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Diseases Detector Inator


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Diseases are so painful to Megabase-buiding-players. A diseases detector machine is the key. They would have the range of the Ice-flingomatic and could detect the tuft that is going to be bad in couple of days.

That was my suggestion. :D

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This would prove rather extremely useful, maybe it could be Alchemy technology and a tad expensive to craft to make it somewhat compensating for the player being able to detect disease?

If you ask me, disease isn't hard to come by, it only requires more bushes and manure which only makes the game more "farm-like" which is one of the reasons I disable it most of the game. I do agree on "check-disease-o-matic" .

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