[00:00:00]: System Memory: Memory Load: 35% Available Physical Memory: 5261m/8124m Available Page File: 25047m/28604m Available Virtual Memory: 3976m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 28m Working Set Size: 28m Quota Peak Page Pool Usage: 227k Quota Page Pool Usage: 220k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_5/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 221167 [00:00:00]: Current time: Sat Jun 24 01:33:21 2017 [00:00:00]: Don't Starve Together: 221167 WIN32 [00:00:00]: Build Date: 2187 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 8428 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_5 -fo -ownernetid 76561198085981365 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (1916) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:11.17 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: THREAD - started 'ConsoleInput' (2016) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198085981365 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.15063 architecture 64-bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-4710MQ CPU @ 2.50GHz manufacturer GenuineIntel clockSpeed 2501 RAM megsOfRam 8192 GPU name Intel(R) HD Graphics 4600 driverDate 20160929000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1600 x 900 x 4294967296 colors driverVersion 20.19.15.4531 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: WARNING: icon paths for mod workshop-409753995 (Lilum) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:05]: Load FE [00:00:06]: Load FE: done [00:00:06]: ModIndex: Load sequence finished successfully. [00:00:06]: Reset() returning [00:00:06]: [IPC] Signal 'DST_Master_Kill' opened #0000043C [00:00:06]: [IPC] Registering handler for signal #0000043C [00:00:06]: [IPC] Handle #0000043C added to the Eventhandles [00:00:06]: [IPC] Signal 'DST_Master_Starting' opened #0000046C [00:00:06]: [IPC] Sending signal... #0000046C [00:00:07]: [200] Account Communication Success (6) [00:00:07]: Received (KU_2Cy6Bwc8) from TokenPurpose [00:00:07]: Starting Dedicated Server Game [00:00:07]: Network tick rate: U=15(2), D=0 [00:00:07]: About to start a server with the following settings: [00:00:07]: Dedicated: true [00:00:07]: Online: true [00:00:07]: Passworded: true [00:00:07]: ServerPort: 10999 [00:00:07]: SteamAuthPort: 8766 [00:00:07]: SteamMasterServerPort: 27016 [00:00:07]: ClanID: false [00:00:07]: ClanOnly: false [00:00:07]: ClanAdmin: false [00:00:07]: LanOnly: false [00:00:07]: FriendsOnly: true [00:00:07]: EnableAutosaver: true [00:00:07]: EncodeUserPath: true [00:00:07]: PVP: false [00:00:07]: Event: false [00:00:07]: MaxPlayers: 2 [00:00:07]: GameMode: survival [00:00:07]: OverridenDNS: [00:00:07]: PauseWhenEmpty: true [00:00:07]: VoteEnabled: false [00:00:07]: InternetBroadcasting: true [00:00:07]: Intent: cooperative [00:00:07]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:07]: Online Server Started on port: 10999 [00:00:07]: Collecting garbage... [00:00:07]: lua_gc took 0.03 seconds [00:00:07]: ~ShardLuaProxy() [00:00:07]: ~ItemServerLuaProxy() [00:00:07]: ~InventoryLuaProxy() [00:00:07]: ~NetworkLuaProxy() [00:00:07]: ~SimLuaProxy() [00:00:07]: lua_close took 0.05 seconds [00:00:07]: ReleaseAll [00:00:07]: ReleaseAll Finished [00:00:07]: cGame::StartPlaying [00:00:07]: LOADING LUA [00:00:07]: DoLuaFile scripts/main.lua [00:00:07]: DoLuaFile loading buffer scripts/main.lua [00:00:07]: running main.lua [00:00:07]: loaded modindex [00:00:07]: WARNING: icon paths for mod workshop-409753995 (Lilum) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:07]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:08]: LOADING LUA SUCCESS [00:00:08]: PlayerDeaths could not load morgue [00:00:08]: PlayerHistory could not load player_history [00:00:08]: bloom_enabled false [00:00:08]: loaded saveindex [00:00:08]: OnFilesLoaded() [00:00:08]: OnUpdatePurchaseStateComplete [00:00:08]: Unload FE [00:00:08]: Unload FE done [00:00:10]: LOAD BE [00:00:16]: LOAD BE: done [00:00:16]: Loading world: session/32C47B1AB79E57AC/0000000132 [00:00:16]: Save file is at version 4.77 [00:00:16]: Begin Session: 32C47B1AB79E57AC [00:00:16]: saving to server_temp/server_save [00:00:17]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:19]: Loading Nav Grid [00:00:19]: setting summerlength 15 [00:00:19]: setting isnightmaredawn false [00:00:19]: setting elapseddaysinseason 16 [00:00:19]: setting isfullmoon false [00:00:19]: setting moisture 1532.4620361328 [00:00:19]: setting springlength 20 [00:00:19]: setting isnightmarewild false [00:00:19]: setting moonphase quarter [00:00:19]: setting precipitationrate 0 [00:00:19]: setting iswet false [00:00:19]: setting isnewmoon false [00:00:19]: setting iswinter false [00:00:19]: setting israining false [00:00:19]: setting isnightmarewarn false [00:00:19]: setting precipitation none [00:00:19]: setting cavephase night [00:00:19]: setting moistureceil 5052.4736328125 [00:00:19]: setting isday false [00:00:19]: setting iscaveday false [00:00:19]: setting season spring [00:00:19]: setting timeinphase 0.37184193929036 [00:00:19]: setting temperature 40.212187678116 [00:00:19]: setting isnightmarecalm false [00:00:19]: setting isnight true [00:00:19]: setting isdusk false [00:00:19]: setting iscavedusk false [00:00:19]: setting isautumn false [00:00:19]: setting issnowing false [00:00:19]: setting iswaxingmoon true [00:00:19]: setting pop 0.24784268629276 [00:00:19]: setting snowlevel 0 [00:00:19]: setting issnowcovered false [00:00:19]: setting autumnlength 20 [00:00:19]: setting phase night [00:00:19]: setting nightmaretime 0 [00:00:19]: setting winterlength 15 [00:00:19]: setting isspring true [00:00:19]: setting nightmarephase none [00:00:19]: setting remainingdaysinseason 4 [00:00:19]: setting cycles 121 [00:00:19]: setting iscavenight true [00:00:19]: setting nightmaretimeinphase 0 [00:00:19]: setting wetness 5.9290904998779 [00:00:19]: setting time 0.88222036361694 [00:00:19]: setting issummer false [00:00:31]: Can't find prefab hudy [00:00:31]: SpawnSaveRecord [nil, hudy] FAILED [00:00:31]: Can't find prefab marbleseed [00:00:31]: SpawnSaveRecord [nil, marbleseed] FAILED [00:00:37]: Can't find prefab marbleseed [00:00:37]: SpawnSaveRecord [nil, marbleseed] FAILED [00:00:39]: Reconstructing topology [00:00:39]: ...Sorting points [00:00:39]: ...Sorting edges [00:00:39]: ...Connecting nodes [00:00:39]: ...Validating connections [00:00:39]: ...Housekeeping [00:00:39]: ...Done! [00:00:39]: 1 uploads added to server. From server_temp [00:00:39]: About to start a shard with these settings: [00:00:39]: ShardName: [SHDMASTER] [00:00:39]: ShardID: 1 [00:00:39]: ShardRole: MASTER [00:00:39]: MasterHost: (null) [00:00:39]: MasterBind: 127.0.0.1 [00:00:39]: MasterPort: 10888 [00:00:39]: [Shard] Starting master server [00:00:39]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:39]: [Shard] Shard server started on port: 10888 [00:00:39]: [IPC] Signal 'DST_Master_Ready' opened #0000050C [00:00:39]: [IPC] Sending signal... #0000050C [00:00:39]: Telling Client our new session identifier: 32C47B1AB79E57AC [00:00:39]: ModIndex: Load sequence finished successfully. [00:00:40]: Reset() returning [00:00:40]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:40]: [Steam] SteamGameServer_Init success [00:00:41]: Validating portal[1] <-> 4185853608[1] (inactive) [00:00:41]: Validating portal[9] <-> 4185853608[9] (inactive) [00:00:41]: Validating portal[10] <-> 4185853608[10] (inactive) [00:00:41]: Validating portal[6] <-> 4185853608[6] (inactive) [00:00:41]: Validating portal[2] <-> 4185853608[2] (inactive) [00:00:41]: Validating portal[4] <-> 4185853608[4] (inactive) [00:00:41]: Validating portal[3] <-> 4185853608[3] (inactive) [00:00:41]: Validating portal[7] <-> 4185853608[7] (inactive) [00:00:41]: Validating portal[8] <-> 4185853608[8] (inactive) [00:00:41]: Validating portal[5] <-> 4185853608[5] (inactive) [00:00:41]: Sim paused [00:00:42]: [Shard] Slave Caves(4185853608) connected: [LAN] 127.0.0.1 [00:00:42]: [Shard] Slave Caves(4185853608) ready! [00:00:42]: World 4185853608 is now connected [00:00:42]: Validating portal[1] <-> 4185853608[1] (disabled) [00:00:42]: Validating portal[9] <-> 4185853608[9] (active) [00:00:42]: Validating portal[10] <-> 4185853608[10] (active) [00:00:42]: Validating portal[6] <-> 4185853608[6] (disabled) [00:00:42]: Validating portal[2] <-> 4185853608[2] (active) [00:00:42]: Validating portal[4] <-> 4185853608[4] (disabled) [00:00:42]: Validating portal[3] <-> 4185853608[3] (disabled) [00:00:42]: Validating portal[7] <-> 4185853608[7] (disabled) [00:00:42]: Validating portal[8] <-> 4185853608[8] (disabled) [00:00:42]: Validating portal[5] <-> 4185853608[5] (disabled) [00:00:44]: New incoming connection 127.0.0.1|52821 <5530753437571255508> [00:00:44]: Client connected from [LAN] 127.0.0.1|52821 <5530753437571255508> [00:00:44]: ValidateGameSessionToken pgs-usc^KU_2Cy6Bwc8^DontStarveTogether^5YnbKwPsEHGC3BJ/UI/hUcqLlUYseNe42IQ4Hl8h2fc= for <5530753437571255508> [00:00:44]: Client authenticated: (KU_2Cy6Bwc8) CapturedSword [00:00:44]: [Steam] Authenticated host '76561198085981365' [00:00:45]: [Shard] Read save location file for (KU_2Cy6Bwc8) [00:01:01]: [P2P] Session request for '76561198050809203' [00:01:02]: Resuming user: session/32C47B1AB79E57AC/A7G8PS32VAC8/0000000132 [00:01:02]: Spawning player at: [Load] (83.95, 0.00, -443.88) [00:01:02]: Sim unpaused [00:01:04]: [P2P] Create session: 94.31.185.82|1 '76561198050809203' [00:01:04]: [P2P] Received from 94.31.185.82|1 '76561198050809203' [00:01:04]: [P2P] Sent to 94.31.185.82|1 '76561198050809203' [00:01:06]: New incoming connection 94.31.185.82|1 <7120882425414194163> [00:01:06]: Client connected from 94.31.185.82|1 <7120882425414194163> [00:01:06]: ValidateGameSessionToken pgs-usc^KU_ov34bTew^DontStarveTogether^RF7f+hXXn5C6wMqkR+QKERoLh7jlJvUwtVKbzbD+PZY= for <7120882425414194163> [00:01:06]: Client authenticated: (KU_ov34bTew) CammyChan [00:01:06]: [Steam] SendUserConnectAndAuthenticate for '76561198050809203' [00:01:06]: [Steam] Authenticated client '76561198050809203' [00:01:07]: [Shard] Read save location file for (KU_ov34bTew) [00:01:07]: [Shard] Forwarding player to Caves(4185853608) [00:01:07]: [Shard] Begin migration #1 for (KU_ov34bTew) [00:01:07]: [Shard] #1 [SHDMASTER](1) -> Caves(4185853608) [00:01:07]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT [00:01:07]: [Steam] SendUserDisconnect for '76561198050809203' [00:01:07]: [Shard] (KU_ov34bTew) disconnected from [SHDMASTER](1) [00:01:12]: [Shard] Completed migration #1 for player (KU_ov34bTew) [00:01:12]: [Shard] Writing save location file for (KU_ov34bTew) [00:01:31]: [Shard] Begin migration #2 for (KU_ov34bTew) [00:01:31]: [Shard] #2 Caves(4185853608) -> [SHDMASTER](1) [00:01:31]: [Shard] #2 -> session/32C47B1AB79E57AC/A7MBI329BMHQ/0000000133 [00:01:31]: [Shard] Received migration #2 data for (KU_ov34bTew) [00:01:31]: [Shard] (KU_ov34bTew) disconnected from Caves(4185853608) [00:02:06]: [Shard] Migration for KU_ov34bTew timed out. [00:02:06]: [Shard] Cancelling pending migration #2 for (KU_ov34bTew) [00:02:06]: [Shard] Migration by user ('KU_ov34bTew') failed (177). [00:02:06]: [Steam] SendUserDisconnect for '76561198085981365' [00:02:06]: [Shard] (KU_2Cy6Bwc8) disconnected from [SHDMASTER](1) [00:02:06]: [IPC] Received shutdown signal. [00:02:08]: Serializing user: session/32C47B1AB79E57AC/A7G8PS32VAC8/0000000133 [00:02:10]: Serializing world: session/32C47B1AB79E57AC/0000000133 [00:02:10]: Truncating to snapshot #133... [00:02:10]: - session/32C47B1AB79E57AC/0000000127 [00:02:10]: - session/32C47B1AB79E57AC/A7G8PS32VAC8/0000000127 [00:02:10]: 2 file(s) removed [00:02:11]: [Shard] Stopping shard mode [00:02:12]: Collecting garbage... [00:02:13]: lua_gc took 0.93 seconds [00:02:13]: ~ShardLuaProxy() [00:02:13]: ~ItemServerLuaProxy() [00:02:13]: ~InventoryLuaProxy() [00:02:13]: ~NetworkLuaProxy() [00:02:13]: ~SimLuaProxy() [00:02:15]: lua_close took 1.74 seconds [00:02:15]: Manager - ORPHANED UNKNOWN RESOURCES: [00:02:15]: shaders/ui_yuv.ksh - 1 [00:02:15]: CurlRequestManager::ClientThread::Main() complete [00:02:15]: HttpClient2 discarded 1 callbacks. [00:02:15]: Shutting down