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Fire resistance


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15 hours ago, DarkKingBoo said:

inst.components.health.fire_damage_scale = x

where x is the multiplier.

So 0 will make you immune, 1 will be normal, 0.5 will give you 50% resistance.

ebc8d29af920ca58a7c527f4f7c7e9f4.gif :V

TY but an ask this work for avoid overheating when close to a fire, or that use another Code 

Edited by ddc_cl
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