GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 10.1] Renderer: NVIDIA GeForce 210 (ID=0xa65) Vendor: NVIDIA VRAM: 978 MB Begin MonoManager ReloadAssembly Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\TiledSharp.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\TiledSharp.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.202 seconds Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0 Initialized touch support. UnloadTime: 0.799190 ms Failed to load 'D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll' with error 'The specified module could not be found. '. UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:273) LaunchInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\LaunchInitializer.cs:22) [C:/buildslave/unity/build/Runtime/Misc/Plugins.cpp line 117] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineObjectBindings.gen.cs Line: 63) Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/.\D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/.\D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libD:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/.\libD:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libD:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Failed to load 'D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll' with error 'The specified module could not be found. '. UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:273) LaunchInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\LaunchInitializer.cs:22) [C:/buildslave/unity/build/Runtime/Misc/Plugins.cpp line 117] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineObjectBindings.gen.cs Line: 63) Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/.\D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/.\D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libD:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/.\libD:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libD:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Failed to load 'D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll' with error 'The specified module could not be found. '. Global:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Global.cs:57) Global:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Global.cs:30) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:273) LaunchInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\LaunchInitializer.cs:22) [C:/buildslave/unity/build/Runtime/Misc/Plugins.cpp line 117] (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/game/Global.cs Line: 57) Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/.\D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/.\D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libD:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/.\libD:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll Fallback handler could not load library D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libD:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll DllNotFoundException: D:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Plugins/SimDLL.dll at (wrapper managed-to-native) Sim:SYSINFO_Acquire () at Global.Awake () [0x00037] in C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Global.cs:30 UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:273) LaunchInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\LaunchInitializer.cs:22) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/game/Global.cs Line: 30) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.944386 ms FMOD Studio: Creating runtime system instance UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:Initialiase(Boolean) FMODUnity.RuntimeManager:get_Instance() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\FMOD\RuntimeManager.cs:78) FMODUnity.RuntimeManager:get_StudioSystem() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\FMOD\RuntimeManager.cs:98) GlobalAssets:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:20) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiatePrecise(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:268) SceneInitializer:PreLoadPrefabs() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:49) SceneInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:34) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(Component, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:263) SceneInitializerLoader:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializerLoader.cs:16) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/FMOD/RuntimeManager.cs Line: 78) Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Data.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Xml.dll (this message is harmless) System memory in use before: 95.6 MB. System memory in use after: 96.3 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14401. Total: 23.352821 ms (FindLiveObjects: 0.278974 ms CreateObjectMapping: 1.028370 ms MarkObjects: 21.974340 ms DeleteObjects: 0.068970 ms)