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Changing stats of creatures


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I do not know if someone made a similar topic, I didn't check it

My friend is too shy and he wants me to make this topic soooooo....

Okay, my friend had a brilliant idea of making a great mod that changes EVERY, SINGLE, CREATURE, health, size, drops, etc.

He already made Krampus, but then, he discovered, that the files of creatures, do not have their stats, (He did the krampus cause he found a template somewhere) and he has a problem, he does not know what he should type to make it work, if someone could help, that would be awesome.

 

Have a screen of what he made with Mr. Krampy

 

322330_screenshots_20170506105358_1.jpg

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1 hour ago, KonRuPL said:

I nerfed that krampus XD

)_(

That's our great-idea-modder

He's changing it forever, the Krampus file had all the stats and other mobs didn't 

I don't now anything about modding and stuff, I can't even make simple scripts
http://imgur.com/a/t084u

http://imgur.com/a/qxEKa

As you can see, Krampus has normal stats, like a character, and our example, deerclops, "Some weird things" ~ KonRuPL (My friend)

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18 hours ago, ImDaMisterL said:

I made a mod to change the stats from glommer, lavae, chester and smallbirds/teenbirds once, you could probably use it to get an idea of how to do it.

http://steamcommunity.com/sharedfiles/filedetails/?id=483347719

This or use the modes from the workshop like, "Sizes" and "Automatic Healt Adjustment" Since they do exactly what they want above. Except for the loot they could looking at mods that adds drops to the mobs should be out there somewhere tho.

Edit : About the Deerclops thing btw anyway his health stats is the "TUNING.DEERCLOPS_HEALTH" u can find the exact numbers for this in the "Tuning.lua" file from the game or u simply could remove the Tuning Deerclops health and set ur own number tho~

Edited by Deathlord Avon
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