andreaschandrea Posted June 17, 2017 Share Posted June 17, 2017 Hello members, since yesterday I do have a problem with launching my DST world. All worked totally fine before (with client mods, geometric and status announcement). It always shows me the following sentence: "Dedicated server failed to start. There was some sort of trouble starting the server. Please try again." I was looking for a solution in the forums and the www, but unfortunately I coulnd't find any. If I start a whole new world everything works completely fine, just not with my day 1800 world... Here's the server_log: [00:00:00]: PersistRootStorage is now /Users/andreuschka/Documents/Klei//DoNotStarveTogether/Cluster_5/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 218082 [00:00:00]: Current time: Sat Jun 17 09:55:39 2017 [00:00:00]: Don't Starve Together: 218082 OSX [00:00:00]: Build Date: 1930 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 1514 -persistent_storage_root /Users/andreuschka/Documents/Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_5 -ownernetid 76561198257957327 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (2957828096) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:5.30 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: THREAD - started 'ConsoleInput' (2959933440) [00:00:00]: OnLoadPermissionList: /Users/andreuschka/Documents/Klei//DoNotStarveTogether/client_save/blocklist.txt (Success) [00:00:00]: OnLoadPermissionList: /Users/andreuschka/Documents/Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: /Users/andreuschka/Documents/Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198257957327 [00:00:00]: Token retrieved from: /Users/andreuschka/Documents/Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: Token retrieved from: /Users/andreuschka/Documents/Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:03]: running main.lua [00:00:03]: loaded modindex [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:03]: DownloadMods(0) [00:00:15]: LOADING LUA SUCCESS [00:00:15]: PlayerDeaths could not load morgue [00:00:15]: PlayerHistory could not load player_history [00:00:15]: bloom_enabled false [00:00:16]: loaded saveindex [00:00:16]: OnFilesLoaded() [00:00:16]: OnUpdatePurchaseStateComplete [00:01:07]: Load FE [00:01:11]: Load FE: done [00:01:11]: ModIndex: Load sequence finished successfully. [00:01:11]: Reset() returning [00:01:11]: [IPC] Signal created '/DST_Master_Kill' #0x6c [00:01:11]: [IPC] Registering handler for signal #0x6c [00:01:11]: [IPC] Signal created '/DST_Master_Starting' #0x71 [00:01:11]: [IPC] Sending signal.... #0x71 [00:01:12]: [200] Account Communication Success (6) [00:01:12]: Received (KU_-yi7qjIi) from TokenPurpose [00:01:12]: Starting Dedicated Server Game [00:01:12]: Network tick rate: U=15(2), D=0 [00:01:12]: About to start a server with the following settings: [00:01:12]: Dedicated: true [00:01:12]: Online: true [00:01:12]: Passworded: false [00:01:12]: ServerPort: 10999 [00:01:12]: SteamAuthPort: 8766 [00:01:12]: SteamMasterServerPort: 27016 [00:01:12]: ClanID: false [00:01:12]: ClanOnly: false [00:01:12]: ClanAdmin: false [00:01:12]: LanOnly: false [00:01:12]: FriendsOnly: false [00:01:12]: EnableAutosaver: true [00:01:12]: EncodeUserPath: false [00:01:12]: PVP: false [00:01:12]: Event: false [00:01:12]: MaxPlayers: 6 [00:01:12]: GameMode: survival [00:01:12]: OverridenDNS: [00:01:12]: PauseWhenEmpty: true [00:01:12]: VoteEnabled: false [00:01:12]: InternetBroadcasting: true [00:01:12]: Intent: cooperative [00:01:12]: Online Server Started on port: 10999 [00:01:12]: Collecting garbage... [00:01:12]: lua_gc took 0.04 seconds [00:01:12]: ~ShardLuaProxy() [00:01:12]: ~ItemServerLuaProxy() [00:01:12]: ~InventoryLuaProxy() [00:01:12]: ~NetworkLuaProxy() [00:01:12]: ~SimLuaProxy() [00:01:12]: lua_close took 0.07 seconds [00:01:12]: ReleaseAll [00:01:12]: ReleaseAll Finished [00:01:12]: cGame::StartPlaying [00:01:12]: LOADING LUA [00:01:12]: DoLuaFile scripts/main.lua [00:01:12]: DoLuaFile loading buffer scripts/main.lua [00:01:14]: running main.lua [00:01:14]: loaded modindex [00:01:14]: ModIndex: Beginning normal load sequence for dedicated server. [00:01:14]: AddPortMapping(10999, 10999, 192.168.1.2) failed with code 401 (Invalid Action) [00:01:14]: AddPortMapping(10999, 10999, 192.168.1.2) failed with code 401 (Invalid Action) [00:01:16]: LOADING LUA SUCCESS [00:01:16]: PlayerDeaths could not load morgue [00:01:16]: PlayerHistory could not load player_history [00:01:16]: bloom_enabled false [00:01:16]: loaded saveindex [00:01:16]: OnFilesLoaded() [00:01:16]: OnUpdatePurchaseStateComplete [00:01:16]: Unload FE [00:01:16]: Unload FE done [00:01:43]: LOAD BE [00:02:05]: LOAD BE: done [00:02:05]: Loading world: session/18D66D48347A54A8/0000001873 [00:02:05]: Save file is at version 4.77 [00:02:05]: Begin Session: 18D66D48347A54A8 [00:02:05]: saving to server_temp/server_save [00:02:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:02:12]: Loading Nav Grid [00:02:12]: setting summerlength 15 [00:02:12]: setting isnightmaredawn false [00:02:12]: setting elapseddaysinseason 7 [00:02:12]: setting isfullmoon false [00:02:12]: setting moisture 2635.3012695312 [00:02:12]: setting springlength 20 [00:02:12]: setting isnightmarewild false [00:02:12]: setting moonphase threequarter [00:02:12]: setting precipitationrate 0.39859729541899 [00:02:12]: setting iswet false [00:02:12]: setting isnewmoon false [00:02:12]: setting iswinter false [00:02:12]: setting israining true [00:02:12]: setting isnightmarewarn false [00:02:12]: setting precipitation rain [00:02:12]: setting cavephase night [00:02:12]: setting moistureceil 2897.6440429688 [00:02:12]: setting isday false [00:02:12]: setting iscaveday false [00:02:12]: setting season spring [00:02:12]: setting timeinphase 0.084858618842231 [00:02:12]: setting temperature 17.211429678189 [00:02:12]: setting isnightmarecalm false [00:02:12]: setting isnight true [00:02:12]: setting isdusk false [00:02:12]: setting iscavedusk false [00:02:12]: setting isautumn false [00:02:12]: setting issnowing false [00:02:12]: setting iswaxingmoon false [00:02:12]: setting pop 1 [00:02:12]: setting snowlevel 0 [00:02:12]: setting issnowcovered false [00:02:12]: setting autumnlength 20 [00:02:12]: setting phase night [00:02:12]: setting nightmaretime 0 [00:02:12]: setting winterlength 15 [00:02:12]: setting isspring true [00:02:12]: setting nightmarephase none [00:02:12]: setting remainingdaysinseason 13 [00:02:12]: setting cycles 1792 [00:02:12]: setting iscavenight true [00:02:12]: setting nightmaretimeinphase 0 [00:02:12]: setting wetness 18.107496261597 [00:02:12]: setting time 0.82841099103292 [00:02:12]: setting issummer false [00:02:26]: Reconstructing topology [00:02:26]: ...Sorting points [00:02:26]: ...Sorting edges [00:02:26]: ...Connecting nodes [00:02:26]: ...Validating connections [00:02:26]: ...Housekeeping [00:02:26]: ...Done! [00:02:26]: 1 uploads added to server. From server_temp [00:02:26]: About to start a shard with these settings: [00:02:26]: ShardName: [SHDMASTER] [00:02:26]: ShardID: 1 [00:02:26]: ShardRole: MASTER [00:02:26]: MasterHost: (null) [00:02:26]: MasterBind: 127.0.0.1 [00:02:26]: MasterPort: 10888 [00:02:26]: [Shard] Starting master server [00:02:26]: [Shard] Shard server started on port: 10888 [00:02:26]: [IPC] Signal created '/DST_Master_Ready' #0x74 [00:02:26]: [IPC] Sending signal.... #0x74 [00:02:26]: Telling Client our new session identifier: 18D66D48347A54A8 [00:02:26]: ModIndex: Load sequence finished successfully. [00:02:27]: Reset() returning [00:02:27]: [IPC] Received shutdown signal. [00:02:28]: Serializing world: session/18D66D48347A54A8/0000001874 [00:02:28]: [Shard] Stopping shard mode [00:02:31]: Collecting garbage... [00:02:32]: lua_gc took 0.44 seconds [00:02:32]: ~ShardLuaProxy() [00:02:32]: ~ItemServerLuaProxy() [00:02:32]: ~InventoryLuaProxy() [00:02:32]: ~NetworkLuaProxy() [00:02:32]: ~SimLuaProxy() [00:02:33]: lua_close took 0.86 seconds [00:02:33]: Manager - ORPHANED UNKNOWN RESOURCES: [00:02:33]: shaders/ui_yuv.ksh - 1 [00:02:33]: CurlRequestManager::ClientThread::Main() complete [00:02:33]: HttpClient2 discarded 0 callbacks. [00:02:33]: Shutting down I would appreciate any help of you guys, I really don't want to lose my world! Thanks in advance! Link to comment Share on other sites More sharing options...
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