[00:00:00]: System Memory: Memory Load: 34% Available Physical Memory: 10644m/16250m Available Page File: 12283m/18682m Available Virtual Memory: 3976m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 28m Working Set Size: 28m Quota Peak Page Pool Usage: 227k Quota Page Pool Usage: 220k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_2/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 239637 [00:00:00]: Current time: Tue Oct 31 16:59:27 2017 [00:00:00]: Don't Starve Together: 239637 WIN32 [00:00:00]: Build Date: 2529 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 8368 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_2 -ownernetid 76561198404523458 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (12832) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:3.52 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (12840) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198404523458 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.15063 architecture 64-Bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz manufacturer GenuineIntel clockSpeed 2801 RAM megsOfRam 16384 GPU name Intel(R) HD Graphics 630 driverDate 20170707000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 Farben driverVersion 22.20.16.4735 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: WARNING: icon paths for mod workshop-726432903 (Multi-World DST) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:02]: Load FE [00:00:03]: Load FE: done [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: [IPC] Signal 'DST_Master_Kill' opened #0000049C [00:00:03]: [IPC] Registering handler for signal #0000049C [00:00:03]: [IPC] Handle #0000049C added to the Eventhandles [00:00:03]: [IPC] Signal 'DST_Master_Starting' opened #000004A8 [00:00:03]: [IPC] Sending signal... #000004A8 [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_OYtV7msT) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: false [00:00:04]: ServerPort: 10999 [00:00:04]: SteamAuthPort: 8766 [00:00:04]: SteamMasterServerPort: 27016 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: true [00:00:04]: FriendsOnly: false [00:00:04]: EnableAutosaver: true [00:00:04]: EncodeUserPath: false [00:00:04]: PVP: false [00:00:04]: Event: false [00:00:04]: MaxPlayers: 1 [00:00:04]: GameMode: endless [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: VoteEnabled: false [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: cooperative [00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:04]: Online Server Started on port: 10999 [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.03 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: lua_close took 0.03 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:04]: WARNING: icon paths for mod workshop-726432903 (Multi-World DST) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: bloom_enabled false [00:00:04]: loaded saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Unload FE [00:00:04]: Unload FE done [00:00:05]: LOAD BE [00:00:08]: LOAD BE: done [00:00:08]: Loading world: session/5AAF094FC274C1D6/0000003558 [00:00:08]: Save file is at version 4.77 [00:00:08]: Begin Session: 5AAF094FC274C1D6 [00:00:08]: saving to server_temp/server_save [00:00:08]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:09]: Loading Nav Grid [00:00:09]: setting summerlength 40 [00:00:09]: setting isnightmaredawn false [00:00:09]: setting elapseddaysinseason 29 [00:00:09]: setting isfullmoon false [00:00:09]: setting moisture 1938.2781982422 [00:00:09]: setting springlength 50 [00:00:09]: setting isnightmarewild false [00:00:09]: setting moonphase half [00:00:09]: setting precipitationrate 0 [00:00:09]: setting iswet false [00:00:09]: setting isnewmoon false [00:00:09]: setting iswinter true [00:00:09]: setting israining false [00:00:09]: setting isnightmarewarn false [00:00:09]: setting precipitation none [00:00:09]: setting cavephase dusk [00:00:09]: setting moistureceil 2426.1188964844 [00:00:09]: setting isday false [00:00:09]: setting iscaveday false [00:00:09]: setting season winter [00:00:09]: setting timeinphase 0.5442637125651 [00:00:09]: setting temperature -21.520120451236 [00:00:09]: setting isnightmarecalm false [00:00:09]: setting isnight false [00:00:09]: setting isdusk true [00:00:09]: setting iscavedusk true [00:00:09]: setting isautumn false [00:00:09]: setting issnowing false [00:00:09]: setting iswaxingmoon false [00:00:09]: setting pop 0.59855278172891 [00:00:09]: setting snowlevel 1 [00:00:09]: setting issnowcovered true [00:00:09]: setting autumnlength 10 [00:00:09]: setting phase dusk [00:00:09]: setting nightmaretime 0 [00:00:09]: setting winterlength 40 [00:00:09]: setting isspring false [00:00:09]: setting nightmarephase none [00:00:09]: setting remainingdaysinseason 11 [00:00:09]: setting cycles 3054 [00:00:09]: setting iscavenight false [00:00:09]: setting nightmaretimeinphase 0 [00:00:09]: setting wetness 0 [00:00:09]: setting time 0.4825824101766 [00:00:09]: setting issummer false [00:00:18]: Reconstructing topology [00:00:18]: ...Sorting points [00:00:18]: ...Sorting edges [00:00:18]: ...Connecting nodes [00:00:18]: ...Validating connections [00:00:18]: ...Housekeeping [00:00:18]: ...Done! [00:00:18]: 1 uploads added to server. From server_temp [00:00:18]: About to start a shard with these settings: [00:00:18]: ShardName: [SHDMASTER] [00:00:18]: ShardID: 1 [00:00:18]: ShardRole: MASTER [00:00:18]: MasterHost: (null) [00:00:18]: MasterBind: 127.0.0.1 [00:00:18]: MasterPort: 10888 [00:00:18]: [Shard] Starting master server [00:00:18]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:18]: [Shard] Shard server started on port: 10888 [00:00:18]: [IPC] Signal 'DST_Master_Ready' opened #00000524 [00:00:18]: [IPC] Sending signal... #00000524 [00:00:18]: Telling Client our new session identifier: 5AAF094FC274C1D6 [00:00:18]: ModIndex: Load sequence finished successfully. [00:00:22]: Reset() returning [00:00:22]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:22]: [Steam] SteamGameServer_Init success [00:00:22]: Validating portal[1] <-> 3526904513[1] (inactive) [00:00:22]: Validating portal[2] <-> 3526904513[2] (inactive) [00:00:23]: Validating portal[8] <-> 3526904513[8] (inactive) [00:00:23]: Validating portal[10] <-> 3526904513[10] (inactive) [00:00:23]: Validating portal[3] <-> 3526904513[3] (inactive) [00:00:23]: Validating portal[5] <-> 3526904513[5] (inactive) [00:00:23]: Validating portal[4] <-> 3526904513[4] (inactive) [00:00:23]: Validating portal[7] <-> 3526904513[7] (inactive) [00:00:23]: Validating portal[6] <-> 3526904513[6] (inactive) [00:00:23]: Validating portal[9] <-> 3526904513[9] (inactive) [00:00:23]: Sim paused [00:00:23]: [Shard] Slave Caves(3526904513) connected: [LAN] 127.0.0.1 [00:00:24]: [Shard] Slave Caves(3526904513) ready! [00:00:24]: World 3526904513 is now connected [00:00:24]: Validating portal[1] <-> 3526904513[1] (active) [00:00:24]: Validating portal[2] <-> 3526904513[2] (active) [00:00:24]: Validating portal[8] <-> 3526904513[8] (active) [00:00:24]: Validating portal[10] <-> 3526904513[10] (active) [00:00:24]: Validating portal[3] <-> 3526904513[3] (active) [00:00:24]: Validating portal[5] <-> 3526904513[5] (active) [00:00:24]: Validating portal[4] <-> 3526904513[4] (active) [00:00:24]: Validating portal[7] <-> 3526904513[7] (active) [00:00:24]: Validating portal[6] <-> 3526904513[6] (active) [00:00:24]: Validating portal[9] <-> 3526904513[9] (active) [00:00:26]: New incoming connection 127.0.0.1|57513 <3193455532423669252> [00:00:26]: Client connected from [LAN] 127.0.0.1|57513 <3193455532423669252> [00:00:26]: ValidateGameSessionToken pgs-usc^KU_OYtV7msT^DontStarveTogether^zRVumS547PZvyVCyMhlloEOzFvlsREteif7ZuqKd9Fo= for <3193455532423669252> [00:00:26]: Client authenticated: (KU_OYtV7msT) Tea for all! [00:00:26]: [Steam] Authenticated host '76561198404523458' [00:00:27]: [Shard] Read save location file for (KU_OYtV7msT) [00:00:35]: Resuming user: session/5AAF094FC274C1D6/KU_OYtV7msT_/0000003519 [00:00:36]: Spawning player at: [Load] (-22.27, 0.00, -10.68) [00:00:36]: Sim unpaused [00:02:45]: [Steam] SendUserDisconnect for '76561198404523458' [00:02:45]: [Shard] (KU_OYtV7msT) disconnected from [SHDMASTER](1) [00:02:45]: [IPC] Received shutdown signal. [00:02:46]: Serializing user: session/5AAF094FC274C1D6/KU_OYtV7msT_/0000003559 [00:02:46]: Serializing world: session/5AAF094FC274C1D6/0000003559 [00:02:46]: Truncating to snapshot #3559... [00:02:46]: - session/5AAF094FC274C1D6/0000003553 [00:02:46]: - session/5AAF094FC274C1D6/KU_UiuKkMS1_/0000003553 [00:02:46]: 2 file(s) removed [00:02:46]: [Shard] Stopping shard mode [00:02:46]: Collecting garbage... [00:02:47]: lua_gc took 0.28 seconds [00:02:47]: ~ShardLuaProxy() [00:02:47]: ~ItemServerLuaProxy() [00:02:47]: ~InventoryLuaProxy() [00:02:47]: ~NetworkLuaProxy() [00:02:47]: ~SimLuaProxy() [00:02:47]: lua_close took 0.53 seconds [00:02:47]: Manager - ORPHANED UNKNOWN RESOURCES: [00:02:47]: shaders/ui_yuv.ksh - 1 [00:02:47]: CurlRequestManager::ClientThread::Main() complete [00:02:47]: HttpClient2 discarded 1 callbacks. [00:02:47]: Shutting down