00:00:09]: K: 1 V: multiplayer_portal [00:00:09]: K: substitutes V: table: 07E1FB60 [00:00:09]: K: version V: 3 [00:00:09]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:09]: Overwriting savedata with level data file. [00:00:09]: Not applying world gen overrides. [00:00:09]: Collecting garbage... [00:00:09]: lua_gc took 0.03 seconds [00:00:09]: ~ShardLuaProxy() [00:00:09]: ~ItemServerLuaProxy() [00:00:09]: ~InventoryLuaProxy() [00:00:09]: ~NetworkLuaProxy() [00:00:09]: ~SimLuaProxy() [00:00:09]: lua_close took 0.04 seconds [00:00:09]: ReleaseAll [00:00:09]: ReleaseAll Finished [00:00:09]: cGame::StartPlaying [00:00:09]: LOADING LUA [00:00:09]: DoLuaFile scripts/main.lua [00:00:09]: DoLuaFile loading buffer scripts/main.lua [00:00:09]: taskgrouplist: default Together [00:00:09]: taskgrouplist: classic Classic [00:00:09]: taskgrouplist: cave_default Underground [00:00:09]: taskgrouplist: lavaarena_taskset The Forge [00:00:09]: running main.lua [00:00:09]: loaded modindex [00:00:09]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:09]: LOADING LUA SUCCESS [00:00:09]: PlayerDeaths could not load morgue [00:00:09]: PlayerHistory could not load player_history [00:00:09]: bloom_enabled false [00:00:09]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:09]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:09]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:09]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:09]: loaded saveindex [00:00:09]: OnFilesLoaded() [00:00:09]: OnUpdatePurchaseStateComplete [00:00:09]: Load Slot: ... generating new world [00:00:09]: [IPC] Signal 'DST_Master_WorldGen' opened #00000518 [00:00:09]: [IPC] Sending signal... #00000518 [00:00:09]: WorldSim::SimThread::SimThread() [00:00:09]: ABOUT TO INSTALL STACKTRACE [00:00:09]: DoLuaFile scripts/stacktrace.lua [00:00:09]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:09]: INSTALLED STACKTRACE [00:00:09]: WorldSim::SimThread::SimThread() complete [00:00:10]: THREAD - started 'WorldSim' (8484) [00:00:10]: WorldSim::SimThread::Main() [00:00:10]: DoLuaFile scripts/worldgen_main.lua [00:00:10]: ModIndex: Load sequence finished successfully. [00:00:10]: Reset() returning [00:00:10]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:10]: DLC enabled : false [00:00:10]: taskgrouplist: default Together [00:00:10]: taskgrouplist: classic Classic [00:00:10]: taskgrouplist: cave_default Underground [00:00:10]: taskgrouplist: lavaarena_taskset The Forge [00:00:10]: running worldgen_main.lua [00:00:10]: SEED = 1513431131 [00:00:10]: Generating world with these parameters: [00:00:10]: level_type SURVIVAL [00:00:10]: level_data: [00:00:10]: K: 1 V: table: 09377870 [00:00:10]: K: desc V: The standard Don't Starve experience. [00:00:10]: K: hideminimap V: false [00:00:10]: K: id V: SURVIVAL_TOGETHER [00:00:10]: K: location V: forest [00:00:10]: K: max_playlist_position V: 999 [00:00:10]: K: min_playlist_position V: 0 [00:00:10]: K: name V: Default [00:00:10]: K: numrandom_set_pieces V: 4 [00:00:10]: K: ordered_story_setpieces V: table: 09377898 [00:00:10]: K: 1 V: Sculptures_1 [00:00:10]: K: 2 V: Maxwell5 [00:00:10]: K: override_level_string V: false [00:00:10]: K: overrides V: table: 09377B18 [00:00:10]: K: alternatehunt V: default [00:00:10]: K: angrybees V: default [00:00:10]: K: antliontribute V: default [00:00:10]: K: autumn V: default [00:00:10]: K: bearger V: default [00:00:10]: K: beefalo V: default [00:00:10]: K: beefaloheat V: default [00:00:10]: K: bees V: default [00:00:10]: K: berrybush V: default [00:00:10]: K: birds V: default [00:00:10]: K: boons V: default [00:00:10]: K: branching V: default [00:00:10]: K: butterfly V: default [00:00:10]: K: buzzard V: default [00:00:10]: K: cactus V: default [00:00:10]: K: carrot V: default [00:00:10]: K: catcoon V: default [00:00:10]: K: chess V: default [00:00:10]: K: day V: default [00:00:10]: K: deciduousmonster V: default [00:00:10]: K: deerclops V: default [00:00:10]: K: disease_delay V: default [00:00:10]: K: dragonfly V: default [00:00:10]: K: flint V: default [00:00:10]: K: flowers V: default [00:00:10]: K: frograin V: default [00:00:10]: K: goosemoose V: default [00:00:10]: K: grass V: default [00:00:10]: K: houndmound V: default [00:00:10]: K: hounds V: default [00:00:10]: K: hunt V: default [00:00:10]: K: krampus V: default [00:00:10]: K: layout_mode V: LinkNodesByKeys [00:00:10]: K: liefs V: default [00:00:10]: K: lightning V: default [00:00:10]: K: lightninggoat V: default [00:00:10]: K: loop V: default [00:00:10]: K: lureplants V: default [00:00:10]: K: marshbush V: default [00:00:10]: K: merm V: default [00:00:10]: K: meteorshowers V: default [00:00:10]: K: meteorspawner V: default [00:00:10]: K: moles V: default [00:00:10]: K: mushroom V: default [00:00:10]: K: penguins V: default [00:00:10]: K: perd V: default [00:00:10]: K: petrification V: default [00:00:10]: K: pigs V: default [00:00:10]: K: ponds V: default [00:00:10]: K: prefabswaps_start V: default [00:00:10]: K: rabbits V: default [00:00:10]: K: reeds V: default [00:00:10]: K: regrowth V: default [00:00:10]: K: roads V: default [00:00:10]: K: rock V: default [00:00:10]: K: rock_ice V: default [00:00:10]: K: sapling V: default [00:00:10]: K: season_start V: default [00:00:10]: K: specialevent V: default [00:00:10]: K: spiders V: default [00:00:10]: K: spring V: default [00:00:10]: K: start_location V: default [00:00:10]: K: summer V: default [00:00:10]: K: tallbirds V: default [00:00:10]: K: task_set V: default [00:00:10]: K: tentacles V: default [00:00:10]: K: touchstone V: default [00:00:10]: K: trees V: default [00:00:10]: K: tumbleweed V: default [00:00:10]: K: walrus V: default [00:00:10]: K: weather V: default [00:00:10]: K: wildfires V: default [00:00:10]: K: winter V: default [00:00:10]: K: world_size V: default [00:00:10]: K: wormhole_prefab V: wormhole [00:00:10]: K: random_set_pieces V: table: 09377410 [00:00:10]: K: 1 V: Sculptures_2 [00:00:10]: K: 2 V: Sculptures_3 [00:00:10]: K: 3 V: Sculptures_4 [00:00:10]: K: 4 V: Sculptures_5 [00:00:10]: K: 5 V: Chessy_1 [00:00:10]: K: 6 V: Chessy_2 [00:00:10]: K: 7 V: Chessy_3 [00:00:10]: K: 8 V: Chessy_4 [00:00:10]: K: 9 V: Chessy_5 [00:00:10]: K: 10 V: Chessy_6 [00:00:10]: K: 11 V: Maxwell1 [00:00:10]: K: 12 V: Maxwell2 [00:00:10]: K: 13 V: Maxwell3 [00:00:10]: K: 14 V: Maxwell4 [00:00:10]: K: 15 V: Maxwell6 [00:00:10]: K: 16 V: Maxwell7 [00:00:10]: K: 17 V: Warzone_1 [00:00:10]: K: 18 V: Warzone_2 [00:00:10]: K: 19 V: Warzone_3 [00:00:10]: K: required_prefabs V: table: 093774B0 [00:00:10]: K: 1 V: multiplayer_portal [00:00:10]: K: substitutes V: table: 09377960 [00:00:10]: K: version V: 3 [00:00:10]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:10]: Prefab Swap Selection: regular grass [00:00:10]: Prefab Swap Selection: regular twigs [00:00:10]: Prefab Swap Selection: juicy berries [00:00:11]: AddPortMapping(10999, 10999, 192.168.2.82) failed with code 501 (Action Failed) [00:00:11]: AddPortMapping(10999, 10999, 192.168.2.82) failed with code 501 (Action Failed) [00:00:11]: Chessy_3 added to Forest hunters [00:00:11]: Sculptures_5 added to MooseBreedingTask [00:00:11]: Warzone_2 added to Badlands [00:00:11]: Chessy_4 added to Great Plains [00:00:11]: New size: 425 default [00:00:11]: Creating story... [00:00:11]: LinkNodesByKeys [00:00:11]: Finding valid start task... [00:00:11]: ...picked Make a pick [00:00:11]: Has start node Clearing [00:00:11]: Baking map... 425 [00:00:11]: [WorldSimActual::GenerateVoronoiMap] [00:00:11]: GenerateVoronoiMap [1]: [00:00:11]: ...Done. [00:00:11]: [AddEmptyNodes] [00:00:11]: GenerateVoronoiMap [100]: [00:00:15]: ...Done. [00:00:15]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:15]: [WorldSimActual::ConvertToTileMap] [00:00:15]: [ConvertToTileMap] [00:00:15]: [WorldSimActual::ConvertToTileMap] complete [00:00:15]: [WorldSimActual::SeparateIslands] [00:00:15]: [SeparateIslands] [00:00:15]: [WorldSimActual::SeparateIslands] complete [00:00:15]: Map Baked! [00:00:15]: [WorldSimActual::ForceConnectivity] [00:00:15]: [GenerateLandmasses] [00:00:15]: [MergeConnectedLandmasses] true [00:00:15]: [WorldSimActual::ForceConnectivity] complete [00:00:15]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:15]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:15]: [GetWormholesExtra] pushed 0 wormholes [00:00:15]: [WorldSimActual::DrawRoads] [00:00:15]: [DrawRoads] [00:00:15]: [WorldSimActual::DrawRoads] complete [00:00:15]: Encoding... [00:00:15]: Encoding... DONE [00:00:15]: Checking Tags [00:00:15]: Populating voronoi... [00:00:19]: disconnected tiles... 0 [00:00:20]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:20]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:20]: Done forest map gen! [00:00:20]: Checking map... [00:00:20]: Generation complete [00:00:20]: WorldSim::SimThread::Main() complete [00:00:20]: Serializing world: session/54540D4AB22C57CA/0000000002 [00:00:20]: Unload FE [00:00:20]: Unload FE done [00:00:22]: LOAD BE [00:00:57]: LOAD BE: done [00:00:57]: Begin Session: 54540D4AB22C57CA [00:00:57]: saving to server_temp/server_save [00:00:58]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:01:03]: Loading Nav Grid [00:01:10]: Reconstructing topology [00:01:10]: ...Sorting points [00:01:10]: ...Sorting edges [00:01:10]: ...Connecting nodes [00:01:10]: ...Validating connections [00:01:10]: ...Housekeeping [00:01:10]: ...Done! [00:01:10]: 1 uploads added to server. From server_temp [00:01:10]: About to start a shard with these settings: [00:01:10]: ShardName: [SHDMASTER] [00:01:10]: ShardID: 1 [00:01:10]: ShardRole: MASTER [00:01:10]: MasterHost: (null) [00:01:10]: MasterBind: 127.0.0.1 [00:01:10]: MasterPort: 10888 [00:01:10]: [Shard] Starting master server [00:01:10]: [Warning] Could not confirm port 10888 is open in the firewall. [00:01:10]: [Shard] Shard server started on port: 10888 [00:01:10]: [IPC] Signal 'DST_Master_Ready' opened #00000488 [00:01:10]: [IPC] Sending signal... #00000488 [00:01:10]: Telling Client our new session identifier: 54540D4AB22C57CA [00:01:10]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:01:12]: [Steam] SteamGameServer_Init success [00:01:14]: Validating portal[1] <-> [1] (inactive) [00:01:14]: Validating portal[2] <-> [2] (inactive) [00:01:14]: Validating portal[3] <-> [3] (inactive) [00:01:14]: Validating portal[4] <-> [4] (inactive) [00:01:14]: Validating portal[5] <-> [5] (inactive) [00:01:14]: Validating portal[6] <-> [6] (inactive) [00:01:14]: Validating portal[7] <-> [7] (inactive) [00:01:15]: Validating portal[8] <-> [8] (inactive) [00:01:15]: Validating portal[9] <-> [9] (inactive) [00:01:15]: Validating portal[10] <-> [10] (inactive) [00:01:15]: Sim paused [00:01:18]: [Shard] Slave Caves(1528540575) connected: [LAN] 127.0.0.1 [00:01:19]: [Shard] Slave Caves(1528540575) ready! [00:01:19]: World 1528540575 is now connected [00:01:19]: Validating portal[1] <-> 1528540575[1] (disabled) [00:01:19]: Validating portal[2] <-> 1528540575[2] (disabled) [00:01:19]: Validating portal[3] <-> 1528540575[3] (disabled) [00:01:19]: Validating portal[4] <-> 1528540575[4] (disabled) [00:01:19]: Validating portal[5] <-> 1528540575[5] (disabled) [00:01:19]: Validating portal[6] <-> 1528540575[6] (disabled) [00:01:19]: Validating portal[7] <-> 1528540575[7] (disabled) [00:01:19]: Validating portal[8] <-> 1528540575[8] (disabled) [00:01:19]: Validating portal[9] <-> 1528540575[9] (disabled) [00:01:19]: Validating portal[10] <-> 1528540575[10] (disabled) [00:01:22]: New incoming connection 127.0.0.1|55294 <8078440911427654718> [00:01:22]: Client connected from [LAN] 127.0.0.1|55294 <8078440911427654718> [00:01:22]: ValidateGameSessionToken pgs-usc^KU_7HUISUwn^DontStarveTogether^UsXHU2QhWbbus6AMK4dZ5BJW1PyjM7BrOlNgD7/OSHA= for <8078440911427654718> [00:01:23]: Client authenticated: (KU_7HUISUwn) The New Guard [00:01:23]: [Steam] Authenticated host '76561198207391447' [00:01:27]: [Shard] Read save location file for (KU_7HUISUwn) [00:04:16]: Resuming user: session/54540D4AB22C57CA/A7GT2U973RLH [00:05:08]: Spawn request: waxwell from The New Guard [00:05:08]: Skin request: (waxwell_gladiator) (body_waxwell_gladiator) (hand_waxwell_gladiator) (legs_waxwell_gladiator) (feet_waxwell_gladiator) [00:05:10]: Spawning player at: [Fixed] (-126.00, 0.00, -382.00) [00:05:10]: Serializing user: session/54540D4AB22C57CA/A7GT2U973RLH/0000000003 [00:05:10]: Sim unpaused [00:09:11]: [(KU_7HUISUwn) The New Guard] ReceiveRemoteExecute(c_give(''pickaxe")) @(190.29, -556.50) [00:09:11]: attempt to call a nil value [00:09:26]: [(KU_7HUISUwn) The New Guard] ReceiveRemoteExecute(c_give(''goldenpickaxe")) @(191.03, -556.49) [00:09:26]: attempt to call a nil value [00:09:29]: [(KU_7HUISUwn) The New Guard] ReceiveRemoteExecute() @(191.03, -556.49) [00:09:54]: [(KU_7HUISUwn) The New Guard] ReceiveRemoteExecute(c_give("pickaxe")) @(187.14, -552.20) [00:09:54]: giving 107739 - pickaxe [00:10:17]: [(KU_7HUISUwn) The New Guard] ReceiveRemoteExecute(c_give("minerhat")) @(193.69, -547.08) [00:10:17]: giving 107755 - minerhat [00:10:22]: Validating portal[1] <-> 1528540575[1] (active) [00:10:24]: Activating portal[1] to 1528540575 [00:10:24]: Serializing user: session/54540D4AB22C57CA/A7GT2U973RLH/0000000003 [00:10:24]: [Shard] Migration request: (KU_7HUISUwn) to Caves(1528540575) [00:10:25]: [Shard] Begin migration #1 for (KU_7HUISUwn) [00:10:25]: [Shard] #1 [SHDMASTER](1) -> Caves(1528540575) [00:10:25]: [Shard] #1 <- session/54540D4AB22C57CA/A7GT2U973RLH/0000000003 [00:10:25]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT [00:10:25]: [Steam] SendUserDisconnect for '76561198207391447' [00:10:25]: [Shard] (KU_7HUISUwn) disconnected from [SHDMASTER](1) [00:11:00]: [Shard] Migration for KU_7HUISUwn timed out. [00:11:00]: [Shard] Cancelling pending migration #1 for (KU_7HUISUwn) [00:11:00]: Sim paused [00:11:12]: [Shard] Received a ID_SHD_D2M_PLAYER_DISCONNECTED message for an unknown player (KU_7HUISUwn). [00:11:16]: [IPC] Received shutdown signal. [00:11:17]: Serializing world: session/54540D4AB22C57CA/0000000003 [00:11:21]: [Shard] Stopping shard mode [00:11:22]: Collecting garbage... [00:11:22]: lua_gc took 0.17 seconds [00:11:22]: ~ShardLuaProxy() [00:11:22]: ~ItemServerLuaProxy() [00:11:22]: ~InventoryLuaProxy() [00:11:22]: ~NetworkLuaProxy() [00:11:22]: ~SimLuaProxy() [00:11:22]: lua_close took 0.50 seconds [00:11:23]: Manager - ORPHANED UNKNOWN RESOURCES: [00:11:23]: shaders/ui_yuv.ksh - 1 [00:11:23]: CurlRequestManager::ClientThread::Main() complete [00:11:23]: HttpClient2 discarded 0 callbacks. [00:11:23]: Shutting down