. . . Posted July 17, 2017 Share Posted July 17, 2017 Hello, I was wondering what's the best way to get texture from tex? For example if I wanna port Canned Fish from SW to my dst char mod, which way would be best to get the texture or can I just copy-paste the anim from SW for my DST mod? When I decompile with ktools-4.4.4 the image is very big & blurry, while if I convert to png with TEXTool the images is very tiny. So, I'm confused which one's the right way? Link to comment Share on other sites More sharing options...
Lumina Posted July 17, 2017 Share Posted July 17, 2017 If the image is 64*64 it's the classic dimension of a classic image, usually it's resized in the anim (*3), so it should be ok. Decompiling usually give you a blurry image because of the resizing not being "clean" when decompiling. Usually i use the .TEXTool image. Maybe you can use the anim directly, since it should be ok to use, i guess. Link to comment Share on other sites More sharing options...
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