[00:00:00]: System Memory: Memory Load: 71% Available Physical Memory: 1165m/4024m Available Page File: 4935m/9656m Available Virtual Memory: 3970m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 239k Quota Page Pool Usage: 232k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 16k Page File Usage: 6m Peak Page File Usage: 6m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 243407 [00:00:00]: Current time: Fri Nov 24 21:34:33 2017 [00:00:00]: Don't Starve Together: 243407 WIN32_STEAM [00:00:00]: Build Date: 2491 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:01]: Steam AppBuildID: 2312146 [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (10076) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: ProfileIndex:5.80 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: THREAD - started 'StreamInput' (9696) [00:00:01]: loaded ping_cache [00:00:01]: Offline user ID: OU_76561198000511924 [00:00:01]: SteamID: 76561198000511924 [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.14393 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz manufacturer GenuineIntel clockSpeed 2394 RAM megsOfRam 4096 GPU name Intel(R) HD Graphics Family driverDate 20161110000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1600 x 900 x 4294967296 colors driverVersion 20.19.15.4549 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: WindowManager::Initialize [00:00:01]: CreateWindow: Requesting 1600,837 - 5/6/5 - -1/-1/-1 - 0 [00:00:01]: CreateEGLContext: 16 configs found [00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:01]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:01]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:01]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:01]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:01]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:01]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:01]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:01]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:01]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:01]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:01]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:01]: RestoreWindowPosition [00:00:01]: Saved Client Pos (0 x 23) [00:00:01]: Adjusted Window Pos (-8 x -8) [00:00:01]: EnsureWindowOnScreen [00:00:01]: All good. [00:00:01]: GLInfo [00:00:01]: ~~~~~~ [00:00:01]: GL_VENDOR: Google Inc. [00:00:01]: GL_RENDERER: ANGLE (Intel(R) HD Graphics Family) [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:01]: OpenGL extensions (19, 19): [00:00:01]: GL_ANGLE_depth_texture [00:00:01]: GL_ANGLE_framebuffer_blit [00:00:01]: GL_ANGLE_framebuffer_multisample [00:00:01]: GL_ANGLE_instanced_arrays [00:00:01]: GL_ANGLE_pack_reverse_row_order [00:00:01]: THREAD - started 'WindowsInputManager' (3832) [00:00:01]: GL_ANGLE_texture_compression_dxt3 [00:00:01]: GL_ANGLE_texture_compression_dxt5 [00:00:01]: GL_ANGLE_texture_usage [00:00:01]: GL_ANGLE_translated_shader_source [00:00:01]: GL_EXT_read_format_bgra [00:00:01]: GL_EXT_robustness [00:00:01]: GL_EXT_texture_compression_dxt1 [00:00:01]: GL_EXT_texture_format_BGRA8888 [00:00:01]: GL_EXT_texture_storage [00:00:01]: GL_OES_get_program_binary [00:00:01]: GL_OES_packed_depth_stencil [00:00:01]: GL_OES_rgb8_rgba8 [00:00:01]: GL_OES_standard_derivatives [00:00:01]: GL_OES_texture_npot [00:00:01]: GL_MAX_TEXTURE_SIZE = 8192 [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 8192 [00:00:01]: GL_MAX_VIEWPORT_DIMS = 8192, 8192 [00:00:01]: GL_MAX_VARYING_VECTORS = 10 [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:01]: 4 compressed texture formats [00:00:01]: texture format 0x83f0 [00:00:01]: texture format 0x83f1 [00:00:01]: texture format 0x83f2 [00:00:01]: texture format 0x83f3 [00:00:02]: Renderer initialize: Okay [00:00:03]: AnimManager initialize: Okay [00:00:03]: Buffers initialize: Okay [00:00:04]: cDontStarveGame::DoGameSpecificInitialize() [00:00:04]: GameSpecific initialize: Okay [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:05]: DoLuaFile loading buffer scripts/main.lua [00:00:31]: taskgrouplist: default Together [00:00:31]: taskgrouplist: classic Classic [00:00:31]: taskgrouplist: cave_default Underground [00:00:31]: taskgrouplist: lavaarena_taskset The Forge [00:00:31]: running main.lua [00:00:32]: loaded modindex [00:01:21]: LOADING LUA SUCCESS [00:01:30]: PlayerDeaths loaded morgue 5162 [00:01:30]: PlayerHistory loaded player_history 12023 [00:01:31]: bloom_enabled false [00:01:31]: loaded saveindex [00:01:31]: OnFilesLoaded() [00:01:32]: OnUpdatePurchaseStateComplete [00:02:23]: Load FE [00:02:37]: Load FE: done [00:02:37]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:02:37]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:02:37]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:02:37]: ModIndex: Load sequence finished successfully. [00:02:37]: Reset() returning [00:02:42]: [Steam] Auth Session Ticket requested... [00:02:42]: [Steam] Got Auth Session Ticket [00:02:43]: [200] Account Communication Success (3) [00:02:44]: Logging in as KU_g2h1BORT [00:02:44]: saved APP:Klei//DoNotStarveTogether/client_save/pricing_cache [00:02:45]: Adding unlocked event achievement: nodeaths_self [00:02:45]: Adding unlocked event achievement: wendy_outofharmsway [00:02:45]: Adding unlocked event achievement: wes_battlestandards [00:02:45]: Adding unlocked event achievement: wickerbottom_healing [00:02:45]: Adding unlocked event achievement: wickerbottom_meteor [00:02:45]: Adding unlocked event achievement: wickerbottom_victory [00:02:45]: Adding unlocked event achievement: willow_meteor [00:02:45]: Adding unlocked event achievement: wilson_battlestandards [00:02:45]: Adding unlocked event achievement: wilson_reviver [00:02:45]: Adding unlocked event achievement: wilson_victory [00:02:45]: Adding unlocked event achievement: winona_allweapons [00:02:45]: Adding unlocked event achievement: winona_altattacks [00:02:45]: Adding unlocked event achievement: wintime_20 [00:02:45]: Adding unlocked event achievement: wintime_25 [00:02:45]: Adding unlocked event achievement: wintime_30 [00:02:45]: Adding unlocked event achievement: wolfgang_guardsbroken [00:02:45]: Adding unlocked event achievement: wolfgang_nospinning [00:02:45]: Adding unlocked event achievement: woodie_lucychuck [00:02:45]: Adding unlocked event achievement: woodie_nospinning [00:02:45]: Adding unlocked event achievement: wx78_anvil [00:02:45]: Adding unlocked event achievement: wx78_shocks [00:02:46]: loaded inventory_cache [00:02:47]: loaded inventory_cache [00:02:59]: SimLuaProxy::QueryServer() [00:04:15]: THREAD - started 'PingThread' (8548) [00:04:15]: THREAD - started 'PingThread' (7936) [00:04:15]: THREAD - started 'PingThread' (3668) [00:04:15]: THREAD - started 'PingThread' (5292) [00:04:15]: THREAD - started 'PingThread' (6432) [00:04:15]: THREAD - started 'PingThread' (8700) [00:04:15]: THREAD - started 'PingThread' (9276) [00:04:15]: THREAD - started 'PingThread' (7644) [00:04:15]: THREAD - started 'PingThread' (9200) [00:04:15]: THREAD - started 'PingThread' (10092) [00:04:15]: THREAD - started 'PingThread' (9428) [00:04:15]: THREAD - started 'PingThread' (8692) [00:04:15]: THREAD - started 'PingThread' (9340) [00:04:15]: THREAD - started 'PingThread' (9384) [00:04:15]: THREAD - started 'PingThread' (10120) [00:04:15]: THREAD - started 'PingThread' (8708) [00:04:15]: THREAD - started 'PingThread' (5996) [00:04:15]: THREAD - started 'PingThread' (6516) [00:04:15]: THREAD - started 'PingThread' (9080) [00:04:15]: THREAD - started 'PingThread' (6000) [00:04:15]: THREAD - started 'PingThread' (6028) [00:04:15]: THREAD - started 'PingThread' (9300) [00:04:15]: THREAD - started 'PingThread' (9416) [00:04:15]: THREAD - started 'PingThread' (6492) [00:04:15]: THREAD - started 'PingThread' (516) [00:04:15]: THREAD - started 'PingThread' (5444) [00:04:15]: THREAD - started 'PingThread' (8712) [00:04:15]: THREAD - started 'PingThread' (7144) [00:04:15]: THREAD - started 'PingThread' (9948) [00:04:15]: Ping for valve/us_north_central (ip: 208.78.167.174) took 49ms [00:04:15]: Ping for valve/us_east (ip: 208.78.165.159) took 50ms [00:04:15]: Ping for google/us-east1-b (ip: 35.196.236.54) took 59ms [00:04:15]: Ping for valve/us_west (ip: 192.69.97.63) took 95ms [00:04:15]: Ping for aws/us-west-2 (ip: 35.165.205.19) took 105ms [00:04:15]: Ping for aws/eu-west-1 (ip: 34.240.172.23) took 124ms [00:04:15]: Ping for aws/eu-central-1 (ip: 18.194.202.88) took 132ms [00:04:15]: Ping for valve/peru (ip: 190.216.121.155) took 161ms [00:04:15]: Ping for valve/spain (ip: 155.133.247.145) took 164ms [00:04:15]: Ping for valve/chile (ip: 155.133.249.88) took 180ms [00:04:15]: Ping for aws/sa-east-1 (ip: 18.231.56.42) took 181ms [00:04:15]: Ping for aws/ap-northeast-2a (ip: 13.125.56.239) took 224ms [00:04:15]: Ping for valve/dubai (ip: 185.25.183.89) took 251ms [00:04:17]: Ping timed out; ignoring this pool: valve/us_southeast [00:04:17]: Ping timed out; ignoring this pool: valve/japan [00:04:17]: Ping timed out; ignoring this pool: valve/eu_north [00:04:17]: Ping timed out; ignoring this pool: valve/eu_west [00:04:17]: Ping timed out; ignoring this pool: valve/us_southwest [00:04:17]: Ping timed out; ignoring this pool: valve/asia [00:04:17]: Ping timed out; ignoring this pool: valve/south_africa [00:04:17]: Ping timed out; ignoring this pool: valve/india_east [00:04:17]: Ping timed out; ignoring this pool: valve/australia [00:04:17]: Ping timed out; ignoring this pool: valve/eu_east [00:04:17]: Ping timed out; ignoring this pool: valve/poland [00:04:17]: Ping timed out; ignoring this pool: valve/south_america [00:04:17]: Ping timed out; ignoring this pool: tencent/gz [00:04:17]: Ping timed out; ignoring this pool: tencent/bj [00:04:17]: Ping timed out; ignoring this pool: tencent/sh [00:04:17]: Ping timed out; ignoring this pool: valve/india_west [00:04:25]: [Connect] Init client connection to 208.78.167.85|27120 [00:04:25]: [Connect] PendingConnection::Reset(true) [00:04:25]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:04:25]: [Connect] InternalInitClient <732423720776058829> [00:04:25]: [Shard] Starting shard mode as player [00:04:25]: [Connect] No server listing found for [00:04:25]: [Connect] Sending ping(s)... [00:04:25]: [Connect] Ping 208.78.167.85|27120 [00:04:25]: [Connect] Ping response from 208.78.167.85|27120 [00:04:25]: [Connect] Joining server from ping response... [00:04:25]: Friends are currently playing in 9 games(s)! [00:04:25]: You belong to 9 clan(s)! [00:04:25]: [Connect] Got join server response from lua [00:04:26]: [200] Account Communication Success (13) [00:04:26]: [Connect] PendingConnectionDoConnect to 208.78.167.85|27120 [00:04:26]: [Connect] DirectConnect to 208.78.167.85|27120 [00:04:26]: Connection accepted to 208.78.167.85|27120 <16053896054711559763> [00:04:26]: Network external address discovered: 198.135.235.76|64917 [00:04:26]: SendClientHandShakePacket to <16053896054711559763> [00:04:26]: DeserializeHandShakeServerListing [00:04:26]: Network tick rate: U=10(3), D=15 [00:04:26]: Version: 243407 [00:04:26]: [Steam] Game Connection initiated [00:04:26]: SendClientInventoryHandShakePacket to <16053896054711559763> [00:04:27]: Begin Session: BB8614DF9229009F [00:04:27]: Done Downloading Client Object Data [00:04:27]: DownloadMods and temp disable [00:04:28]: Downloading [0] From: server_temp [00:04:28]: 0 (86%) 1/1 server_temp/server_save 114000b / 132127b [00:04:28]: 0 (100%) 1/1 server_temp/server_save 132127b / 132127b [00:04:28]: Download complete[0] Files: 1 Size: 132127 [00:04:28]: Collecting garbage... [00:04:29]: lua_gc took 0.04 seconds [00:04:29]: ~ShardLuaProxy() [00:04:29]: ~ItemServerLuaProxy() [00:04:29]: ~InventoryLuaProxy() [00:04:29]: ~NetworkLuaProxy() [00:04:29]: ~SimLuaProxy() [00:04:29]: Cancelling LuaQueryCallback handle [6] [00:04:29]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:04:29]: lua_close took 0.05 seconds [00:04:29]: ReleaseAll [00:04:29]: ReleaseAll Finished [00:04:29]: cGame::StartPlaying [00:04:29]: LOADING LUA [00:04:29]: DoLuaFile scripts/main.lua [00:04:29]: DoLuaFile loading buffer scripts/main.lua [00:04:35]: taskgrouplist: default Together [00:04:35]: taskgrouplist: classic Classic [00:04:35]: taskgrouplist: cave_default Underground [00:04:35]: taskgrouplist: lavaarena_taskset The Forge [00:04:35]: running main.lua [00:04:35]: loaded modindex [00:04:35]: ModIndex: Beginning normal load sequence. [00:04:39]: LOADING LUA SUCCESS [00:04:43]: PlayerDeaths loaded morgue 5162 [00:04:43]: PlayerHistory loaded player_history 12023 [00:04:43]: bloom_enabled false [00:04:43]: loaded saveindex [00:04:43]: OnFilesLoaded() [00:04:43]: OnUpdatePurchaseStateComplete [00:04:43]: Unload FE [00:04:43]: Unload FE done [00:05:00]: LOAD BE [00:05:47]: LOAD BE: done [00:05:47]: Loading world: client_temp/server_save [00:05:47]: Save file is at version 4.77 [00:05:48]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:05:53]: Loading Nav Grid [00:05:53]: Reconstructing topology [00:05:53]: ...Sorting points [00:05:53]: ...Sorting edges [00:05:53]: ...Connecting nodes [00:05:53]: ...Validating connections [00:05:53]: ...Housekeeping [00:05:53]: ...Done! [00:05:53]: ModIndex: Load sequence finished successfully. [00:05:53]: Reset() returning [00:05:57]: Attempting to send resume request [00:06:01]: ReceiveResumeNotification [00:06:01]: Deleting user: session/BB8614DF9229009F/A7L85B0IR1MT/0000000001