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How to get ShardID in modworldgenmain?


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Hi guys,

I need the ShardID in modworldgenmain.lua to help determine the number of setpieces. However, since TheShard has not been initiated here, I am not able to get it directly. I also tried GetPersistentString, but it is not able to read files without "KLEIĀ  1" header.

Does anyone know how to get the ShardID before worldgen, or the storage path for the shard, which can be used for direct IO operations? Thanks!

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