Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono path[1] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/etc' PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55068 Multi-casting "[IP] 192.168.0.5 [Port] 55068 [Flags] 2 [Guid] 3321245290 [EditorId] 1354072054 [Version] 1048832 [Id] WindowsPlayer(Art) [Debug] 0" to [225.0.0.222:54997]... PlayerConnection already initialized - listening to [192.168.0.5:55068] Initialize engine version: 5.3.6f1 (29055738eb78) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8) Vendor: NVIDIA VRAM: 6103 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\ArabicSupport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\ArabicSupport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll into Unity Child Domain - Completed reload, in 0.109 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0 Initialized touch support. UnloadTime: 0.994463 ms [00:26:24.543] [1] [ INFO ] Development Build: OI-233814 Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Data.dll (this message is harmless) [00:26:25.462] [1] [ INFO ] TRANSLATION ERROR! The following have missing or mismatched parameters: STRINGS.UI.DETAILTABS.DISEASE.INFECTION_INFO [00:26:25.477] [1] [ INFO ] Logged into Steam with ID:76561198082968733, NAME:Ony [00:26:25.479] [1] [ INFO ] [Account] Requesting auth ticket from Steam Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Configuration.dll (this message is harmless) [00:26:25.569] [1] [ INFO ] FMOD Studio: Creating runtime system instance Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Mono.Security.dll (this message is harmless) [00:26:26.267] [1] [WARNING] Missing substance or anim for element [Вольфрам] [00:26:26.633] [2] [ INFO ] [Account] Got login for user KU_SUmfla21 [00:26:26.977] [1] [WARNING] Component [Ladder] is an effect descriptor but is missing from TUNING.BUILDINGS.COMPONENT_DESCRIPTION_ORDER! [00:26:26.978] [1] [WARNING] Component [SimCellOccupier] is an effect descriptor but is missing from TUNING.BUILDINGS.COMPONENT_DESCRIPTION_ORDER! [00:26:27.052] [1] [ INFO ] Initialising UGC Service Setting up 3 worker threads for Enlighten. Thread -> id: 8368 -> priority: 1 Thread -> id: 6e9c -> priority: 1 Thread -> id: 5b1c -> priority: 1 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.926956 ms System memory in use before: 148.9 MB. System memory in use after: 150.4 MB. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 26303. Total: 37.239979 ms (FindLiveObjects: 1.113726 ms CreateObjectMapping: 0.752624 ms MarkObjects: 35.211903 ms DeleteObjects: 0.158716 ms) [00:26:27.777] [1] [ INFO ] UGC Service setup complete.. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.184642 ms System memory in use before: 157.6 MB. System memory in use after: 159.2 MB. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 32650. Total: 51.922623 ms (FindLiveObjects: 1.539581 ms CreateObjectMapping: 1.140832 ms MarkObjects: 49.056690 ms DeleteObjects: 0.183713 ms) [00:26:51.113] [1] [ INFO ] Set world to [worlds/Default] C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets\worldgen/ Shader warmup: 73 shaders 196 combinations 0.017s Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Drawing.dll (this message is harmless) [00:26:52.628] [1] [ INFO ] Custom Settings: ImmuneSystem=Default,Stress=Default,StressBreaks=Default,WorldgenSeed=1812564464,World=worlds/Default, Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 169.1 MB. System memory in use after: 172.2 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 54788. Total: 108.014343 ms (FindLiveObjects: 2.849370 ms CreateObjectMapping: 2.303047 ms MarkObjects: 102.707428 ms DeleteObjects: 0.151789 ms) [00:37:47.858] [1] [ INFO ] builder is dirty [00:39:29.202] [1] [ INFO ] builder is dirty [00:42:12.812] [1] [WARNING] Hatch is trying to flee, bus has no threats [00:43:55.947] [1] [ INFO ] builder is dirty [00:43:58.459] [1] [ INFO ] builder is dirty [01:00:02.797] [1] [WARNING] Hatch is trying to flee, bus has no threats NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr) at UnityEngine.Component.GetComponent[KImage] () [0x00008] in C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineComponentBindings.gen.cs:48 at KButton.UpdateColor (Boolean interactable, Boolean hover, Boolean press) [0x00011] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\ui\KButton.cs:142 at KButton.set_isInteractable (Boolean value) [0x00007] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\ui\KButton.cs:26 at CharacterSelectionController.DisableProceedButton () [0x0000b] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\screens\CharacterSelectionController.cs:129 at CharacterSelectionController.InitializeContainers () [0x00000] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\screens\CharacterSelectionController.cs:38 at ImmigrantScreen.Initialize (.Telepad telepad) [0x00000] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\screens\ImmigrantScreen.cs:53 at ImmigrantScreen.InitializeImmigrantScreen (.Telepad telepad) [0x00000] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\screens\ImmigrantScreen.cs:44 at TelepadSideScreen.m__94B () [0x00000] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SideScreens\TelepadSideScreen.cs:18 at KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0003d] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\ui\KButton.cs:83 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x0006f] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:273) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineComponentBindings.gen.cs Line: 48) [01:18:00.403] [1] [ INFO ] Save_file: C:\Users\Arti\Documents\Klei/OxygenNotIncluded\save_files/Безрадостная Сверхновая Звезда.sav [01:18:02.799] [1] [ INFO ] Reporting error. [01:18:02.809] [1] [ INFO ] Submitting crash: Game.OnApplicationQuit() [01:18:06.752] [1] [ INFO ] FMOD Studio: Destroying runtime system instance