neal_b4_me Posted June 28, 2017 Share Posted June 28, 2017 I used some code to give my character the ability to shoot fireballs without needing to equip a weapon. However, now I'm unable to plant things, since I'm using "right-click" to shoot the fireball. I'm hoping someone can possibly see where I screwed up and can help me fix my problem. Any help would be greatly appreciate fellow starvers! CODE IN QUESTION: (Note that I put this in my character's modmain folder.) local CASTFIRE = AddAction("CASTFIRE", "Blast into Oblivion!", function(act) local projectile = GLOBAL.SpawnPrefab("fire_projectile") projectile:AddComponent("weapon") projectile.Transform:SetPosition(act.doer.Transform:GetWorldPosition()) projectile.components.projectile:Throw(act.doer, act.target) return true end) CASTFIRE.rmb = true CASTFIRE.distance = 10 AddStategraphActionHandler("wilson", GLOBAL.ActionHandler(GLOBAL.ACTIONS.CASTFIRE, "throw")) AddPrefabPostInit("vegeta", function(inst) inst:DoTaskInTime(2, function() local self = inst.components.playeractionpicker self.rightclickoverride = function(inst, target, position) local actions = {} if target and target.replica.health and not (inst == target) then table.insert(actions, GLOBAL.ACTIONS.CASTFIRE) end return self:SortActionList(actions, target) end end) end) Link to comment Share on other sites More sharing options...
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