poppychips Posted June 28, 2017 Share Posted June 28, 2017 (edited) So I've been hard at work on a mod of my own character, and I just finished all the sprites. I put everything together, made sure it looked good in Spriter, and then updated the mod and ran the game. Everything runs smoothly, until I select the mod character and press start. When I do that, the game freezes, stops responding and then has to close. I checked the game log, and at the bottom it just repeated "Could not find anim build rox " over and over. I then went into the anim folder in the mod, deleted the corresponding .zip file, and re-created it to see if that fixed it, but to no avail. What am I doing wrong, and how can I fix it? EDIT: I realized I should add that the log didn't display any errors. EDIT 2: Added the log in the hopes that it helps. EDIT 3: I think I know what I need to do, but I don't know how to do it. After doing some digging in the template's anim .zip files, I found files titled atlas-0 and atlas-1, along with .bin files titled anim and build. I opened the TEX files in TEXTools and saw that they had all the textures for the character. I think I'm supposed to make those with my textures, but I'm hesitant to compile a whole bunch in one file. Is that what I'm supposed to do? As for the .bin files, will those update automatically? [00:00:00]: System Memory: Memory Load: 59% Available Physical Memory: 1617m/3979m Available Page File: 3041m/7317m Available Virtual Memory: 3970m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 238k Quota Page Pool Usage: 231k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 16k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 221167 [00:00:00]: Current time: Wed Jun 28 18:31:44 2017 [00:00:00]: Don't Starve Together: 221167 WIN32_STEAM [00:00:00]: Build Date: 2047 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: ok [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 1912704 [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (13448) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:20]: ProfileIndex:5.68 [00:00:20]: [Connect] PendingConnection::Reset(true) [00:00:20]: Network tick rate: U=15(2), D=0 [00:00:20]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:20]: WindowsFirewall - Application already authorized [00:00:20]: THREAD - started 'ConsoleInput' (15336) [00:00:21]: loaded ping_cache [00:00:21]: Offline user ID: OU_76561198273197802 [00:00:21]: SteamID: 76561198273197802 [00:00:21]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.14393 architecture 64-bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42 name Intel(R) Pentium(R) CPU N3540 @ 2.16GHz manufacturer GenuineIntel clockSpeed 2159 RAM megsOfRam 4096 GPU name Intel(R) HD Graphics driverDate 20150817000000.000000-000 megsOfRam 2053 refreshRate 60 videoModeDescription 1366 x 768 x 4294967296 colors driverVersion 10.18.10.4276 [00:00:21]: cGame::InitializeOnMainThread [00:00:21]: WindowManager::Initialize [00:00:21]: CreateWindow: Requesting 1362,705 - 5/6/5 - -1/-1/-1 - 0 [00:00:21]: CreateEGLContext: 16 configs found [00:00:21]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:21]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:21]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:21]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:21]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:21]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:21]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:21]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:21]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:21]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:21]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:21]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:21]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:21]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:21]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:21]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:21]: RestoreWindowPosition [00:00:21]: Saved Client Pos (0 x 23) [00:00:21]: Adjusted Window Pos (-8 x -8) [00:00:21]: EnsureWindowOnScreen [00:00:21]: All good. [00:00:22]: GLInfo [00:00:22]: ~~~~~~ [00:00:22]: GL_VENDOR: Google Inc. [00:00:22]: GL_RENDERER: ANGLE (Intel(R) HD Graphics) [00:00:22]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:22]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:22]: OpenGL extensions (19, 19): [00:00:22]: GL_ANGLE_depth_texture [00:00:22]: GL_ANGLE_framebuffer_blit [00:00:22]: GL_ANGLE_framebuffer_multisample [00:00:22]: GL_ANGLE_instanced_arrays [00:00:22]: GL_ANGLE_pack_reverse_row_order [00:00:22]: GL_ANGLE_texture_compression_dxt3 [00:00:22]: GL_ANGLE_texture_compression_dxt5 [00:00:22]: GL_ANGLE_texture_usage [00:00:22]: GL_ANGLE_translated_shader_source [00:00:22]: GL_EXT_read_format_bgra [00:00:22]: GL_EXT_robustness [00:00:22]: GL_EXT_texture_compression_dxt1 [00:00:22]: GL_EXT_texture_format_BGRA8888 [00:00:22]: GL_EXT_texture_storage [00:00:22]: GL_OES_get_program_binary [00:00:22]: GL_OES_packed_depth_stencil [00:00:22]: GL_OES_rgb8_rgba8 [00:00:22]: GL_OES_standard_derivatives [00:00:22]: GL_OES_texture_npot [00:00:22]: THREAD - started 'WindowsInputManager' (2640) [00:00:22]: GL_MAX_TEXTURE_SIZE = 8192 [00:00:22]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:22]: GL_MAX_RENDERBUFFER_SIZE = 8192 [00:00:22]: GL_MAX_VIEWPORT_DIMS = 8192, 8192 [00:00:22]: GL_MAX_VARYING_VECTORS = 10 [00:00:22]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:22]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:22]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:22]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:22]: 4 compressed texture formats [00:00:22]: texture format 0x83f0 [00:00:22]: texture format 0x83f1 [00:00:22]: texture format 0x83f2 [00:00:22]: texture format 0x83f3 [00:00:23]: Renderer initialize: Okay [00:00:24]: AnimManager initialize: Okay [00:00:24]: Buffers initialize: Okay [00:00:25]: cDontStarveGame::DoGameSpecificInitialize() [00:00:25]: GameSpecific initialize: Okay [00:00:25]: cGame::StartPlaying [00:00:25]: LOADING LUA [00:00:25]: DoLuaFile scripts/main.lua [00:00:25]: DoLuaFile loading buffer scripts/main.lua [00:00:28]: running main.lua [00:00:28]: loaded modindex [00:00:29]: ModIndex: Beginning normal load sequence. [00:00:36]: LOADING LUA SUCCESS [00:00:40]: PlayerDeaths loaded morgue 1024 [00:00:40]: PlayerHistory loaded player_history 1247 [00:00:40]: bloom_enabled true [00:00:40]: loaded saveindex [00:00:40]: OnFilesLoaded() [00:00:40]: OnUpdatePurchaseStateComplete [00:01:39]: Load FE [00:01:43]: Load FE: done [00:01:43]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:01:43]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:01:43]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:01:43]: SimLuaProxy::QueryServer() [00:01:43]: ModIndex: Load sequence finished successfully. [00:01:43]: Reset() returning [00:01:49]: [Steam] Auth Session Ticket requested... [00:01:49]: [Steam] Got Auth Session Ticket [00:01:50]: [200] Account Communication Success (3) [00:01:50]: loaded inventory_cache [00:01:50]: Logging in as KU_RvQ82jNt [00:01:50]: loaded inventory_cache [00:01:51]: SimLuaProxy::QueryServer() [00:01:54]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:01:54]: Frontend-Unloading mod 'all'. [00:01:54]: FrontendLoadMod workshop-956613943 [00:01:54]: Could not load mod_config_data/modconfiguration_workshop-956613943 [00:01:54]: Fontend-Loading mod: workshop-956613943 (Rox) Version:1.1.5 [00:01:54]: Mod: workshop-956613943 (Rox) Loading modworldgenmain.lua [00:01:54]: Mod: workshop-956613943 (Rox) Mod had no modworldgenmain.lua. Skipping. [00:02:04]: DownloadPublishedFileV2() [00:02:04]: OnDownloadPublishedFileResultV2 [00:02:04]: EResult 1, 858348819451947111 [00:02:04]: 245850, 1885776, [mod_publish_data_file.zip], 76561198273197802 [00:02:04]: THREAD - started 'cUnpackModThread' (14344) [00:02:04]: cWorkshopMod::UnzipMod ../mods/workshop-956613943 [00:02:14]: Could not load mod_config_data/modconfiguration_workshop-956613943 [00:02:14]: Network tick rate: U=15(2), D=0 [00:02:14]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:02:14]: About to start a server with the following settings: [00:02:14]: Dedicated: false [00:02:14]: Online: true [00:02:14]: Passworded: false [00:02:14]: ServerPort: 10999 [00:02:14]: SteamAuthPort: 8766 [00:02:14]: SteamMasterServerPort: 27016 [00:02:14]: ClanID: false [00:02:14]: ClanOnly: false [00:02:14]: ClanAdmin: false [00:02:14]: LanOnly: false [00:02:14]: FriendsOnly: true [00:02:14]: EnableAutosaver: true [00:02:14]: EncodeUserPath: true [00:02:14]: PVP: false [00:02:14]: Event: false [00:02:14]: MaxPlayers: 6 [00:02:14]: GameMode: endless [00:02:14]: OverridenDNS: [00:02:14]: PauseWhenEmpty: true [00:02:14]: VoteEnabled: false [00:02:14]: InternetBroadcasting: true [00:02:14]: Intent: social [00:02:14]: [Warning] Could not confirm port 10999 is open in the firewall. [00:02:14]: Could not load mod_config_data/modconfiguration_workshop-956613943 [00:02:14]: Online Server Started on port: 10999 [00:02:16]: Collecting garbage... [00:02:16]: lua_gc took 0.05 seconds [00:02:16]: ~ShardLuaProxy() [00:02:16]: ~ItemServerLuaProxy() [00:02:16]: ~InventoryLuaProxy() [00:02:16]: ~NetworkLuaProxy() [00:02:16]: ~SimLuaProxy() [00:02:16]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:02:16]: lua_close took 0.07 seconds [00:02:16]: ReleaseAll [00:02:16]: ReleaseAll Finished [00:02:16]: cGame::StartPlaying [00:02:16]: LOADING LUA [00:02:16]: DoLuaFile scripts/main.lua [00:02:16]: DoLuaFile loading buffer scripts/main.lua [00:02:17]: running main.lua [00:02:17]: loaded modindex [00:02:17]: ModIndex: Beginning normal load sequence. [00:02:17]: ModIndex:GetModsToLoad inserting moddir, workshop-956613943 [00:02:17]: Could not load mod_config_data/modconfiguration_workshop-956613943 [00:02:17]: Loading mod: workshop-956613943 (Rox) Version:1.1.6 [00:02:17]: Mod: workshop-956613943 (Rox) Loading modworldgenmain.lua [00:02:17]: Mod: workshop-956613943 (Rox) Mod had no modworldgenmain.lua. Skipping. [00:02:17]: Mod: workshop-956613943 (Rox) Loading modmain.lua [00:02:18]: LOADING LUA SUCCESS [00:02:18]: PlayerDeaths loaded morgue 1024 [00:02:18]: PlayerHistory loaded player_history 1247 [00:02:18]: bloom_enabled true [00:02:18]: loaded saveindex [00:02:18]: OnFilesLoaded() [00:02:18]: OnUpdatePurchaseStateComplete [00:02:18]: Unload FE [00:02:18]: Unload FE done [00:02:53]: Mod: workshop-956613943 (Rox) Registering prefabs [00:02:53]: Mod: workshop-956613943 (Rox) Registering prefab file: prefabs/rox [00:02:53]: Mod: workshop-956613943 (Rox) rox [00:02:53]: Mod: workshop-956613943 (Rox) Registering prefab file: prefabs/rox_none [00:02:53]: Mod: workshop-956613943 (Rox) rox_none [00:02:53]: Mod: workshop-956613943 (Rox) Registering default mod prefab [00:02:55]: ../mods/workshop-956613943/images/saveslot_portraits/rox.tex is 120x104 but compressed textures must have power of 2 dimensions. [00:02:55]: ../mods/workshop-956613943/images/selectscreen_portraits/rox.tex is 188x284 but compressed textures must have power of 2 dimensions. [00:02:55]: ../mods/workshop-956613943/images/selectscreen_portraits/rox_silho.tex is 188x284 but compressed textures must have power of 2 dimensions. [00:02:55]: ../mods/workshop-956613943/bigportraits/rox.tex is 560x720 but compressed textures must have power of 2 dimensions. [00:02:55]: ../mods/workshop-956613943/images/names_rox.tex is 876x434 but compressed textures must have power of 2 dimensions. [00:02:55]: ../mods/workshop-956613943/bigportraits/rox_none.tex is 491x708 but compressed textures must have power of 2 dimensions. [00:02:55]: LOAD BE [00:03:34]: LOAD BE: done [00:03:35]: Loading world: session/10FB00E5D2D800C3/0000000003 [00:03:35]: Save file is at version 4.77 [00:03:35]: Begin Session: 10FB00E5D2D800C3 [00:03:35]: saving to server_temp/server_save [00:03:36]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:03:36]: MiniMapComponent::AddAtlas( ../mods/workshop-956613943/images/map_icons/rox.xml ) [00:03:42]: Loading Nav Grid [00:03:42]: setting summerlength 15 [00:03:42]: setting isnightmaredawn false [00:03:42]: setting elapseddaysinseason 0 [00:03:42]: setting isfullmoon false [00:03:42]: setting moisture 4.4416847229004 [00:03:42]: setting springlength 20 [00:03:42]: setting isnightmarewild false [00:03:42]: setting moonphase new [00:03:42]: setting precipitationrate 0 [00:03:42]: setting iswet false [00:03:42]: setting isnewmoon false [00:03:42]: setting iswinter false [00:03:42]: setting israining false [00:03:42]: setting isnightmarewarn false [00:03:42]: setting precipitation none [00:03:42]: setting cavephase day [00:03:42]: setting moistureceil 936.07836914063 [00:03:42]: setting isday true [00:03:42]: setting iscaveday true [00:03:42]: setting season autumn [00:03:42]: setting timeinphase 0.07404359181722 [00:03:42]: setting temperature 35.059872127182 [00:03:42]: setting isnightmarecalm false [00:03:42]: setting isnight false [00:03:42]: setting isdusk false [00:03:42]: setting iscavedusk false [00:03:42]: setting isautumn true [00:03:42]: setting issnowing false [00:03:42]: setting iswaxingmoon true [00:03:42]: setting pop 0.0047449923738523 [00:03:42]: setting snowlevel 0 [00:03:42]: setting issnowcovered false [00:03:42]: setting autumnlength 20 [00:03:42]: setting phase day [00:03:42]: setting nightmaretime 0 [00:03:42]: setting winterlength 15 [00:03:42]: setting isspring false [00:03:42]: setting nightmarephase none [00:03:42]: setting remainingdaysinseason 20 [00:03:42]: setting cycles 0 [00:03:42]: setting iscavenight false [00:03:42]: setting nightmaretimeinphase 0 [00:03:42]: setting wetness 0 [00:03:42]: setting time 0.03702179590861 [00:03:42]: setting issummer false [00:04:01]: Reconstructing topology [00:04:01]: ...Sorting points [00:04:01]: ...Sorting edges [00:04:01]: ...Connecting nodes [00:04:01]: ...Validating connections [00:04:01]: ...Housekeeping [00:04:01]: ...Done! [00:04:01]: Truncating to snapshot #3... [00:04:01]: - session/10FB00E5D2D800C3/A7JFIQ40LLFN/0000000004 [00:04:01]: 1 file(s) removed [00:04:01]: 1 uploads added to server. From server_temp [00:04:01]: Telling Client our new session identifier: 10FB00E5D2D800C3 [00:04:02]: ModIndex: Load sequence finished successfully. [00:04:02]: Reset() returning [00:04:05]: Attempting to send resume request [00:04:05]: Resuming user: session/10FB00E5D2D800C3/A7JFIQ40LLFN/0000000003 [00:04:05]: ReceiveResumeNotification [00:04:05]: Deleting user: session/10FB00E5D2D800C3/A7JFIQ40LLFN/0000000004 [00:04:08]: Validating portal[8] <-> <nil>[8] (inactive) [00:04:08]: Validating portal[2] <-> <nil>[2] (inactive) [00:04:08]: Validating portal[3] <-> <nil>[3] (inactive) [00:04:08]: Validating portal[6] <-> <nil>[6] (inactive) [00:04:08]: Validating portal[5] <-> <nil>[5] (inactive) [00:04:08]: Validating portal[1] <-> <nil>[1] (inactive) [00:04:08]: Validating portal[4] <-> <nil>[4] (inactive) [00:04:08]: Validating portal[10] <-> <nil>[10] (inactive) [00:04:08]: Validating portal[7] <-> <nil>[7] (inactive) [00:04:08]: Validating portal[9] <-> <nil>[9] (inactive) [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:15]: Could not find anim build rox [00:04:20]: Could not find anim build rox Edited June 30, 2017 by poppychips Link to comment Share on other sites More sharing options...
poppychips Posted June 29, 2017 Author Share Posted June 29, 2017 Bump (sorry, I just really need this problem fixed in order to progress!) Link to comment Share on other sites More sharing options...
. . . Posted June 29, 2017 Share Posted June 29, 2017 Posting your mod here would greatly increase the chances of someone being able to successfully help fix your problem. Link to comment Share on other sites More sharing options...
poppychips Posted June 29, 2017 Author Share Posted June 29, 2017 59 minutes ago, SuperDavid said: Posting your mod here would greatly increase the chances of someone being able to successfully help fix your problem. My computer's being weird, it won't let me attach it, sorry! I can tell you what I know, though. I also forgot to add on that I had fiddled around with the size/position of parts of the sprite in Spriter, I don't know what that would or wouldn't affect. Thanks! Link to comment Share on other sites More sharing options...
poppychips Posted June 29, 2017 Author Share Posted June 29, 2017 9 hours ago, poppychips said: My computer's being weird, it won't let me attach it, sorry! I can tell you what I know, though. I also forgot to add on that I had fiddled around with the size/position of parts of the sprite in Spriter, I don't know what that would or wouldn't affect. Thanks! I found a way to work around this! Here's a dropbox link for the file: https://www.dropbox.com/s/slut5x0y9b9d83f/roxmod.zip?dl=0 Link to comment Share on other sites More sharing options...
. . . Posted June 29, 2017 Share Posted June 29, 2017 The only problem with your mod was the big portraits weren't the correct size, your textures & stuff compiled with autocompiler with no problems, I think the problem's fixed now rox.zip! If it still crashes you can tell me & I'll try to help. Also, nice art ! Link to comment Share on other sites More sharing options...
poppychips Posted June 29, 2017 Author Share Posted June 29, 2017 20 minutes ago, SuperDavid said: The only problem with your mod was the big portraits weren't the correct size, your textures & stuff compiled with autocompiler with no problems, I think the problem's fixed now rox.zip! If it still crashes you can tell me & I'll try to help. Also, nice art ! I really appreciate the help! It's still doing what it was doing before, though. I'll restart my computer later and see if that makes a difference. I'm glad you like the art! Link to comment Share on other sites More sharing options...
. . . Posted June 30, 2017 Share Posted June 30, 2017 Um, that's strange because the textures/bigportaits work for me & the game doesn't crash ... I'm using this Rox Mod.zip & everything works fine for me, see. Or is maybe some other problem your talking about that I didn't notice ? Link to comment Share on other sites More sharing options...
poppychips Posted June 30, 2017 Author Share Posted June 30, 2017 5 minutes ago, SuperDavid said: Um, that's strange because the textures/bigportaits work for me & the game doesn't crash ... I'm using this Rox Mod.zip & everything works fine for me, see. Or is maybe some other problem your talking about that I didn't notice ? Huh, that's weird. Let me try a few things (update the mod again, delete previous versions and restart my computer maybe) and then I'll get back to you (also holy smokes this looks so much better than I could have ever imagined ;0;) Link to comment Share on other sites More sharing options...
poppychips Posted June 30, 2017 Author Share Posted June 30, 2017 11 minutes ago, poppychips said: Huh, that's weird. Let me try a few things (update the mod again, delete previous versions and restart my computer maybe) and then I'll get back to you (also holy smokes this looks so much better than I could have ever imagined ;0;) aaaaah i got it to work!!!! now i can actually edit/update things thanks so much!!! https://www.dropbox.com/s/koup4qbe0yf0wau/it works!!!!!.PNG?dl=0 Link to comment Share on other sites More sharing options...
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