[00:00:00]: System Memory: Memory Load: 78% Available Physical Memory: 768m/3529m Available Page File: 3274m/8160m Available Virtual Memory: 3969m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 241k Quota Page Pool Usage: 234k Quota Peak Non Paged Pool Usage:17k Quota Non Paged Pool Usage: 16k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 244816 [00:00:00]: Current time: Fri Dec 15 21:53:43 2017 [00:00:00]: Don't Starve Together: 244816 WIN32_STEAM [00:00:00]: Build Date: 2520 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:01]: Steam AppBuildID: 2334235 [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (3228) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: ProfileIndex:7.15 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: THREAD - started 'StreamInput' (7360) [00:00:02]: loaded ping_cache [00:00:02]: Offline user ID: OU_76561198065175324 [00:00:02]: SteamID: 76561198065175324 [00:00:02]: HardwareStats: OS name Майкрософт Windows 10 Домашняя для одного языка version 10.0.15063 architecture 64-разрядная platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD A6-5200 APU with Radeon(TM) HD Graphics manufacturer AuthenticAMD clockSpeed 2000 RAM megsOfRam 4096 GPU name AMD Radeon HD 8400 / R3 Series driverDate 20170720000000.000000-000 megsOfRam 512 refreshRate 60 videoModeDescription Цвета: 1366 x 768 x 4294967296 driverVersion 22.19.662.4 [00:00:02]: cGame::InitializeOnMainThread [00:00:02]: WindowManager::Initialize [00:00:02]: CreateWindow: Requesting 1366,768 - 5/6/5 - -1/-1/-1 - 0 [00:00:03]: CreateEGLContext: 16 configs found [00:00:03]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:03]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:03]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:03]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:03]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:03]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:03]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:03]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:03]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:03]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:03]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:03]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:03]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:03]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:03]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:03]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:03]: WindowManager::SetFullscreen(0, 1366, 768, 60) [00:00:03]: GLInfo [00:00:03]: ~~~~~~ [00:00:03]: THREAD - started 'WindowsInputManager' (7024) [00:00:03]: GL_VENDOR: Google Inc. [00:00:03]: GL_RENDERER: ANGLE (AMD Radeon HD 8400 / R3 Series) [00:00:03]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:03]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:03]: OpenGL extensions (19, 19): [00:00:03]: GL_ANGLE_depth_texture [00:00:03]: GL_ANGLE_framebuffer_blit [00:00:03]: GL_ANGLE_framebuffer_multisample [00:00:03]: GL_ANGLE_instanced_arrays [00:00:03]: GL_ANGLE_pack_reverse_row_order [00:00:03]: GL_ANGLE_texture_compression_dxt3 [00:00:03]: GL_ANGLE_texture_compression_dxt5 [00:00:03]: GL_ANGLE_texture_usage [00:00:03]: GL_ANGLE_translated_shader_source [00:00:03]: GL_EXT_read_format_bgra [00:00:03]: GL_EXT_robustness [00:00:03]: GL_EXT_texture_compression_dxt1 [00:00:03]: GL_EXT_texture_format_BGRA8888 [00:00:03]: GL_EXT_texture_storage [00:00:03]: GL_OES_get_program_binary [00:00:03]: GL_OES_packed_depth_stencil [00:00:03]: GL_OES_rgb8_rgba8 [00:00:03]: GL_OES_standard_derivatives [00:00:03]: GL_OES_texture_npot [00:00:03]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:03]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:03]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:03]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:03]: GL_MAX_VARYING_VECTORS = 10 [00:00:03]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:03]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:03]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:03]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:03]: 4 compressed texture formats [00:00:03]: texture format 0x83f0 [00:00:03]: texture format 0x83f1 [00:00:03]: texture format 0x83f2 [00:00:03]: texture format 0x83f3 [00:00:05]: Renderer initialize: Okay [00:00:06]: AnimManager initialize: Okay [00:00:07]: Buffers initialize: Okay [00:00:08]: cDontStarveGame::DoGameSpecificInitialize() [00:00:08]: GameSpecific initialize: Okay [00:00:08]: cGame::StartPlaying [00:00:08]: LOADING LUA [00:00:08]: DoLuaFile scripts/main.lua [00:00:08]: DoLuaFile loading buffer scripts/main.lua [00:00:16]: taskgrouplist: default Together [00:00:16]: taskgrouplist: classic Classic [00:00:17]: taskgrouplist: cave_default Underground [00:00:17]: taskgrouplist: lavaarena_taskset The Forge [00:00:17]: running main.lua [00:00:17]: loaded modindex [00:00:17]: ModIndex: Beginning normal load sequence. [00:01:27]: LOADING LUA SUCCESS [00:01:34]: PlayerDeaths loaded morgue 5613 [00:01:34]: PlayerHistory loaded player_history 11717 [00:01:34]: bloom_enabled false [00:01:35]: loaded saveindex [00:01:35]: OnFilesLoaded() [00:01:35]: OnUpdatePurchaseStateComplete [00:03:22]: Load FE [00:03:27]: Load FE: done [00:03:27]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:03:27]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:03:27]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:03:27]: ModIndex: Load sequence finished successfully. [00:03:27]: Reset() returning [00:03:30]: [Steam] Auth Session Ticket requested... [00:03:30]: [Steam] Got Auth Session Ticket [00:03:31]: [200] Account Communication Success (3) [00:03:32]: Logging in as KU_g8OKEpDP [00:03:34]: Adding unlocked event achievement: encore_boarons [00:03:34]: Adding unlocked event achievement: encore_boarons_hard [00:03:34]: Adding unlocked event achievement: encore_nodeath_easy [00:03:34]: Adding unlocked event achievement: nodeaths_self [00:03:34]: Adding unlocked event achievement: wathgrithr_battlecry [00:03:34]: Adding unlocked event achievement: wathgrithr_flip [00:03:34]: Adding unlocked event achievement: wathgrithr_victory [00:03:34]: Adding unlocked event achievement: waxwell_minion_kill [00:03:34]: Adding unlocked event achievement: waxwell_petrify [00:03:34]: Adding unlocked event achievement: webber_darts [00:03:34]: Adding unlocked event achievement: webber_merciless [00:03:34]: Adding unlocked event achievement: webber_victory [00:03:34]: Adding unlocked event achievement: wendy_guardsbroken [00:03:34]: Adding unlocked event achievement: wendy_outofharmsway [00:03:34]: Adding unlocked event achievement: wes_battlestandards [00:03:34]: Adding unlocked event achievement: wes_decoy [00:03:34]: Adding unlocked event achievement: wickerbottom_healing [00:03:34]: Adding unlocked event achievement: wickerbottom_meteor [00:03:34]: Adding unlocked event achievement: wickerbottom_victory [00:03:34]: Adding unlocked event achievement: willow_meteor [00:03:34]: Adding unlocked event achievement: willow_moltenbolt [00:03:34]: Adding unlocked event achievement: wilson_battlestandards [00:03:34]: Adding unlocked event achievement: wilson_reviver [00:03:34]: Adding unlocked event achievement: winona_altattacks [00:03:34]: Adding unlocked event achievement: winona_victory [00:03:34]: Adding unlocked event achievement: wintime_25 [00:03:34]: Adding unlocked event achievement: wintime_30 [00:03:34]: Adding unlocked event achievement: wolfgang_guardsbroken [00:03:34]: Adding unlocked event achievement: wolfgang_nospinning [00:03:34]: Adding unlocked event achievement: woodie_lucychuck [00:03:34]: Adding unlocked event achievement: woodie_nospinning [00:03:34]: Adding unlocked event achievement: wx78_anvil [00:03:34]: Adding unlocked event achievement: wx78_shocks [00:03:35]: loaded inventory_cache [00:03:36]: loaded inventory_cache [00:03:42]: SimLuaProxy::QueryServer() [00:03:42]: SimLuaProxy::QueryServer() [00:03:45]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:03:45]: Frontend-Unloading mod 'all'. [00:04:01]: [IPC] Signal 'DST_Master_Starting' created #00000A08 [00:04:01]: [IPC] Clearing pending signals #00000A08... [00:04:01]: [IPC] Registering handler for signal #00000A08 [00:04:01]: [IPC] Handle #00000A08 added to the Eventhandles [00:04:01]: [IPC] Signal 'DST_Master_WorldGen' created #00000A00 [00:04:01]: [IPC] Clearing pending signals #00000A00... [00:04:01]: [IPC] Registering handler for signal #00000A00 [00:04:01]: [IPC] Handle #00000A00 added to the Eventhandles [00:04:01]: [IPC] Signal 'DST_Master_Ready' created #00000AE4 [00:04:01]: [IPC] Clearing pending signals #00000AE4... [00:04:01]: [IPC] Registering handler for signal #00000AE4 [00:04:01]: [IPC] Handle #00000AE4 added to the Eventhandles [00:04:01]: [IPC] Signal 'DST_Master_ErrPort' created #00000AE8 [00:04:01]: [IPC] Clearing pending signals #00000AE8... [00:04:01]: [IPC] Registering handler for signal #00000AE8 [00:04:01]: [IPC] Handle #00000AE8 added to the Eventhandles [00:04:01]: [IPC] Signal 'DST_Master_ErrStartup' created #00000AEC [00:04:01]: [IPC] Clearing pending signals #00000AEC... [00:04:01]: [IPC] Registering handler for signal #00000AEC [00:04:01]: [IPC] Handle #00000AEC added to the Eventhandles [00:04:01]: [IPC] Signal 'DST_Master_Kill' created #00000AF0 [00:04:01]: [IPC] Clearing pending signals #00000AF0... [00:04:05]: [IPC] Signal 'DST_Slave_Starting' created #00000B00 [00:04:05]: [IPC] Clearing pending signals #00000B00... [00:04:05]: [IPC] Registering handler for signal #00000B00 [00:04:05]: [IPC] Handle #00000B00 added to the Eventhandles [00:04:05]: [IPC] Signal 'DST_Slave_WorldGen' created #00000AFC [00:04:05]: [IPC] Clearing pending signals #00000AFC... [00:04:05]: [IPC] Registering handler for signal #00000AFC [00:04:05]: [IPC] Handle #00000AFC added to the Eventhandles [00:04:05]: [IPC] Signal 'DST_Slave_Ready' created #00000B08 [00:04:05]: [IPC] Clearing pending signals #00000B08... [00:04:05]: [IPC] Registering handler for signal #00000B08 [00:04:05]: [IPC] Handle #00000B08 added to the Eventhandles [00:04:05]: [IPC] Signal 'DST_Slave_ErrPort' created #00000B10 [00:04:05]: [IPC] Clearing pending signals #00000B10... [00:04:05]: [IPC] Registering handler for signal #00000B10 [00:04:05]: [IPC] Handle #00000B10 added to the Eventhandles [00:04:05]: [IPC] Signal 'DST_Slave_ErrStartup' created #00000B14 [00:04:05]: [IPC] Clearing pending signals #00000B14... [00:04:05]: [IPC] Registering handler for signal #00000B14 [00:04:05]: [IPC] Handle #00000B14 added to the Eventhandles [00:04:05]: [IPC] Signal 'DST_Slave_Kill' created #00000B18 [00:04:05]: [IPC] Clearing pending signals #00000B18... [00:06:37]: [IPC] Received DST_Master Starting signal ! [00:06:37]: [IPC] Received DST_Slave Starting signal ! [00:12:05]: [IPC] Received DST_Master Ready signal ! [00:12:12]: [IPC] Received DST_Slave Ready signal ! [00:12:13]: [Connect] Init client connection to 127.0.0.1|10999 [00:12:13]: [Connect] PendingConnection::Reset(true) [00:12:13]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:12:13]: [Connect] InternalInitClient <2792826402929002543> [00:12:13]: [Shard] Starting shard mode as player [00:12:13]: [Connect] No server listing found for [00:12:13]: [Connect] Sending ping(s)... [00:12:13]: [Connect] Ping 127.0.0.1|10999 [00:12:14]: [Connect] Server has no net id, not attempting punchthrough. [00:12:14]: [Connect] Ping 127.0.0.1|10999 [00:12:14]: [Connect] Ping response from 127.0.0.1|10999 [00:12:14]: [Connect] Joining server from ping response... [00:12:14]: Friends are currently playing in 0 games(s)! [00:12:14]: You belong to 3 clan(s)! [00:12:14]: [Connect] Got join server response from lua [00:12:16]: [200] Account Communication Success (13) [00:12:16]: [Connect] PendingConnectionDoConnect to 127.0.0.1|10999 [00:12:16]: [Connect] DirectConnect to 127.0.0.1|10999 [00:12:17]: Connection accepted to 127.0.0.1|10999 <1799779601494955412> [00:12:17]: Network external address discovered: 127.0.0.1|64429 [00:12:17]: SendClientHandShakePacket to <1799779601494955412> [00:12:18]: DeserializeHandShakeServerListing [00:12:18]: Network tick rate: U=10(3), D=15 [00:12:18]: Version: 244816 [00:12:18]: [Steam] Game Connection initiated [00:12:18]: SendClientInventoryHandShakePacket to <1799779601494955412> [00:12:21]: Begin Session: 77087B4A127D96A7 [00:12:22]: Done Downloading Client Object Data [00:12:22]: DownloadMods and temp disable [00:12:23]: Downloading [0] From: server_temp [00:12:23]: 0 (38%) 1/1 server_temp\server_save 114000b / 297995b [00:12:23]: 0 (76%) 1/1 server_temp\server_save 228000b / 297995b [00:12:23]: 0 (100%) 1/1 server_temp\server_save 297995b / 297995b [00:12:24]: Download complete[0] Files: 1 Size: 297995 [00:12:25]: Collecting garbage... [00:12:26]: lua_gc took 0.09 seconds [00:12:26]: ~ShardLuaProxy() [00:12:26]: ~ItemServerLuaProxy() [00:12:26]: ~InventoryLuaProxy() [00:12:26]: ~NetworkLuaProxy() [00:12:26]: ~SimLuaProxy() [00:12:26]: Cancelling LuaQueryCallback handle [8] [00:12:26]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:12:27]: lua_close took 1.83 seconds [00:12:28]: ReleaseAll [00:12:28]: ReleaseAll Finished [00:12:28]: cGame::StartPlaying [00:12:29]: LOADING LUA [00:12:29]: DoLuaFile scripts/main.lua [00:12:29]: DoLuaFile loading buffer scripts/main.lua [00:12:44]: taskgrouplist: default Together [00:12:44]: taskgrouplist: classic Classic [00:12:44]: taskgrouplist: cave_default Underground [00:12:44]: taskgrouplist: lavaarena_taskset The Forge [00:12:44]: running main.lua [00:12:45]: loaded modindex [00:12:45]: ModIndex: Beginning normal load sequence. [00:13:40]: LOADING LUA SUCCESS [00:13:47]: PlayerDeaths loaded morgue 5613 [00:13:47]: PlayerHistory loaded player_history 11717 [00:13:47]: bloom_enabled false [00:13:47]: loaded saveindex [00:13:47]: OnFilesLoaded() [00:13:47]: OnUpdatePurchaseStateComplete [00:13:48]: Unload FE [00:13:49]: Unload FE done [00:16:03]: LOAD BE [00:18:07]: LOAD BE: done [00:18:08]: Loading world: client_temp/server_save [00:18:08]: Save file is at version 4.77 [00:18:10]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:18:46]: Loading Nav Grid [00:18:47]: setting summerlength 15 [00:18:47]: setting isnightmaredawn false [00:18:47]: setting elapseddaysinseason 11 [00:18:47]: setting isfullmoon false [00:18:47]: setting moisture 2256.6997070313 [00:18:47]: setting springlength 20 [00:18:47]: setting isnightmarewild false [00:18:47]: setting moonphase quarter [00:18:47]: setting precipitationrate 0 [00:18:47]: setting iswet false [00:18:47]: setting isnewmoon false [00:18:47]: setting iswinter true [00:18:47]: setting israining false [00:18:47]: setting issummer false [00:18:47]: setting time 0.51505198478699 [00:18:47]: setting wetness 0 [00:18:47]: setting moistureceil 2483.2495117188 [00:18:47]: setting isday false [00:18:47]: setting nightmaretimeinphase 0 [00:18:47]: setting season winter [00:18:47]: setting isnight false [00:18:47]: setting cycles 241 [00:18:47]: setting isnightmarecalm false [00:18:47]: setting timeinphase 0.64816635131836 [00:18:47]: setting isdusk true [00:18:47]: setting iscavedusk true [00:18:47]: setting isautumn false [00:18:47]: setting iscaveday false [00:18:47]: setting remainingdaysinseason 4 [00:18:47]: setting phase dusk [00:18:47]: setting snowlevel 1 [00:18:47]: setting iswaxingmoon true [00:18:47]: setting autumnlength 20 [00:18:47]: setting pop 0.7675160655902 [00:18:47]: setting nightmaretime 0 [00:18:47]: setting isspring false [00:18:47]: setting winterlength 15 [00:18:47]: setting nightmarephase none [00:18:47]: setting issnowcovered true [00:18:47]: setting issnowing false [00:18:47]: setting iscavenight false [00:18:47]: setting temperature -18.29946046736 [00:18:47]: setting cavephase dusk [00:18:47]: setting precipitation none [00:18:47]: setting isnightmarewarn false [00:18:48]: Reconstructing topology [00:18:48]: ...Sorting points [00:18:48]: ...Sorting edges [00:18:48]: ...Connecting nodes [00:18:48]: ...Validating connections [00:18:48]: ...Housekeeping [00:18:48]: ...Done! [00:18:49]: ModIndex: Load sequence finished successfully. [00:18:49]: Reset() returning [00:19:21]: Attempting to send resume request [00:19:41]: ReceiveResumeNotification [00:20:00]: Deserializing tile data (425 x 425) [00:20:55]: Serializing user: session/77087B4A127D96A7/A7L8GOA3MCQP/0000000001 [00:20:56]: Attempting to send resume request [00:20:56]: [Shard] Starting LAN migration... [00:20:56]: [Connect] SetMigrationInfo 127.0.0.1|10998 [] [00:20:56]: Received ID_DST_SHARD_SILENT_DISCONNECT [00:20:56]: Collecting garbage... [00:20:56]: lua_gc took 0.09 seconds [00:20:56]: ~ShardLuaProxy() [00:20:56]: ~ItemServerLuaProxy() [00:20:56]: ~InventoryLuaProxy() [00:20:56]: ~NetworkLuaProxy() [00:20:56]: ~SimLuaProxy() [00:20:56]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:20:56]: lua_close took 0.31 seconds [00:20:57]: ReleaseAll [00:20:57]: ReleaseAll Finished [00:20:57]: cGame::StartPlaying [00:20:57]: LOADING LUA [00:20:57]: DoLuaFile scripts/main.lua [00:20:57]: DoLuaFile loading buffer scripts/main.lua [00:21:17]: taskgrouplist: default Together [00:21:17]: taskgrouplist: classic Classic [00:21:17]: taskgrouplist: cave_default Underground [00:21:17]: taskgrouplist: lavaarena_taskset The Forge [00:21:18]: running main.lua [00:21:18]: loaded modindex [00:21:18]: ModIndex: Beginning normal load sequence. [00:22:01]: LOADING LUA SUCCESS [00:22:06]: PlayerDeaths loaded morgue 5613 [00:22:06]: PlayerHistory loaded player_history 11717 [00:22:06]: bloom_enabled false [00:22:06]: loaded saveindex [00:22:06]: OnFilesLoaded() [00:22:06]: OnUpdatePurchaseStateComplete [00:22:06]: [Connect] Init client connection to 127.0.0.1|10998 [00:22:06]: [Connect] PendingConnection::Reset(true) [00:22:06]: [Steam] Game Connection terminated (16777343|10999) [00:22:06]: [Shard] Stopping shard mode [00:22:06]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:22:06]: [Connect] InternalInitClient <1525681831347368015> [00:22:06]: [Shard] Starting shard mode as player [00:22:06]: [Connect] No server listing found for [00:22:06]: [Connect] Sending ping(s)... [00:22:06]: [Connect] Ping 127.0.0.1|10998 [00:22:06]: ModIndex: Load sequence finished successfully. [00:22:06]: Reset() returning [00:22:07]: [Connect] Server has no net id, not attempting punchthrough. [00:22:07]: [Connect] Ping 127.0.0.1|10998 [00:22:07]: [Connect] Ping response from 127.0.0.1|10998 [00:22:07]: [Connect] Joining server from ping response... [00:22:07]: [Connect] Got join server response from lua [00:22:08]: [200] Account Communication Success (13) [00:22:08]: [Connect] PendingConnectionDoConnect to 127.0.0.1|10998 [00:22:08]: [Connect] DirectConnect to 127.0.0.1|10998 [00:22:09]: Connection accepted to 127.0.0.1|10998 <1799779602443403661> [00:22:09]: Network external address discovered: 127.0.0.1|53676 [00:22:09]: SendClientHandShakePacket to <1799779602443403661> [00:22:11]: DeserializeHandShakeServerListing [00:22:11]: Network tick rate: U=10(3), D=15 [00:22:11]: Version: 244816 [00:22:11]: [Steam] Game Connection initiated [00:22:11]: SendClientInventoryHandShakePacket to <1799779602443403661> [00:22:13]: [Connect] PendingConnection::Reset(true) [00:22:13]: PushNetworkDisconnectEvent With Reason: "ID_DST_USER_CONNECTION_FAILED", reset: true [00:22:13]: [Steam] Game Connection terminated (16777343|10998) [00:22:13]: [Shard] Stopping shard mode [00:22:13]: ModWorkshop::CancelDownloads clearing all unfinished downloads