TheKingofSquirrels Posted April 22, 2017 Share Posted April 22, 2017 I just want to see them naturally in the wild during Spring. To make the game feel that it´s actually a living world and create a better sense of immersion. Here's some ideas: - Varglings spawn near Hound Mounds in Spring and they stay close to it at all times (making them difficult to approach). - Catcoons in Spring spawn out of the Hollow Stump with a little Kittykit, which follows the mamma around wherever they go. - Ewecus in Spring spaws with a little Ewelet. - At full moons in Spring, if Glommer's flower is still on the Statue, little baby Glomgloms will come along with Glommer and frolic nearby the statue. - In Spring, there's a chance that picking a berry bush will disturb a Gobbler's nest and five littke Gibblents will jump out, and dash for berries. You can kill critters for morsels (except for Glomglom, you get monster meat) and it has severe naughtiness point (because, you know, you are killing a puppy). Or you can catch them with a net and tame them that way. You can still keep the Critters Tab and the Rock Den, but just have this as an alternative for players who are more into the exploration and survival aspects of the game. Link to comment Share on other sites More sharing options...
minespatch Posted April 22, 2017 Share Posted April 22, 2017 This might have been better to post in the suggestion section but I like the idea for this. Seeing wild critters would be a reward to the player for surviving winter. Link to comment Share on other sites More sharing options...
Tylordian Posted April 22, 2017 Share Posted April 22, 2017 Maybe you could tame them by feeding their required crock pot food? And you could use their other item to lure them. Or wear the feather hat for the giblet. Link to comment Share on other sites More sharing options...
Xedlord Posted April 22, 2017 Share Posted April 22, 2017 30 minutes ago, TheKingofSquirrels said: I just want to see them naturally in the wild during Spring. To make the game feel that it´s actually a living world and create a better sense of immersion. Here's some ideas: - Varglings spawn near Hound Mounds in Spring and they stay close to it at all times (making them difficult to approach). - Catcoons in Spring spawn out of the Hollow Stump with a little Kittykit, which follows the mamma around wherever they go. - Ewecus in Spring spaws with a little Ewelet. - At full moons in Spring, if Glommer's flower is still on the Statue, little baby Glomgloms will come along with Glommer and frolic nearby the statue. - In Spring, there's a chance that picking a berry bush will disturb a Gobbler's nest and five littke Gibblents will jump out, and dash for berries. You can kill critters for morsels (except for Glomglom, you get monster meat) and it has severe naughtiness point (because, you know, you are killing a puppy). Or you can catch them with a net and tame them that way. You can still keep the Critters Tab and the Rock Den, but just have this as an alternative for players who are more into the exploration and survival aspects of the game. I was thinking of something exactly like this for a mod! But sadly I can't make mods Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted April 22, 2017 Author Share Posted April 22, 2017 7 minutes ago, aukingiii said: I was thinking of something exactly like this for a mod! But sadly I can't make mods Link to comment Share on other sites More sharing options...
Xedlord Posted April 22, 2017 Share Posted April 22, 2017 7 minutes ago, TheKingofSquirrels said: About what making mods? Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted April 22, 2017 Author Share Posted April 22, 2017 Just now, aukingiii said: About what making mods? More like, have hope that the Devs will listen so we don't have to resort to mods Also, I´m in the same position. I have so many ideas, but can't mod anything. Link to comment Share on other sites More sharing options...
Xedlord Posted April 22, 2017 Share Posted April 22, 2017 1 minute ago, TheKingofSquirrels said: More like, have hope that the Devs will listen so we don't have to resort to mods Also, I´m in the same position. I have so many ideas, but can't mod anything. I'm sure they won't Link to comment Share on other sites More sharing options...
Xedlord Posted April 22, 2017 Share Posted April 22, 2017 I'm playing oni right now with my horrible mouse that can't stop shaking Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 22, 2017 Share Posted April 22, 2017 And not Lavae and Broodlings just casually walking around the DFly Arena? Hostile Broodlings... ooh. Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted April 22, 2017 Author Share Posted April 22, 2017 3 minutes ago, Sudura2017 said: And not Lavae and Broodlings just casually walking around the DFly Arena? Hostile Broodlings... ooh. I did think about that. I wouldn't mind seeing them around in the wild. It's just that they are the only pets that are an actual challenge to get (and personally, I feel that it should stay that way). So having them free in the wild, would destroy that challenge completely. Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 22, 2017 Share Posted April 22, 2017 Just now, TheKingofSquirrels said: I did think about that. I wouldn't mind seeing them around in the wild. It's just that they are the only pets that are an actual challenge to get (and personally, I feel that it should stay that way). So having them free in the wild, would destroy that challenge completely. Maybe if you had to get the Extra Adorable Lavae Egg and raise it through it's life. Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted April 22, 2017 Author Share Posted April 22, 2017 1 minute ago, Sudura2017 said: Maybe if you had to get the Extra Adorable Lavae Egg and raise it through it's life. I am completely for that! Like Smallbirds! (it's just people like crafting them for some reason) Also, and now this is in Mod territory, but how awesome would it be if you could raise it to an adult stage? Link to comment Share on other sites More sharing options...
minespatch Posted April 22, 2017 Share Posted April 22, 2017 Speaking of LArvae... Does this mean the Broodling is like the teenage stage of the dragonfly lifecycle? If that's the case, does that mean there's a even younger stage for critter babies? Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 22, 2017 Share Posted April 22, 2017 1 minute ago, minespatch said: Speaking of LArvae... Does this mean the Broodling is like the teenage stage of the dragonfly lifecycle? If that's the case, does that mean there's a even younger stage for critter babies? I'm thinking it's like toddler stage. Lavae > Broodling > Teen DFly > Young Adult DFly > Mid-Life Crisis/Actual DFly I don't see it being teenage at that tiny size :3 Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted April 22, 2017 Author Share Posted April 22, 2017 2 minutes ago, minespatch said: Speaking of LArvae... Does this mean the Broodling is like the teenage stage of the dragonfly lifecycle? If that's the case, does that mean there's a even younger stage for critter babies? It's part insect, so it's different from the rest because it has to do the whole metamorphosis thing. However, this made me think of something...Maybe before Glomglom, there's a stage where he is like a little fluffy caterpillar Link to comment Share on other sites More sharing options...
The Curator Posted April 22, 2017 Share Posted April 22, 2017 Critters would add an interesting dynamic if they were integrated into the game as mobs. But the problem is, they are ridiculously kawaii because they were designed to be attractive pets, not mobs. Because of that, would not really want to see them as regular mobs since they do not suit the actual style of the game due to how unusual they look. They have a very refined and glossy texture to them which is not present normally, and their bodies are compact little orbs designed to not take up much screen space; which also doesn't look realistic at all for an infant. Would rather they just stage an mostly-unused cosmetic if the only other option would be this, it would only serve to make the games artstyle inconsistent by having cutesy cuddly plush mobs running around in a relatively gritty and sketchy world. Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted April 22, 2017 Author Share Posted April 22, 2017 12 minutes ago, The Curator said: But the problem is, they are ridiculously kawaii because they were designed to be attractive pets, not mobs. I don't know about that. Most baby mobs (except for Beefalo) look extremely (unnaturally) adorable. 12 minutes ago, The Curator said: They have a very refined and glossy texture to them which is not present normally Isn't that true for most mobs and additions implemented in DST though? For example, the twiggy tree doesn't blend well with the environment at all. It's too shinny and detailed. 12 minutes ago, The Curator said: and their bodies are compact little orbs designed to not take up much screen space; which also doesn't look realistic at all for an infant. Smallbird is the same size. Maybe, the ewebit is too small (if you compare it to the Beefalo´s babies for example). But if the argument is that they don't fit well with the world, then they shouldn't be in the game at all really. Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted April 22, 2017 Author Share Posted April 22, 2017 13 minutes ago, The Curator said: Critters would add an interesting dynamic if they were integrated into the game as mobs. But the problem is, they are ridiculously kawaii because they were designed to be attractive pets, not mobs. Because of that, would not really want to see them as regular mobs since they do not suit the actual style of the game due to how unusual they look. They have a very refined and glossy texture to them which is not present normally, and their bodies are compact little orbs designed to not take up much screen space; which also doesn't look realistic at all for an infant. Would rather they just stage an mostly-unused cosmetic if the only other option would be this, it would only serve to make the games artstyle inconsistent by having cutesy cuddly plush mobs running around in a relatively gritty and sketchy world. Oh, also, doesn't everything in Spring have a glossy and shinny tint to it? Link to comment Share on other sites More sharing options...
Sicko Hog Posted April 22, 2017 Share Posted April 22, 2017 2 hours ago, The Curator said: Because of that, would not really want to see them as regular mobs since they do not suit the actual style of the game due to how unusual they look. They have a very refined and glossy texture to them which is not present normally, and their bodies are compact little orbs designed to not take up much screen space; which also doesn't look realistic at all for an infant. Oh come on, that's just blatantly not true. They look exactly like what they're supposed to be: Smaller, cuter versions of other mobs. Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted April 23, 2017 Author Share Posted April 23, 2017 10 hours ago, JellyUltra said: Oh come on, that's just blatantly not true. They look exactly like what they're supposed to be: Smaller, cuter versions of other mobs. The only that doesn't is the Giblet, but that's Year of the Gobbler anyway. Link to comment Share on other sites More sharing options...
PuffinBy Posted April 23, 2017 Share Posted April 23, 2017 Love the idea, except the part where you can kill them for morsels. Link to comment Share on other sites More sharing options...
Spaartan Posted April 23, 2017 Share Posted April 23, 2017 9 minutes ago, PuffinBy said: Love the idea, except the part where you can kill them for morsels. I find it so evil that if you do, it will spawn in Klaus with no drops when killed (becuz Krampus is weeeeeeeeeeeeeeeeb) Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 23, 2017 Share Posted April 23, 2017 36 minutes ago, Spaartan said: I find it so evil that if you do, it will spawn in Klaus with no drops when killed (becuz Krampus is weeeeeeeeeeeeeeeeb) Just one Klaus? pff. Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted April 24, 2017 Author Share Posted April 24, 2017 On 23/04/2017 at 3:12 PM, PuffinBy said: Love the idea, except the part where you can kill them for morsels. Maybe they can hurt your sanity too. Link to comment Share on other sites More sharing options...
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