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[DLC ideas thingy] Tri-LCs! Mainland, Tropics, Depths


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Basically, DLCs would release in sets:

Mainland:

DST itself (cheap move, I know.) [Game/Large DLC]

Reign of Giants [Medium DLC]

A New Reign [Mini DLC]

Tropics:

Shipwrecked [Large DLC]

Castaways [Medium DLC]

Stowaways [Mini DLC]

Depths:

??? [Large DLC]

??? [Medium DLC]

??? [Mini DLC]

 

The differences:

Large DLC:

4 Characters, 1 of which was previously unimplemented.

Adds or fleshes out a world with a variety of biomes, enemies, and structures.

Adds a new mechanic that changes how the game is played (e.g Sailing!)

 

Medium DLC:

2 Characters, 1 of which was previously unimplemented.

Adds a couple of biomes and fills them, but generally stays away from existing biomes.

Adds a couple neat mechanics that aren't exactly game-changing (e.g Wetness!)

 

Mini DLC:

(speculation from AnR files) 2 characters - 1 of which was previously unimplemented, 1 of which was mentioned in lore. (e.g Charlie or Wagstaff.)

Does not add any biomes, but adds a few structures.

Adds a couple "quality of life", almost mechanics, e.g Beefalo Riding

Adds some new mechanics to flesh out existing things (e.g Critters)

 

If this made sense to anyone, thank you!

If someone at Klei sees this, I love you!

But now onto the things that will start flame wars... Pricing:

Large DLC: £6? - Not that much of a stretch.

Medium DLC: £4 - As RoG was.

Mini DLC: £2 - Although AnR was free, it would be taking the p*** to expect multiple free DLCs.

That adds to a total of £12, equal to the game's cost, which I think is more than value for money.

 

Thanks for reading!

 

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