Developer ImDaMisterL Posted February 13, 2017 Developer Share Posted February 13, 2017 2 minutes ago, Wrexus47 said: negative ones.. "Farts randomly" Link to comment Share on other sites More sharing options...
Wrexus47 Posted February 13, 2017 Share Posted February 13, 2017 22 minutes ago, ImDaMisterL said: "Farts randomly" "Somone goes Berserk" Link to comment Share on other sites More sharing options...
Soto8969 Posted February 13, 2017 Share Posted February 13, 2017 I just want to be able to customize the appearance of the dupes so i can make a colony full of garys Link to comment Share on other sites More sharing options...
DNsingbanana Posted February 13, 2017 Author Share Posted February 13, 2017 Well from what i've seen so far, there is already balance in the random generator : the more starting stats (without accounting the traits) a duplicant have, the more decor expectation they have. Actually, what they could make is an in-game building that you add on your portal (or connect with something) that lets you customize the duplicants you print (respecting balance, the more you give the more expectation they have) and also maybe customize their traits. That way you pay some material (and maybe a research) to be then able to influence the duplicants you print to fit your situation. They could also make add-ons that increase the generation speed of the duplicants, etc... Link to comment Share on other sites More sharing options...
Mobbstar Posted February 13, 2017 Share Posted February 13, 2017 6 minutes ago, DNsingbanana said: customize the duplicants you print Interesting. With better duplicants could come a higher risk of bad traits or even complete failure, resulting in rampaging abominations. Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted February 13, 2017 Developer Share Posted February 13, 2017 2 minutes ago, Mobbstar said: Interesting. With better duplicants could come a higher risk of bad traits or even complete failure, resulting in rampaging abominations. Reminds me of that Gravity Falls episode, with the failed Dipper clone... Link to comment Share on other sites More sharing options...
SenhorLevi00 Posted February 13, 2017 Share Posted February 13, 2017 Maybe they put a sandbox mode where they give you more customization liberty... Link to comment Share on other sites More sharing options...
Wassasin Posted February 14, 2017 Share Posted February 14, 2017 Have some high level buildings generate tons of heat. Then enable dupes in exosuits to dig to the void outside to place radiators which dump the insane amounts of heat. How about solar panels? Conversely contrive some reason to require the generation of heat in order for your dupes to survive / to keep the right stuff liquid / gaseous. Example: have a game mode where your asteroid/world orbits the sun closely, warming one side of the world excessively. As the world rotates/orbits, a different side of the world heats up, and the other side cools down. This requires the player to actively manage heat the further the base expands to the edges of the world. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.