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Revamped Guide: 1st Year - Walkthrough Guide for RoG + Shipwrecked!


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I made guide in picture-based form by modifying and manipulating original graphics. Although, I am not creator of original graphics.

The guide is also available on Steam.

Chapter 1: Introduction

intro.jpg

1.1 Playable Characters.

Characters 1.jpgCharacters 2.jpgCharacters 3.jpgCharacters 4.jpgCharacters 5.jpg

1.2 Giant battle techniques.

Boss Battless.jpgBoss Battles 2.jpg

Chapter 2: RoG + Together Walkthrough

Logo 1.jpgAutumn v2.jpgAutumn.jpgdon_t_starve_calendar_guide___page_2_by_Winter.jpgSpring v2.jpgSpring.jpgSummer v2.jpgSummer.jpg

Chapter 3: Shipwrecked Walkthrough

Logo 2.jpgMild.jpgMild - Note.jpgHurricane.jpgHurricane - Note.jpgMonsoon.jpgMonsoon - Note.jpgdon_t_starve_calendar_guide___page_8_by_Dry - Note.jpg

Chapter 4: Undergrounds

Undergrounds.jpgCaves.jpgRuins.jpg

Chapter 5: Add-ons

adds.jpg

5.1 Optional start for RoG

Spring Alt.jpgSpring Altn.jpg

5.2 Cooking guides

Recipes 1.jpgRecipes 2.jpg

5.3 Other guides

don_t_starve_calendar_guide___wigfrid_by

don_t_starve_calendar_guide___webber_by_

don_t_starve_calendar_guide___adventure_

don_t_starve_calendar_guide___nomadic_by

 

Edited by LordAzeroth
Dry season updated, Swamp, Adventure, Nomadic guides added.
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On 11/07/2016 at 3:27 PM, LordAzeroth said:

Economic Base.jpg

Looks lovely, but:

- the walls are easily flammable

- replanting things means they will get diseased

- more flowers would be needed for the beeboxes

- once you have an alchemy engine, a science machine is redundant as it's best to deconstruct it for space and resources (the same applies to prestihatitators and shadow manipulators)

Otherwise I adore the style of the guide, very thorough!

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Hi,

On 14.01.2017 at 11:26 AM, minespatch said:

Will there be a farming guide in the future?

This is something worth considering as well. Thanks. Probably I will do some in the near future while doing pages for the new reign DLC.

On 14.01.2017 at 1:39 PM, Arlesienne said:

Looks lovely, but:

- the walls are easily flammable

- replanting things means they will get diseased

- more flowers would be needed for the beeboxes

- once you have an alchemy engine, a science machine is redundant as it's best to deconstruct it for space and resources (the same applies to prestihatitators and shadow manipulators)

Otherwise I adore the style of the guide, very thorough!

The first constructive feedback, love it :)

To be honest I haven't considered disease at that time. I had more flowers, but underneath those presented on the picture. Just wanted to avoid stacking too many "objects" on the picture to make sure it looks neat.

In addition, I would like to thank you all for your support. Do not hesitate if you got any more ideas for expanding the guide.

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