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I'm in of need help making a custom character!


Devinxh04

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15 hours ago, Devinxh04 said:

I need help making custom characters for DST and DST: ANR!

Your statement has been acknowledged.

...

If you are expecting anything, maybe you should present people with an actual problem or task instead of an angry face. Angry faces aren't very encouraging, you know? It will also be good if you'd post in the actual DST forum and not in the DS singleplayer forum.

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1 hour ago, Mobbstar said:

Your statement has been acknowledged.

...

If you are expecting anything, maybe you should present people with an actual problem or task instead of an angry face. Angry faces aren't very encouraging, you know? It will also be good if you'd post in the actual DST forum and not in the DS singleplayer forum.

These posters, sweet Lord...

I want to console you with the amazing Ariel by @minespatch - here:

57e489f1ea8db_Arieleeeyyyy1_0.png.0eb524

The cup contains something that lifts the spirit.

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@Devinxh04 You mean your character's speech.lua? In that case, you probably removed a comma on accident.

In any case, you should get the log.txt as described in the bugtracker. By going to the end of it and working your way upwards, you should soon see a thorough error message. Only the beginning of the error message is interesting, the rest is "trace-back", what happened before the crash.

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[00:29:41]: error loading module 'speech_sackboy' from file '../mods/Sackboy\scripts\speech_sackboy.lua':
    [string "cannot OLDFILEACCESSMETHOD @../mods/Sackboy\scripts\speech_sack..."]:74: unfinished string near ''s a red flag!",'
LUA ERROR stack traceback:
        =[C] ?
        =[C] in function 'require'
        ../mods/Sackboy/modmain.lua(47,1) in main chunk
        =[C] in function 'xpcall'
        scripts/util.lua(609,1) in function 'RunInEnvironment'
        scripts/mods.lua(477,1) in function 'InitializeModMain'
        scripts/mods.lua(451,1) in function 'LoadMods'
        scripts/main.lua(252,1) in function 'ModSafeStartup'
        scripts/main.lua(307,1)
        =[C] in function 'SetPersistentString'
        scripts/mainfunctions.lua(22,1) in function 'SavePersistentString'
        scripts/modindex.lua(76,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(63,1) in function 'BeginStartupSequence'
        scripts/main.lua(306,1) in function 'callback'
        scripts/modindex.lua(516,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(490,1) in function 'Load'
        scripts/main.lua(305,1) in main chunk
[00:29:41]: [string "scripts/mainfunctions.lua"]:971: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
        =[C] in function 'error'
        scripts/strict.lua(23,1)
        scripts/mainfunctions.lua(971,1)
        =[C] in function 'SetPersistentString'
        scripts/mainfunctions.lua(22,1) in function 'SavePersistentString'
        scripts/modindex.lua(76,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(63,1) in function 'BeginStartupSequence'
        scripts/main.lua(306,1) in function 'callback'
        scripts/modindex.lua(516,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(490,1) in function 'Load'
        scripts/main.lua(305,1) in main chunk

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New error:

[string "scripts/mainfunctions.lua"]:90: Error loading file prefabs/sackboy
[string "../mods/Sackboy/scripts/prefabs/sackboy.lua"]:7: unexpected symbol near ','
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/mainfunctions.lua(90,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(125,1)
        scripts/mods.lua(564,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(216,1) in function 'LoadAssets'
        scripts/gamelogic.lua(831,1) in function 'LoadSlot'
        scripts/gamelogic.lua(887,1) in function 'DoResetAction'
        scripts/gamelogic.lua(933,1) in function 'complete_callback'
        scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(250,1) in function 'Load'
        scripts/gamelogic.lua(973,1) in function 'callback'
        scripts/playerprofile.lua(853,1) in function 'Set'
        scripts/playerprofile.lua(714,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(712,1) in function 'Load'
        scripts/gamelogic.lua(972,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(803,1)    
[00:01:24]: Disabling Sackboy because it had an error.    
[00:01:24]: [string "scripts/mainfunctions.lua"]:90: Error loading file prefabs/sackboy
[string "../mods/Sackboy/scripts/prefabs/sackboy.lua"]:7: unexpected symbol near ','
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/mainfunctions.lua(90,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(125,1)
        scripts/mods.lua(564,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(216,1) in function 'LoadAssets'
        scripts/gamelogic.lua(831,1) in function 'LoadSlot'
        scripts/gamelogic.lua(887,1) in function 'DoResetAction'
        scripts/gamelogic.lua(933,1) in function 'complete_callback'
        scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(250,1) in function 'Load'
        scripts/gamelogic.lua(973,1) in function 'callback'
        scripts/playerprofile.lua(853,1) in function 'Set'
        scripts/playerprofile.lua(714,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(712,1) in function 'Load'
        scripts/gamelogic.lua(972,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(803,1)
[00:01:24]: [string "scripts/mainfunctions.lua"]:90: Error loading file prefabs/sackboy
[string "../mods/Sackboy/scripts/prefabs/sackboy.lua"]:7: unexpected symbol near ','
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/mainfunctions.lua(90,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(125,1)
        scripts/mods.lua(564,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(216,1) in function 'LoadAssets'
        scripts/gamelogic.lua(831,1) in function 'LoadSlot'
        scripts/gamelogic.lua(887,1) in function 'DoResetAction'
        scripts/gamelogic.lua(933,1) in function 'complete_callback'
        scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(250,1) in function 'Load'
        scripts/gamelogic.lua(973,1) in function 'callback'
        scripts/playerprofile.lua(853,1) in function 'Set'
        scripts/playerprofile.lua(714,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(712,1) in function 'Load'
        scripts/gamelogic.lua(972,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(803,1)    

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[00:02:06]: [string "scripts/mainfunctions.lua"]:90: Error loading file prefabs/sackboy
[string "../mods/Sackboy/scripts/prefabs/sackboy.lua"]:45: '=' expected near 'local'
LUA ERROR stack traceback:
        =[C] in function 'assert'
        scripts/mainfunctions.lua(90,1)
        =(tail call) ?
        =[C] in function 'xpcall'
        scripts/mods.lua(125,1)
        scripts/mods.lua(564,1) in function 'RegisterPrefabs'
        scripts/gamelogic.lua(216,1) in function 'LoadAssets'
        scripts/gamelogic.lua(831,1) in function 'LoadSlot'
        scripts/gamelogic.lua(887,1) in function 'DoResetAction'
        scripts/gamelogic.lua(933,1) in function 'complete_callback'
        scripts/upsell.lua(27,1) in function 'UpdateGamePurchasedState'
    ...
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(250,1) in function 'Load'
        scripts/gamelogic.lua(973,1) in function 'callback'
        scripts/playerprofile.lua(853,1) in function 'Set'
        scripts/playerprofile.lua(714,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(712,1) in function 'Load'
        scripts/gamelogic.lua(972,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(807,1)

           snippet from the coding: 45: local common_postinit = function(inst)

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I figured out the other error but then another error came up but in speech

string "cannot OLDFILEACCESSMETHOD @../mods/Sackboy\scripts\speech_sack..."]:320: '}' expected (to close '{' at line 113) near 'RABBITHOUSE'
LUA ERROR stack traceback:
        =[C] ?
        =[C] in function 'require'
        ../mods/Sackboy/modmain.lua(47,1) in main chunk
        =[C] in function 'xpcall'
        scripts/util.lua(609,1) in function 'RunInEnvironment'
        scripts/mods.lua(477,1) in function 'InitializeModMain'
        scripts/mods.lua(451,1) in function 'LoadMods'
        scripts/main.lua(252,1) in function 'ModSafeStartup'
        scripts/main.lua(307,1)
        =[C] in function 'SetPersistentString'
        scripts/mainfunctions.lua(22,1) in function 'SavePersistentString'
        scripts/modindex.lua(76,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(63,1) in function 'BeginStartupSequence'
        scripts/main.lua(306,1) in function 'callback'
        scripts/modindex.lua(516,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(490,1) in function 'Load'
        scripts/main.lua(305,1) in main chunk
[00:03:56]: [string "scripts/mainfunctions.lua"]:975: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
        =[C] in function 'error'
        scripts/strict.lua(23,1)
        scripts/mainfunctions.lua(975,1)
        =[C] in function 'SetPersistentString'
        scripts/mainfunctions.lua(22,1) in function 'SavePersistentString'
        scripts/modindex.lua(76,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(63,1) in function 'BeginStartupSequence'
        scripts/main.lua(306,1) in function 'callback'
        scripts/modindex.lua(516,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(490,1) in function 'Load'
        scripts/main.lua(305,1) in main chunk

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