[00:00:00]: System Memory: Memory Load: 57% Available Physical Memory: 1691m/3959m Available Page File: 3215m/7916m Available Virtual Memory: 3992m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 26m Working Set Size: 26m Quota Peak Page Pool Usage: 188k Quota Page Pool Usage: 182k Quota Peak Non Paged Pool Usage:14k Quota Non Paged Pool Usage: 14k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 239637 [00:00:00]: Current time: Tue Oct 31 14:54:05 2017 [00:00:00]: Don't Starve Together: 239637 WIN32 [00:00:00]: Build Date: 2529 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 5572 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561197993385186 -backup_log_count 10 -shard Caves -sigprefix DST_Slave [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (3220) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:4.58 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: [Warning] CoCreateInstance failed: 0x800706d9 [00:00:00]: [Warning] Failed to initialize Windows Firewall Profile [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: [Warning] Failed to initialize, ignoring AuthorizeApp request [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (3684) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561197993385186 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: [Warning] CoCreateInstance failed: 0x800706d9 [00:00:00]: [Warning] Failed to initialize Windows Firewall Profile [00:00:00]: HardwareStats: OS name Microsoft Windows 7 Home Premium version 6.1.7601 architecture 64 bits platformSpecific SP 1.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42 name Intel(R) Core(TM) i3 CPU 550 @ 3.20GHz manufacturer GenuineIntel clockSpeed 3200 RAM megsOfRam 4096 GPU name AMD Radeon HD 5450 driverDate 20150803000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colores driverVersion 15.200.1062.1004 [00:00:00]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:05]: Load FE [00:00:06]: Load FE: done [00:00:06]: ModIndex: Load sequence finished successfully. [00:00:06]: Reset() returning [00:00:06]: [IPC] Signal 'DST_Slave_Kill' opened #00000314 [00:00:06]: [IPC] Registering handler for signal #00000314 [00:00:06]: [IPC] Handle #00000314 added to the Eventhandles [00:00:06]: [IPC] Signal 'DST_Slave_Starting' opened #000002FC [00:00:06]: [IPC] Sending signal... #000002FC [00:00:07]: [200] Account Communication Success (6) [00:00:07]: Received (KU_Nmd5NjmL) from TokenPurpose [00:00:07]: Starting Dedicated Server Game [00:00:07]: Network tick rate: U=15(2), D=0 [00:00:07]: About to start a server with the following settings: [00:00:07]: Dedicated: true [00:00:07]: Online: true [00:00:07]: Passworded: false [00:00:07]: ServerPort: 10998 [00:00:07]: SteamAuthPort: 8767 [00:00:07]: SteamMasterServerPort: 27017 [00:00:07]: ClanID: false [00:00:07]: ClanOnly: false [00:00:07]: ClanAdmin: false [00:00:07]: LanOnly: true [00:00:07]: FriendsOnly: false [00:00:07]: EnableAutosaver: true [00:00:07]: EncodeUserPath: true [00:00:07]: PVP: false [00:00:07]: Event: false [00:00:07]: MaxPlayers: 1 [00:00:07]: GameMode: survival [00:00:07]: OverridenDNS: [00:00:07]: PauseWhenEmpty: true [00:00:07]: VoteEnabled: false [00:00:07]: InternetBroadcasting: true [00:00:07]: Intent: cooperative [00:00:07]: [Warning] Failed to initialize, ignoring IsPortOpen request [00:00:07]: Online Server Started on port: 10998 [00:00:07]: Collecting garbage... [00:00:07]: lua_gc took 0.03 seconds [00:00:07]: ~ShardLuaProxy() [00:00:07]: ~ItemServerLuaProxy() [00:00:07]: ~InventoryLuaProxy() [00:00:07]: ~NetworkLuaProxy() [00:00:07]: ~SimLuaProxy() [00:00:07]: lua_close took 0.05 seconds [00:00:07]: ReleaseAll [00:00:07]: ReleaseAll Finished [00:00:07]: cGame::StartPlaying [00:00:07]: LOADING LUA [00:00:07]: DoLuaFile scripts/main.lua [00:00:07]: DoLuaFile loading buffer scripts/main.lua [00:00:08]: running main.lua [00:00:08]: loaded modindex [00:00:08]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:08]: LOADING LUA SUCCESS [00:00:08]: PlayerDeaths could not load morgue [00:00:08]: PlayerHistory could not load player_history [00:00:08]: bloom_enabled false [00:00:08]: loaded saveindex [00:00:08]: OnFilesLoaded() [00:00:08]: OnUpdatePurchaseStateComplete [00:00:08]: Unload FE [00:00:08]: Unload FE done [00:00:10]: LOAD BE [00:00:15]: LOAD BE: done [00:00:15]: Loading world: session/75E1322E22E7EC85/0000000011 [00:00:15]: Save file is at version 4.77 [00:00:15]: Begin Session: 75E1322E22E7EC85 [00:00:15]: saving to server_temp/server_save [00:00:16]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:20]: Loading Nav Grid [00:00:20]: setting summerlength 15 [00:00:20]: setting isnightmaredawn false [00:00:20]: setting elapseddaysinseason 8 [00:00:20]: setting isfullmoon false [00:00:20]: setting moisture 1017.5953369141 [00:00:20]: setting springlength 20 [00:00:20]: setting isnightmarewild true [00:00:20]: setting moonphase new [00:00:20]: setting precipitationrate 0 [00:00:20]: setting iswet false [00:00:20]: setting isnewmoon false [00:00:20]: setting iswinter false [00:00:20]: setting israining false [00:00:20]: setting isnightmarewarn false [00:00:20]: setting precipitation none [00:00:20]: setting cavephase day [00:00:20]: setting moistureceil 4757.9575195313 [00:00:20]: setting isday false [00:00:20]: setting iscaveday true [00:00:20]: setting season autumn [00:00:20]: setting timeinphase 0.76641372044881 [00:00:20]: setting temperature 15.022986265265 [00:00:20]: setting isnightmarecalm false [00:00:20]: setting isnight true [00:00:20]: setting isdusk false [00:00:20]: setting iscavedusk false [00:00:20]: setting isautumn true [00:00:20]: setting issnowing false [00:00:20]: setting iswaxingmoon true [00:00:20]: setting pop 0.13754087401827 [00:00:20]: setting snowlevel 0 [00:00:20]: setting issnowcovered false [00:00:20]: setting autumnlength 20 [00:00:20]: setting phase night [00:00:20]: setting nightmaretime 493.48769885915 [00:00:20]: setting winterlength 15 [00:00:20]: setting isspring false [00:00:20]: setting nightmarephase wild [00:00:20]: setting remainingdaysinseason 12 [00:00:20]: setting cycles 8 [00:00:20]: setting iscavenight false [00:00:20]: setting nightmaretimeinphase 0.28991799239435 [00:00:20]: setting wetness 0 [00:00:20]: setting time 0.38320686022441 [00:00:20]: setting issummer false [00:00:20]: [Shard] Slave is waiting for LUA... [00:00:25]: Reconstructing topology [00:00:25]: ...Sorting points [00:00:25]: ...Sorting edges [00:00:25]: ...Connecting nodes [00:00:25]: ...Validating connections [00:00:26]: ...Housekeeping [00:00:26]: ...Done! [00:00:26]: 1 uploads added to server. From server_temp [00:00:26]: About to start a shard with these settings: [00:00:26]: ShardName: Caves [00:00:26]: ShardID: 3287523818 [00:00:26]: ShardRole: SLAVE [00:00:26]: MasterHost: 127.0.0.1 [00:00:26]: MasterBind: (null) [00:00:26]: MasterPort: 10888 [00:00:26]: [Shard] Connecting to master... [00:00:26]: Telling Client our new session identifier: 75E1322E22E7EC85 [00:00:26]: ModIndex: Load sequence finished successfully. [00:00:26]: Reset() returning [00:00:26]: [Steam] SteamGameServer_Init(8767, 10998, 27017) [00:00:28]: [Steam] SteamGameServer_Init success [00:00:29]: [Shard] Sending slave information to master... [00:00:29]: Validating portal[3] <-> 1[3] (inactive) [00:00:29]: Validating portal[4] <-> 1[4] (inactive) [00:00:29]: Validating portal[7] <-> 1[7] (inactive) [00:00:29]: Validating portal[8] <-> 1[8] (inactive) [00:00:29]: Validating portal[9] <-> 1[9] (inactive) [00:00:29]: Validating portal[10] <-> 1[10] (inactive) [00:00:29]: Validating portal[1] <-> 1[1] (inactive) [00:00:29]: Validating portal[6] <-> 1[6] (inactive) [00:00:29]: Validating portal[5] <-> 1[5] (inactive) [00:00:29]: Validating portal[2] <-> 1[2] (inactive) [00:00:31]: [Shard] Registering in lobby as a slave server... [00:00:32]: [Shard] Slave is now ready! [00:00:32]: World 1 is now connected [00:00:32]: Validating portal[3] <-> 1[3] (active) [00:00:32]: Validating portal[4] <-> 1[4] (active) [00:00:32]: Validating portal[7] <-> 1[7] (active) [00:00:32]: Validating portal[8] <-> 1[8] (active) [00:00:32]: Validating portal[9] <-> 1[9] (active) [00:00:32]: Validating portal[10] <-> 1[10] (active) [00:00:32]: Validating portal[1] <-> 1[1] (active) [00:00:32]: Validating portal[6] <-> 1[6] (active) [00:00:32]: Validating portal[5] <-> 1[5] (active) [00:00:32]: Validating portal[2] <-> 1[2] (active) [00:00:33]: [Shard] Slave LUA is now ready! [00:00:33]: [IPC] Signal 'DST_Slave_Ready' opened #00000514 [00:00:33]: [IPC] Sending signal... #00000514 [00:00:33]: Sim paused [00:00:53]: Sim unpaused [00:05:59]: Serializing world: session/75E1322E22E7EC85/0000000012 [00:05:59]: Truncating to snapshot #12... [00:05:59]: - session/75E1322E22E7EC85/0000000006 [00:05:59]: 1 file(s) removed [00:14:00]: Serializing world: session/75E1322E22E7EC85/0000000013 [00:14:00]: Truncating to snapshot #13... [00:14:00]: - session/75E1322E22E7EC85/0000000007 [00:14:00]: 1 file(s) removed [00:22:00]: Serializing world: session/75E1322E22E7EC85/0000000014 [00:22:00]: Truncating to snapshot #14... [00:22:00]: - session/75E1322E22E7EC85/0000000008 [00:22:00]: 1 file(s) removed [00:22:17]: [Shard] We have been disconnected from the master. Waiting to reconnect... [00:22:17]: Sim paused [00:22:18]: [IPC] Received shutdown signal. [00:22:18]: Serializing world: session/75E1322E22E7EC85/0000000015 [00:22:18]: Truncating to snapshot #15... [00:22:18]: - session/75E1322E22E7EC85/0000000009 [00:22:18]: 1 file(s) removed [00:22:18]: [Shard] Stopping shard mode [00:22:18]: Collecting garbage... [00:22:19]: lua_gc took 0.15 seconds [00:22:19]: ~ShardLuaProxy() [00:22:19]: ~ItemServerLuaProxy() [00:22:19]: ~InventoryLuaProxy() [00:22:19]: ~NetworkLuaProxy() [00:22:19]: ~SimLuaProxy() [00:22:19]: lua_close took 0.17 seconds [00:22:19]: Manager - ORPHANED UNKNOWN RESOURCES: [00:22:19]: shaders/ui_yuv.ksh - 1 [00:22:19]: CurlRequestManager::ClientThread::Main() complete [00:22:19]: HttpClient2 discarded 0 callbacks. [00:22:19]: Shutting down