Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono path[1] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/etc' PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55198 Multi-casting "[IP] 192.168.0.2 [Port] 55198 [Flags] 2 [Guid] 3702656298 [EditorId] 650430043 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-R9HIKFA) [Debug] 0" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55198] PlayerConnection already initialized - listening to [0.0.0.0:55198] Player data archive not found at `C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/data.unity3d`, using local filesystemInitialize engine version: 5.6.3p4 (fbe8bd37d7fa) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GT 630 (ID=0xf00) Vendor: NVIDIA VRAM: 1999 MB Driver: 21.21.13.7270 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\ArabicSupport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\ArabicSupport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll into Unity Child Domain - Completed reload, in 0.094 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 2.687501 ms [04:06:22.652] [1] [ INFO ] Development Build: AT-242186 [04:06:22.904] [1] [ INFO ] Localization.Initialize! [04:06:22.913] [1] [ INFO ] Initialize... Local mod localization [04:06:22.921] [1] [ INFO ] Logged into Steam with ID:76561198088536252, NAME:Phoenix830 [04:06:22.925] [1] [ INFO ] [Account] Requesting auth ticket from Steam Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Data.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Configuration.dll (this message is harmless) [04:06:23.145] [1] [ INFO ] FMOD Studio: Creating runtime system instance Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Mono.Security.dll (this message is harmless) [04:06:24.173] [1] [WARNING] Missing substance or anim for element [Tungsten] [04:06:24.362] [2] [ INFO ] [Account] Got login for user KU_jl2-D00p [04:06:25.517] [1] [WARNING] Component [BatterySmart] is an effect descriptor but is missing from TUNING.BUILDINGS.COMPONENT_DESCRIPTION_ORDER! [04:06:25.658] [1] [ INFO ] Initialising UGC Service Setting up 2 worker threads for Enlighten. Thread -> id: 2b2c -> priority: 1 Thread -> id: 28ec -> priority: 1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.588167 ms System memory in use before: 158.7 MB. System memory in use after: 160.3 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 31104. Total: 68.362160 ms (FindLiveObjects: 3.375855 ms CreateObjectMapping: 1.934262 ms MarkObjects: 62.877647 ms DeleteObjects: 0.172344 ms) [04:06:26.666] [1] [ INFO ] UGC Service setup complete.. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.169410 ms System memory in use before: 167.6 MB. System memory in use after: 170.3 MB. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 38501. Total: 90.453072 ms (FindLiveObjects: 4.446085 ms CreateObjectMapping: 3.539223 ms MarkObjects: 82.177696 ms DeleteObjects: 0.288523 ms) [04:06:41.031] [1] [ INFO ] Set world to [worlds/Default] C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets\worldgen/ D3D shader create error for vertex shader [0x80070057] D3D shader create error for vertex shader [0x80070057] Shader warmup: 79 shaders 201 combinations 0.025s Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Drawing.dll (this message is harmless) [04:06:48.683] [1] [ INFO ] Custom Settings: ImmuneSystem=Default,Stress=Default,StressBreaks=Default,WorldgenSeed=782976429, Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [04:06:55.657] [1] [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. System memory in use before: 285.2 MB. System memory in use after: 293.7 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 187779. Total: 689.123596 ms (FindLiveObjects: 36.579674 ms CreateObjectMapping: 9.316365 ms MarkObjects: 642.698181 ms DeleteObjects: 0.527805 ms) [04:06:57.566] [1] [WARNING] ContaminatedOxygen was found by worldinventory but doesn't have a category! Add it to the element definition. [04:06:57.581] [1] [WARNING] ChlorineGas was found by worldinventory but doesn't have a category! Add it to the element definition. [04:06:57.590] [1] [WARNING] Hydrogen was found by worldinventory but doesn't have a category! Add it to the element definition. ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[Def,PlanScreen+RequirementsState].TryGetValue (.Def key, .RequirementsState& value) [0x000ba] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:608 at PlanScreen.BuildableState (.BuildingDef def) [0x0000c] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\PlanScreen.cs:130 at ProductInfoScreen.onMenuMaterialChanged () [0x0007b] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\ProductInfoScreen.cs:361 at (wrapper delegate-invoke) MaterialSelector/SelectMaterialActions:invoke_void__this__ () at MaterialSelector.OnSelectMaterial (.KToggle toggle, .Recipe recipe) [0x0005d] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\MaterialSelector.cs:165 at MaterialSelector.AutoSelectAvailableMaterial () [0x00175] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\MaterialSelector.cs:265 at MaterialSelectionPanel.m__5 (.MaterialSelector selector) [0x00001] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\MaterialSelectionPanel.cs:136 at System.Collections.Generic.List`1[MaterialSelector].ForEach (System.Action`1 action) [0x00018] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361 at MaterialSelectionPanel.AutoSelectAvailableMaterial () [0x00024] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\MaterialSelectionPanel.cs:136 at ProductInfoScreen.SetMaterials (.BuildingDef def) [0x00070] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\ProductInfoScreen.cs:331 at ProductInfoScreen.ConfigureScreen (.BuildingDef def) [0x0001f] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\ProductInfoScreen.cs:103 at PlanScreen.OnSelectBuilding (UnityEngine.GameObject button_go, .BuildingDef def) [0x000a8] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\PlanScreen.cs:311 at PlanScreen+c__AnonStorey1.<>m__0 () [0x00013] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\PlanScreen.cs:711 at Util.Signal (System.Action action) [0x00009] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:795 at KToggle.Click () [0x000ba] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\ui\KToggle.cs:77 at KToggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0003b] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\ui\KToggle.cs:119 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00073] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:261 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:265) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:551) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:450) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:430) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:204) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:285) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 608) Game.OnApplicationQuit() [04:07:07.298] [1] [ INFO ] FMOD Studio: Destroying runtime system instance