[00:00:00]: System Memory: Memory Load: 75% Available Physical Memory: 985m/3988m Available Page File: 4707m/8950m Available Virtual Memory: 3971m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 238k Quota Page Pool Usage: 231k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 16k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 206676 [00:00:00]: Current time: Thu Feb 23 17:39:14 2017 [00:00:00]: Don't Starve Together: 206676 WIN32_STEAM [00:00:00]: Build Date: 1732 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 1637505 [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: ProfileIndex:8.58 [00:00:00]: THREAD - started 'GAClient' (122140) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Games steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: could not load ping_cache [00:00:00]: Offline user ID: OU_76561198210324784 [00:00:00]: SteamID: 76561198210324784 [00:00:00]: THREAD - started 'ConsoleInput' (125156) [00:00:00]: HardwareStats: OS name Майкрософт Windows 10 Домашняя для одного языка version 10.0.14393 architecture 64-разрядная platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42 name Intel(R) Pentium(R) 3558U @ 1.70GHz manufacturer GenuineIntel clockSpeed 1701 RAM megsOfRam 4096 GPU name Intel(R) HD Graphics driverDate 20150824000000.000000-000 megsOfRam 1024 refreshRate 59 videoModeDescription Цвета: 1366 x 768 x 4294967296 driverVersion 10.18.15.4279 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:00]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0 [00:00:00]: CreateEGLContext: 12 configs found [00:00:00]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:00]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:00]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:00]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:00]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:00]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:00]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:00]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:00]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:00]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:00]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:00]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:00]: GLInfo [00:00:00]: ~~~~~~ [00:00:00]: GL_VENDOR: Google Inc. [00:00:00]: GL_RENDERER: ANGLE (NVIDIA GeForce GT 820M) [00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:00]: OpenGL extensions (19, 19): [00:00:00]: GL_ANGLE_depth_texture [00:00:00]: GL_ANGLE_framebuffer_blit [00:00:00]: GL_ANGLE_framebuffer_multisample [00:00:00]: GL_ANGLE_instanced_arrays [00:00:00]: GL_ANGLE_pack_reverse_row_order [00:00:00]: GL_ANGLE_texture_compression_dxt3 [00:00:00]: GL_ANGLE_texture_compression_dxt5 [00:00:00]: GL_ANGLE_texture_usage [00:00:00]: GL_ANGLE_translated_shader_source [00:00:00]: GL_EXT_read_format_bgra [00:00:00]: GL_EXT_robustness [00:00:00]: GL_EXT_texture_compression_dxt1 [00:00:00]: GL_EXT_texture_format_BGRA8888 [00:00:00]: GL_EXT_texture_storage [00:00:00]: GL_OES_get_program_binary [00:00:00]: GL_OES_packed_depth_stencil [00:00:00]: GL_OES_rgb8_rgba8 [00:00:00]: GL_OES_standard_derivatives [00:00:00]: GL_OES_texture_npot [00:00:00]: THREAD - started 'WindowsInputManager' (125080) [00:00:00]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:00]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:00]: GL_MAX_VARYING_VECTORS = 10 [00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:00]: 4 compressed texture formats [00:00:00]: texture format 0x83f0 [00:00:00]: texture format 0x83f1 [00:00:00]: texture format 0x83f2 [00:00:00]: texture format 0x83f3 [00:00:01]: Renderer initialize: Okay [00:00:02]: AnimManager initialize: Okay [00:00:02]: Buffers initialize: Okay [00:00:02]: cDontStarveGame::DoGameSpecificInitialize() [00:00:02]: GameSpecific initialize: Okay [00:00:02]: cGame::StartPlaying [00:00:02]: LOADING LUA [00:00:02]: DoLuaFile scripts/main.lua [00:00:02]: DoLuaFile loading buffer scripts/main.lua [00:00:02]: running main.lua [00:00:02]: loaded modindex [00:00:02]: ModIndex: Beginning normal load sequence. [00:00:05]: LOADING LUA SUCCESS [00:00:07]: PlayerDeaths could not load morgue [00:00:07]: PlayerHistory could not load player_history [00:00:07]: bloom_enabled false [00:00:07]: Could not load saveindex [00:00:07]: OnFilesLoaded() [00:00:07]: OnUpdatePurchaseStateComplete [00:00:08]: Load FE [00:00:10]: Load FE: done [00:00:10]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:10]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:10]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:10]: SimLuaProxy::QueryServer() [00:00:10]: ModIndex: Load sequence finished successfully. [00:00:10]: Reset() returning [00:00:16]: [Steam] Auth Session Ticket requested... [00:00:17]: [Steam] Got Auth Session Ticket [00:00:17]: [403] Account Failed (3): "" [00:00:17]: [Warning] Empty error code received, dumping response: [00:00:17]: Error 403 (Forbidden)!!1

403. That’s an error.

Your client does not have permission to get URL /login/LoginViaSteam from this server. That’s all we know. [00:00:17]: [Connect] PendingConnection::Reset(true) [00:00:17]: failed_communication [00:00:17]: [Connect] PendingConnection::Reset(true) [00:00:20]: [Steam] Auth Session Ticket requested... [00:00:20]: [Steam] Got Auth Session Ticket [00:00:20]: [403] Account Failed (3): "" [00:00:20]: [Warning] Empty error code received, dumping response: [00:00:20]: Error 403 (Forbidden)!!1

403. That’s an error.

Your client does not have permission to get URL /login/LoginViaSteam from this server. That’s all we know. [00:00:20]: [Connect] PendingConnection::Reset(true) [00:00:20]: failed_communication [00:00:20]: [Connect] PendingConnection::Reset(true) [00:00:23]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:23]: Collecting garbage... [00:00:23]: lua_gc took 0.02 seconds [00:00:23]: ~ShardLuaProxy() [00:00:23]: ~ItemServerLuaProxy() [00:00:23]: ~InventoryLuaProxy() [00:00:23]: ~NetworkLuaProxy() [00:00:23]: ~SimLuaProxy() [00:00:23]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:23]: lua_close took 0.04 seconds [00:00:23]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:23]: [Steam] Auth ticket cancelled [00:00:23]: Manager - ORPHANED UNKNOWN RESOURCES: [00:00:23]: shaders/ui_yuv.ksh - 1 [00:00:23]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:23]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:23]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:23]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:23]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:23]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:23]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:24]: CurlRequestManager::ClientThread::Main() complete [00:00:24]: HttpClient2 discarded 0 callbacks. [00:00:24]: Shutting down