Mono path[0] = 'D:/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono path[1] = 'D:/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono' Mono config path = 'D:/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/etc' PlayerConnection initialized from D:/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55188 Multi-casting "[IP] 192.168.1.34 [Port] 55188 [Flags] 2 [Guid] 3289764619 [EditorId] 2530386881 [Version] 1048832 [Id] WindowsPlayer(Laptop) [Debug] 0" to [225.0.0.222:54997]... PlayerConnection already initialized - listening to [192.168.1.34:55188] Initialize engine version: 5.3.6f1 (29055738eb78) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GT 540M (ID=0xdf4) Vendor: NVIDIA VRAM: 979 MB Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.West.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.126 seconds Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 1.303872 ms [18:52:01.612] [ INFO ] Logged into Steam with ID:76561198051127263, NAME:DieterBvH [18:52:01.618] [ INFO ] [Account] Requesting auth ticket from Steam Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Data.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Mono.Security.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) [18:52:03.049] [ INFO ] [Account] Got login for user KU_ARkmHk1j UnloadTime: 2.123590 ms [18:52:03.299] [ INFO ] Destroying KGlobalAnimParser [18:52:04.176] [ INFO ] FMOD Studio: Creating runtime system instance System memory in use before: 137.5 MB. System memory in use after: 138.3 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 15719. Total: 37.284874 ms (FindLiveObjects: 0.871033 ms CreateObjectMapping: 1.825957 ms MarkObjects: 34.520058 ms DeleteObjects: 0.046407 ms) World seed is 1572597028 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.731768 ms System memory in use before: 142.8 MB. System memory in use after: 144.3 MB. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 26467. Total: 62.682724 ms (FindLiveObjects: 2.114665 ms CreateObjectMapping: 2.017834 ms MarkObjects: 58.352551 ms DeleteObjects: 0.196339 ms) Shader warmup: 71 shaders 193 combinations 0.030s Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Drawing.dll (this message is harmless) [18:52:24.592] [WARNING] SAVE FILE VERSION MISMATCH! Expected 7.1 but got 6.0 [18:52:24.596] [WARNING] --- Error loading save --- Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [18:52:24.692] ERROR: Error in: Game.Game.OnSpawn System.NullReferenceException: Object reference not set to an instance of an object at MusicManager.ShouldPlayDynamicMusicLoadedGame () [0x00000] in d:\JenkinsWorkspace\Release_SimGame\Assets\scripts\game\MusicManager.cs:536 at Game.StartBE () [0x0005e] in d:\JenkinsWorkspace\Release_SimGame\Assets\scripts\game\Game.cs:1652 at MinionSelectScreen.OnBaseAlreadyCreated (System.Object data) [0x0000a] in d:\JenkinsWorkspace\Release_SimGame\Assets\scripts\screens\MinionSelectScreen.cs:87 at EventSystem.Trigger (Int32 hash, System.Object data) [0x00069] in d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:197 at KMonoBehaviour.Trigger (Int32 hash, System.Object data) [0x0000b] in d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:255 at Game.OnSpawn () [0x000c8] in d:\JenkinsWorkspace\Release_SimGame\Assets\scripts\game\Game.cs:289 at KMonoBehaviour.Spawn () [0x0008f] in d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:177 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object, Object) (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Debug.cs:90) Output:LogError(String) (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Output.cs:163) Output:LogError(Object[]) (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Output.cs:46) KMonoBehaviour:Spawn() (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:181) KMonoBehaviour:Start() (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:129) (Filename: d:/JenkinsWorkspace/Release_SimGame/Assets/Plugins/Debug.cs Line: 90) [18:52:24.764] ERROR: Error in: World.SubworldZoneRenderData.OnSpawn System.NullReferenceException: Object reference not set to an instance of an object at SubworldZoneRenderData.OnSpawn () [0x001ed] in d:\JenkinsWorkspace\Release_SimGame\Assets\scripts\game\Rendering\SubworldZoneRenderData.cs:39 at KMonoBehaviour.Spawn () [0x0008f] in d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:177 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object, Object) (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Debug.cs:90) Output:LogError(String) (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Output.cs:163) Output:LogError(Object[]) (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Output.cs:46) KMonoBehaviour:Spawn() (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:181) KMonoBehaviour:Start() (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:129) (Filename: d:/JenkinsWorkspace/Release_SimGame/Assets/Plugins/Debug.cs Line: 90) [18:52:24.807] ERROR: Error in: MinionSelectScreen.BaseNaming.OnSpawn System.NullReferenceException: Object reference not set to an instance of an object at BaseNaming.OnEndEdit (System.String newName) [0x00041] in d:\JenkinsWorkspace\Release_SimGame\Assets\scripts\screens\BaseNaming.cs:37 at BaseNaming.GenerateBaseName () [0x00029] in d:\JenkinsWorkspace\Release_SimGame\Assets\scripts\screens\BaseNaming.cs:56 at BaseNaming.OnSpawn () [0x00006] in d:\JenkinsWorkspace\Release_SimGame\Assets\scripts\screens\BaseNaming.cs:16 at KMonoBehaviour.Spawn () [0x0008f] in d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:177 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object, Object) (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Debug.cs:90) Output:LogError(String) (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Output.cs:163) Output:LogError(Object[]) (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Output.cs:46) KMonoBehaviour:Spawn() (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:181) KMonoBehaviour:Start() (at d:\JenkinsWorkspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:129) (Filename: d:/JenkinsWorkspace/Release_SimGame/Assets/Plugins/Debug.cs Line: 90) System memory in use before: 152.8 MB. System memory in use after: 154.5 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 34940. Total: 95.098381 ms (FindLiveObjects: 3.543928 ms CreateObjectMapping: 1.767501 ms MarkObjects: 89.660675 ms DeleteObjects: 0.124050 ms) [18:52:27.690] [ INFO ] Reporting error. [18:52:27.704] [ INFO ] Submitting crash: [18:52:30.825] [ INFO ] Destroying KGlobalAnimParser Game.OnApplicationQuit() Setting up 1 worker threads for Enlighten. Thread -> id: 16dc -> priority: 1 [18:52:30.875] [ INFO ] FMOD Studio: Destroying runtime system instance