[00:00:00]: PersistRootStorage is now /Users/yanjunchen/Documents/Klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 233071 [00:00:00]: Current time: Fri Oct 6 23:06:46 2017 [00:00:00]: Don't Starve Together: 233071 OSX [00:00:00]: Build Date: 2169 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 595 -persistent_storage_root /Users/yanjunchen/Documents/Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -fo -ownernetid 76561198036127527 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (2957094912) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:5.04 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: THREAD - started 'StreamInput' (2959200256) [00:00:00]: OnLoadPermissionList: /Users/yanjunchen/Documents/Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: /Users/yanjunchen/Documents/Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: /Users/yanjunchen/Documents/Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198036127527 [00:00:00]: Token retrieved from: /Users/yanjunchen/Documents/Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: /Users/yanjunchen/Documents/Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Load FE [00:00:02]: Load FE: done [00:00:02]: ModIndex: Load sequence finished successfully. [00:00:02]: Reset() returning [00:00:02]: [IPC] Signal created '/DST_Master_Kill' #0x83 [00:00:02]: [IPC] Registering handler for signal #0x83 [00:00:02]: [IPC] Signal created '/DST_Master_Starting' #0x84 [00:00:02]: [IPC] Sending signal.... #0x84 [00:00:03]: [200] Account Communication Success (6) [00:00:03]: Received (KU_jl2-D2CA) from TokenPurpose [00:00:03]: Starting Dedicated Server Game [00:00:03]: Network tick rate: U=15(2), D=0 [00:00:03]: About to start a server with the following settings: [00:00:03]: Dedicated: true [00:00:03]: Online: true [00:00:03]: Passworded: false [00:00:03]: ServerPort: 10999 [00:00:03]: SteamAuthPort: 8766 [00:00:03]: SteamMasterServerPort: 27016 [00:00:03]: ClanID: false [00:00:03]: ClanOnly: false [00:00:03]: ClanAdmin: false [00:00:03]: LanOnly: false [00:00:03]: FriendsOnly: true [00:00:03]: EnableAutosaver: true [00:00:03]: EncodeUserPath: true [00:00:03]: PVP: false [00:00:03]: Event: false [00:00:03]: MaxPlayers: 6 [00:00:03]: GameMode: survival [00:00:03]: OverridenDNS: [00:00:03]: PauseWhenEmpty: true [00:00:03]: VoteEnabled: false [00:00:03]: InternetBroadcasting: true [00:00:03]: Intent: cooperative [00:00:03]: Online Server Started on port: 10999 [00:00:03]: Collecting garbage... [00:00:03]: lua_gc took 0.02 seconds [00:00:03]: ~ShardLuaProxy() [00:00:03]: ~ItemServerLuaProxy() [00:00:03]: ~InventoryLuaProxy() [00:00:03]: ~NetworkLuaProxy() [00:00:03]: ~SimLuaProxy() [00:00:03]: lua_close took 0.04 seconds [00:00:03]: ReleaseAll [00:00:03]: ReleaseAll Finished [00:00:03]: cGame::StartPlaying [00:00:03]: LOADING LUA [00:00:03]: DoLuaFile scripts/main.lua [00:00:03]: DoLuaFile loading buffer scripts/main.lua [00:00:03]: running main.lua [00:00:03]: loaded modindex [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: bloom_enabled false [00:00:03]: loaded saveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Unload FE [00:00:03]: Unload FE done [00:00:04]: LOAD BE [00:00:05]: LOAD BE: done [00:00:05]: Loading world: session/18DF7A483967F1AE/0000000136 [00:00:05]: [string "scripts/saveindex.lua"]:281: Corrupt Save file [session/18DF7A483967F1AE/0000000136] LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/saveindex.lua:281 in () ? (Lua) <267-286> load_success = true str = return {world_network={persistdata={worldtemperature={seasontemperature=20,daylight=true,noisetime=54288.75,season="spring",phasetemperature=0.10444841593582},seasons={elapseddaysinseason=6,premode=false,remainingdaysinseason=14,lengths={summer=15,autumn=20,spring=20,winter=15},totaldaysinseason=20,mode="cycle",season="spring",segs={summer={night=4,day=11,dusk=1},autumn={night=2,day=8,dusk=6},spring={night=3,day=5,dusk=8},winter={night=6,day=5,dusk=5}}},clock={moonwaxing=false,totaltimeinphase=150,cycles=111,phase="day",remainingtimeinphase=149.0025177002,moonphase2="threequarter",segs={night=3,day=5,dusk=8}},globalpositions={worldmap="AQAAABAAAAB6jwAAnTMAAHic7bp5XFNn2sd9sihhsYbFGsDKyQIEsdOEhE1QE3aKnWK1MyC2g8IoCo64tA+4hqUahGrC1gAu2SBhUU9IwqqQhVWoBsE24IZgNQrWoGIDKHlj55nnnfaZp2L+ez8vv8/5nOS6c765z71f133OAisjsP+DJdKOmjobrverCvnAOe9CkXch3zukVE4VyF6IqJdKvZGF1LZC2ThHdukc9RJHtr9ClsiTEYopt4pkDmeoNvmUPLF34MU6m966Gnnd5mrvvBrZK2kd8qL36c66/Y11BJk8pdcnEfJG1sgSa2SXLspkMjmy0yewWT7Q6v1KLb/V4E1QeAv7fDY2UYUtspR2eUirTNgp6+31Xjbo [**truncated**] success = nil savedata = [string "return {world_network={persistdata={worldtemperature={seasontem..."]:1: unfinished string near '' =[C]:-1 in (method) GetPersistentString (C) <-1--1> scripts/saveindex.lua:267 in (method) GetSaveDataFile (Lua) <266-287> self = data = table: 0xb5723a0 current_slot = 1 file = session/18DF7A483967F1AE/0000000136 cb = function - scripts/gamelogic.lua:793 scripts/saveindex.lua:293 in (method) GetSaveData (Lua) <289-297> self = data = table: 0xb5723a0 current_slot = 1 slot = 1 cb = function - scripts/gamelogic.lua:793 file = session/18DF7A483967F1AE/0000000136 scripts/gamelogic.lua:800 in (upvalue) DoLoadWorld (Lua) <792-801> saveslot = 1 onload = function - scripts/gamelogic.lua:793 scripts/gamelogic.lua:841 in (upvalue) LoadSlot (Lua) <836-847> slot = 1 scripts/gamelogic.lua:896 in (upvalue) DoResetAction (Lua) <851-932> scripts/gamelogic.lua:942 in (local) complete_callback (Lua) <934-943> scripts/upsell.lua:27 in (global) UpdateGamePurchasedState (Lua) <11-30> complete_callback = function - scripts/gamelogic.lua:934 scripts/gamelogic.lua:966 in (local) callback (Lua) <945-967> scripts/saveindex.lua:243 in (upvalue) OnLoad (Lua) <196-245> self = data = table: 0xb5723a0 current_slot = 1 filename = saveindex callback = function - scripts/gamelogic.lua:945 load_success = true str = return { last_used_slot=1, slots={ { enabled_mods={ }, server={ clan={ admin=false, id="", only=false }, description="", encode_user_path=true, event=false, game_mode="survival", intention="cooperative", max_players=6, name="Paris dream", online_mode=true, password="", privacy_type=1, pvp=false }, session_id="18DF7A483967F1AE", world={ options={ { desc="The standard Don't Starve experience.", hideminimap=false, id="SURVIVAL_TOGETHER", location="forest", max_playlist_position=999, min_playlist_position=0, name="Default", numrandom_set_pieces=4, ordered_story_setpieces={ "Sculptures_1", "Maxwell5" }, override_level_string=false, overrides={ alternatehunt="default", angrybees="default", ant [**truncated**] success = true savedata = table: 0x97a0180 [00:00:05]: [string "scripts/saveindex.lua"]:281: Corrupt Save file [session/18DF7A483967F1AE/0000000136] LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/saveindex.lua:281 in () ? (Lua) <267-286> =[C]:-1 in (method) GetPersistentString (C) <-1--1> scripts/saveindex.lua:267 in (method) GetSaveDataFile (Lua) <266-287> scripts/saveindex.lua:293 in (method) GetSaveData (Lua) <289-297> scripts/gamelogic.lua:800 in (upvalue) DoLoadWorld (Lua) <792-801> scripts/gamelogic.lua:841 in (upvalue) LoadSlot (Lua) <836-847> scripts/gamelogic.lua:896 in (upvalue) DoResetAction (Lua) <851-932> scripts/gamelogic.lua:942 in (local) complete_callback (Lua) <934-943> scripts/upsell.lua:27 in (global) UpdateGamePurchasedState (Lua) <11-30> scripts/gamelogic.lua:966 in (local) callback (Lua) <945-967> scripts/saveindex.lua:243 in (upvalue) OnLoad (Lua) <196-245> [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: CURL ERROR: () malformed