Jump to content

Gril, the Grill


Recommended Posts

Made a mod character, Yay.

http://steamcommunity.com/sharedfiles/filedetails/?id=923178890

Gril, the Grill
Health: 200
Hunger: 100
Sanity: 100

Features:
- Starts with a Spatula, The Lid, and a Bag of Charcoal.
- Gril can eat charcoal and ashes: charcoal gives 10 hunger, 10 health, 5 temperature. Ashes give 5 hunger and 3 health.
- Gril likes to grill on sunny days: Loses sanity while it’s raining.
- Gril is made of metal: Takes half fire damage.

- Gril is a Grill: Different effects at different temperatures and no damage from overheating.
Max temperature is 90°
Positive Insulation at > 50° degrees
Negative Insulation at < 30° degrees
Damage multipliers at different degrees:
If < 30° then damage = 0.5x with no glow and -40 insulation
If > 30° then damage = 0.8x with no glow and -20 insulation
If > 40° then damage = 1.0x with very small glow and 0 insulation
If > 50° then damage = 1.5x with small glow and 20 insulation
If > 60° then damage = 2.0x with medium glow and 40 insulation
If > 70° then damage = 2.5x with medium large glow and 60 insulation
If > 80° then damage = 3x with large glow and 80 insulation

- Gril can craft things:
2 Charcoal = 1 Log
3 Ashes = 1 Charcoal
1 Charcoal Bag (50 health, 50 hunger, and 80 temperature) = 4 charcoal + 4 cut grass + 2 nightmarefuel
3 Cooked Morsels = 1 Uncooked Morsels + 2 Charcoal
2 Cooked Meat = 1 Meat + 2 Charcoal
2 Cooked Monster Meat = 1 Monster Meat + 2 Charcoal
2 Cooked Leafy Meat = 1 Leafy Meat + 2 Charcoal
3 Small Jerky = 1 Cooked Morsel + 3 ashes
3 Jerky = Cooked Meat + 5 ashes
3 Monster Jerky = Cooked Monster Meat + 5 ash
The Lid (Helm with 750 durability and 80% damage absorption) = 2 gold nugget + 3 charcoal
Spatula (Weapon with 34 Damage 150 uses 44 Damage when used by grill) = 2 twigs + 2 charcoal + 1 flint
Spork of Doom(Weapon with 60 Damage 200 uses 75 damage when used by Gril). Sanity Drain while equipped. = 4 nightmare fuel + 2 charcoal
Skewer (60 Damage decreasing over time from spoil) = 1 red mushroom + 1 blue mushroom + 1 green mushroom + 1 meat + 2 Twigs
Chef Hat (Sanity Gain when worn by Gril) = 4 Cut grass + 8 Charcoal
Magic Chef Hat (Sanity Gain when Worn By Gril does something special when clicked on in Inv) = Chef Hat + 10 Charcoal + 1 purple gem

Edit: updated the mod, wanted to update the info here too

Edited by Games2play
updated the mod info
Link to comment
Share on other sites

4 hours ago, Cherryzion said:

Some of the crafting recipes need balance, like being instantly able to dry meats. A good conceptual character though

Updated, I added ashes to the jerky recipes, does that seem more balanced?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...