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Sinister_Fang    3,390
7 hours ago, Weirdobob said:

I guess I'd just say read the mod list on servers before flat out ignoring them. I get pretty lonely on my servers sometimes...

I do. But I never find servers with decent mods like yours.

7 hours ago, Weirdobob said:

one that lets you put two of the same item together to repair it (simply because im sick and tired of having bases full of 1-2% helmets)

*High-fives* Possibly one of the best mods out there. I've been wanting that mechanic since the days of DS. I was ecstatic when I saw that mod become reality.

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The Curator    935

A lot of mods make the game easier and remove the integrity of the game itself, which is already questionable considering all the meta that makes veteran survival completely trivial. It's called Don't Starve but with access to basic ice and spiders you can survive for significant periods of time because you magically can transmogrify two technically inedible ingredients into completely healthy food by dumping them into a pot when you aren't even a chef or an alchemist or a mage minus Maxwell. KLEI.

Then you've got all the anime, cartoon and fursona mods that completely break immersion more then some of the cosmetic item skins in the game already do. Especially since most mod characters are overpowered, or at least; almost as overpowered as all the vanilla ones.

Mods in general can make the game unstable, and can ramp up the CPU usage of the game. Because it's a low-hardware intensive game there are plenty of people who play it on failing computers or laptops and mods just make it all the more difficult and laggy. It's often better to go to servers hosted by other people as well since some computers may be able to run the game but not actually host a world.

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fimmatek    626
1 hour ago, The Curator said:

because you magically can transmogrify two technically inedible ingredients into completely healthy food

What's more, you can magically transform a living, flying butterfly either into a living flower or a handful of butter. 

Btw, I'd actually like to have some kind of link on the servers profile to the mods they have, so that we can check the world's mods' details, just like there are links to the players' steam profiles. With this we could see what do mods on that given server do. It would help a lot. Really.

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Mr Pig    4

As far as client mods go I use combined status geometric placement and whatnot. For servers I generally stick to some basics Global positions, Show Me, No thermal durability, not cause durability is an issue, but rather because I can't wrap around how you can use a sewing kit on solid rock. Anyway I personally dislike content addition and character mods with a passion because you can never really find balanced mods or at least they're few and far between. Additionally I prefer an environment where I can understand whats going on (this is why I use information mods like combined status/show me and I also almost exclusively play Woodie so keeping track of health, hunger, sanity, beaverness, and sometimes wetness all at once can be a little confusing when I can only see one number for a stat at a time) As a result content adding mods especially ones with rather vague descriptions tend to keep me away not to mention the fact that if you have an amount of mods on your server that needs a scroll bar to showcase and none of them are something to help with worldgen (because I understand those people and I'm not about to reset my world 50 times to make sure I get my triple mac) I have no doubt that one of those mods is gonna start a fight with another or some serious lag is gonna crop up.

To sum all that up in English: I don't hate mods its just content/character mods are confusing and often not balanced. So I stick to minimally modded servers and those mods generally are just slight quality of life improvements (like global positions, combined status, or wormhole marks) 

Anyway thanks for reading, have a wonderful day, and don't starve or anything when I'm not looking! :D  

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Donke60    2,251
1 hour ago, Mr Pig said:

Anyway thanks for reading, have a wonderful day, and don't starve or anything when I'm not looking! :D  

Off topic but you can set a signature so you don't have to type it over and over again 

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Maslak    3,231

Poopy prince Mushlack is the only mod you'll ever need.

For real tho, I'm the same. If server has lots of mods then THERE has to be at least op character mod that follows the rule "fast but weak". Feel free to check it yourselves.

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Lumina    1,200
12 hours ago, Maslak said:

For real tho, I'm the same. If server has lots of mods then THERE has to be at least op character mod that follows the rule "fast but weak". Feel free to check it yourselves.

90% of modded character in the workshop have more speed, so... :D

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