[00:00:00]: PersistRootStorage is now /home/hazuez/.klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 239466 [00:00:00]: Current time: Sun Oct 29 12:57:14 2017 [00:00:00]: System Name: Linux [00:00:00]: Host Name: faith [00:00:00]: Release(Kernel) Version: 4.6.3 [00:00:00]: Kernel Build Timestamp: #5 SMP Sun Aug 28 12:39:00 EDT 2016 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 239466 LINUX [00:00:00]: Build Date: 2923 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 7731 -persistent_storage_root /home/hazuez/.klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -fo -ownernetid 76561198018557405 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (4112018240) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:2.89 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: OnLoadPermissionList: /home/hazuez/.klei//DoNotStarveTogether/client_save/blocklist.txt (Success) [00:00:00]: THREAD - started 'StreamInput' (4105173824) [00:00:00]: Error string decoding Steam Net ID [00:00:00]: OnLoadPermissionList: /home/hazuez/.klei//DoNotStarveTogether/client_save/adminlist.txt (Success) [00:00:00]: Error string decoding Steam Net ID [00:00:00]: OnLoadUserIdList: /home/hazuez/.klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198018557405 [00:00:00]: Token retrieved from: /home/hazuez/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: /home/hazuez/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: modoverrides.lua enabling workshop-375859599 [00:00:00]: ModIndex:GetModsToLoad inserting moddir, workshop-375859599 [00:00:00]: Could not load mod_config_data/modconfiguration_workshop-375859599_staging_CLIENT [00:00:00]: applying configuration_options from modoverrides.lua to mod workshop-375859599 [00:00:00]: Overriding mod workshop-375859599's option random_range with value 0 [00:00:00]: Overriding mod workshop-375859599's option divider with value 5 [00:00:00]: Overriding mod workshop-375859599's option use_blacklist with value true [00:00:00]: Overriding mod workshop-375859599's option show_type with value 0 [00:00:00]: Overriding mod workshop-375859599's option unknwon_prefabs with value 1 [00:00:00]: Overriding mod workshop-375859599's option random_health_value with value 0 [00:00:00]: Loading mod: workshop-375859599 (Health Info) Version:2.1.5 [00:00:00]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua [00:00:00]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:00:00]: Mod: workshop-375859599 (Health Info) Loading modmain.lua [00:00:00]: modimport: ../mods/workshop-375859599/black_white_lists.lua [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history_staging [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Mod: workshop-375859599 (Health Info) Registering prefabs [00:00:01]: Mod: workshop-375859599 (Health Info) Registering default mod prefab [00:00:01]: Load FE [00:00:02]: Load FE: done [00:00:02]: ModIndex: Load sequence finished successfully. [00:00:02]: Reset() returning [00:00:02]: [IPC] Signal created '/DST_Master_Kill' #0xf4c0a000 [00:00:02]: [IPC] Registering handler for signal #0xf4c0a000 [00:00:02]: [IPC] Signal created '/DST_Master_Starting' #0xf4c09000 [00:00:02]: [IPC] Sending signal.... #0xf4c09000 [00:00:02]: [200] Account Communication Success (6) [00:00:02]: Received (KU_Xbzua2Bm) from TokenPurpose [00:00:02]: Starting Dedicated Server Game [00:00:02]: Network tick rate: U=15(2), D=0 [00:00:02]: About to start a server with the following settings: [00:00:02]: Dedicated: true [00:00:02]: Online: true [00:00:02]: Passworded: false [00:00:02]: ServerPort: 10999 [00:00:02]: SteamAuthPort: 8766 [00:00:02]: SteamMasterServerPort: 27016 [00:00:02]: ClanID: false [00:00:02]: ClanOnly: false [00:00:02]: ClanAdmin: false [00:00:02]: LanOnly: false [00:00:02]: FriendsOnly: true [00:00:02]: EnableAutosaver: true [00:00:02]: EncodeUserPath: true [00:00:02]: PVP: false [00:00:02]: MaxPlayers: 6 [00:00:02]: GameMode: survival [00:00:02]: OverridenDNS: [00:00:02]: PauseWhenEmpty: true [00:00:02]: IdleTimeout: 1800s [00:00:02]: VoteEnabled: false [00:00:02]: InternetBroadcasting: true [00:00:02]: Intent: cooperative [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-375859599_staging [00:00:02]: Online Server Started on port: 10999 [00:00:02]: unloading prefabs for mod MOD_workshop-375859599 [00:00:02]: Collecting garbage... [00:00:02]: lua_gc took 0.02 seconds [00:00:02]: ~ShardLuaProxy() [00:00:02]: ~ItemServerLuaProxy() [00:00:02]: ~InventoryLuaProxy() [00:00:02]: ~NetworkLuaProxy() [00:00:02]: ~SimLuaProxy() [00:00:02]: lua_close took 0.02 seconds [00:00:02]: ReleaseAll [00:00:02]: ReleaseAll Finished [00:00:02]: cGame::StartPlaying [00:00:02]: LOADING LUA [00:00:02]: DoLuaFile scripts/main.lua [00:00:02]: DoLuaFile loading buffer scripts/main.lua [00:00:02]: taskgrouplist: default Together [00:00:02]: taskgrouplist: classic Classic [00:00:02]: taskgrouplist: cave_default Underground [00:00:02]: taskgrouplist: lavaarena_taskset The Forge [00:00:02]: running main.lua [00:00:02]: loaded modindex [00:00:02]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:02]: modoverrides.lua enabling workshop-375859599 [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-375859599 [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-375859599_staging [00:00:02]: applying configuration_options from modoverrides.lua to mod workshop-375859599 [00:00:02]: Overriding mod workshop-375859599's option random_range with value 0 [00:00:02]: Overriding mod workshop-375859599's option divider with value 5 [00:00:02]: Overriding mod workshop-375859599's option use_blacklist with value true [00:00:02]: Overriding mod workshop-375859599's option show_type with value 0 [00:00:02]: Overriding mod workshop-375859599's option unknwon_prefabs with value 1 [00:00:02]: Overriding mod workshop-375859599's option random_health_value with value 0 [00:00:02]: Loading mod: workshop-375859599 (Health Info) Version:2.1.5 [00:00:02]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua [00:00:02]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:00:02]: Mod: workshop-375859599 (Health Info) Loading modmain.lua [00:00:02]: modimport: ../mods/workshop-375859599/black_white_lists.lua [00:00:02]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history_staging [00:00:03]: bloom_enabled false [00:00:03]: loaded saveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Unload FE [00:00:03]: Unload FE done [00:00:03]: Mod: workshop-375859599 (Health Info) Registering prefabs [00:00:03]: Mod: workshop-375859599 (Health Info) Registering default mod prefab [00:00:03]: LOAD BE [00:00:08]: LOAD BE: done [00:00:08]: Loading world: session/10F5FF93BAD1FA0B/0000000003 [00:00:08]: Save file is at version 4.77 [00:00:08]: Begin Session: 10F5FF93BAD1FA0B [00:00:08]: saving to server_temp/server_save [00:00:08]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:09]: Loading Nav Grid [00:00:09]: setting summerlength 15 [00:00:09]: setting isnightmaredawn false [00:00:09]: setting elapseddaysinseason 0 [00:00:09]: setting isfullmoon false [00:00:09]: setting moisture 7.9832973480225 [00:00:09]: setting springlength 20 [00:00:09]: setting isnightmarewild false [00:00:09]: setting moonphase new [00:00:09]: setting precipitationrate 0 [00:00:09]: setting iswet false [00:00:09]: setting isnewmoon false [00:00:09]: setting iswinter false [00:00:09]: setting israining false [00:00:09]: setting isnightmarewarn false [00:00:09]: setting precipitation none [00:00:09]: setting cavephase day [00:00:09]: setting moistureceil 802.36108398438 [00:00:09]: setting isday true [00:00:09]: setting iscaveday true [00:00:09]: setting season autumn [00:00:09]: setting timeinphase 0.13308397928874 [00:00:09]: setting temperature 33.924100001542 [00:00:09]: setting isnightmarecalm false [00:00:09]: setting isnight false [00:00:09]: setting isdusk false [00:00:09]: setting iscavedusk false [00:00:09]: setting isautumn true [00:00:09]: setting issnowing false [00:00:09]: setting iswaxingmoon true [00:00:09]: setting pop 0.009949756421858 [00:00:09]: setting snowlevel 0 [00:00:09]: setting issnowcovered false [00:00:09]: setting autumnlength 20 [00:00:09]: setting phase day [00:00:09]: setting nightmaretime 0 [00:00:09]: setting winterlength 15 [00:00:09]: setting isspring false [00:00:09]: setting nightmarephase none [00:00:09]: setting remainingdaysinseason 20 [00:00:09]: setting cycles 0 [00:00:09]: setting iscavenight false [00:00:09]: setting nightmaretimeinphase 0 [00:00:09]: setting wetness 0 [00:00:09]: setting time 0.066541989644368 [00:00:09]: setting issummer false [00:00:11]: Reconstructing topology [00:00:11]: ...Sorting points [00:00:11]: ...Sorting edges [00:00:11]: ...Connecting nodes [00:00:11]: ...Validating connections [00:00:11]: ...Housekeeping [00:00:11]: ...Done! [00:00:11]: 1 uploads added to server. From server_temp [00:00:11]: About to start a shard with these settings: [00:00:11]: ShardName: [SHDMASTER] [00:00:11]: ShardID: 1 [00:00:11]: ShardRole: MASTER [00:00:11]: MasterHost: (null) [00:00:11]: MasterBind: 127.0.0.1 [00:00:11]: MasterPort: 10888 [00:00:11]: [Shard] Starting master server [00:00:11]: [Shard] Shard server started on port: 10888 [00:00:11]: [IPC] Signal created '/DST_Master_Ready' #0xf4c48000 [00:00:11]: [IPC] Sending signal.... #0xf4c48000 [00:00:11]: Telling Client our new session identifier: 10F5FF93BAD1FA0B [00:00:11]: ModIndex: Load sequence finished successfully. [00:00:11]: Reset() returning [00:00:11]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:11]: [Steam] SteamGameServer_Init success [00:00:12]: Validating portal[8] <-> 3132736755[8] (inactive) [00:00:12]: Validating portal[2] <-> 3132736755[2] (inactive) [00:00:12]: Validating portal[6] <-> 3132736755[6] (inactive) [00:00:12]: Validating portal[5] <-> 3132736755[5] (inactive) [00:00:12]: Validating portal[7] <-> 3132736755[7] (inactive) [00:00:12]: Validating portal[10] <-> 3132736755[10] (inactive) [00:00:12]: Validating portal[9] <-> 3132736755[9] (inactive) [00:00:12]: Validating portal[4] <-> 3132736755[4] (inactive) [00:00:12]: Validating portal[3] <-> 3132736755[3] (inactive) [00:00:12]: Validating portal[1] <-> 3132736755[1] (inactive) [00:00:12]: Sim paused [00:00:12]: [Shard] Slave Caves(3132736755) connected: [LAN] 127.0.0.1 [00:00:13]: [Shard] Slave Caves(3132736755) ready! [00:00:13]: World 3132736755 is now connected [00:00:13]: Validating portal[8] <-> 3132736755[8] (disabled) [00:00:13]: Validating portal[2] <-> 3132736755[2] (disabled) [00:00:13]: Validating portal[6] <-> 3132736755[6] (disabled) [00:00:13]: Validating portal[5] <-> 3132736755[5] (disabled) [00:00:13]: Validating portal[7] <-> 3132736755[7] (disabled) [00:00:13]: Validating portal[10] <-> 3132736755[10] (disabled) [00:00:13]: Validating portal[9] <-> 3132736755[9] (disabled) [00:00:13]: Validating portal[4] <-> 3132736755[4] (disabled) [00:00:13]: Validating portal[3] <-> 3132736755[3] (disabled) [00:00:13]: Validating portal[1] <-> 3132736755[1] (disabled) [00:00:14]: New incoming connection 127.0.0.1|41831 <7439775616443678209> [00:00:14]: Client connected from [LAN] 127.0.0.1|41831 <7439775616443678209> [00:00:14]: ValidateGameSessionToken pgs-usc^KU_Xbzua2Bm^DontStarveTogether^o5wKxZ7O5fk6hAIlHlgAoKs7rfYXxh1E/C0ptSvgi7M= for <7439775616443678209> [00:00:14]: Client authenticated: (KU_Xbzua2Bm) hasues [00:00:14]: [Steam] Authenticated host '76561198018557405' [00:00:15]: [Shard] Read save location file for (KU_Xbzua2Bm) [00:00:19]: Resuming user: session/10F5FF93BAD1FA0B/A7K6BTS908NG/0000000003 [00:00:19]: Spawning player at: [Load] (-184.31, 0.00, -48.77) [00:00:19]: Sim unpaused [00:00:25]: [string "scripts/components/combat.lua"]:427: attempt to perform arithmetic on a nil value LUA ERROR stack traceback: scripts/components/combat.lua:427 in (method) GetAttacked (Lua) <405-478> self = hiteffectsymbol = butterfly_body laststartattacktime = 0 lastwasattackedtime = 6.2000003233552 defaultdamage = 0 forcefacing = true externaldamagetakenmultipliers = table: 0x17a6f018 externaldamagemultipliers = table: 0x17a6b480 lastattacker = 109791 - wolfgang (valid:true) inst = 109801 - butterfly (valid:true) keeptargettimeout = 0 battlecryenabled = true _ = table: 0x17a69940 hitrange = 3 attacker = 109791 - wolfgang (valid:true) damage = 10 weapon = nil stimuli = nil blocked = false damageredirecttarget = nil damageresolved = 0 cause = 109791 - wolfgang (valid:true) scripts/components/combat.lua:841 in (method) DoAttack (Lua) <791-865> self = hiteffectsymbol = torso GetGiveUpString = function - scripts/prefabs/player_common.lua:10 defaultdamage = 10 nextbattlecrytime = 11.149476697303 forcefacing = true inst = 109791 - wolfgang (valid:true) hitrange = 2 lastwasattackedtime = 0 keeptargettimeout = 0 pvp_damagemod = 0.5 externaldamagetakenmultipliers = table: 0x15cf2570 externaldamagemultipliers = table: 0x15cf1830 damagemultiplier = 1 laststartattacktime = 5.9333336427808 losetargetcallback = function - scripts/components/combat.lua:274 battlecryenabled = true _ = table: 0x15ce9d88 GetBattleCryString = function - scripts/prefabs/player_common.lua:21 target_override = 109801 - butterfly (valid:true) weapon = nil projectile = nil stimuli = nil instancemult = nil targ = 109801 - butterfly (valid:true) weapon = nil reflected_dmg = 0 reflect_list = table: 0x186bb9e0 mult = 1 dmg = 10 scripts/actions.lua:601 in (field) fn (Lua) <600-603> act = Attack 109801 - butterfly (valid:true) scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> self (valid:true) = forced = true action = table: 0xc4cfda0 doer = 109791 - wolfgang (valid:true) onfail = table: 0x184924d0 doerownsobject = false target = 109801 - butterfly (valid:true) onsuccess = table: 0x18493d58 _predictpos = true options = table: 0x18494d38 pos = (-173.84, 0.00, -67.55) scripts/entityscript.lua:1307 in (method) PerformBufferedAction (Lua) <1299-1317> self (valid:true) = DynamicShadow = DynamicShadow (0x18c6eae0) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:146 SetCameraDistance = function - scripts/prefabs/player_common.lua:954 ScreenFlash = function - scripts/prefabs/player_common.lua:1016 player_classified = 109792 - player_classified (valid:true) playercolour = table: 0x16d83018 health_info_max = 0 ShowWardrobePopUp = function - scripts/prefabs/player_common.lua:942 Light = Light (0x18c74fa8) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:630 health_info_max_exact = 0 pendingtasks = table: 0x15b5f388 ShowHUD = function - scripts/prefabs/player_common.lua:936 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:948 sg = sg="wilson", state="attack", time=0.27, tags = "attack,abouttoattack,notalking,autopredict," IsHUDVisible = function - scripts/prefabs/player_common.lua:926 ApplyScale = function - scripts/prefabs/player_common.lua:1031 SetGhostMode = function - scripts/prefabs/player_common.lua:543 ShowActions = function - scripts/prefabs/player_common.lua:930 OnWakeUp = function - scripts/prefabs/player_common.lua:803 Transform = Transform (0x18c68f38) actionreplica = table: 0x15b5c340 event_listening = table: 0x15b60fe0 actioncomponents = table: 0x15b5a178 lower_components_shadow = table: 0x15b5 [00:00:25]: [string "scripts/components/combat.lua"]:427: attempt to perform arithmetic on a nil value LUA ERROR stack traceback: scripts/components/combat.lua:427 in (method) GetAttacked (Lua) <405-478> scripts/components/combat.lua:841 in (method) DoAttack (Lua) <791-865> scripts/actions.lua:601 in (field) fn (Lua) <600-603> scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34> scripts/entityscript.lua:1307 in (method) PerformBufferedAction (Lua) <1299-1317> scripts/stategraphs/SGwilson.lua:4528 in (field) fn (Lua) <4523-4531> scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580> scripts/stategraph.lua:607 in (method) Update (Lua) <599-627> scripts/stategraph.lua:125 in (method) Update (Lua) <109-148> scripts/update.lua:218 in () ? (Lua) <149-228> [00:00:26]: CURL ERROR: () malformed