Devinxh04 Posted October 19, 2016 Share Posted October 19, 2016 I need help making custom characters for DST and DST: ANR! Link to comment Share on other sites More sharing options...
Mobbstar Posted October 20, 2016 Share Posted October 20, 2016 15 hours ago, Devinxh04 said: I need help making custom characters for DST and DST: ANR! Your statement has been acknowledged. ... If you are expecting anything, maybe you should present people with an actual problem or task instead of an angry face. Angry faces aren't very encouraging, you know? It will also be good if you'd post in the actual DST forum and not in the DS singleplayer forum. Link to comment Share on other sites More sharing options...
Arlesienne Posted October 20, 2016 Share Posted October 20, 2016 1 hour ago, Mobbstar said: Your statement has been acknowledged. ... If you are expecting anything, maybe you should present people with an actual problem or task instead of an angry face. Angry faces aren't very encouraging, you know? It will also be good if you'd post in the actual DST forum and not in the DS singleplayer forum. These posters, sweet Lord... I want to console you with the amazing Ariel by @minespatch - here: The cup contains something that lifts the spirit. Link to comment Share on other sites More sharing options...
minespatch Posted October 20, 2016 Share Posted October 20, 2016 Like Mobb said, chill down man. Link to comment Share on other sites More sharing options...
Devinxh04 Posted October 31, 2016 Author Share Posted October 31, 2016 Sorry I was frustrated at the time. Anyway I'm having trouble with the speech.lua file the game keeps crashing because of it. Link to comment Share on other sites More sharing options...
Mobbstar Posted October 31, 2016 Share Posted October 31, 2016 @Devinxh04 You mean your character's speech.lua? In that case, you probably removed a comma on accident. In any case, you should get the log.txt as described in the bugtracker. By going to the end of it and working your way upwards, you should soon see a thorough error message. Only the beginning of the error message is interesting, the rest is "trace-back", what happened before the crash. Link to comment Share on other sites More sharing options...
Devinxh04 Posted October 31, 2016 Author Share Posted October 31, 2016 [00:29:41]: error loading module 'speech_sackboy' from file '../mods/Sackboy\scripts\speech_sackboy.lua': [string "cannot OLDFILEACCESSMETHOD @../mods/Sackboy\scripts\speech_sack..."]:74: unfinished string near ''s a red flag!",' LUA ERROR stack traceback: =[C] ? =[C] in function 'require' ../mods/Sackboy/modmain.lua(47,1) in main chunk =[C] in function 'xpcall' scripts/util.lua(609,1) in function 'RunInEnvironment' scripts/mods.lua(477,1) in function 'InitializeModMain' scripts/mods.lua(451,1) in function 'LoadMods' scripts/main.lua(252,1) in function 'ModSafeStartup' scripts/main.lua(307,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(22,1) in function 'SavePersistentString' scripts/modindex.lua(76,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(63,1) in function 'BeginStartupSequence' scripts/main.lua(306,1) in function 'callback' scripts/modindex.lua(516,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(490,1) in function 'Load' scripts/main.lua(305,1) in main chunk [00:29:41]: [string "scripts/mainfunctions.lua"]:971: variable 'global_error_widget' is not declared LUA ERROR stack traceback: =[C] in function 'error' scripts/strict.lua(23,1) scripts/mainfunctions.lua(971,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(22,1) in function 'SavePersistentString' scripts/modindex.lua(76,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(63,1) in function 'BeginStartupSequence' scripts/main.lua(306,1) in function 'callback' scripts/modindex.lua(516,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(490,1) in function 'Load' scripts/main.lua(305,1) in main chunk Link to comment Share on other sites More sharing options...
Mobbstar Posted November 1, 2016 Share Posted November 1, 2016 remove the ' at the end of the line, I suppose. Link to comment Share on other sites More sharing options...
Devinxh04 Posted November 1, 2016 Author Share Posted November 1, 2016 New error: [string "scripts/mainfunctions.lua"]:90: Error loading file prefabs/sackboy [string "../mods/Sackboy/scripts/prefabs/sackboy.lua"]:7: unexpected symbol near ',' LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(90,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(125,1) scripts/mods.lua(564,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(216,1) in function 'LoadAssets' scripts/gamelogic.lua(831,1) in function 'LoadSlot' scripts/gamelogic.lua(887,1) in function 'DoResetAction' scripts/gamelogic.lua(933,1) in function 'complete_callback' scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(250,1) in function 'Load' scripts/gamelogic.lua(973,1) in function 'callback' scripts/playerprofile.lua(853,1) in function 'Set' scripts/playerprofile.lua(714,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(712,1) in function 'Load' scripts/gamelogic.lua(972,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(803,1) [00:01:24]: Disabling Sackboy because it had an error. [00:01:24]: [string "scripts/mainfunctions.lua"]:90: Error loading file prefabs/sackboy [string "../mods/Sackboy/scripts/prefabs/sackboy.lua"]:7: unexpected symbol near ',' LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(90,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(125,1) scripts/mods.lua(564,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(216,1) in function 'LoadAssets' scripts/gamelogic.lua(831,1) in function 'LoadSlot' scripts/gamelogic.lua(887,1) in function 'DoResetAction' scripts/gamelogic.lua(933,1) in function 'complete_callback' scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(250,1) in function 'Load' scripts/gamelogic.lua(973,1) in function 'callback' scripts/playerprofile.lua(853,1) in function 'Set' scripts/playerprofile.lua(714,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(712,1) in function 'Load' scripts/gamelogic.lua(972,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(803,1) [00:01:24]: [string "scripts/mainfunctions.lua"]:90: Error loading file prefabs/sackboy [string "../mods/Sackboy/scripts/prefabs/sackboy.lua"]:7: unexpected symbol near ',' LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(90,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(125,1) scripts/mods.lua(564,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(216,1) in function 'LoadAssets' scripts/gamelogic.lua(831,1) in function 'LoadSlot' scripts/gamelogic.lua(887,1) in function 'DoResetAction' scripts/gamelogic.lua(933,1) in function 'complete_callback' scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(250,1) in function 'Load' scripts/gamelogic.lua(973,1) in function 'callback' scripts/playerprofile.lua(853,1) in function 'Set' scripts/playerprofile.lua(714,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(712,1) in function 'Load' scripts/gamelogic.lua(972,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(803,1) Link to comment Share on other sites More sharing options...
Mobbstar Posted November 1, 2016 Share Posted November 1, 2016 25 minutes ago, Devinxh04 said: sackboy.lua"]:7: unexpected symbol near ',' Something's wrong at line 7, you have to figure out what exactly it is. Link to comment Share on other sites More sharing options...
Devinxh04 Posted November 4, 2016 Author Share Posted November 4, 2016 [00:02:06]: [string "scripts/mainfunctions.lua"]:90: Error loading file prefabs/sackboy [string "../mods/Sackboy/scripts/prefabs/sackboy.lua"]:45: '=' expected near 'local' LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(90,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(125,1) scripts/mods.lua(564,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(216,1) in function 'LoadAssets' scripts/gamelogic.lua(831,1) in function 'LoadSlot' scripts/gamelogic.lua(887,1) in function 'DoResetAction' scripts/gamelogic.lua(933,1) in function 'complete_callback' scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(250,1) in function 'Load' scripts/gamelogic.lua(973,1) in function 'callback' scripts/playerprofile.lua(853,1) in function 'Set' scripts/playerprofile.lua(714,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(712,1) in function 'Load' scripts/gamelogic.lua(972,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(807,1) snippet from the coding: 45: local common_postinit = function(inst) Link to comment Share on other sites More sharing options...
Mobbstar Posted November 5, 2016 Share Posted November 5, 2016 What is above that line? Link to comment Share on other sites More sharing options...
Devinxh04 Posted November 5, 2016 Author Share Posted November 5, 2016 I figured out the other error but then another error came up but in speech string "cannot OLDFILEACCESSMETHOD @../mods/Sackboy\scripts\speech_sack..."]:320: '}' expected (to close '{' at line 113) near 'RABBITHOUSE' LUA ERROR stack traceback: =[C] ? =[C] in function 'require' ../mods/Sackboy/modmain.lua(47,1) in main chunk =[C] in function 'xpcall' scripts/util.lua(609,1) in function 'RunInEnvironment' scripts/mods.lua(477,1) in function 'InitializeModMain' scripts/mods.lua(451,1) in function 'LoadMods' scripts/main.lua(252,1) in function 'ModSafeStartup' scripts/main.lua(307,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(22,1) in function 'SavePersistentString' scripts/modindex.lua(76,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(63,1) in function 'BeginStartupSequence' scripts/main.lua(306,1) in function 'callback' scripts/modindex.lua(516,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(490,1) in function 'Load' scripts/main.lua(305,1) in main chunk [00:03:56]: [string "scripts/mainfunctions.lua"]:975: variable 'global_error_widget' is not declared LUA ERROR stack traceback: =[C] in function 'error' scripts/strict.lua(23,1) scripts/mainfunctions.lua(975,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(22,1) in function 'SavePersistentString' scripts/modindex.lua(76,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(63,1) in function 'BeginStartupSequence' scripts/main.lua(306,1) in function 'callback' scripts/modindex.lua(516,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(490,1) in function 'Load' scripts/main.lua(305,1) in main chunk Link to comment Share on other sites More sharing options...
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