Starting up Don't Starve: 222215 WIN32_STEAM Build Date: 2017-07-04_11-17-36 THREAD - started 'GAClient' (4916) HttpClient::ClientThread::Main() SteamApps()->BIsSubscribedApp( 282470 ) -- Subscribed! SteamApps()->BIsDlcInstalled( 282470 ) -- Installed! SteamApps()->BIsSubscribedApp( 393010 ) -- Subscribed! SteamApps()->BIsDlcInstalled( 393010 ) -- Installed! Cloud enabled: true Enabled app: true Enabled account: true Num files: 15 Quota used: 1.549 Mbytes / 100.000 Mbytes cGame::InitializeOnMainThread WindowManager::Initialize GLInfo ~~~~~~ GL_VENDOR: Google Inc. GL_RENDERER: ANGLE (Intel(R) HD Graphics 4600) GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) THREAD - started 'WindowsInputManager' (5312) OpenGL extensions (19, 19): GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_EXT_texture_storage GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_npot GL_MAX_TEXTURE_SIZE = 16384 GL_MAX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_RENDERBUFFER_SIZE = 16384 GL_MAX_VIEWPORT_DIMS = 16384, 16384 GL_MAX_VARYING_VECTORS = 10 GL_MAX_VERTEX_ATTRIBS = 16 GL_MAX_VERTEX_UNIFORM_VECTORS = 254 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 4 compressed texture formats texture format 0x83f0 texture format 0x83f1 texture format 0x83f2 texture format 0x83f3 cDontStarveGame::DoGameSpecificInitialize() cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/main.lua(167,1) running main.lua scripts/modindex.lua(321,1) loaded modindex LOADING LUA SUCCESS scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4626 scripts/playerprofile.lua(508,1) loaded profile scripts/playerprofile.lua(572,1) bloom_enabled false DEVICE CAP 1506473605 scripts/saveindex.lua(119,1) loaded saveindex scripts/gamelogic.lua(1439,1) OnFilesLoaded() scripts/gamelogic.lua(1428,1) OnUpdatePurchaseStateComplete