[00:00:00]: System Memory: Memory Load: 68% Available Physical Memory: 1243m/3981m Available Page File: 3058m/7301m Available Virtual Memory: 3978m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 28m Working Set Size: 28m Quota Peak Page Pool Usage: 227k Quota Page Pool Usage: 220k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 14k Page File Usage: 4m Peak Page File Usage: 4m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 243407 [00:00:00]: Current time: Mon Nov 27 13:24:04 2017 [00:00:00]: Don't Starve Together: 243407 WIN32 [00:00:00]: Build Date: 2631 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 6328 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198363837767 -backup_log_count 10 -shard Caves -sigprefix DST_Slave [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (3652) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:13.37 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (11440) [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:01]: Offline user ID: OU_76561198363837767 [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.15063 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42 name Intel(R) Celeron(R) CPU 1007U @ 1.50GHz manufacturer GenuineIntel clockSpeed 1500 RAM megsOfRam 4096 GPU name Intel(R) HD Graphics driverDate 20160404000000.000000-000 megsOfRam 2054 refreshRate 60 videoModeDescription 1366 x 768 x 4294967296 colors driverVersion 10.18.10.4425 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:02]: taskgrouplist: default Together [00:00:02]: taskgrouplist: classic Classic [00:00:02]: taskgrouplist: cave_default Underground [00:00:02]: taskgrouplist: lavaarena_taskset The Forge [00:00:02]: running main.lua [00:00:02]: loaded modindex [00:00:02]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:02]: DownloadMods(0) [00:00:09]: LOADING LUA SUCCESS [00:00:09]: PlayerDeaths could not load morgue [00:00:09]: PlayerHistory could not load player_history [00:00:09]: bloom_enabled false [00:00:09]: loaded saveindex [00:00:09]: OnFilesLoaded() [00:00:09]: OnUpdatePurchaseStateComplete [00:00:14]: Load FE [00:00:16]: Load FE: done [00:00:16]: ModIndex: Load sequence finished successfully. [00:00:16]: Reset() returning [00:00:16]: [IPC] Signal 'DST_Slave_Kill' opened #0000054C [00:00:16]: [IPC] Registering handler for signal #0000054C [00:00:16]: [IPC] Handle #0000054C added to the Eventhandles [00:00:16]: [IPC] Signal 'DST_Slave_Starting' opened #00000530 [00:00:16]: [IPC] Sending signal... #00000530 [00:00:17]: [200] Account Communication Success (6) [00:00:17]: Received (KU_HqKLtSU4) from TokenPurpose [00:00:17]: Starting Dedicated Server Game [00:00:17]: Network tick rate: U=15(2), D=0 [00:00:17]: About to start a server with the following settings: [00:00:17]: Dedicated: true [00:00:17]: Online: true [00:00:17]: Passworded: true [00:00:17]: ServerPort: 10998 [00:00:17]: SteamAuthPort: 8767 [00:00:17]: SteamMasterServerPort: 27017 [00:00:17]: ClanID: false [00:00:17]: ClanOnly: false [00:00:17]: ClanAdmin: false [00:00:17]: LanOnly: false [00:00:17]: FriendsOnly: false [00:00:17]: EnableAutosaver: true [00:00:17]: EncodeUserPath: true [00:00:17]: PVP: false [00:00:17]: MaxPlayers: 6 [00:00:17]: GameMode: survival [00:00:17]: OverridenDNS: [00:00:17]: PauseWhenEmpty: true [00:00:17]: IdleTimeout: 1800s [00:00:17]: VoteEnabled: false [00:00:17]: InternetBroadcasting: true [00:00:17]: Intent: cooperative [00:00:17]: [Warning] Could not confirm port 10998 is open in the firewall. [00:00:17]: Online Server Started on port: 10998 [00:00:17]: Collecting garbage... [00:00:17]: lua_gc took 0.05 seconds [00:00:17]: ~ShardLuaProxy() [00:00:17]: ~ItemServerLuaProxy() [00:00:17]: ~InventoryLuaProxy() [00:00:17]: ~NetworkLuaProxy() [00:00:17]: ~SimLuaProxy() [00:00:17]: lua_close took 0.07 seconds [00:00:17]: ReleaseAll [00:00:17]: ReleaseAll Finished [00:00:17]: cGame::StartPlaying [00:00:17]: LOADING LUA [00:00:17]: DoLuaFile scripts/main.lua [00:00:17]: DoLuaFile loading buffer scripts/main.lua [00:00:18]: taskgrouplist: default Together [00:00:18]: taskgrouplist: classic Classic [00:00:18]: taskgrouplist: cave_default Underground [00:00:18]: taskgrouplist: lavaarena_taskset The Forge [00:00:18]: running main.lua [00:00:18]: loaded modindex [00:00:18]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:19]: LOADING LUA SUCCESS [00:00:19]: PlayerDeaths could not load morgue [00:00:19]: PlayerHistory could not load player_history [00:00:19]: bloom_enabled false [00:00:19]: loaded saveindex [00:00:19]: OnFilesLoaded() [00:00:19]: OnUpdatePurchaseStateComplete [00:00:19]: Unload FE [00:00:19]: Unload FE done [00:00:22]: LOAD BE [00:00:51]: LOAD BE: done [00:00:51]: Loading world: session/2E3D5610B91F353E/0000000006 [00:00:51]: Save file is at version 4.77 [00:00:51]: Begin Session: 2E3D5610B91F353E [00:00:51]: saving to server_temp/server_save [00:00:52]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:58]: Loading Nav Grid [00:00:58]: setting summerlength 15 [00:00:58]: setting isnightmaredawn false [00:00:58]: setting elapseddaysinseason 0 [00:00:58]: setting isfullmoon false [00:00:58]: setting moisture 100.8890914917 [00:00:58]: setting springlength 20 [00:00:58]: setting isnightmarewild false [00:00:58]: setting moonphase new [00:00:58]: setting precipitationrate 0 [00:00:58]: setting iswet false [00:00:58]: setting isnewmoon false [00:00:58]: setting iswinter false [00:00:58]: setting israining false [00:00:58]: setting isnightmarewarn true [00:00:58]: setting precipitation none [00:00:58]: setting cavephase dusk [00:00:58]: setting moistureceil 540.38269042969 [00:00:58]: setting isday false [00:00:58]: setting iscaveday false [00:00:58]: setting season autumn [00:00:58]: setting timeinphase 0.63518028259277 [00:00:58]: setting temperature 17.602632052817 [00:00:58]: setting isnightmarecalm false [00:00:58]: setting isnight true [00:00:58]: setting isdusk false [00:00:58]: setting iscavedusk true [00:00:58]: setting isautumn true [00:00:58]: setting issnowing false [00:00:58]: setting iswaxingmoon true [00:00:58]: setting pop 0.18669933970586 [00:00:58]: setting snowlevel 0 [00:00:58]: setting issnowcovered false [00:00:58]: setting autumnlength 20 [00:00:58]: setting phase night [00:00:58]: setting nightmaretime 388.00149443197 [00:00:58]: setting winterlength 15 [00:00:58]: setting isspring false [00:00:58]: setting nightmarephase warn [00:00:58]: setting remainingdaysinseason 20 [00:00:58]: setting cycles 0 [00:00:58]: setting iscavenight false [00:00:58]: setting nightmaretimeinphase 0.31112771591082 [00:00:58]: setting wetness 0 [00:00:58]: setting time 0.73819260597229 [00:00:58]: setting issummer false [00:00:58]: [Shard] Slave is waiting for LUA... [00:01:09]: Reconstructing topology [00:01:09]: ...Sorting points [00:01:09]: ...Sorting edges [00:01:09]: ...Connecting nodes [00:01:09]: ...Validating connections [00:01:10]: ...Housekeeping [00:01:10]: ...Done! [00:01:10]: 1 uploads added to server. From server_temp [00:01:10]: About to start a shard with these settings: [00:01:10]: ShardName: Caves [00:01:10]: ShardID: 3962677618 [00:01:10]: ShardRole: SLAVE [00:01:10]: MasterHost: 127.0.0.1 [00:01:10]: MasterBind: (null) [00:01:10]: MasterPort: 10888 [00:01:10]: [Shard] Connecting to master... [00:01:10]: Telling Client our new session identifier: 2E3D5610B91F353E [00:01:10]: ModIndex: Load sequence finished successfully. [00:01:10]: Reset() returning [00:01:10]: [Steam] SteamGameServer_Init(8767, 10998, 27017) [00:01:12]: [Steam] SteamGameServer_Init success [00:01:14]: [Shard] Connection to master failed. Waiting to reconnect... [00:01:14]: Validating portal[6] <-> 1[6] (inactive) [00:01:15]: Validating portal[4] <-> 1[4] (inactive) [00:01:15]: Validating portal[8] <-> 1[8] (inactive) [00:01:15]: Validating portal[1] <-> 1[1] (inactive) [00:01:15]: Validating portal[10] <-> 1[10] (inactive) [00:01:15]: Validating portal[9] <-> 1[9] (inactive) [00:01:15]: Validating portal[7] <-> 1[7] (inactive) [00:01:15]: Validating portal[2] <-> 1[2] (inactive) [00:01:16]: Validating portal[5] <-> 1[5] (inactive) [00:01:16]: Validating portal[3] <-> 1[3] (inactive) [00:01:21]: About to start a shard with these settings: [00:01:21]: ShardName: Caves [00:01:21]: ShardID: 3962677618 [00:01:21]: ShardRole: SLAVE [00:01:21]: MasterHost: 127.0.0.1 [00:01:21]: MasterBind: (null) [00:01:21]: MasterPort: 10888 [00:01:21]: [Shard] Connecting to master... [00:01:21]: [Shard] Sending slave information to master... [00:01:22]: [Shard] Registering in lobby as a slave server... [00:01:24]: [Shard] Slave is now ready! [00:01:24]: World 1 is now connected [00:01:24]: Validating portal[6] <-> 1[6] (active) [00:01:24]: Validating portal[4] <-> 1[4] (active) [00:01:24]: Validating portal[8] <-> 1[8] (active) [00:01:24]: Validating portal[1] <-> 1[1] (active) [00:01:24]: Validating portal[10] <-> 1[10] (active) [00:01:24]: Validating portal[9] <-> 1[9] (active) [00:01:24]: Validating portal[7] <-> 1[7] (active) [00:01:24]: Validating portal[2] <-> 1[2] (active) [00:01:24]: Validating portal[5] <-> 1[5] (active) [00:01:24]: Validating portal[3] <-> 1[3] (active) [00:01:25]: [Shard] Slave LUA is now ready! [00:01:25]: [IPC] Signal 'DST_Slave_Ready' opened #00000550 [00:01:25]: [IPC] Sending signal... #00000550 [00:01:25]: Sim paused [00:04:25]: Sim unpaused [00:04:33]: [Shard] #1 -> session/2E3D5610B91F353E/A7I78KATRHS4/0000000007 [00:04:33]: [Shard] Received migration #1 data for (KU_HqKLtSU4) [00:05:08]: [Shard] Migration by user ('KU_HqKLtSU4') failed (177). [00:05:08]: Sim paused [00:05:14]: New incoming connection 127.0.0.1|51866 <6529197142950256010> [00:05:14]: Client connected from [LAN] 127.0.0.1|51866 <6529197142950256010> [00:05:14]: ValidateGameSessionToken pgs-sing^KU_HqKLtSU4^DontStarveTogether^Wm4S/g8JqJ6aoaaxqtaDLCIYGduMUW196uFyI24noF8= for <6529197142950256010> [00:05:16]: Client authenticated: (KU_HqKLtSU4) MIA [00:05:16]: [Steam] Authenticated host '76561198363837767' [00:05:21]: [Shard] Player 'KU_HqKLtSU4' connected with no incoming migration, disconnecting them. [00:05:21]: CloseConnectionWithReason: ID_DST_USER_CONNECTION_FAILED [00:05:21]: [Steam] SendUserDisconnect for '76561198363837767' [00:05:28]: [Shard] We have been disconnected from the master. Waiting to reconnect... [00:05:30]: [IPC] Received shutdown signal. [00:05:31]: Serializing world: session/2E3D5610B91F353E/0000000007 [00:05:31]: [Shard] Stopping shard mode [00:05:32]: Collecting garbage... [00:05:32]: lua_gc took 0.18 seconds [00:05:32]: ~ShardLuaProxy() [00:05:32]: ~ItemServerLuaProxy() [00:05:32]: ~InventoryLuaProxy() [00:05:32]: ~NetworkLuaProxy() [00:05:32]: ~SimLuaProxy() [00:05:32]: lua_close took 0.33 seconds [00:05:32]: Manager - ORPHANED UNKNOWN RESOURCES: [00:05:32]: shaders/ui_yuv.ksh - 1 [00:05:32]: CurlRequestManager::ClientThread::Main() complete [00:05:32]: HttpClient2 discarded 0 callbacks. [00:05:32]: Shutting down