vonVile Posted March 3, 2017 Share Posted March 3, 2017 Pretty simple suggestion. If a character gets trapped and there's a one tile opening they will be able to crawl out or get to areas that have trapped items. Link to comment Share on other sites More sharing options...
Cylume Posted March 3, 2017 Share Posted March 3, 2017 'Sounds good! But my dupes always have bad backs. Asking them to then carry rocks out of a cramped tunnel seems a little cruel. I'd be happy if they just made an extra effort to get out of danger. Link to comment Share on other sites More sharing options...
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