Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono path[1] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/etc' PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55058 Multi-casting "[IP] 192.168.1.81 [Port] 55058 [Flags] 2 [Guid] 4187187938 [EditorId] 2221101484 [Version] 1048832 [Id] WindowsPlayer(Sheppard) [Debug] 0" to [225.0.0.222:54997]... PlayerConnection already initialized - listening to [192.168.1.81:55058] Initialize engine version: 5.3.6f1 (29055738eb78) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: Intel(R) HD Graphics 4000 (ID=0x166) Vendor: Intel VRAM: 912 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\FileHelpers.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Satsuma.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\TiledSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\TiledSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Pngcs.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\YamlDotNet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 1.532 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 Initialized touch support. UnloadTime: 278.938385 ms {"OS":{"name":"Microsoft Windows 8.1","version":"6.3.9600","architecture":"64-bit","platformSpecific":"SP 0.0"},"CPU":{"name":"Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz","manufacturer":"GenuineIntel","features":"SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX","numCores":2,"clockSpeed":2400},"RAM":{"megsOfRam":4096},"GPU":{"name":"Intel(R) HD Graphics 4000","megsOfRam":2049,"driverVersion":"10.18.10.3345","driverDate":"20131028000000.000000-000","videoModeDescription":"1366 x 768 x 4294967296 colors","refreshRate":59}} Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Data.dll (this message is harmless) Logged into steam with ID: 76561198054269960 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Global:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Global.cs:50) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:273) LaunchInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\LaunchInitializer.cs:16) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/game/Global.cs Line: 50) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Mono.Security.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.712671 ms FMOD Studio: Creating runtime system instance UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:Initialiase(Boolean) FMODUnity.RuntimeManager:get_Instance() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\FMOD\RuntimeManager.cs:78) FMODUnity.RuntimeManager:get_StudioSystem() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\FMOD\RuntimeManager.cs:98) GlobalAssets:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:20) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiatePrecise(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:268) SceneInitializer:PreLoadPrefabs() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:48) SceneInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:33) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(Component, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:263) SceneInitializerLoader:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializerLoader.cs:16) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/FMOD/RuntimeManager.cs Line: 78) System memory in use before: 90.8 MB. System memory in use after: 91.6 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14403. Total: 172.116425 ms (FindLiveObjects: 0.653851 ms CreateObjectMapping: 1.086188 ms MarkObjects: 170.319946 ms DeleteObjects: 0.050033 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.528443 ms Missing audio config for element [Duplicant] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) ElementLoader:SetOrCreateSubstanceForElement(SimHashes, Hashtable&, SubstanceTable) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Loaders\ElementLoader.cs:270) ElementLoader:ParseSolid(String[,], Hashtable&, SubstanceTable) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Loaders\ElementLoader.cs:607) ElementLoader:Load(Hashtable&, String, String, String, SubstanceTable) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Loaders\ElementLoader.cs:208) Assets:SubstanceListHookup() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Assets.cs:198) Assets:OnPrefabInit() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Assets.cs:137) KMonoBehaviour:InitializeComponent() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:57) KMonoBehaviour:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:27) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiatePrecise(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:268) SceneInitializer:PreLoadPrefabs() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:48) SceneInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:33) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(Component, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:263) SceneInitializerLoader:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializerLoader.cs:16) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/game/Loaders/ElementLoader.cs Line: 270) Unassigned planorder for: Headquarters UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) BuildingTemplates:GetPlanCategory(String, String&, Single&) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\BuildingTemplates.cs:98) BuildingTemplates:CreateBuildingDef(String, Int32, Int32, String, Single, Single, Single[], String[], Single, BuildLocationRule, DecorValues, AttributeInfo[]) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\BuildingTemplates.cs:58) HeadquartersConfig:CreateBuildingDef() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\HeadquartersConfig.cs:7) BuildingConfigManager:RegisterBuilding(IBuildingConfig) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Buildings\BuildingConfigManager.cs:45) GeneratedBuildings:LoadGeneratedBuildings() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\GeneratedBuildings.cs:19) LegacyModMain:LoadBuildings() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\LegacyModMain.cs:123) LegacyModMain:Load() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\LegacyModMain.cs:13) Assets:OnPrefabInit() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Assets.cs:191) KMonoBehaviour:InitializeComponent() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:57) KMonoBehaviour:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:27) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiatePrecise(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:268) SceneInitializer:PreLoadPrefabs() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:48) SceneInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:33) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(Component, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:263) SceneInitializerLoader:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializerLoader.cs:16) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/Mods/BuildingTemplates.cs Line: 98) System memory in use before: 95.8 MB. System memory in use after: 97.2 MB. Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 23579. Total: 50.317474 ms (FindLiveObjects: 1.523229 ms CreateObjectMapping: 2.198890 ms MarkObjects: 46.379826 ms DeleteObjects: 0.212533 ms) Shader warmup: 70 shaders 193 combinations 0.550s Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\System.Drawing.dll (this message is harmless) deserialized very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnDeserialized() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:125) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.DeserializationMapping:Deserialize(Object, IReader) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1781) KSerialization.Deserializer:DeserializeTypeless(Object, IReader) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:829) SaveLoadRoot:LoadInternal(IReader) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:217) SaveLoadRoot:Load(GameObject, IReader) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:132) SaveManager:Load(IReader) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:241) SaveLoader:Load(String) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:491) SaveLoader:CheckForLoad() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:101) SaveLoader:OnSpawn() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:89) KMonoBehaviour:Spawn() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:153) KMonoBehaviour:Start() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:129) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Game object is outside of scene extents, it should be destroyed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) GameScenePartitioner:Add(String, Object, Int32, Int32, Int32, Int32, Int32, Action`1) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\ScenePartitioner\GameScenePartitioner.cs:62) GameScenePartitioner:Add(String, Object, Extents, Int32, Action`1) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\ScenePartitioner\GameScenePartitioner.cs:73) OffsetTableTracker:UpdateCell(Int32, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Offsets\OffsetTableTracker.cs:29) OffsetTracker:GetOffsets(Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Offsets\OffsetTracker.cs:12) Workable:GetOffsets() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Workable.cs:220) Instance:UpdateReachability() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\ReachabilityMonitor.cs:57) Instance:.ctor(Workable) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\ReachabilityMonitor.cs:35) Pickupable:OnSpawn() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:235) KMonoBehaviour:Spawn() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:153) KMonoBehaviour:Start() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:129) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/game/ScenePartitioner/GameScenePartitioner.cs Line: 62) System memory in use before: 166.4 MB. System memory in use after: 169.8 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 72589. Total: 1267.666870 ms (FindLiveObjects: 6.391835 ms CreateObjectMapping: 2.869847 ms MarkObjects: 1127.099854 ms DeleteObjects: 0.284376 ms) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) c__Iterator4:MoveNext() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:1430) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:\buildslave\unity\build\Runtime\Export\Coroutines.cs:17) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) ConsumeMouseScroll is true onMaterialSelectionPanel , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) KScreen:OnSpawn() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KScreen.cs:85) KMonoBehaviour:Spawn() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:153) KMonoBehaviour:Start() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:129) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Klei/ui/KScreen.cs Line: 85) Controller Null for tracker UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:Log(Object, Object) KBatchedAnimTracker:Start() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\animation\KBatchedAnimTracker.cs:60) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/animation/KBatchedAnimTracker.cs Line: 60) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) PauseScreen:DoSave(String) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\PauseScreen.cs:107) c__AnonStorey10C:<>m__60D() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\PauseScreen.cs:93) ConfirmDialogScreen:OnSelect_OK() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\ConfirmDialogScreen.cs:64) UnityEngine.Events.InvokableCall:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:153) UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:630) UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:765) UnityEngine.Events.UnityEvent:Invoke() (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_0.cs:53) UnityEngine.UI.Button:Press() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:35) UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:44) KButton:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KButton.cs:113) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 212.7 MB. System memory in use after: 217.9 MB. Unloading 1513 unused Assets to reduce memory usage. Loaded Objects now: 82821. Total: 300.400024 ms (FindLiveObjects: 16.306940 ms CreateObjectMapping: 9.866783 ms MarkObjects: 273.391968 ms DeleteObjects: 0.832174 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 822.511658 ms System memory in use before: 202.8 MB. System memory in use after: 196.7 MB. Unloading 809 unused Assets to reduce memory usage. Loaded Objects now: 21805. Total: 296.919952 ms (FindLiveObjects: 1.217044 ms CreateObjectMapping: 2.280140 ms MarkObjects: 182.008011 ms DeleteObjects: 111.413872 ms) File [C:\Users\Lily\Documents\Klei/OxygenNotIncluded\WorldGenSimSave.dat] not found UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) Klei.WorldGen:CanLoad(String) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\worldgen\WorldGen.cs:2292) OfflineWorldGen:CanLoadSave() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\worldgen\OfflineWorldGen.cs:64) OfflineWorldGen:OnPrefabInit() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\worldgen\OfflineWorldGen.cs:72) KMonoBehaviour:InitializeComponent() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:57) KMonoBehaviour:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:27) UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:95) Util:KInstantiateUI(GameObject, GameObject, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:357) MainMenu:NewGame() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\MainMenu.cs:105) KButton:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KButton.cs:121) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) World seed is 1542458887 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.506165 ms Missing audio config for element [Duplicant] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) ElementLoader:SetOrCreateSubstanceForElement(SimHashes, Hashtable&, SubstanceTable) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Loaders\ElementLoader.cs:270) ElementLoader:ParseSolid(String[,], Hashtable&, SubstanceTable) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Loaders\ElementLoader.cs:607) ElementLoader:Load(Hashtable&, String, String, String, SubstanceTable) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Loaders\ElementLoader.cs:208) Assets:SubstanceListHookup() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Assets.cs:198) Assets:OnPrefabInit() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Assets.cs:137) KMonoBehaviour:InitializeComponent() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:57) KMonoBehaviour:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:27) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiatePrecise(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:268) SceneInitializer:PreLoadPrefabs() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:48) SceneInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:33) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(Component, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:263) SceneInitializerLoader:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializerLoader.cs:16) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/game/Loaders/ElementLoader.cs Line: 270) Unassigned planorder for: Headquarters UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) BuildingTemplates:GetPlanCategory(String, String&, Single&) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\BuildingTemplates.cs:98) BuildingTemplates:CreateBuildingDef(String, Int32, Int32, String, Single, Single, Single[], String[], Single, BuildLocationRule, DecorValues, AttributeInfo[]) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\BuildingTemplates.cs:58) HeadquartersConfig:CreateBuildingDef() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\HeadquartersConfig.cs:7) BuildingConfigManager:RegisterBuilding(IBuildingConfig) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Buildings\BuildingConfigManager.cs:45) GeneratedBuildings:LoadGeneratedBuildings() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\GeneratedBuildings.cs:19) LegacyModMain:LoadBuildings() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\LegacyModMain.cs:123) LegacyModMain:Load() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\Mods\LegacyModMain.cs:13) Assets:OnPrefabInit() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Assets.cs:191) KMonoBehaviour:InitializeComponent() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:57) KMonoBehaviour:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:27) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiatePrecise(GameObject, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:268) SceneInitializer:PreLoadPrefabs() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:48) SceneInitializer:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializer.cs:33) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineObjectBindings.gen.cs:63) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\UnityEngineObject.cs:79) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:293) Util:KInstantiate(Component, GameObject, String) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:263) SceneInitializerLoader:Awake() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SceneInitializerLoader.cs:16) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/Mods/BuildingTemplates.cs Line: 98) System memory in use before: 122.0 MB. System memory in use after: 123.6 MB. Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 30992. Total: 200.969696 ms (FindLiveObjects: 2.964354 ms CreateObjectMapping: 3.504027 ms MarkObjects: 194.144669 ms DeleteObjects: 0.353225 ms) Attempt success UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SaveLoader:LoadFromWorldGen() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:577) SaveLoader:CheckForLoad() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:133) SaveLoader:OnSpawn() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:89) KMonoBehaviour:Spawn() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:153) KMonoBehaviour:Start() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:129) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/game/SaveLoader.cs Line: 577) Shader warmup: 70 shaders 193 combinations 0.061s ConsumeMouseScroll is true onMaterialSelectionPanel , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) KScreen:OnSpawn() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KScreen.cs:85) KMonoBehaviour:Spawn() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:153) KMonoBehaviour:Start() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:129) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Klei/ui/KScreen.cs Line: 85) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) No keyword style for tag BasicPlantFood UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) GameUtil:GetKeywordStyle(Tag) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GameUtil.cs:1235) FabricatorSideScreen:GetIngredientDescriptions(Element[]) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\SideScreens\FabricatorSideScreen.cs:242) FabricatorSideScreen:ToggleClicked(KToggle, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\SideScreens\FabricatorSideScreen.cs:196) c__AnonStorey117:<>m__635() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\SideScreens\FabricatorSideScreen.cs:99) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/game/GameUtil.cs Line: 1235) No keyword style for tag BasicPlantFood UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) GameUtil:GetKeywordStyle(Tag) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GameUtil.cs:1235) FabricatorSideScreen:GetIngredientDescriptions(Element[]) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\SideScreens\FabricatorSideScreen.cs:242) FabricatorSideScreen:ToggleClicked(KToggle, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\SideScreens\FabricatorSideScreen.cs:196) c__AnonStorey117:<>m__635() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\SideScreens\FabricatorSideScreen.cs:99) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/game/GameUtil.cs Line: 1235) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) PauseScreen:DoSave(String) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\PauseScreen.cs:107) c__AnonStorey10C:<>m__60D() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\PauseScreen.cs:93) ConfirmDialogScreen:OnSelect_OK() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\ConfirmDialogScreen.cs:64) UnityEngine.Events.InvokableCall:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:153) UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:630) UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:765) UnityEngine.Events.UnityEvent:Invoke() (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_0.cs:53) UnityEngine.UI.Button:Press() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:35) UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:44) KButton:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KButton.cs:113) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) c__Iterator4:MoveNext() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:1430) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:\buildslave\unity\build\Runtime\Export\Coroutines.cs:17) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) c__Iterator4:MoveNext() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:1430) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:\buildslave\unity\build\Runtime\Export\Coroutines.cs:17) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) c__Iterator4:MoveNext() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:1430) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:\buildslave\unity\build\Runtime\Export\Coroutines.cs:17) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) c__Iterator4:MoveNext() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:1430) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:\buildslave\unity\build\Runtime\Export\Coroutines.cs:17) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) c__Iterator4:MoveNext() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:1430) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:\buildslave\unity\build\Runtime\Export\Coroutines.cs:17) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) Tried to set a parameter ( interrupted_dimmed ) on a song that isn't playing: Underscore_Night_LP UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) MusicManager:SetSongParameter(String, String, Single, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\MusicManager.cs:251) MusicManager:ClearFinishedSongs() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\MusicManager.cs:302) MusicManager:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\MusicManager.cs:273) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) Controller Null for tracker UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:Log(Object, Object) KBatchedAnimTracker:Start() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\animation\KBatchedAnimTracker.cs:60) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/animation/KBatchedAnimTracker.cs Line: 60) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) c__AnonStoreyE5:<>m__5AF() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:238) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) c__AnonStoreyE3:<>m__5AD() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\KIconButtonMenu.cs:173) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) Controller Null for tracker UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:Log(Object, Object) KBatchedAnimTracker:Start() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\animation\KBatchedAnimTracker.cs:60) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/animation/KBatchedAnimTracker.cs Line: 60) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) c__Iterator4:MoveNext() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:1430) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at C:\buildslave\unity\build\Runtime\Export\Coroutines.cs:17) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) Controller Null for tracker UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:Log(Object, Object) KBatchedAnimTracker:Start() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\animation\KBatchedAnimTracker.cs:60) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/scripts/animation/KBatchedAnimTracker.cs Line: 60) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [priorities] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) OverlayScreen:ToggleOverlay(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:351) OverlayScreen:OnSelect(Int32, SimViewMode) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:345) OverlayScreen:OnEnableOverlay(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\OverlayScreen.cs:661) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) KMonoBehaviour:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KMonoBehaviour.cs:224) InterfaceTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:53) DragTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\DragTool.cs:60) PrioritizeTool:OnActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\PrioritizeTool.cs:35) InterfaceTool:ActivateTool() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\InterfaceTools\InterfaceTool.cs:28) PlayerController:ActivateTool(InterfaceTool) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PlayerController.cs:121) ToolMenu:ChooseTool(ToolInfo) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:319) ToolMenu:ChooseCollection(ToolCollection, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:455) c__AnonStoreyE8:<>m__5B7() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\screens\ToolMenu.cs:222) Util:Signal(Action) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\Util.cs:809) KToggle:Click() (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:84) KToggle:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KToggle.cs:101) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) SoundTable does not contain sound named [ore_bump_] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Output:LogWarning(Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:58) GlobalAssets:GetSound(String, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GlobalAssets.cs:85) Pickupable:OnLanded(Object) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\Pickupable.cs:640) EventSystem:Trigger(Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:167) EventSystem:Trigger(GameObject, Int32, Object) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\EventSystem.cs:33) GravityComponent:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:91) GravityComponents:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\GravityComponents.cs:119) Comps:FixedUpdate(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Comps.cs:50) Game:FixedUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:747) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 58) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) unexpectedly large mass UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:set_Mass(Single) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:158) Substance:SpawnResource(Vector3, Single, Single, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Substances.cs:94) Game:StepTheSim() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:606) Game:UnsafeUpdate() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:817) Game:Update() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\Game.cs:812) (Filename: C:/jenkins/workspace/Release_SimGame/Assets/Plugins/Output.cs Line: 64) serializing very large ore mass... error? UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) Output:LogWarningWithObj(Object, Object[]) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Output.cs:64) PrimaryElement:OnSerializing() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\PrimaryElement.cs:94) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) KSerialization.SerializationTemplate:SerializeData(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:1329) KSerialization.Serializer:SerializeTypeless(Object, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\util\KSerializer.cs:775) SaveLoadRoot:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveLoadRoot.cs:84) SaveManager:Write(KeyValuePair`2, BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:172) SaveManager:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\components\SaveManager.cs:144) SaveLoader:Save(BinaryWriter) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:242) SaveLoader:Save(String, Boolean, Boolean) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\game\SaveLoader.cs:396) PauseScreen:DoSave(String) (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\PauseScreen.cs:107) c__AnonStorey10C:<>m__60D() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\PauseScreen.cs:93) ConfirmDialogScreen:OnSelect_OK() (at C:\jenkins\workspace\Release_SimGame\Assets\scripts\ui\ConfirmDialogScreen.cs:64) UnityEngine.Events.InvokableCall:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:153) UnityEngine.Events.InvokableCallList:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:630) UnityEngine.Events.UnityEventBase:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent.cs:765) UnityEngine.Events.UnityEvent:Invoke() (at C:\buildslave\unity\build\Runtime\Export\UnityEvent_0.cs:53) UnityEngine.UI.Button:Press() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:35) UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:44) KButton:OnPointerClick(PointerEventData) (at C:\jenkins\workspace\Release_SimGame\Assets\Plugins\Klei\ui\KButton.cs:113) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:52) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:269) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:523) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:422) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:410) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\InputModules\StandaloneInputModule.cs:184) UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:277) (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.77 GB. Unloading 108396 unused Assets to reduce memory usage. Loaded Objects now: 92877. Total: 66909.734375 ms (FindLiveObjects: 1830.264648 ms CreateObjectMapping: 25.487373 ms MarkObjects: 61987.824219 ms DeleteObjects: 3066.149170 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1616.770020 ms