chemie Posted July 23, 2017 Share Posted July 23, 2017 So about the new bottle emptier mechanic.... My current 2,000 cycle base has the bottom 1/4 of the meteor filled with polluted water. I have excess polluted water production because fresh water is unlimited. 4 lav/4 showers produces enough polluted water for my fertilizers so the power gens produce net polluted water. Now, your dupes have a mini portable "voids" for liquids so you can always mop up the excess polluted water (which I may have to do as I run out of space to put it). (You could even void gases if you condensed them like CO2 or O2 or chlorine removal mechanic). BUT...with bottle emptier, you lose this. So now you have to convert all that polluted water. You can do more fertilizers but then you have excess methane. You can burn that but that produces more polluted water. I am not sure which one wins but at best you are forced to produce way excess power to dispose of the polluted water. At worst, you will drown in water or methane. Now if there was a way to make sand sustainable, I guess you could have a closed water loop but I am concerned the bottle emptier will make mass balance much harder. Link to comment Share on other sites More sharing options...
Kasuha Posted July 23, 2017 Share Posted July 23, 2017 I have a 1600 cycles base and I also have a large pool of polluted water but I found out I am running out of it. First, you need pincha peppers for all food that doesn't make your dupes upset, and pincha peppers are large sink of polluted water. And second, careful balancing of natural gas geysers and fertilizer makers in your power generation always allows you to make your base polluted water neutral or even net sink. You may generate a lot of fertilizer along with it but I don't think it's such a big problem. Link to comment Share on other sites More sharing options...
chemie Posted July 23, 2017 Author Share Posted July 23, 2017 I don't bother with peppers....you can feed your dupes mush bars and they don't seem to care. Buns is fine too. Berries. Just never bothered with peppers. But that is my point, now you HAVE to do peppers to dispose of polluted water..... Link to comment Share on other sites More sharing options...
Moggles Posted July 23, 2017 Share Posted July 23, 2017 You can steam polluted water using a space heater or even better a thermal regulator built out of gold amalgam. Surround the device in pure chlorine gas in abysalite tiles for insulation and watch the temperature rise. You can drip the polluted water on it to steam out the pollution. I haven't yet found a way to make this type of machine stable though. You have to disable auto repair and accept the damage. That and all the stray steam and water interactions. I guess you could add a thermal switch but the machine heats up way faster than the chlorine. Check out this dude Brothgar chlorine steamer experiments. Link to comment Share on other sites More sharing options...
chemie Posted July 23, 2017 Author Share Posted July 23, 2017 I stay away from any dripping water designs as I do not want to exploit known bugs Link to comment Share on other sites More sharing options...
Kasuha Posted July 23, 2017 Share Posted July 23, 2017 1 hour ago, chemie said: now you HAVE to do peppers to dispose of polluted water..... No you don't. You can grow mealwood instead if you don't care what you feed your dupes. Or you can run more fertilizer makers. Or you can boil the water. But yeah you may not like growing mealwood and peppers and running makers or boiling the water and now you HAVE to choose one or more of these because the method that used to work (moping) has stopped working. I would say, though, that perhaps moping was not meant as water disposal method. Link to comment Share on other sites More sharing options...
chemie Posted July 23, 2017 Author Share Posted July 23, 2017 I agree moping was borderline broken. I am just saying we will need better tools than in the game now to manage mass balance issues as the new bottle emptier will break the "safety option" that exists today. Link to comment Share on other sites More sharing options...
Moggles Posted July 23, 2017 Share Posted July 23, 2017 Give mopping some love. Disinfecting just became the new mopping. Ohhhhhhh, Link to comment Share on other sites More sharing options...
chemie Posted July 23, 2017 Author Share Posted July 23, 2017 I just mopped probably 1,000,000+ kg of polluted water; about 25% of the meteor. I love mopping. (I did feel dirty when I mopped liquid CO2 though; that just seemed wrong) Link to comment Share on other sites More sharing options...
Kasuha Posted July 23, 2017 Share Posted July 23, 2017 12 minutes ago, chemie said: we will need better tools than in the game now to manage mass balance issues as the new bottle emptier will break the "safety option" that exists today. My experience says there's enough tools available to get rid of polluted water already, you just need to employ them. Safety option is building a large enough reservoir because no, there's not going to be a way to get rid of polluted water fast. You'll need to do it over time. Link to comment Share on other sites More sharing options...
chemie Posted July 23, 2017 Author Share Posted July 23, 2017 Well, my 1/4 of the meteor was the "deal with it later" method. I just don;t see the mass balance working with true balance. You will fight too much methane or too much polluted water. Link to comment Share on other sites More sharing options...
Buldric Posted July 23, 2017 Share Posted July 23, 2017 50 minutes ago, chemie said: You will fight too much methane or too much polluted water. I think you already answered this concern: just make more generators. The polluted water => natural gas loop causes a net decrease in mass, otherwise you could produce theoretically infinite power. Link to comment Share on other sites More sharing options...
RemyG Posted July 23, 2017 Share Posted July 23, 2017 You're also not taking into account new plants they will be adding, no doubt some of which will require polluted water irrigation in the changes to farming mechanics. Chances are good at least some of those plants will also be medicinal and required in order to manage disease. It is far too premature to make any assumptions on the update. Link to comment Share on other sites More sharing options...
brummbar7 Posted July 24, 2017 Share Posted July 24, 2017 Consider too that maybe it is by design that using geyser products is a 'deal with the devil' that is too good to be true, and that you will eventually pay for in this fashion. Probably not - Klei's too nice for that. But it would not be invalid for it to be designed so. Link to comment Share on other sites More sharing options...
Coolthulhu Posted July 24, 2017 Share Posted July 24, 2017 It's not really a balance issue if you have to avoid growing peppers/mealwood just for it to exist. Link to comment Share on other sites More sharing options...
ScottFree Posted July 24, 2017 Share Posted July 24, 2017 16 hours ago, Moggles said: This is inconsistent. I've tried it. Link to comment Share on other sites More sharing options...
Lifegrow Posted July 27, 2017 Share Posted July 27, 2017 On 23/07/2017 at 11:39 PM, chemie said: Well, my 1/4 of the meteor was the "deal with it later" method. I just don;t see the mass balance working with true balance. You will fight too much methane or too much polluted water. There's "dealing with it later" and then there's being a lazy sod If you amassed this much water, than surely you were aware of it's steady rise - it couldn't have been a "oh ****, where did that come from?" moment of exclamation In which case, you sir/madam/other have only yourself to blame I find at this early stage of the game, it's easy to try and theory craft the "what ifs", but until it's implemented and tinkered with, who knows how the final balance will work out. It could well be that a mechanic you, at first glance, abhorrently detest gets added to the game. It could also be something you make work for you... Don't panic folks, just play Link to comment Share on other sites More sharing options...
suicide commando Posted July 31, 2017 Share Posted July 31, 2017 I'm very happy with the water change to mopping. I tmeans that I will no longer lose it when moving chunks of ice that melt on the way, and I won't need a vomitorium anymore that is connected to the polluted water outlet, and I can make a crying room and just mop up the assorted mess from it to seperate the good and bad water, and put them in their respective tanks. Link to comment Share on other sites More sharing options...
BlueLance Posted July 31, 2017 Share Posted July 31, 2017 Well...your colony sounds like a horror story Link to comment Share on other sites More sharing options...
suicide commando Posted July 31, 2017 Share Posted July 31, 2017 Only for certain dupes... Link to comment Share on other sites More sharing options...
bopeep8hersheep Posted July 31, 2017 Share Posted July 31, 2017 i just hope it doesn't create a ton of delivery jobs. i hope when a dupe goes to gather the bottled liquid that they will gather up more than one bottle at a time and just turn it into one bottle Link to comment Share on other sites More sharing options...
Kasuha Posted July 31, 2017 Share Posted July 31, 2017 37 minutes ago, bopeep8hersheep said: i just hope it doesn't create a ton of delivery jobs. i hope when a dupe goes to gather the bottled liquid that they will gather up more than one bottle at a time and just turn it into one bottle Yes, they do that. Link to comment Share on other sites More sharing options...
Lifegrow Posted August 1, 2017 Share Posted August 1, 2017 13 hours ago, suicide commando said: and I can make a crying room.... You're.... You're a monster..... | | Link to comment Share on other sites More sharing options...
suicide commando Posted August 1, 2017 Share Posted August 1, 2017 2 hours ago, Lifegrow said: You're.... You're a monster..... | | Awww whyyy? I mean, what's wrong with making a special room just for people to have a good cry? Link to comment Share on other sites More sharing options...
Lifegrow Posted August 1, 2017 Share Posted August 1, 2017 25 minutes ago, suicide commando said: Awww whyyy? I mean, what's wrong with making a special room just for people to have a good cry? It's the sinister undertones of creating the room purely in order to "collect" the tears that makes you a monster Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.