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icantevenname

Spriter help

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Does anyone know how to have changes made in the spriter reflect the character in game? I'm using the pigtail sprites to make it look like my character has long hair that moves as she does. It looks fine from the front, but not from behind. So in the spriter, I moved the right pigtail to match the head's outline. But it doesn't show up in game. How do I make it do that?

20170302211822_1.jpg

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I would give you one advice - never move anything in spriter .scml file and save. Animation will be broken in game since it works weird. Try to draw it like you see.

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Try moving the hair over in the png file in exported folder. Move it a bit and then check spriter to see if it is in the right place. Rinse and repeat until it looks good.

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That's the problem, if I did move it so it's aligned from the back, it won't be for the front.

20170303125506_1.jpg

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Instead of using the pigtail feature, did you try using the hair feature?

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1 hour ago, Romanful said:

Instead of using the pigtail feature, did you try using the hair feature?

Tried it, it seems to be on a layer behind the head, but in front of the torso.

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2 hours ago, icantevenname said:

Tried it, it seems to be on a layer behind the head, but in front of the torso.

What if you used pigtails for the front, and hair for the back?

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when you want to change the position of a sprite, moving it in the SCML doesn't do anything, what you need to do is change its default pivot

to do so simply do the following:

when you hover over the sprite you can see a white circle, select and hold the circle, it will be red, then put on the position you want, then right click and select 'overwrite current pivot' or something like that

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2 hours ago, Romanful said:

What if you used pigtails for the front, and hair for the back?

The pigtails 0 and 1 are used for both the front and the back.

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38 minutes ago, icantevenname said:

The pigtails 0 and 1 are used for both the front and the back.

What if you rescaled or repositioned the back of the head to fit the pigtails?

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23 hours ago, halfrose said:

when you want to change the position of a sprite, moving it in the SCML doesn't do anything, what you need to do is change its default pivot

to do so simply do the following:

when you hover over the sprite you can see a white circle, select and hold the circle, it will be red, then put on the position you want, then right click and select 'overwrite current pivot' or something like that

It works, but it's trying my patience. Anyway to reorder the sprites? I wanna try to use the hair sprites again, but as previously mentioned, the hair is between torso and head.

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Just now, icantevenname said:

It works, but it's trying my patience. Anyway to reorder the sprites? I wanna try to use the hair sprites again, but as previously mentioned, the hair is between torso and head.

best way to do it is to get a previous unchanged copy, by that, you can simply redownload the character template, copy the scml and drop it in the same directory of the current one

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2 hours ago, halfrose said:

best way to do it is to get a previous unchanged copy, by that, you can simply redownload the character template, copy the scml and drop it in the same directory of the current one

No, reorder as in place the hair sprite at the far behind while facing the screen, and then the far front when facing away from the screen.

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