GDK7 Posted January 17, 2017 Share Posted January 17, 2017 I've created a dedicated server using aws and sometimes after playing +- 3hs the game crashes. This is my server_log.txt: [04:19:35]: Serializing world: session/69FC041CBBCD04BB/0000000183 [04:20:08]: [string "scripts/entityscript.lua"]:1001: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1001 in (method) GetPosition (Lua) <997-1003> self (valid:false) = GUID = 244621 Transform = Transform (0x203ec228) inlimbo = false actionreplica = table: 0x21f1e3e8 actioncomponents = table: 0x1c199188 lower_components_shadow = table: 0x13e2b3c8 entity = Entity (0x18d633b0) AnimState = AnimState (0x171f6d28) prefab = lavae_egg_cracked Network = Network (0x1b4f7650) Physics = Physics (0x191b9a28) OnLoadPostPass = function - scripts/prefabs/lavae_egg.lua:76 SoundEmitter = SoundEmitter (0x1a193400) name = Lavae Egg spawntime = 13331.567361962 replica = table: 0x1d21eb78 persists = false components = table: 0x13454d70 scripts/components/lootdropper.lua:210 in (method) FlingItem (Lua) <207-243> self = trappable = true inst = 244621 - lavae_egg_cracked (valid:false) droppingchanceloot = false loot = 250196 - lavae_tooth (valid:true) pt = nil bouncedcb = nil scripts/components/lootdropper.lua:258 in (method) SpawnLootPrefab (Lua) <245-263> self = trappable = true inst = 244621 - lavae_egg_cracked (valid:false) droppingchanceloot = false lootprefab = lavae_tooth pt = nil loot = 250196 - lavae_tooth (valid:true) scripts/prefabs/lavae_egg.lua:31 in (local) fn (Lua) <27-38> inst = 244621 - lavae_egg_cracked (valid:false) scripts/entityscript.lua:981 in (method) PushEvent (Lua) <968-995> self (valid:false) = GUID = 244621 Transform = Transform (0x203ec228) inlimbo = false actionreplica = table: 0x21f1e3e8 actioncomponents = table: 0x1c199188 lower_components_shadow = table: 0x13e2b3c8 entity = Entity (0x18d633b0) AnimState = AnimState (0x171f6d28) prefab = lavae_egg_cracked Network = Network (0x1b4f7650) Physics = Physics (0x191b9a28) OnLoadPostPass = function - scripts/prefabs/lavae_egg.lua:76 SoundEmitter = SoundEmitter (0x1a193400) name = Lavae Egg spawntime = 13331.567361962 replica = table: 0x1d21eb78 persists = false components = table: 0x13454d70 event = animover data = nil listeners = table: 0x16430e80 tocall = table: 0xb9358e0 i = 2 fn = function - scripts/prefabs/lavae_egg.lua:27 scripts/mainfunctions.lua:289 in () ? (Lua) <286-291> guid = 244621 event = animover data = nil inst = 244621 - lavae_egg_cracked (valid:false) [04:20:08]: [string "scripts/entityscript.lua"]:1001: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1001 in (method) GetPosition (Lua) <997-1003> scripts/components/lootdropper.lua:210 in (method) FlingItem (Lua) <207-243> scripts/components/lootdropper.lua:258 in (method) SpawnLootPrefab (Lua) <245-263> scripts/prefabs/lavae_egg.lua:31 in (local) fn (Lua) <27-38> scripts/entityscript.lua:981 in (method) PushEvent (Lua) <968-995> scripts/mainfunctions.lua:289 in () ? (Lua) <286-291> [04:20:08]: CURL ERROR: () <url> malformed Seems to be a problem with the .lua scripts, but i've touched those files. I appreciate any help. Thx Link to comment Share on other sites More sharing options...
GDK7 Posted January 17, 2017 Author Share Posted January 17, 2017 I've never touched those files. Cant find edit button. Link to comment Share on other sites More sharing options...
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