EuedeAdodooedoe Posted April 28, 2017 Share Posted April 28, 2017 8 hours ago, ImDaMisterL said: Whatever cockroaches are made of. That reminds me... Anyone remember me suggesting a cockroach-beetle hybrid mob I suggested that could come in armies to kill you in the ruins, kind of like in one of the Scorpion King movies? @V2C are yee taking notes yet?! Link to comment Share on other sites More sharing options...
Spaartan Posted April 28, 2017 Share Posted April 28, 2017 9 hours ago, SniderThanYou said: What are backpacks made of?! Nokia-um 6 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted April 28, 2017 Developer Share Posted April 28, 2017 2 hours ago, Spaartan said: Nokia-um Nah, if they were made of nokia, they'd crack the meteors. 5 Link to comment Share on other sites More sharing options...
__orange Posted April 28, 2017 Share Posted April 28, 2017 (edited) "beemine_maxwell" and "trap_teeth_maxwell" has been added to prefabs table in forest.lua. What does that means? I HAVE NO IDEA... Edited April 28, 2017 by __orange 4 Link to comment Share on other sites More sharing options...
Michi01 Posted April 28, 2017 Share Posted April 28, 2017 12 minutes ago, __orange said: "beemine_maxwell" and "trap_teeth_maxwell" has been added to prefabs table in forest.lua. What does that means? I HAVE NO IDEA... Those appear in adventure mode in single player although I thought they were completely removed from DST 1 Link to comment Share on other sites More sharing options...
__orange Posted April 28, 2017 Share Posted April 28, 2017 Just now, Michi01 said: Those appear in adventure mode in single player although I thought they were completely removed from DST They always exist. But they are not included before version 214994. Link to comment Share on other sites More sharing options...
Lumina Posted April 28, 2017 Share Posted April 28, 2017 15 hours ago, V2C said: Reduced physics radius for Mushtrees and Cave Banana Trees. Great, walking in mushtree biomes was a little annoying before. Link to comment Share on other sites More sharing options...
Sinister_Fang Posted April 28, 2017 Share Posted April 28, 2017 6 hours ago, cactusarms said: Mini monument and fanged and bottomless endothermic firepit next? Don't forget the bottomless pit too. Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 28, 2017 Share Posted April 28, 2017 6 minutes ago, Sinister_Fang said: Don't forget the bottomless pit too. But... he said bottomless. 1 Link to comment Share on other sites More sharing options...
Astroknot Posted April 28, 2017 Share Posted April 28, 2017 2 hours ago, __orange said: "beemine_maxwell" and "trap_teeth_maxwell" has been added to prefabs table in forest.lua. What does that means? I HAVE NO IDEA... Incoming PVP update confirmed*. *Not really. 3 Link to comment Share on other sites More sharing options...
Sinister_Fang Posted April 28, 2017 Share Posted April 28, 2017 2 minutes ago, Sudura2017 said: But... he said bottomless. Just woke up. Ignore my stupidity... 1 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted April 28, 2017 Developer Share Posted April 28, 2017 Just now, Astroknot said: *Not really. Yes really ;__; 1 Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 28, 2017 Share Posted April 28, 2017 5 minutes ago, ImDaMisterL said: Yes really ;__; If only. *Berry Bush Hat now makes you blend in to other players *Players now deal full damage to other players *Wigfrid removed from the game *Wolfgang's hunger now drains faster *Juicy Berry Bush Suit lmao 1 Link to comment Share on other sites More sharing options...
Astroknot Posted April 28, 2017 Share Posted April 28, 2017 (edited) 14 minutes ago, Sudura2017 said: If only. *Berry Bush Hat now makes you blend in to other players *Players now deal full damage to other players *Almost everyone is buffed (exceptions being Wolfgang & maybe WX-78), no nerfs (except Sleepy Time Stories & Pan Flute). *Other exceptions to above would of course be Wilson & Wes. Though Wilson is debatable. *Juicy Berry Bush Suit Edited April 28, 2017 by Astroknot Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 28, 2017 Share Posted April 28, 2017 (edited) 1 minute ago, Astroknot said: Just let Earmuffs block out STS and Pan Flute, maybe some other things too. Problem solved! AND/OR make STS/Pan Flute take 2 reads/plays to put someone to sleep. Edited April 28, 2017 by Sudura2017 2 Link to comment Share on other sites More sharing options...
GentlemanFridge Posted April 28, 2017 Share Posted April 28, 2017 (edited) THIS IS INDEED OLD, AS CONFIRMED BY @alainmcd I might again be bringing old news, but a friend of mine found this in the strings.lua file: NEWADVENTURE_WARN = "The new adventure system is currently in active development and is provided for testing purposes only. It will probably contain bugs.", Was this there already? The file got updated today, so it might be new. Edited April 29, 2017 by WishIHadAFridge Figured other people shouldn't be given false hope 10 Link to comment Share on other sites More sharing options...
Astroknot Posted April 28, 2017 Share Posted April 28, 2017 (edited) 54 minutes ago, WishIHadAFridge said: I might again be bringing old news, but a friend of mine found this in the strings.lua file: NEWADVENTURE_WARN = "The new adventure system is currently in active development and is provided for testing purposes only. It will probably contain bugs.", Was this there already? The file got updated today, so it might be new. Looks new. Someone would have mentioned it already if it was old, and I haven't seen anyone mention this. EDIT: This also lines up with the fact that "beemine_maxwell" and "trap_teeth_maxwell" are back in the files, looks like adventure mode is gonna be a thing in multiplayer everyone! Apparently It was just an old line from when adventure mode first came out according to @alainmcd... false alarm... Edited April 28, 2017 by Astroknot 5 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted April 28, 2017 Developer Share Posted April 28, 2017 Hype?! 5 Link to comment Share on other sites More sharing options...
minespatch Posted April 28, 2017 Share Posted April 28, 2017 Guess this is what "What lies beyond" is hyping up. 2 Link to comment Share on other sites More sharing options...
GentlemanFridge Posted April 28, 2017 Share Posted April 28, 2017 That same person also found these: Spoiler inspectable = function(inst, doer, actions) if inst ~= doer and (doer.CanExamine == nil or doer:CanExamine()) then table.insert(actions, ACTIONS.LOOKAT) end end, Spoiler talkable = function(inst, doer, actions) if inst:HasTag("maxwellnottalking") then table.insert(actions, ACTIONS.TALKTO) end end, Full credits go to @Mentos for finding this. 6 Link to comment Share on other sites More sharing options...
alainmcd Posted April 28, 2017 Share Posted April 28, 2017 34 minutes ago, WishIHadAFridge said: NEWADVENTURE_WARN = "The new adventure system is currently in active development and is provided for testing purposes only. It will probably contain bugs." Not a new line. It's in DS and even in the french and japanese PO files, which haven't been updated in ages. It's most likely a leftover from when Adventure Mode was first included in the base game as a separate game mode (Insanity! update). 7 Link to comment Share on other sites More sharing options...
Astroknot Posted April 28, 2017 Share Posted April 28, 2017 3 minutes ago, alainmcd said: Not a new line. It's in DS and even in the french and japanese PO files, which haven't been updated in ages. It's most likely a leftover from when Adventure Mode was first included in the base game as a separate game mode (Insanity! update). Well, then I guess false alarm then... Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted April 28, 2017 Developer Share Posted April 28, 2017 5 minutes ago, Astroknot said: Well, then I guess false alarm then... There're still the re-added traps. Link to comment Share on other sites More sharing options...
Developer PeterA Posted April 28, 2017 Developer Share Posted April 28, 2017 18 hours ago, CaptainChaotica said: Also Willow apparently loses her eyes and mouth for a bit when she yawns, sometimes. It looks like that bug is with @acemurdock's "Willow the UnNerfed" mod. I'm guessing it needs to be updated. 4 Link to comment Share on other sites More sharing options...
GentlemanFridge Posted April 28, 2017 Share Posted April 28, 2017 Aahhh... Well, thanks I suppose for dashing our false hope. Link to comment Share on other sites More sharing options...
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